Shonen Jump Graphic Novels Power Pack, Vol. 1 (Contains Volume I Of Dragon Ball, Dragon Ball Z, Naruto, One Piece, Shaman King, Yu Gi Oh!, And Yu Yu Hakusho)


Shonen Jump
    Akira Toriyama's great quest stories, Dragon Ball and Dragon BallZ, star the monkey-tailed boy Goku, whose quiet life is interrupted when he's enlisted to save the world. Masashi Kishimoto's award-winning Naruto takes readers into the whirlwind of the Ninja Academy with its brutal tests and challenging competitions. Then Eichiro Oda's shonen sensation One Piece features a treasure hunt like no other, triggered by some very strange gum-gum fruit. Hiroyuki Takei's teenage shaman battles ghosts and monsters in Shaman King, while Kazuki Takahashi's mega-hit Yu-Gi-Oh finds a lonely tenth grader solving a three thousand year puzzle, hurling him into one bizarre game after another. Finally, there's Yoshihiro Togashi's thriller YuYu Hakusho, about a teenage boy whose good deed turns him into Tokyo's toughest ghost.

The Adventures of Julius Chancer: Volume One


Garen Ewing - 2009
    In Volume One meet Julius Chancer, the adventurous assistant to historical-researcher Sir Alfred Catesby-Grey, as he embarks on a quest to find the mystical rainbow orchid — an extraordinary flower last mentioned by the ancient Greek philosopher Theophrastus and steeped in legend.The Rainbow Orchid is an ambitious blend of classic storytelling and cinematic artwork in which adventure, historical drama and legend are seamlessly intertwined.

Starving to Successful | The Fine Artist's Guide to Getting Into Galleries and Selling More Art


J. Jason Horejs - 2009
    Written by J. Jason Horejs, owner of Xanadu Gallery in Scottsdale, AZ, Starving to Successful will give you pragmatic advice and concrete, actionable steps you can begin implementing immediately to become more successful in marketing your work to galleries.Gain insight into what a gallery owner is thinking as he or she reviews your portfolio. Understand why the most common approaches artists make to galleries are largely ineffective. Learn what most artists fail to do in preparing their work for sale.Starving to Successful will change the way you look at the artist/gallery relationship, and will set your art career on a new path.About the AuthorArt flows through Xanadu Gallery owner J. Jason Horejs veins. Second generation in the art business, (Horejs father is a nationally recognized oil painter John Horejs) Horejs life has always been filled with art. Though not interested in pursuing a life as an artist, Horejs fell in love with the business side of art at an early age. At age 12, the future gallery owner was employed by his father building custom canvas stretchers.In 1991, at the age of 17, Horejs began working for Legacy Gallery in Scottsdale, AZ, where he learned the gallery business from the ground up. Horejs handled logistics, shipping and installation, eventually working into a sales position at the western art gallery. Horejs worked in the gallery s Scottsdale and Jackson Hole, WY, locations.In 2001, Jason and his wife, Carrie, opened Xanadu Gallery in Scottsdale. In spite of opening on September 11th into a completely changed art world, Horejs built the gallery into a successful venture, showing dozens of artists and selling to collectors from around the world, including major municipal and private collections.In 2008, Horejs developed a series of art marketing workshops designed to help artists better understand the gallery business and better prepare themselves to approach galleries. This series of workshops has helped hundreds of artists get organized to show and sell their work through galleries."I discovered," says Horejs, "there was very little information out there for the aspiring professional artist regarding the business side of art, especially in terms of the crucial relationship between the artists and the fine art gallery. Even artists who have graduated with master s degrees leave school having never heard a word about how to approach galleries."Horejs observes that artists approaching his gallery are making many of the same mistakes, not because their work isn t gallery-ready, but simply because they don t have a clear idea of how to proceed. Horejs designed his workshops working closely with his parents and other artists who have learned the ropes of working with galleries by trial and error. The clear-headed advice the gallery owner gives is designed to give the artists concrete steps they can take to prepare their work, research galleries and approach galleries for representation.

Dante's Divine Comedy: Boxed Set; Adapted by Marcus Sanders


Marcus Sanders - 2006
    The pair's innovative and authentic adaptation of Dante's epic, coupled with Birk's striking play on Gustave Dor's classic illustrations, make this a "Divine Comedy" for the 21st century. Acclaimed by both the literary and art worlds; rife with contemporary turns of phrase and slang (just as the original poem was written in the vernacular of its day) and pointed visions of the afterlife as contemporary cities; and rich with bold allusion, cultural critique, and witthis is the must-have collection of modern classics.

Writing for Comics with Peter David


Peter David - 2006
    He offers guidance for beginners, as well as advice for intermediate comic writers and includes illustrations, demonstrating the creation process from in its entirety.

Kabuki Reflections


David W. Mack - 2010
    Ever wonder how David Mack does his artwork? How his pages and covers go from sketches and drawings to finished art? How he uses models and figure drawings? It's all in here with tons of extras Collects Kabuki Reflections #5-10.

The Complete Guide to Self-Publishing Comics: How to Create and Sell Comic Books, Manga, and Webcomics


Comfort Love - 2015
    With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!

The Adventures of Hergé, Creator of Tintin


Michael Farr - 2008
    In seven separate sketches, he presents his picture of a man whose life is the key to his creation.

Going for the Bronze: Still Bitter, More Baggage


Sloane Tanen - 2005
    Whether playing the online dating game, trying couples therapy, dealing with uncooperative children, discovering the melancholy of middle age, dreaming of a better life, or finally grasping the golden (or at least bronze) ring, these chickens encounter everyday troubles and triumphs as painfully recognizable as they are hilarious. Clever, charming, and endlessly entertaining, Going for the Bronze is a brilliant follow-up to a wholly unique bestseller.

Painting Abstracts: Ideas, Projects and Techniques


Rolina van Vliet - 2008
    All the basic information relating to picture elements, composition, theme and design is provided at the start of the book, together with an exploration of the meaning of abstract painting, and its importance as a means of self-expression and creativity.

Gorillaz Almanac


Ed Caruana - 2020
    Jammed with exclusive new artwork, including the first ever strip to star 2D, Noodle, Murdoc Niccals and Russel Hobbs; puzzles, games and more; plus a raft of special guest appearances from Gorillaz collaborators past and present, the Gorillaz Almanac is a compendium of delights which finally puts the most real band around on the printed page.

The Tick Omnibus Vol. 1: Sunday Through Wednesday


Ben Edlund - 1995
    Collecting issues 1-6 of The Tick in one volume, with a few supplemental materials.

Creative Authenticity: 16 Principles to Clarify and Deepen Your Artistic Vision


Ian Roberts - 2004
    These crippling fears are laid to rest through insightful discussions of personal experiences, the struggles of famous artists, and the rewards of producing art that comes from an authentic creative core. Providing sensitive reassurances that these struggles are normal, these essays encourage artists to focus on the development of their crafts and find inspiration to work through self-doubt.

Monocyte: In the Land of the Blind the One Eyed Is King


Menton3 - 2012
    Death (Azrael) sits impotent, quietly planning his restoration. He summons Monocyte, a forgotten immortal necromancer who long ago chose sleep in his failed quest to die. With a fatal pact sealed, Monoctye strikes out as Azrael's vicious proxy. The MONOCYTE collected edition is a 224-page oversized 9x13.5" hardcover that includes the series prequel previously only available digitally, all four issues, all eight side stories, and all 12 covers. This includes art by Ashley Wood, Bill Sienkiewicz, George Pratt, Phil Hale, Barron Storey, Ben Templesmith, Riley Rossmo, Christopher Mitten, David Stoupakis, and Chris Newman. The over 60 pages of new content will be filled in part with art contributions by internationally-known comic book and fine artists/sculptors such as Scott Radke, Matthew Bone, Guillermo Rigattieri, Richard A. Kirk, Alberto Ruiz, Tim Roosen, Richard Friend, Toby Cypress, and many more

Dragon Age: Blue Wraith #2


Nunzio DeFilippis - 2020
    If they are lucky, they can recruit Fenris—the Blue Wraith—whose vendetta against his former master has put him on a similar path.