Aurora Renegades: The Complete Collection


G.S. Jennsen - 2016
    A new world rises--one of unshackled AIs, indestructible starships, ethereal quantum spaces & potent new weapons--& the race is on to determine who will control its future.When faced with its greatest challenge, will humanity rise to triumph or fall to ruin?*SIDESPACEHumanity is saved. But its troubles are just beginning.To achieve their extraordinary triumph over the Metigen armada, humanity put aside its myriad of conflicts & united against a common foe intent on annihilating civilization. In victory, unparalleled peace & prosperity are theirs for the taking--if they can keep hold of them.When the secrets behind the Metigens' defeat escape the shadows, the people who won the war find their lives in danger. Facing anti-synthetic terrorists who want them dead, power-hungry politicians who want them chained, & a rapidly dwindling number of people they can trust, the Prevos--individuals & AIs sharing a single body--must take their fate into their own hands.51 Portals. 51 Universes.Intent on learning the purpose behind the Metigens' elaborate multiverse network, Alex Solovy, Caleb Marano & Valkyrie embark on a gripping journey through the network's portals, each one leading to a universe not their own. In a mosaic of spaces inhabited by fantastical aliens & worlds both beautiful & deadly, they will be forced to question everything they thought they knew, including the nature of life itself.*DISSONANCEKnow this: you need not be afraid. They own the fear. They fear us because they believe we are powerful, and they are correct to do so.The technology behind Project Noetica is on the loose. Prevos are spreading across the galaxy. Now two opposing but inexorably related forces threaten to plunge the galaxy into chaos. The Order of the True Sentients believes Prevos are monsters who endanger humanity,& it intends to destroy them by any means necessary. Underworld despot Olivia Montegreu, now a radically enhanced Prevo, is its doomsday warnings made flesh.As society splinters from within & the Earth Alliance falls to reactionaries, a formidable new player emerges on the galactic stage, one not afraid to do whatever it takes to protect all sentient life--human, Artificial and Prevo.The Metigen surged forward to engulf her in light. I see you, Alexis Solovy.Killers & saviors. Deceivers & protectors. Destroyers & creators. Could the Metigens truly be all these things? The search for answers leads Alex and Caleb to the most shocking revelation of all--the true face of the enemy.*ABYSMIn the quest to be the masters of their own fate, will humanity rise to become liberators or follow the path of their ancestors into darkness?Alex Solovy & Caleb Marano risked everything to learn the hidden purpose behind the Metigens' multiverse portal network, but nothing prepared them for the answer. Humans are a genetic recreation of the Anaden, the dictators & overlords of the master universe. Aurora is a recreation of their origins created by the Metigens in a desperate gambit to understand their enemy & find a way to defeat them.Aurora's future hangs in the balance as the Earth Alliance goes to war with itself over the right of synthetics and Prevos--human/AI hybrids--to exist. Terrorists sow chaos in a wave of bombings and assassinations. The next evolution of the human species will not be so easily defeated, but they must move quickly to win the day, because the true enemy is closing in faster than anyone realizes.

Shadowrun


Catalyst Game Labs - 2007
    Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You're a shadowrunner-a deniable asset, a corporate pawn-using bleeding-edge science and magic to make your meat body and mind betterthan- flfl esh. Stay on the edge, and you may survive another 'run on the mean sprawl streets. The 20th Anniversary Edition is fully compatible with all Shadowrun, Fourth Edition books.

Monster of the Week


Michael Sands - 2012
    There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.

Argonauts: Books 1 - 3


Isaac Hooke - 2018
    Over a thousand pages of heart-pounding sci-fi action. One great price. With over a hundred thousand books sold and borrowed, the Argonauts series has been one of the best-selling sagas published on Amazon over the past year. For fans of military science fiction and space opera alike, this bundle contains the first three novels: Bug Hunt, You Are Prey, and Alien Empress. In this compelling set, Rade Galaal and his elite team of mercenaries enter the fray to deal with an alien infestation, infiltrate a stone-age civilization, and defend an extraterrestrial homeworld. Download this unique bundle today, because there's never been a better time to hunt some bugs.

New Games


Mel Todd - 2018
     Perc Alexander is one of the rare humans who can shift into an animal, in his case the form of an extinct cat. As a professional athlete who trained his body for years before the shifter revelation, he doesn’t think much about this new ability. Not until the NFL suspends him for being a shifter. Never one to give up easily, he works within the system to fight shifter discrimination in professional sports.Perc knew arguing the suspension would make him a target. What he didn’t expect was being knocked out and abducted by an outfit running an illegal operation involving shifters. He finds out just how far his animal instincts will go to save himself and others from their brutal abductors. In the aftermath he questions if he could have done more, saved more if he fully embraced his cat sooner. Still reeling from survivor's guilt and guided by a newfound sense of purpose, Percival is determined to fight for his career and shifter rights, more so now that he understands how high the costs may be. He knows for certain he is more than a football player and cat shifter. It’s time the rest of the world learned that as well, no matter what it costs him.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Pathfinder Adventure Path #1: Burnt Offerings


James JacobsAndrew Hou - 2007
    Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds

Coda


Jonathan P. Brazee - 2017
    Anyone is welcome to read it, of course, but it is primarily intended for those who’ve read either or both of the United Federation Marine Corps and/or the United Federation Marines’ Lysander Twins series. Unlike the other books in both series, there is no combat action in the story. Regardless, I hope it is a fitting conclusion before the UFMC universe continues a century in the future from where these two series left off.

Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures


E. Gary Gygax - 1974
    Boxed set containing three paperback volumes:Volume 1: "Men & Magic"Volume 2: "Monsters & Treasure"Volume 3: "The Underworld & Wilderness Adventures"Information regarding the various print runs of the Original D&D boxed sets can be found at http://www.acaeum.com/ddindexes/setpa...(Note: The three volumes in this boxed set were not offered for separate sale.)

Explorer's Guide to Wildemount


Matthew Mercer - 2020
    The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace--or burn the world to a cinder.Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you'll find new character options, a heroic chronicle to help you craft your character's backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign...- Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world's most popular livestreaming D&D show.- Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria--such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy.- Start a Dungeons & Dragons campaign in any of Wildemount's regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system--a way to create character backstories rooted in Wildemount.Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

First Strike


Scott Moon - 2020
    It's a choice.The United Galactic Government is mired in a decade-long war for control of a key planet. Weakened by overextension and political intrigue, they could lose everything.When a child of privilege gives up everything to enlist and fight for what is right, he learns what it means to become part of a team. He encounters refugees, aliens he never expected to empathize with, and the loss of comrades. In the end he must develop the courage to stand up, not only to aliens and governments, but his own family.

Repulse: Europe at War 2062-2064


Chris James - 2016
    The climactic engagement of this war, Operation Repulse, took place from August 2063 to February 2064, and was the most significant clash of arms on European soil in four hundred years.

GURPS Space


Jon F. Zeigler - 2006
    Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.

Amber Diceless Role-Playing: Diceless Role-Playing System


Erick Wujcik - 1991
    * A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!