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A Smile in the Mind: Witty Thinking in Graphic Design: Revised and Updated Edition


Beryl McAlhone - 1996
    Packed with illustrations showcasing the use of wit by today’s practitioners alongside classic examples, A Smile in the Mind brings together the best projects from around the world and across the decades. The different routes designers can take are examined and illustrated with inspirational examples, exploring wit by technique (such as ambiguity, substitution and double takes), application (including posters, packaging and data visualization) and business area, spanning digital, retail, arts and culture, politics and even matters of life and death.The book also features interviews with legendary designers past and present, answering the biggest question of all: how did they get the idea? Designers offer a glimpse into their private working methods and thought processes, and reveal the inspiration behind classic pieces of work.Showcasing forty years of witty thinking and including over 1,000 projects and 500 designers and creative thinkers, A Smile in the Mind is an essential compendium of contemporary designs and a celebration of classic pieces, resulting in the definitive guide to wit in graphic design. Written with humour and insight, it offers designers a friendly read, a helpful sourcebook and a trigger for ideas.

Eubank: The Autobiography


Chris Eubank - 2003
    The full and frank life story of one of the greatest British boxers of modern times, whose unique mix of eccentric personality and strong moral values have made him a role model to thousands of fans the world over.

The Beauty of Everyday Things


Soetsu Yanagi - 2017
    These objects are our constant companions in life. As such, writes Soetsu Yanagi, they should be made with care and built to last, treated with respect and even affection. They should be natural and simple, sturdy and safe - the aesthetic result of wholeheartedly fulfilling utilitarian needs. They should, in short, be things of beauty.In an age of feeble and ugly machine-made things, these essays call for us to deepen and transform our relationship with the objects that surround us. Inspired by the work of the simple, humble craftsmen Yanagi encountered during his lifelong travels through Japan and Korea, they are an earnest defence of modest, honest, handcrafted things - from traditional teacups to jars to cloth and paper. Objects like these exemplify the enduring appeal of simplicity and function: the beauty of everyday things.

All Is Not Enough


Meg Hutchinson - 2007
    With mounting disbelief, Regan Trent realises that the death of her beloved mother has left her totally at her stepfather's mercy. But mercy is a foreign concept to Sherwyn Huntley. To this ruthless man, Regan is simply an obstacle between him and the Trent fortune. Denied a place at her mother's funeral, cruelly separated from her younger brother, promised in marriage to a sadistic pervert, Regan prefers to take her chance in the wide world. But Huntley will stop at nothing to achieve his cruel ambitions . . .

Ivo Andric, Prokleta Avlija: Konkordancija (Rapporter / Københavns Universitets Slaviske Institut)


Per Jacobsen
    

The Promise


Benita Brown - 2009
    The girls believe they have found a refuge when charming businessman Victor Bateman proposes to Marion and they move into his luxurious home. But Marion’s friend Daniel Brady is conducting his own investigation into Henry Brookfield’s death. He learns the journalist was closing in on the head of a child prostitution racket when he was killed. And now his precious daughters may not be so safe, after all...

On Book Design


Richard Hendel - 1998
    They consider the problems posed by a wide range of projects—selection of a book’s size and shape, choice of typeface for text and display, arrangement of type on the page, and determination of typographic details for all parts of the book within manufacturing and budget limitations.As omnipresent as books are, few readers are aware of the “invisible” craft of book designing. The task a book designer faces is different from that faced by other designers. The challenge, says Hendel, isn’t to create something different or pretty or clever but to discover how to best serve the author’s words. Hendel does not espouse a single philosophy of design or offer a set of instructions; he shows that there are many ways to design a book. In detailed descriptions of the creative process, Hendel and the eight other designers, who represent extensive experience in trade and scholarly publishing in the United States and Great Britain, show how they achieve the most effective visual presentation of words, offering many examples to illustrate their choices. Written not only for seasoned and novice book designers, this book will fascinate others in publishing as well as all readers and authors who are curious to know how books end up looking the way they do.

Creating Motion Graphics with After Effects: Essential & Advanced Techniques


Chris Meyer - 2000
    More than a step-by-step review of the features in After Effects, you will learn how the program thinks so that you can realize your own visions more quickly and efficiently. This full-color book is jammed full of tips, gotchas, and sage advice that will help you survive whatever your next project throws at you. Creating Motion Graphics 4th Edition has been heavily revised, reuniting the previous two volumes plus adding detailed coverage of new features introduced in After Effects 7 and CS3 Professional to form one massive, essential reference. The enclosed DVD-ROM contains source footage and project files for the numerous exercises which help reinforce each concept. The DVD also includes over 180 pages of additional information, including lengthy Bonus Chapters on Expressions and Effects.Authored in CS3, also included is access to a free web chapter written for CS4. * Free CS4 web chapter included with the book* Mastering animation through the use of keyframes, motion paths, and the Graph Editor* Blending imagery using alpha channels, masks, mattes, modes, and stencils* Building groups and hierarchies through parenting and nested comps* Extended coverage of type animation, paint tools and 3D space* Advanced subjects such as keying, motion tracking, expressions, and video issues* Includes over 180 PDF pages of bonus content on the DVD* Extensive coverage of the new CS3 features including the Shape and Puppet tools, Brainstorm, per-character 3D text, color management, and more!

The Glassblower's Apprentice


Peter Pezzelli - 2013
    Fabio Terranova is a brilliant dancer. Young, handsome, and enormously talented he is desperate to leave his little hometown in the mountains of central Italy. With dreams of one day making his mark on Broadway and Hollywood, he has made plans to travel to Milan to enter a dance competition he hopes will be his springboard to fame and fortune in America. All is set until the eve of his departure when a night of wild celebration with his friends ends in tragedy. Left broken in body and spirit, his dreams of dancing shattered by the events of that night, Fabio descends into bitter darkness. Fearing for her son, his mother, Liliana, makes a fateful decision. She sends Fabio across the ocean to live with her uncle, Rick Vitale, who runs a small glassmaking operation in a quaint New England village. Rick lives in solitude, his own reasons for abandoning Italy years earlier long shrouded in mystery. He takes Fabio in and sets about teaching him the art of glassblowing. Relentlessly driven, ever laboring by the searing heat of the furnace, Fabio learns to create dazzling works of glass. The endless hours of toil, however, provide him no solace and he remains tormented by the past, a past he can't bear to face. Now, with the days growing short and the darkness of winter closing in, it is up to Rick to show his nephew the way back to the light. But it is a long journey through the deepest chambers of the heart, one that Fabio must ultimately make on his own if he is to learn that the best days of his life may yet lie ahead...

This is Gail


Gail O'Brien - 2016
    In 2008, inspirational surgeon Chris O'Brien published his bestselling memoir of his battle with brain cancer, NEVER SAY DIE. But he wasn't the only person in the O'Brien household with a powerful story to tell. Since Chris passed away in 2009, his wife Gail has gone on a journey of her own: from a busy surgeon's wife and mother of a picture-perfect family to a widow in her mid-50s, grieving not only her husband but also her son Adam, who died as a result of epilepsy a short time after Chris's death. Yet in the midst of her grief, Gail discovered resolve and strength deep within herself. When Chris was alive, Gail was the woman behind the great man. But after his death, she stepped forward to make her own mark on the world. While coming to terms with both a public and private loss, Gail took on Chris's legacy as steward of the Chris O'Brien Lifehouse cancer centre, navigating the often bruising politics of boards and committees to ensure his vision was realised. She also went back to work as a physio after being out of the workforce for 20 years, while still holding her shattered family together. She reinvented herself and found that she could survive and even thrive in a world without her soul mate. A moving, inspiring, deeply poignant and often joyous story of family, love and loss - and ultimately, about finding your purpose in the world.

Bleed Through


Heather Atkinson - 2012
    Beth Moorhouse flatlines after a devastating car crash in the north of England. Simultaneously in Afghanistan Liam MacIntyre is almost killed when his army truck hits a landmine, the blast stopping his heart. Both are brought back after crossing over. Recovering from debilitating injuries, lost in fevers and delirium they experience vivid dreams that bleed through into their reality, making them yearn for a past lost to them. From the sixteenth century massacre of Glencoe in the Highlands of Scotland through eighteenth century Venice and finally to Flanders in World War One they both dream of the lives they shared together, each one cut short by Beth’s young and violent death. In each incarnation Liam‘s death shortly follows her own when he finds himself unable to go on without her, but not before avenging himself on the one who took her life. Resolved to discover the meaning behind these dreams Beth visits a gifted psychic who reveals that her murderer in each dream is a dark entity who has latched onto Beth and her soulmate with the sole purpose of destroying their happiness. She must find her love in this life and break this fatal pattern if she is to avoid another brutal death. Liam and Beth set out, determined to find one another by retracing the steps of their shared pasts. But their reunion is like a flare, drawing the dark soul to them and the race against time itself begins to save Beth from her inevitable fate. Bleed Through is a tale of love enduring centuries, sweeping through some of the most memorable events in European history and is the age old battle between good and evil.

Queen of Thieves: Books 1-3


Andy Peloquin - 2018
    The ultimate girl-power series were Ilanna must deal with betrayal, murder, cruelty, and wicked intentions... and survive. Child of the Night Guild - Book One Viola, a child sold to pay her father's debts, has lost everything: her mother, her home, and her identity. Thrown into a life among criminals, she has no time for grief as she endures the brutal training of an apprentice thief. She has only one choice: steal enough to pay her debts. The cutthroat streets of Praamis will test her mettle, and she must learn to dodge the City Guards or swing from a hangman's rope. A sadistic rival apprentice, threatened by her strength, is out for blood. What hope does one girl have in a world of ruthless men? Thief of the Night Guild - Book Two A cunning thief of unrivaled ingenuity, Ilanna is determined to secure her freedom. Commanding a crew of pickpockets, bounty hunters, poisoners, and assassins, Ilanna schemes to disgrace the Duke. She must survive blackmail, a bloodthirsty rival syndicate, and enemies within her own House to claim her spoils: vengeance for the deaths of her friends and gold to buy independence. But all Ilanna's skill may not suffice to protect the one person who matters most: her son. Queen of the Night Guild - Book Three Ilanna has lost everything: her friends, her home, her family, her dreams of freedom. All that remains is a burning desire to find the bastards who burned down her city and tried to kill her. But a traitor hides among the ranks of the Night Guild, poisoning her friends and allies with lies. Cast out and condemned to death, Ilanna has no choice but to turn to old enemies to save not only her life, but her Guild and city in the process. Enjoy this limited edition set - read for FREE in Kindle Unlimited.

Steal Like an Artist: 10 Things Nobody Told You About Being Creative


Austin Kleon - 2012
    That’s the message from Austin Kleon, a young writer and artist who knows that creativity is everywhere, creativity is for everyone. A manifesto for the digital age, Steal Like an Artist is a guide whose positive message, graphic look and illustrations, exercises, and examples will put readers directly in touch with their artistic side.

Shot and a Ghost: a year in the brutal world of professional squash


James Willstrop - 2012
    

Design Is How It Works: How the Smartest Companies Turn Products into Icons


Jay Greene - 2010
    Design is how it works."-Steve Jobs There's a new race in business to embrace "design thinking." Yet most executives have no clue what to make of the recent buzz about design. It's rarely the subject of business retreats. It's not easily measurable. To many, design is simply a crapshoot. Drawing on interviews with top executives such as Virgin's Richard Branson and Nike's Mark Parker, Jay Greene illuminates the methods of companies that rely on design to stand out in their industries. From the experiences of those at companies from Porsche to REI to Lego, we learn that design isn't merely about style and form. The heart of design is rethinking the way products and services work for customers in real life. Greene explains how: -Porsche pit its designers against each other to create its bestselling Cayenne SUV -Clif listened intently to customers, resulting in the industry-changing Luna energy bar -OXO paid meticulous attention to the details, turned its LiquiSeal mug from an abysmal failure into one of its greatest successes -LEGO started saying no to its designers-saving its brick business in the process Greene shows how important it is to build a culture in which design is more than an after-the-fact concern-it's part of your company's DNA. Design matters at every stage of the process. It isn't easy, and it increases costs, but it also boosts profits, sometimes to a massive extent. In an increasingly competitive marketplace, design represents the best chance you have of transcending your competitors.