Hammered


Elizabeth Bear - 2004
    Once she was somebody’s enemy. Now the former Canadian special forces warrior lives on the hellish streets of Hartford, Connecticut, in the year 2062. Racked with pain, hiding from the government she served, running with a crime lord so she can save a life or two, Jenny is a month shy of fifty, and her artificially reconstructed body has started to unravel. But she is far from forgotten. A government scientist needs the perfect subject for a high-stakes project and has Jenny in his sights. Suddenly Jenny Casey is a pawn in a furious battle, waged in the corridors of the Internet, on the streets of battered cities, and in the complex wirings of her half-man-made nervous system. And she needs to gain control of the game before a brave new future spins completely out of control.

Mass Effect: Blasto: Eternity is Forever


Mac Walters - 2012
    He has "a lover in every port and a gun in every tentacle"! Blasto the Hanar Spectre, the most beloved action hero in the galaxy, makes his comics debut with a nonstop thrill-ride of white-knuckle excitement! Blasto serves justice on an explosive platter in this top secret mission to the planet Virmire—accompanied by the beautiful and deadly asari Cerulean Star!

Eve: The Burning Life


Hjalti Danielsson - 2010
    We all crave a purpose.A fire to spark our lives into action.It's this burning life within that drives us to our destinies.But when it burns too deep, or goes unchecked, it can shatter innocent lives in its wake.A vicious attack on a deep-space mining colony rains death and destruction on nearly all its inhabitants. Only a handful survive. Among the shattered survivors is a young man, hell-bent on an impossible revenge.In another part of the universe, a wealthy agent of death finds her tenuous grip on sanity slipping, and is forced to leave everything she's come to know and love. But her last chance at redemption lies in the last place she ever thought to look.Their respective paths take them through the vast universe of EVE, to galactic empires built on faith, hedonism, discipline, and rebellion. Their fates plunge them into the darkest parts of this galaxy, to encounters with denizens of the chaotic and dangerous pirate kingdoms. And all the while, as each draws closer to what they seek, they begin to realize that the only stakes worth playing for are the ones from which they've run so far away. . . .

Exit Papers from Paradise


Liam Card - 2012
    Forced to take over his father's plumbing business straight out of high school, Isaac's had dreams of attending the University of Michigan that fell by the wayside. However, the unfortunate setback didn't stop him entirely. For the past decade, he has absorbed every medical textbook and journal available to him. For practical experience, Isaac performs surgeries on the wildlife around his house, preparing for the day he attends Michigan. Yet the years continue to pass and Isaac remains stuck in Paradise, Michigan, as a plumber. That is, until this year, when an event pushes him to apply as an undergraduate for the first time. Exit Papers from Paradise is about the gap between the person we are and the person we desperately want to be.www.exitpapers.com

Star Wars: Boba Fett - A Practical Man


Karen Traviss - 2006
    When the Yuuzhan Vong invasion force sweeps into the galaxy, the Mandalorians find they’re on the wrong side–fighting for an alien culture that will bring about the end of their own.Now Fett has to choose between his honor and the survival of his people. Since he’s a practical man, he’s determined help the resistance beat the Yuuzhan Vong–even if it means working with a Jedi agent. Trouble is, no one trusts a man with Fett’s reputation. So convincing the New Republic that they’re fighting on the same side is a tall order. Denounced as traitors, Fett’s Mandalorians need to stay one step ahead of their Yuuzhan Vong paymasters–and the Republic who sees them as collaborators with the most destructive enemy the galaxy has ever faced. . . .

Life is Strange: Welcome to Arcadia Bay/Welcome to Blackwell Academy


Matt Forbeck - 2018
    This detailed book is a student guide to Blackwell Academy and Arcadia Bay. Overlaid onto the pages is graffiti: notes, doodles, sketches and photographs from the Blackwell students themselves, including contributions from the beloved protagonists Max and Chloe. Life Is Strange 2 is an upcoming episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix. It will be the third entry of the Life Is Strange series and the second developed by Dontnod since the original. The five-episode series will begin in September 2018. Author BiographyMatt Forbeck has been a full-time creator of award-winning games and fiction since 1989. He has sixteen novels published to date, including the award-nominated Guild Wars: Ghosts of Ascalon and the critically acclaimed Amortals and Vegas Knights. His latest work includes the Magic: The Gathering comic book and the historical horror novel Carpathia. - Life Is Strange By Matt Forbeck (Hardback)

Toon: The Cartoon Roleplaying Game Deluxe Edition


Greg Costikyan - 1991
    Remember those great Saturday morning cartoons? Now they're back – and you're the star!Toon lets you be a rabbit, duck, mouse, moose, woodpecker, wombat, crocodile, caveman . . . whatever you want.In Toon, anything can happen, and nobody ever gets killed. Been punched? Blown up? Steamrollered? Don't worry – you'll bounce back in the next scene, ready for more!This book includes quick, simple rules, plenty of silly charts and tables, and lots of cartoon adventures – a joker's dozen! This edition of Toon includes all the material from the original version, plus everything from Toon Silly Stuff, Son of Toon, and Toon Strikes Again – and lots of brand-new material, including two new Feature Films!Ready to get silly? Get in Toon!

The Fifth Dominion


Clive Barker - 1991
    There has never been a book like Imajica. Transforming every expectation of fantasy fiction with its heady mingling of radical sexuality and spiritual anarchy, it has carried its millions of readers into regions of passion and philosophy that few books have even attempted to map. It's an epic in every way; vast in conception, obsessively detailed in execution, and apocalyptic in its resolution. A book of erotic mysteries and perverse violence. A book of ancient, mythological landscapes and even more ancient magic.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

The Legend of Zelda: Legendary Edition, Vol. 1: Ocarina of Time Parts 1 & 2


Akira Himekawa - 2016
    The battle for Hyrule and the Sacred Realm has begun! A young boy named Link must defeat evil on his long, perilous quest to find the spiritual stones that hold the key to the Triforce, and deliver them to Zelda, princess of the land of Hyrule. Young Link embarks on a perilous quest to find three spiritual stones that hold the key to the Triforce, the wielder of which will rule the world! Link's plan is to deliver the stones to the Princess of the mystical land of Hyrule, Zelda. But obstacles abound and his long journey has only just begun!

The Guild, Volume 1 (The Guild Collection #1)


Felicia Day - 2017
    Set before the web series begins, these stories follow lonely violinist Cyd Sherman trying to navigate a frustrating personal life as she stumbles on an online MMO called -The Game-. As she gathers friends in-game, she gains confidence to confront all the problems in her real life. With, ahem, varying results. The Guild is a pioneer among web series, referred to by Rolling Stone as -[one of] the net's best serial shows.- Heartwarming and hilarious, this is a comic origin story that brings an award-winning world to life in a unique way that will delight geeks of all ages. Especially gamers.