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Kings of War: Uncharted Empires by Chris Morris
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Longinus The Vampire: Babylon
Alan Kinross - 2015
The Babylonian gods are in a cataclysmic struggle with the Jewish god; King Nebuchadnezzar has become a savage beast; murderous traitors surround Queen Amytis and her children; and evil creatures prowl the streets at night.The high priestess of Marduk prays for a saviour to deliver the city from evil. Ereshkigal, the Queen of the Underworld, hears her entreaties and searches through time for a dark champion. Touched that Longinus sacrificed himself to save Lilith, she rescues him from Hell and brings him back to ancient Babylon. She reveals to him that the terrifying demoness, Lamashtu, is intent on breaking open the gates of the underworld and letting the dead spew forth across the land. Smitten by her beauty, Longinus pledges to be her champion. But time is running out for the lovers. The King of Demons in Hell is using all of his diabolical power to recapture Longinus and destroy the goddess.His quest is long and perilous. In a dangerous paradox, he confronts Lilith before she created him and prior to him infecting her with the weak human emotions of love, empathy, and pity. Armies of the dead, evil mortals and hideous vampire priests seek to kill him, but he must crush his enemies and ride forth until he reaches the Valley of Death. And in that vile pit of obscenities and corruption, he will fight in a final, apocalyptic battle and face his malevolent nemesis - She Who Destroys. This is a time for heroes - at the Gate of the Gods - in the Golden City of Babylon.-------------------------------------------------------------------------------------------------Longinus the Vampire: Babylon is an epic roller coaster ride of thrills, chills and wickedly erotic pleasures. Some Amazon UK Reviews."Bloody hell! That was some story!""Another brilliant book by Alan Kinross, who has become one of my favourite authors.""Brilliant - a book I couldn't put down!""Incredible read, would recommend.""I almost cannot find the words, but I will try. This is one of the few Vampire novels that has gripped me from start to finish. It is exciting and I love the way historical figures are interwoven in the story. Look! It's an amazing read. Get the book!" -------------------------------------------------------------------------------------------------This is the third book in the Longinus The Vampire series.; however, it can be read quite easily as an exciting stand-alone novel.
Unbinding Love
Carolyn Ridder Aspenson - 2016
The mob and magic aren't part of the psychic medium handbook, and the trio's not sure they'll make it out of it alive. Well, two of them anyway. This cozy mystery novella was originally published in InD’tale Magazine. This version includes additional material.
The Swordsman of Fae
A.L. Issett - 2016
During an attack, 16 y/o Josh left for dead by his frightened brother and is taken by the goblins and experimented on. Josh is reforged as Crux, a warrior without equal capable of feats even human mages cannot perform. No one has seen a warrior like Crux who in the upcoming war will show all how dangerous he can be.
The Sum of All Magic (Dragon’s Daughter Book 6)
Kevin McLaughlin - 2021
CEO in a Fantasy World, Book I
Tristan H. Brown - 2019
The next morning, he awoke in an entirely different body, inside of a polar opposite world. Kings and Queens? Magic? Dragons? Gryphons? Even vampires? Follow Caesar on his journey as he once again attempts to reach the top of the world, but this time, he will do it as no man, but a vampire instead!
Numenera Corebook
Monte Cook - 2013
Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenara.Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called "magic" of the past to create a promising future.
Itchy, Tasty: An Unofficial History of Resident Evil
Alex Aniel - 2021
Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.
The Complete Masks of Nyarlathotep
Larry DiTillio - 1984
Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.
Monsterhearts
Avery Alder - 2012
When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.
Rise of The Demon Lords (Aegis of Merlin Book 9)
James E Wisher - 2021
Legend of the Five Rings RPG
John Wick - 1997
The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.
Critical Path: How to Review Videogames for a Living
Dan Amrich - 2012
This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.