Book picks similar to
Embed with Games: A Year on the Couch with Game Developers by Cara Ellison
non-fiction
games
nonfiction
video-games
Ursula K. Le Guin: The Last Interview and Other Conversations
Ursula K. Le Guin - 2019
Le Guin was one of our most imaginative writers, a radical thinker, and a feminist icon. The interviews collected here span 40 years of her pioneering and prolific career.When she began writing in the 1960s, Ursula K. Le Guin was as much of a literary outsider as one can be: she was a woman writing in a landscape dominated by men, she wrote genre at a time where it was dismissed as non-literary, and she lived out West, far from fashionable east coast literary circles. The interviews collected here--covering everything from her Berkeley childhood to her process of world-building; from her earliest experiments with genre to envisioning the end of capitalism--highlight that unique perspective, which conjured some of the most prescient and lasting books in modern literature.
Palm Sunday: An Autobiographical Collage
Kurt Vonnegut Jr. - 1981
This is a work that resonates with Vonnegut's singular voice: the magic sound of a born storyteller mesmerizing us with truth."Vonnegut is at the top of his form, and it is wonderful."--Newsday
Books v. Cigarettes
George Orwell - 1946
Beginning with a dilemma about whether he spends more money on reading or smoking, George Orwell's entertaining and uncompromising essays go on to explore everything from the perils of second-hand bookshops to the dubious profession of being a critic, from freedom of the press to what patriotism really means.
The Kobold Guide to Board Game Design
Mike Selinker - 2011
Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.
A History of the World in 100 Objects
Neil MacGregor - 2010
Encompassing a grand sweep of human history, A History of the World in 100 Objects begins with one of the earliest surviving objects made by human hands, a chopping tool from the Olduvai gorge in Africa, and ends with objects which characterise the world we live in today. Seen through MacGregor's eyes, history is a kaleidoscope - shifting, interconnected, constantly surprising, and shaping our world today in ways that most of us have never imagined. A stone pillar tells us about a great Indian emperor preaching tolerance to his people; Spanish pieces of eight tell us about the beginning of a global currency; and an early Victorian tea-set speaks to us about the impact of empire. An intellectual and visual feast, this is one of the most engrossing and unusual history books published in years. 'Brilliant, engagingly written, deeply researched' Mary Beard, Guardian 'A triumph: hugely popular, and rightly lauded as one of the most effective and intellectually ambitious initiatives in the making of 'public history' for many decades' Sunday Telegraph 'Highly intelligent, delightfully written and utterly absorbing ' Timothy Clifford, Spectator 'This is a story book, vivid and witty, shining with insights, connections, shocks and delights' Gillian Reynolds Daily Telegraph
The Autobiography of Mark Twain
Mark Twain - 1959
It has the marks of greatness in it--style, scope, imagination, laughter, tragedy."--From the Introduction by Charles NeiderMark Twain was a figure larger than life: massive in talent, eruptive in temperament, unpredictable in his actions. He crafted stories of heroism, adventure, tragedy, and comedy that reflected the changing America of the time, and he tells his own story--which includes sixteen pages of photos--with the same flair he brought to his fiction. Writing this autobiography on his deathbed, Twain vowed to he "free and frank and unembarrassed" in the recounting of his life and his experiences. Twain was more than a match for the expanding America of riverboats, gold rushes, and the vast westward movement, which provided the material for his novels and which served to inspire this beloved and uniquely American autobiography.
A History of Video Games in 64 Objects
World Video Game Hall of Fame - 2018
Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
The Possessed: Adventures With Russian Books and the People Who Read Them
Elif Batuman - 2010
“Babel in California” told the true story of various human destinies intersecting at Stanford University during a conference about the enigmatic writer Isaac Babel. Over the course of several pages, Batuman managed to misplace Babel’s last living relatives at the San Francisco airport, uncover Babel’s secret influence on the making of King Kong, and introduce her readers to a new voice that was unpredictable, comic, humane, ironic, charming, poignant, and completely, unpretentiously full of love for literature. Batuman’s subsequent pieces—for The New Yorker, Harper’s Magazine, and the London Review of Books— have made her one of the most sought-after and admired writers of her generation, and its best traveling companion. In The Possessed we watch her investigate a possible murder at Tolstoy’s ancestral estate. We go with her to Stanford, Switzerland, and St. Petersburg; retrace Pushkin’s wanderings in the Caucasus; learn why Old Uzbek has one hundred different words for crying; and see an eighteenth-century ice palace reconstructed on the Neva. Love and the novel, the individual in history, the existential plight of the graduate student: all find their place in The Possessed. Literally and metaphorically following the footsteps of her favorite authors, Batuman searches for the answers to the big questions in the details of lived experience, combining fresh readings of the great Russians, from Pushkin to Platonov, with the sad and funny stories of the lives they continue to influence—including her own.
Findings
Kathleen Jamie - 2005
Kathleen Jamie, award winning poet, has an eye and an ease with the nature and landscapes of Scotland as well as an incisive sense of our domestic realities. In Findings she draws together these themes to describe travels like no other contemporary writer. Whether she is following the call of a peregrine in the hills above her home in Fife, sailing into a dark winter solstice on the Orkney islands, or pacing around the carcass of a whale on a rain-swept Hebridean beach, she creates a subtle and modern narrative, peculiarly alive to her connections and surroundings.
The Hatred of Poetry
Ben Lerner - 2016
It's even bemoaned by poets: "I, too, dislike it," wrote Marianne Moore. "Many more people agree they hate poetry," Ben Lerner writes, "than can agree what poetry is. I, too, dislike it and have largely organized my life around it and do not experience that as a contradiction because poetry and the hatred of poetry are inextricable in ways it is my purpose to explore."In this inventive and lucid essay, Lerner takes the hatred of poetry as the starting point of his defense of the art. He examines poetry's greatest haters (beginning with Plato's famous claim that an ideal city had no place for poets, who would only corrupt and mislead the young) and both its greatest and worst practitioners, providing inspired close readings of Keats, Dickinson, McGonagall, Whitman, and others. Throughout, he attempts to explain the noble failure at the heart of every truly great and truly horrible poem: the impulse to launch the experience of an individual into a timeless communal existence. In The Hatred of Poetry, Lerner has crafted an entertaining, personal, and entirely original examination of a vocation no less essential for being impossible.
The Way Around: Finding My Mother and Myself Among the Yanomami
David Good - 2015
Anyopo-we. What it means, I soon learned, is ‘long way around’: I’d taken the long way around obstacles to be here among my people, back where I started. A twenty-year detour.”For much of his young life, David Good was torn between two vastly different worlds. The son of an American anthropologist and a tribeswoman from a distant part of the Amazon, it took him twenty years to embrace his identity, reunite with the mother who left him when he was six, and claim his heritage.The Way Around is Good’s amazing chronicle of self-discovery. Moving from the wilds of the Amazonian jungle to the paved confines of suburban New Jersey and back, it is the story of his parents, his American scientist-father and his mother who could not fully adapt to the Western lifestyle. Good writes sympathetically about his mother’s abandonment and the deleterious effect it had on his young self; of his rebellious teenage years marked by depression and drinking, and the near-fatal car accident that transformed him and gave him purpose to find a way back to his mother.A compelling tale of recovery and discovery, The Way Around is a poignant, fascinating exploration of what family really means, and the way that the strongest bonds endure, even across decades and worlds.
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Sista Sister
Candice Brathwaite - 2021
A thought-provoking, urgent and inspirational guide to life as a Black British mum, it was an important call-to-arms allowing mothers to take control and scrap the parenting rulebook to do it their own way. It was a Sunday Times top five bestseller.Sista Sister is a compilation of essays about all the things Candice wishes someone had talked to her about when she was a young Black girl growing up in London. From family and money to Black hair and fashion, as well as sex and friendships between people of different races, this will be a fascinating read that will have another profound impact on conversations about Black Lives Matter.Written in Candice's trademark straight-talking, warm and funny style, it will delight her fans, old and new.
Things I Don't Want to Know
Deborah Levy - 2013
Even the most arrogant female writer has to work over time to build an ego that is robust enough to get her through January, never mind all the way to December.' Deborah Levy
20 Years of Tomb Raider: Digging Up the Past, Defining the Future
Meagan Marie - 2016
Rediscover Lara Croft's greatest moments with fascinating coverage of the smash hit Tomb Raider movies, fiction, comics, and collectibles, and be enthralled by the legacy of Tomb Raider across the decades.Packed with exclusive art, photographs, and interviews covering all facets of the Tomb Raider franchise, 20 Years of Tomb Raider is the essential guide to this game's action-packed history and a must-have for every Tomb Raider fan.