Book picks similar to
Art of Gormenghast by Estelle Daniels
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Space Odyssey: Stanley Kubrick, Arthur C. Clarke, and the Making of a Masterpiece
Michael Benson - 2018
Clarke created this cinematic masterpiece.Regarded as a masterpiece today, 2001: A Space Odyssey received mixed reviews on its 1968 release. Despite the success of Dr. Strangelove, director Stanley Kubrick wasn’t yet recognized as a great filmmaker, and 2001 was radically innovative, with little dialogue and no strong central character. Although some leading critics slammed the film as incomprehensible and self-indulgent, the public lined up to see it. 2001’s resounding commercial success launched the genre of big-budget science fiction spectaculars. Such directors as George Lucas, Steven Spielberg, Ridley Scott, and James Cameron have acknowledged its profound influence.Author Michael Benson explains how 2001 was made, telling the story primarily through the two people most responsible for the film, Kubrick and science fiction legend Arthur C. Clarke. Benson interviewed Clarke many times, and has also spoken at length with Kubrick’s widow, Christiane; with visual effects supervisor Doug Trumbull; with Dan Richter, who played 2001’s leading man-ape; and many others.A colorful nonfiction narrative packed with memorable characters and remarkable incidents, Space Odyssey provides a 360-degree view of this extraordinary work, tracking the film from Kubrick and Clarke’s first meeting in New York in 1964 through its UK production from 1965-1968, during which some of the most complex sets ever made were merged with visual effects so innovative that they scarcely seem dated today. A concluding chapter examines the film’s legacy as it grew into it current justifiably exalted status.
Batman Animated
Paul Dini - 1998
Since its premiere in September 1992, Batman: The Animated Series has been acclaimed by enthusiastic viewers and longtime fans of the Batman character as the defining image of the Dark Knight onscreen. Now readers are offered an inside look into the creation of the series. Granted unprecedented access to the archives of the Warner Bros. Animation Studio, Chip Kidd has combined breathtaking photographs by Award-winning photographer Geoff Spear and fashioned an imaginative layout of never-before-published preproduction and finished artwork that echoes the boldness of producer-designer Bruce Timm's powerful TV show.Paul Dini's text offers entertaining and informative commentary on the series history, development, and continuing production. It includes glimpses into the making of the Batman animated features Mask of the Phantasm and SubZero, and a sneak peek into the future projects.Featuring a detailed episode guide, comments from the series creators and voice actors, and an introduction by Bruce Timm, Batman Animated is a must-have for Batman fans young and old.
The Medium is the Massage
Marshall McLuhan - 1967
Using a layout style that was later copied by Wired, McLuhan and coauthor/designer Quentin Fiore combine word and image to illustrate and enact the ideas that were first put forward in the dense and poorly organized Understanding Media. McLuhan's ideas about the nature of media, the increasing speed of communication, and the technological basis for our understanding of who we are come to life in this slender volume. Although originally printed in 1967, the art and style in The Medium is the Massage seem as fresh today as in the summer of love, and the ideas are even more resonant now that computer interfaces are becoming gateways to the global village.
The Art of Maurice Sendak
Selma G. Lanes - 1980
Now his life and work are explored in affectionate detail in this charming, fun-filled book, enticingly illustrated with hundreds of the award-winning illustrator's fantasy sketches, black-and-white squiggly line drawings, full-color fold-outs, and working dummies of his most important works. The author draws (no pun intended) upon many conversations with Sendak to write an intimate biography, enhanced by perceptive quotes from Sendak himself. The result is a volume full of key insights into the artist's keen mind as well as fascinating glimpses into his extraordinary varied technique. 11" x 11".
The Godfather Legacy
Harlan Lebo - 1997
There are production stills and in-depth accounts of the worldwide acclaim and financial success following the release of The Godfather. The study also details the production and release of The Godfather Part II and The Godfather Part III.
The Making of Stanley Kubrick’s '2001: A Space Odyssey'
Piers Bizony - 2014
Fifty years after the film's conception, TASCHEN looks back at the process of making the most important science-fiction film of all time. Though 2001 has arguably spawned more critical texts and scholarly analyses than any other film, this publication marks the first time that a truly exhaustive book has been devoted to it. TASCHEN readers enjoyed a sampling of previously unseen 2001 material in The Stanley Kubrick Archives; this four-volume set revisits the subject, exploring in great depth every aspect of the film and its making: the groundbreaking technical effects, the extraordinary set designs, and the fascinating collaboration between Kubrick and Arthur C. Clarke. Made in exclusive collaboration with the Kubrick estate and Warner Brothers, this copiously illustrated work features hundreds of unique 2001-related documents, concept artworks, and superb behind-the-scenes photographs from the Kubrick Archives most of which have never been published before as well as exclusive material from co-screenwriter Arthur C. Clarke s archives. The Making of Stanley Kubrick s '2001: A Space Odyssey' is a landmark book for film fans and a celebration of technical special-effects innovation before the digital age, conceived by the very designers of TASCHEN's instant collectible Stanley Kubrick's Napoleon: The Greatest Movie Never Made. The Making of Stanley Kubrick's '2001. A Space Odyssey' Four volumes contained in a monolith-shaped case, designed by M/M Paris: Volume 1: Film stills Volume 2: Behind the scenes (including new interviews with lead actors, senior production designers, and key special-effects experts) Volume 3: Facsimile of original screenplay Volume 4: Facsimile of original 1965 production notes Limited to a total of 1,000 copies: Art Edition No 1-500 (Art Edition A and B) and Collector's Edition No. 501-1,500"
The Art of Discworld
Terry Pratchett - 2004
It's a world bursting with magic, a land of contrasts and extremes, from the bustling metropolis of Ankh-Morpork, the oldest city on the Disc (now ruled with an iron hand in a velvet glove by the Patrician, Lord Vetinari), to the ancient empire of Klatch, where there are fifteen words for assassination. There's the mysterious continent XXXX, or Foureks, about which nothing anyone has ever heard is really an exaggeration, the tiny kingdom of Lancre and the dark country of Uberwald, where things do go bump in the night. And then there are the inhabitants: the witches Granny Weatherwax, Nanny Ogg, Magrat Garlick (now a Queen, of course). There are wizards galore, Archchancellor Mustrum Ridcully, the Librarian, Rincewind, the Bursar . . . there are the History Monks and the ancient Vampyre families. There are great heroes, like Cohen the Barbarian and his Silver Horde, Sam Vimes, Captain Carrot and the men* of the City Watch . . . and there are the ordinary folk like Cut-Me-Own-Throat Dibbler, Foul Ole Ron, the Igors . . . and there's Death.The Discworld might have started out in the imagination of its Creator, Terry Pratchett, but over the past 30 or more books, it has taken on a life of its own.Here, gathered together for the first time, is artist Paul Kidby's own voyage through the Disc, in glorious color and intricate black and white: a cornucopia of characters that have won the hearts of millions of adoring readers the world over:Here is The Art of Discworld. werewolves, zombies, gargoyles, dwards - in fact, menof the Watch are actually few and far between these days.
Doctor Who - The Vault: Treasures from the First 50 Years
Marcus Hearn - 2013
Little Boy: The Arts of Japan's Exploding Subculture
Takashi Murakami - 2005
Focusing on the youth-driven phenomenon of otaku (roughly translated as “geek culture” or “pop cult fanaticism”), Takashi Murakami and a notable group of contributors explore the complex historical influences that shape Japanese contemporary art and its distinct graphic languages. The book’s title, Little Boy, is a reference to the atomic bomb dropped on Hiroshima in 1945, thus clearly locating the birth of these new cultural forms in the trauma and generational aftershock of the atomic bomb.This generously illustrated book showcases the work of key otaku artists and designers, many of whom are cult celebrities in Japan, and discusses their feature film and video animations, video games and internet sites, music, toys, fashion, and more. In the process, the following questions are posed: What is otaku, and what does it tell us about contemporary social, economic, and cultural life in Japan and throughout the world? How is it related to the pervasive and curious fixation on “cuteness” evident in Japanese popular culture? What impact did the atomic devastation of World War II have on the development of Japanese art and culture?This brilliantly designed, bilingual (English and Japanese) publication examines these themes to explore how contemporary Japanese art has become inseparable from the subcultural realms of manga and animé (Japanese animation)—a world where meticulous technique, apocalyptic imagery, and high and low cultures meet.Little Boy concludes Murakami’s “Superflat” trilogy, a project conceived in 2000 to introduce a new wave of Japanese artists and to place their work in the historical context of traditional styles and concepts.
The Art of Star Wars: Episode II—Attack of the Clones
Mark Cotta Vaz - 2002
From lush words to intricate landscapes, from lavish costumes to amazing creatures, the Star Wars design artists have pioneered the technological revolution, while never surrendering the dazzling sense of wonder. Filled with stunning examples of beautiful, never-before-seen movie artwork, The Art of Star Wars: Episode II Attack of the Clones takes us through an takes us through an incredible gallery of astonishing images. As an added bonus, this volume features the exclusive illustrated screenplay, as well as:• More than 500 extraordinary illustrations—including sketches, costume designs, set pieces, models, and brilliant full-color paintings• An in-depth look at the amazing new creatures introduced in Episode II• Fascinating behind-the-scenes accounts and anecdotes related by the artists themselves• Magnificent visuals of exotic new planets, exciting new spacecraft, and dramatic new characters such as Jango Fett, Count Dooku, and Jedi Luminara Unduli• Thrilling movie poster art art created especially for Star Wars: Episode II Attack of the ClonesExperience the Lucasfilm magic with visuals more striking than ever before, and become one of the first to witness the worlds and the wizardry of Star Wars: Episode II Attack of the Clones.From the Hardcover edition.
Myth and Magic: The Art of John Howe
John Howe - 2001
Pre-eminent among those who have is John Howe. Now, for the first time ever, a portfolio of more than 250 of his paintings and sketches has been collected together which celebrates the breathtaking vision of one of the foremost fantasy artists working today. Myth & Magic takes the reader on a journey through John Howe’s work, from his early days as a student to his most recent paintings, and features a number of previously unseen pictures. All of his Tolkien work inspired by The Hobbit, The Lord of the Rings, The Silmarillion and The History of Middle-earth is included, and this is complemented by a dazzling array of the many works of art that he has produced, ranging from books on dragons and myth and legend, children’s books that he has written as well as illustrated, to a wealth of cover paintings for some of the biggest names in fantasy. John Howe has additionally provided an entertaining and informative commentary which gives the story behind his work. Myth & Magic also boasts contributions from Tolkien expert and author of The Lord of the Rings Movie Guide, Brian Sibley, and top fantasy authors such as Robin Hobb and Robert Holdstock, features a revealing insight from Oscar-winning actor Sir Ian McKellen into the challenge of becoming John Howe’s ‘Gandalf’, and includes an exclusive Foreword by Peter Jackson, the directorof The Lord of the Rings Movie Trilogy. From the beloved painting of ‘Smaug’ that decorates The Hobbit, and the world famous ‘Gandalf’ picture which is synonymous with the one-volume edition of The Lord of the Rings, to the spectacular images which adorn best-selling novels around the world, this sumptuous gallery will delight all fans of Tolkien and fantasy, as it takes us on an unforgettable tour through the imagination of one of the finest artists in the world. A tour through the realms of Myth & Magic.
Lovers and Others Strangers: Paintings by Jack Vettriano
Jack Vettriano - 1997
Illustrated with 100 of his paintings, the book is accompanied by an elegant biographical portrait of the artist’s life and achievements.
First Steps Drawing in Pen & Ink
Claudia Nice - 1997
She'll make your first steps fun and successful!In her trademark style--friendly and encouraging--Claudia will show you how to do a sketch of a subject that actually ends up looking like the subject. And she shares her secrets for turning simple lines and dots into all kinds of lifelike textures, including leaves, glass, hair, fruit, water, clouds, wood grain, grass, fur and feathers.Easy (and fun!) exercises get you started. Step-by-step projects teach techniques as you draw trees, flowers, barns, animals and other subjects--even people! And demonstrations show you how to put all that you've learned together to create a finished picture.So go ahead--grab that pen and have fun! Just follow along with Claudia to get the hang of it, and before you know it you'll be making your own, original pen-and-ink drawings!
Disposable: A History of Skateboard Art
Sean Cliver - 2004
Longtime skateboard artist Sean Cliver put together this staggering survey of over 1,000 skateboard graphics from the last 30 years, creating an indispensable insiders' history as he did so.Alongside his own history, Sean has assembled a wealth of recollections and stories from prominent artists and skateboarders such as: Andy Howell, Barry McGee, Ed Templeton, Steve Caballero, and Tony Hawk.The end result is a fascinating historical account of art in the skateboard subculture, as told by those directly involved with shaping its legendary creative face.