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Togainu no Chi Official Visual Fan Book by Nitro+ CHiRAL
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My Little Pony: The Art of Equestria
Hasbro, Inc. - 2013
Beginning with the show’s premiere and taking readers through its fifth season, the book offers an amazing collection of the art and design that bring this wonderful series to life. The book takes readers behind the scenes of the show and explores how favorite characters and the landscape of Equestria came to look as they are today. Beyond the television show, My Little Pony: The Art of Equestria also examines the intriguing fan culture—including the fan art movement inspired by Friendship Is Magic. With a rich array of conceptual art, episode storyboards, and memorable scenes from the show, My Little Pony: The Art of Equestria is the ultimate guidebook, collector’s item, and fan keepsake.
First Steps Drawing in Pen & Ink
Claudia Nice - 1997
She'll make your first steps fun and successful!In her trademark style--friendly and encouraging--Claudia will show you how to do a sketch of a subject that actually ends up looking like the subject. And she shares her secrets for turning simple lines and dots into all kinds of lifelike textures, including leaves, glass, hair, fruit, water, clouds, wood grain, grass, fur and feathers.Easy (and fun!) exercises get you started. Step-by-step projects teach techniques as you draw trees, flowers, barns, animals and other subjects--even people! And demonstrations show you how to put all that you've learned together to create a finished picture.So go ahead--grab that pen and have fun! Just follow along with Claudia to get the hang of it, and before you know it you'll be making your own, original pen-and-ink drawings!
Good Faeries/Bad Faeries
Brian Froud - 1998
That was before they burst upon my life as vibrant, luminous beings, permeating my art and my everyday existence, causing glorious havoc..." In the long-awaited sequel to the international bestseller "Faeries", artist Brian Froud rescues pixies, gnomes, and other faeries from the isolation of the nursery and the distance of history, bringing them into the present day with vitality and imagination. In this richly imagined new book, Brian reveals the secrets he has learned from the faeries-- what their noses and shoes look like, what mischief and what gentle assistance they can give, what their souls and their dreams are like.As it turns out, faeries aren't all sweetness and light. In addition to such good faeries as Dream Weavers and Faery Godmothers, Brian introduces us to a host of less well behaved creatures-- traditional bad faeries like Morgana le Fay, but also the Soul Shrinker and the Gloominous Doom. The faery kingdom, we find, is as subject to good and evil as the human realm. Brilliantly documenting both the dark and the light, "Good Faeries/Bad Faeries" presents a world of enchantment and magic that deeply compels the imagination.
Hi-Fructose: Collected Edition, Vol. 1
Annie Owens - 2008
For the first time, this critically acclaimed arts magazine is collected in an expanded hardcover edition, compiling the best of the sought-after, long-sold-out first four volumes. Features the art of Mark Ryden, Tim Biskup, Junko Mizuno, Dave Cooper, Greg "Craola" Simkins, Gary Baseman, Alex Pardee, Gary Taxali, Scott Musgrove, Jeff Soto, Ray Ceasar, JennyBird, Joe Ledbetter, Longo Land, Michael Salter, Fawn Gehweiler Kurt Halsey, Invader, Ron English, Wilfrid Wood, Jim Woodring, Seen, Leslie Reppetaux, Brian McCarty, Attaboy, Saur Kids, Chris Uphues, Kaiju Big Battel, Chris Uphues, PShaw!, Ragnar, Cat Chow, and more.
Yana Toboso Artworks Black Butler 2
Yana Toboso - 2015
Black is a shade of many colors, and nowhere is this more apparent than in the work of New York Times-bestselling author Yana Toboso, whose Black Butler series has captured imaginations of fans all around the world! This second collection of her artwork contains over 120 illustrations, many of them key images in full colour, and covers everything from the Black Butler manga's Phantomhive Manor murder mystery and luxury liner arcs to game and anime adaptations of the series! And once again, this second artbook is presented as a deluxe beribboned hardcover to match Toboso's exquisite art within!
Mistaken Lover
meriG - 2019
So when Heeseo asks Jingeon to fill in for him at work and make sure no one steals away the adorable coworker he’s been eyeing, Jingeon readily agrees. There’s just one problem: that coworker, Dongyeon, is totally Jingeon’s type! And he doesn’t exactly seem to mind Jingeon’s not-so-platonic advances, either... When it comes to friendship versus love, which one will Jingeon choose?
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
How To Draw Manga! - The Ultimate Step By Step Manga & Anime Tutorial To Get Started Right This Instant! *Beginners To Advanced Edition*
MobiPoki - 2012
In this jam packed pages you’ll discover the secrets behind the masters of Manga and Anime drawing. From drawing Manga boys to Manga girls as well as Chibi and even dragons!You’ll learn awesome action poses and how to best draw the body and not just using standard methods but unique and different methods that will allow you to draw any body type in any pose. You’ll learn the secrets to drawing hands, ears and eyes as well emotions to really make your viewers connect with your characters. There’s no holding back in this tutorial and you can literally start learning to draw immediately. Just download now by scrolling up to download.Here is a detailed breakdown of what you will learn:• Drawing Resources• Drawing Eyes• Step By Step Guide To Drawing The Eye• Placing The Eyes• Drawing Eyes Part 2• Different Views of the Eyes• Drawing Emotions• Tips for Drawing Emotions• Examples of Emotions• Drawing Emotions Advanced Users• Drawing Ears• Step By Step Guide To Drawing The Ears• Placing The Ears• Drawing Ears Part Advanced Users• Different Views of the Ears• Drawing Boys & Shoujo• Step By Step Guide To Drawing Manga Boys• Drawing Girls & Shoujo• Step By Step Guide To Draw Manga Girls• How To Draw The Body• Step By Step Guide To Drawing Poses• Drawing a Sexy Pose• Drawing Action Poses• Action Poses Advanced Users• How To Draw Hands• Drawing Men• Step By Step Guide To Drawing Men• Drawing Women• Step By Step Guide To Drawing Women• How To Draw Clothes• How To Draw Chibi• Step By Step Guide To Drawing Chibi• Drawing Chibi Part 2• Drawing Chibi Eyes• Different Views of Chibi• Drawing Chibi Part 3• How To Draw A Dragon Anime StyleGrab this tutorial right now and you’ll be drawing Manga in hours. Scroll up and download.
The Arthur Rackham Treasury: 86 Full-Color Illustrations
Jeff A. Menges - 2005
A leading figure in the early twentieth century's Golden Age of Illustration, Rackham interpreted scenes from such diverse material as fairy tales, Wagnerian opera, and Shakespearean comedy. His memorable images, which combine whimsy, romance, and sophistication, continue to enchant children and adults alike.Magnificently reprinted from more than 25 rare early editions, these 86 illustrations were selected from hundreds of possibilities and include many plates that have not been reproduced in decades. They span Rackham's career — from his landmark 1905 edition of Rip Van Winkle to masterworks such as Undine and A Midsummer Night's Dream and his final publication, Wind in the Willows, in 1939. Art lovers, book collectors, and anyone with an appreciation for imaginative visual storytelling will prize this marvelous treasury.
The Art of Harry Potter
Marc Sumerak - 2017
Beautifully crafted and presented in a deluxe, large-format with lavish production values, these pages present a visual chronicle of the work by artists and filmmakers to bring the wizarding world to life onscreen. Bursting with hundreds of rare and unpublished works of art, including production paintings, concept sketches, storyboards, blueprints, and more, this collectible book is the definitive tome on the visual legacy of the Harry Potter films. Fans will recognise beloved characters, creatures, locations, and more as they embark on a journey through the wizarding world, from Gringotts to the Quidditch pitch.
Atlas of Human Anatomy for the Artist
Stephen Rogers Peck - 1951
It includes sections on bones, muscles, surface anatomy, proportion, equilibrium, and locomotion. Other unique features are sections on the types of human physique, anatomy from birth toold age, an orientation on racial anatomy, and an analysis of facial expressions. The wealth of information offered by the Atlas ensures its place as a classic for the study of the human form.
Pulphope: The Art of Paul Pope
Paul Pope - 2007
Containing many unseen pieces of art and comics from the creator who has brought us THB, Heavy Liquid and 100%.
i am 8-bit: Art Inspired by Classic Videogames of the '80s
Jon M. Gibson - 2006
Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.