Dungeon Masters Guide


E. Gary Gygax - 1979
    There's no need to guess the rules. You'll learn spells, monsters, travel, magic lists and combat rules.

Rifts Mercenaries


C.J. Carella - 1994
    Rift Mercenaries is a Rifts source book focusing of Mercenaries

Fiefdom


Dan Abnett - 2014
    New York Times best selling author Dan Abnett is to write an original novel set in the world of his hit 2000 AD comics series Kingdom. Co-written with Nik Vincent, Fiefdom is set one hundred years after the events of Kingdom, in which a genetically-engineered dog-soldiers fought giant marauding insects in a post-apocalyptic future. Kingdom took us to the isolated wastelands of the southern hemisphere, where Gene the Hackman and his fellow Aux listen to the voices of The Masters as humanity hibernates, awaiting the destruction of the alien Them. In Fiefdom the action moves into the northern hemisphere, where Them are now a folk memory and the Aux war with one another in the ruins of what was once Berlin. Inspired by the legends of Gene, young Evelyn War begins to question the Aux's situation as she hears the first rumours about the return of Them...

GURPS Cyperpunk: High-Tech Low-Life Roleplaying


Lloyd Blankenship - 1990
    -- The book that was confiscated by the Secret Service because they thought it contained hacking secrets (It doesn't)-- Nominated for the Origins Award for Best Roleplaying Supplement.

The Waters and the Wild (Short Story)


Mercedes Lackey - 2005
    But his reason for choosing this career was even less common, perhaps even unique. This story was first published in BEDLAM'S EDGE, Aug 2005.

Mutants & Masterminds: RPG


Steve Kenson - 2005
    Now the World's Greatest Super-hero Roleplaying Game is even better! Mutants & Masterminds, Second Edition, takes the best of the original edition and supercharges it to make it the most complete, detailed, and fun super-hero game yet! In this 256-page hardcover with a stunning new cover by Ramon Perez, you'll find a complete roleplaying game that's a perfect starting point for your own comic book adventures. Mutants & Masterminds, Second Edition, has everything you need to create your own super-heroes and villains. It also offers more than a dozen ready-made super-hero archetypes and even more ready-to-use super-villain archetypes, plus two introductory adventures so you can start playing right away. Don't let your super-powers fall behind! Mutants & Masterminds, Second Edition, will take your game (and your heroes) to the next level!

A Sorcerer's Apprentice


Mur Lafferty - 2015
    Something is amiss in the Dear Green Place, however, as the pair land to discover the entire city has become obsessed with a restaurant (which just happens to be owned by the deceased mentor’s only living relative). They beat the crowds to get a table, only to find the fight has just begun and they left their muscle at home. This episode is brought to you by team-writer Mur Lafferty and explores how magic, like food, is rarely cut and dry. A Sorcerer's Apprentice continues the 16-part Serial, Bookburners, presented by Serial Box. From a team of writers, this collaborative effort unfolds an epic urban fantasy narrative across an entire season in weekly installments. Follow along as Sal learns the life changing lesson: some books have teeth.

The Complete Bard's Handbook


Blake Mobley - 1992
    The Complete Bard's Handbook gives you everything you need to create a bard the world will never forget!

Curioddity


Paul Jenkins - 2016
    When a job opportunity enters the frame in the form of the mysterious Mr. Dinsdale―curator of the ever so slightly less-than-impressive Curioddity Museum―Will reluctantly accepts the task of finding a missing box of levity (the opposite of gravity). What he soon learns, however, is that there is another world out there―a world of magic we can only see by learning to un-look at things―and in this world there are people who want to close the Curioddity museum down. With the help of his eccentric new girlfriend Lucy, Will will do everything he can to deliver on his promise to help Mr. Dinsdale keep the Curioddity Museum in business.Curioddity is Paul Jenkins’ debut novel... exciting, fast-paced, and uncanny. A must-read.

Shadowrun 14: Nosferatu


Carl Sargent - 1994
    It is a near-future world where magic has run amuck. Technology combines with mystical power to create a new land of danger, monsters, and adventure. The masters of this battle-scarred landscape are the Shadowrunners, men and women assassins with the power to take out anyone and anything--for a price.

Semley's Necklace: A Story


Ursula K. Le Guin - 1964
    Le Guin is renowned for her spare, elegant prose, rich characterization, and diverse worlds. "Semley's Necklace" is a short story originally published in the collection The Wind's Twelve Quarters.

Pack


Lilith Saintcrow - 2014
    Unfortunately, she’s going to find out that’s not quite enough…

The Blood Books, Volume II


Tanya Huff - 2006
    Now, brought to the Egyptology Department of Toronto’s Royal Ontario Museum, the seals and spells that imprisoned him chipped away from his discoverers, he has reached forth to claim the minds and souls of Toronto’s unsuspecting citizens. And only three people had any sense that something was wrong…For Henry Fitzroy, it began with terrifying images of the sun, a marker of death for a vampire. Fearing for his sanity, he turns to his sometimes-lover, private investigator Vicki Taylor, for help. As the two struggle to cope with Henry’s obsession, Vicki’s closest friend and former partner Mike Celluci, is following up on two mysterious deaths at the museum, certain that a force from beyond the grave is responsible for everything.Blood Pact Vicki Nelson has suffered a tragic loss—one that may prove to be more horrifying than she ever imagined… Vicki Nelson has received the call that no daughter ever wants to receive—that her mother has died. Marjory Nelson’s coworkers at the Queen’s University Life Science Department told her that she suffered a heart attack, and that they’d be waiting for Vicki to arrive in Kingston to make the funeral arrangements. But what begins as a personal tragedy turns into the most terrifying case of Vicki’s career, when her mother’s body disappears mysteriously from the funeral home. Someone at the University is determined to learn the secret of life after death…and they’ve decided to make Vicki’s mother part of their horrifying experiments.

Ghostwalkers


Jonathan Maberry - 2015
    Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called "ghost rock" fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold.

Dungeon Master's Guide Rules Supplement: Campaign Sourcebook and Catacomb Guide


Paul Jaquays - 1990
    We've included dozens of helpful tips to help you better organize your games, design adventures, and make your NPCs come to life. In addition, we've included a number of settings for unusual dungeons. In short, there's something for everybody in this exciting addition to the AD&D game system.