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Chrono Trigger Player's Guide by M. ArakawaHirotsugo Ogawa
games-played
brief
game-guides
videogames
Crucifix
Michael Todd - 2018
A London flat nestled in a small cul-de-sac, a beautiful courtyard with bright shining sun, and as many books as he could read.It was going to be quiet, calm, and... Oh wait, it's actually the
demon apocalypse.
With incursions, hauntings, and poltergeists to take care of, Damian is one of the only priests his church can call on.At least for now.They did send a welcoming gift in the shape of a young trainee, Max, who may or may not know his head from his... Well, you get the point. Will Damian, with the help of some friends along the way, be able to kick the slaying and start to save the souls of his attackers? Or will his red-eyed granny of a neighbor poison him with a pie first?If his demon has anything to do with it, exorcisms will only be done in the most fashionable style. Secrets and action await you as you follow Damian up his path from hell. Scroll back to the top and click "Read for Free" or "Buy Now," and kick back for a fun supernatural action-packed adventure that will have you yelling for the good guys and laughing at the arguments between Damian and his prot�g�.---NOTE: This book contains cursing. Perhaps humorous cursing, but cursing nonetheless. If this offends you, I suggest you don't read this book.
The Other Lives
Adrian J. Walker - 2018
He can see into the mind of everyone he meets - a useful ability when you're job is to destroy celebrities on live television.But when he stumbles upon a hundred-year-old photograph in which he sees himself as a boy, Elliot's gift spirals out of control.His only hope to retain his sanity lies in the hands of a group of misfits who claim to have lived before...and who know Elliot very well.Can Elliot discover the secret of the photograph, and of who he really is, before he loses his mind forever?
Chorrier's Rise
Petros Asteriou Malousis - 2017
Follow his adventures as he faces ruffians, dragons, the wrath of the Clergy, the intrigue of the nobles and fends off invading armies as he tries to win the heart of a girl he never had the courage to speak to.
Holiday Heist at Dunhaven Castle: A Cate Kensie Mystery (Cate Kensie Mysteries Book 3)
Nellie H. Steele - 2020
When Cate recognizes one of the stolen necklaces from when she traveled back in time to the year 1856 to solve a murder mystery, Cate knows there’s only one thing left for her to do. Despite the hectic holiday season approaching, complete with two grand holiday events, Cate must travel to 1925 and unravel the mystery surrounding the jewelry theft. However, things take an unexpected turn when she arrives. As Cate discovers more unanswered questions, she starts to wonder if there’s a piece to the puzzle she has yet to uncover. While Cate and estate manager, Jack, try to unravel the puzzle in the past, another mystery brews in the present for Cate. Strange and eerie nightmares centered around a bookcase in Dunhaven Castle’s library disrupt Cate’s sleep, rattling her mind even during her waking hours. She wonders if these are connected to the jewelry theft or if something darker lurks in Dunhaven’s halls.Can Cate solve the mysterious theft of her family’s jewelry? Will the bookcase hold the secrets to the past? If it does, will Cate be able to decipher the clues on its shelves? Or is there something more sinister at work in Dunhaven Castle? Find out if Cate has what it takes to solve the newest mysteries at Dunhaven Castle in Holiday Heist at Dunhaven Castle, book three of the riveting cozy mystery series Cate Kensie Mysteries.
Whose Reality Is This Anyway?
David Luddington - 2016
Retired stage magician turned professional mystic debunker, John Barker, finds his sceptical beliefs under fire when he encounters a strange man who claims to be Merlin. After several unsuccessful attempts to rid himself of his increasingly unpredictable companion, John finally relents and agrees to assist in the man’s crazy mission, to find the true grave of the mythical King Arthur. Following a hidden code contained within the text of a soft porn novel, they gather a growing entourage of hippies, mystic seekers and alien hunters as they leave a trail of chaos across the south west of England. When the group comes to the attention of a TV Reality Show producer looking to make a fast profit out of harmless eccentrics and fading celebrities, John decides it’s time to take charge and prove one way or the other, the identity of this mysterious person who claims to be a fictional wizard. “Whose reality is this anyway?” is a warm-hearted tale of what it means to be an individual and to follow one’s dreams. With his trademark cast of oddball characters and absurd situations, David Luddington once more transports us into a world where who you are is more important than what you are. “David Luddington epitomizes the elusive quality of writing that he perpetuates - the British Comedy.” – Grady Harp
Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship
David R. George III - 2012
For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war?
Raise the Dawn
After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history.
Brinkmanship
The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .
Army of Darkness
John Bolton - 2004
This book presents the complete adaptation of the Army of Darkness feature film! Featuring 88 pages of non-stop Ash action, this is a must-have for your reading collection! Also features an interview with Bruce Campbell by writer Kurt Busiek who also provides the forward.
Emmy's Journey (Two Feather's Legacy Book 2)
Lila M Beckham - 2015
Determined to do exactly what she sets her mind to, she explores the mountains and valleys around her home with an unquenchable thirst for knowledge and a keen eye that misses nothing. When her mother dies, Emmaline, Emmy for short, is thrust into the mystical, spiritual world of her mother’s native peoples, the Tsalagi, better known as the Cherokee. Given the power of observation and shape shifting by her immortal g-great-grandfather Two Feathers, who is the keeper of the Sacred Fire’s Ashes, Emmy is told that she must carry on her mother’s duties and is charged with the task of becoming the family “Ka no he ha Ka no Ge sdi,” the Storyteller. She is supposed to remember and pass down her family’s history and tell about their ancestors. As Emmy grows older and matures, her explorations become more advanced. She discovers a hidden path that takes her beyond an ancient willow tree to a layer of the world that at first seems much like her own, but she soon discovers that it is quite different… When she stays longer than allowed a mortal, she discovers that her grandfather can travel between space and time and communicate with all peoples between the layers of her world. Emmy’s Journey is a voyage through time and into the mysterious spiritual and mystical realms of the Cherokees and a world that most never knows exists.
Chess: Top Beginners Tactics You Must Know - Including Images, Tips, Strategies, Openings and More (Chess, Chess Openings, Chess Books, Chess Tactics. Chess Strategies, Chess For Beginners)
Anton Romanov - 2018
Chess is one of the world’s most popular board games, and is played by millions of people from all walks of life in parks, homes, online and tournaments. This two-player game is played on a checkered board with 64 squares arranged in an eight by eight grid called a chessboard. The game begins with each player possessing 16 pieces, 8 pawns, two rooks (sometimes called castles), two bishops, two knights, a queen and a king. The different player’s pieces are colored differently and are usually either black or white, though colors may vary. Regardless of the color variation though, each ‘team’ is referred to as either black or white. The objective of the game is to ‘checkmate’ the opponent’s king by placing it in such a position that it cannot escape capture. There are other methods to winning the game, such as when an opponent forfeits or resigns from the match. Forfeitures are normally as a result of the opponent losing too many pieces, or if a checkmate is seen as inevitable. There are also circumstances where the game ends in a draw for various reasons, meaning that neither player wins. The first official world chess championship was held in 1886 between Wilhelm Steinitz and Johannes Zukerfort. The victor and thus the first official World Champion was Wilhelm Seinitz. Since the creation of the World Chess Federation in Paris in 1924, the best chess players in the world have been awarded the title of Grandmaster, which is the highest accolade a chess player can get apart from world champion. The latter half of the 20th century saw computers being programmed to play chess, with many home computers now being able to play with such a high level of sophistication that they can outwit some of the best human players. The first computer to ever beat a reigning world champion was the computer Deep Blue, which beat Garry Kasparov in a match in 1997. What You're Going to Learn:
Origins and History of Chess
Rules and Notations
Movements in the Game
The Pieces, Their Movements and Values
Chess Strategy and Tactics
Tips for Beginners
What Not to Do
More Tactics
...And Much More!
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How To Draw The Newest Pokémon : Featuring Some Sinnoh Characters
Maria B. Alfano - 2007
That's what makes them a challenge to battle--and a challenge to draw! But if you're determined to sketch 'em all, then this book is a great start. It's packed with tips to get you drawing the newest Pokemon characters. So sharpen your pencil and get ready to go!
Ye Olde Antique Shoppe: Complete Series
Margaret Brazear - 2019
But when she and her friend, Peter, find a valuable coin and try to take it out of the shop, they find themselves in the fifteenth century. But that is only the beginning. The Edward V Coin The discovery of the coin from the short lived reign of Edward V, prompts Peter to want to find out what really happened to the princes in the Tower. The Anne Boleyn Necklace When Peter finds the famous B necklace worn by Anne Boleyn in many portraits, he is eager to use it to go back and see her in the flesh. But Rachel has sworn she'll never time travel again, until she finds a journal which reveals a cousin, stranded in the fifteenth century. She feels she must rescue her, but she doesn't stop to wonder if the cousin wants to be rescued. The Ripper Rings Jack the Ripper took souvenirs in the form of organs from his victims. But from one victim he took three rings and when they turn up in the antique shop, both Peter and Rachel are keen to find out how they got there.
Project Arcade: Build Your Own Arcade Machine [With CDROM]
John St. Clair - 2004
Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects
Conflict
Walt Socha - 2016
His confusion is intensified when he realizes that the girl, Alta, has crossed over from another time and place. And the only way to reunite her with her family is to cross back with her. Accompanied by a few friends, Joe crosses into Alta's world only to find her home destroyed by a savage war chief. Then the gate closes behind them. Stranded in the Eleventh Century, on the present day Susquehanna River, Joe and his band fight to create a safe home for the refugee they've gathered. And to prepare for future European contact.
We Are All Good If They Try Hard Enough
Mike Young - 2010
From maple ice cream to Z-shaped fire escapes, these poems carry a flashlight you'll want to follow: unexpected as night swimming, entertaining as a music video in sign language.