Heroes Unlimited


Alex Marciniszyn - 1994
    Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.

Last Apprentice 3-Book Collection: Revenge of the Witch, Curse of the Bane, Night of the Soul Stealer


Joseph Delaney - 2014
    He is destined to battle the creatures of the dark: witches, boggarts, ghosts, and more. And he will, as the apprentice to the local Spook. But can he survive when so many apprentices have failed? This ebook collection of the acclaimed series that inspired the major motion picture Seventh Son includes Book One: Revenge of the Witch; Book Two: Curse of the Bane; and Book Three: Night of the Soul Stealer.

The Erciyes Fragments


C.S. Friedman - 1999
    There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!

Dark Sun Creature Catalog


Richard Baker - 2010
    It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas. The creatures and threats presented herein make worthy encounters for Athasian heroes or the heroes in your “homebrew” D&D® campaign.

Clanbook: Setites


Richard Watts - 1995
    I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!

Monster Manual V (Dungeons & Dragons Supplement)


David NoonanWil Upchurch - 2007
    This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.

Jade Calhoun Series bundle, books 1 and 2


Deanna Chase - 2012
    When empath Jade Calhoun moves into an apartment above a strip bar on Bourbon Street, she expects life to get interesting. What she doesn't count on is making friends with an exotic dancer, attracting a powerful spirit, and developing feelings for Kane, her sexy landlord. Being an empath has never been easy on Jade's relationships. It's no wonder she keeps her gift a secret. But when the ghost moves from spooking Jade to terrorizing Pyper, the dancer, it's up to Jade to use her unique ability to save her. Except she'll need Kane's help--and he's betrayed her with a secret of his own--to do it. Can she find a way to trust him and herself before Pyper is lost?Witches of Bourbon StreetJade Calhoun was never fond of her empath abilities. Now she's discovered she has another gift she'd rather not unwrap--magic. But when her mentor, Bea, becomes gravely ill and insists Jade's the only one who can help, she's forced to embrace her witchy side.It's too bad she spent a decade shunning the magical community and never learned to harness her powers. Because time's run out. A trapped spirit has revealed a clue to Jade's long-lost mother. The resident angel has gone rogue and disappeared with Jade's boyfriend, Kane. And if that wasn't enough, her ex appears to be possessed.To save any of them, Jade will need to find a way to control her inner white witch--without succumbing to black magic. Otherwise, she'll lose everything...including her soul.

Toon: The Cartoon Roleplaying Game Deluxe Edition


Greg Costikyan - 1991
    Remember those great Saturday morning cartoons? Now they're back – and you're the star!Toon lets you be a rabbit, duck, mouse, moose, woodpecker, wombat, crocodile, caveman . . . whatever you want.In Toon, anything can happen, and nobody ever gets killed. Been punched? Blown up? Steamrollered? Don't worry – you'll bounce back in the next scene, ready for more!This book includes quick, simple rules, plenty of silly charts and tables, and lots of cartoon adventures – a joker's dozen! This edition of Toon includes all the material from the original version, plus everything from Toon Silly Stuff, Son of Toon, and Toon Strikes Again – and lots of brand-new material, including two new Feature Films!Ready to get silly? Get in Toon!

The Assassins Guild Box Set


C.J. Archer - 2014
    Archer's ASSASSINS GUILD series in a single volume at one low price. Each book in this box set is available separately, but by buying them in this bundle, you're getting a better deal! Contains THE CHARMER, THE REBEL, THE SAINT, THE SINNER. Praise for the books in THE ASSASSINS GUILD series: "as i started reading this book i thought i had made a huge mistake...as i am NOT a lover (usually) of 1598 time period! BUT...C. J. Archer not only pulled me into this book but the three books after this one. she had me "hook, line and sinker" by the end of the first chapter." ~ reviewer Ev "If you like well developed characters, colorful situations and lots of intrigue you'll love this series of books as much as I did. Buy them all, because you'll have to in the end." ~ reviewer Marcella THE CHARMER Orlando Holt has never assassinated a woman before. The lovely, feisty Lady Lynden will be his first. She's supposed to be a vicious murderess, but when Orlando begins to have doubts, he sets out to discover the identity of the person who hired him. What he learns will turn his world upside down, and propel him headlong into love with a woman who's immune to his charms. THE REBEL Cole is a mystery, even to those closest to him in the Assassins Guild. All anyone really knows for sure is that he's ruthless, grim, and cares little for his own life. So when he loses his memory during an attack and thinks himself a naive eighteen year-old again, no one can really believe the transformation. But as his memory returns, so do the nightmares and the dark reality of who he has become. When gentle-natured Lucy falls in love with the damaged stranger, she thinks him a smiling, amiable gentleman. But rumors of a murder in the nearby village have her suspecting that her patient may be hiding a terrible secret. THE SAINT Elizabeth Buckley has been in love with Edward Monk for most of her life. Unfortunately he's only ever had eyes for her older, prettier sister. Five years after he left the village to make himself worthy of a Buckley, their lives intersect. This time, she's determined to make him see her and bed her. All Edward has to do is convince the girl he loves to set aside her betrothed and wed him instead. When her betrothed becomes tangled in a web of lies and murder, it's up to Edward to untangle him. If only he could keep his mind on the task, and not get distracted by the wrong Buckley girl. THE SINNER Guilt and desire battle within Hughe's soul. When the enigmatic leader of the Assassin's Guild learns that the widow of one of his targets is at the mercy of a cruel man, he does the only thing left in his power to do. He marries her. Then the worst thing happens. He falls in love with her. With more than one person trying to kill him and a family to rescue, Hughe needs the help of all his Assassins Guild friends to stay alive and keep his wife from learning the truth. Because he knows, and dreads, what will happen when she discovers what he did.

Bermuda Triangle Blues


T.R. Cameron - 2020
    It’s time for her and Fyre to visit New Atlantis and find out what the fuss is all about.Both gangs in the Crescent City are fighting for control, with Cali and her friends in the middle. To do nothing is to risk those she cares about on a daily basis.One of those, Tanyith, has his own people to protect, as the people who broke him out of Trevilsom prison finally reveal themselves.Her parents left behind secrets she needs to understand, mysteries with no clear solution. The shadowy figures behind the Kraken attack might be involved, or might be just another bunch of people seeking to mess with her life for no apparent reason.Watch out, New Atlantis, Caliste Leblanc is on her way to New Atlantis to bring the fight to you. Assuming nothing crazy happens when she travels through the Bermuda Triangle on the way there.For magic, mystery, martial arts, and all the mayhem a canine-sized dragon can bring, join the Blues right away!Scroll up and click 'Read for Free' or 'Buy Now' and read it today.

Al-Qadim: Arabian Adventures


Jeff Grub - 1992
    

Pathfinder Roleplaying Game: Ultimate Campaign


Jason BulmahnTim Hitchcock - 2013
    As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Ultimate Campaign includes:- A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.- Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!- A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.- New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.- Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.- Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.... and much, much more!Cover art by Wayne Reynolds

The Iron Trial (Free Preview Edition) (The Magisterium)


Holly Black - 2014
    He wants to fail.All his life, Call has been warned by his father to stay away from magic. If he succeeds at the Iron Trial and is admitted into the Magisterium, he is sure it can only mean bad things for him.So he tries his best to do his worst - and fails at failing.Now the Magisterium awaits him. It's a place that's both sensational and sinister, with dark ties to his past and a twisty path to his future.The Iron Trial is just the beginning, for the biggest test is still to come . . .From the remarkable imaginations of bestselling authors Holly Black and Cassandra Clare comes a heart-stopping, mind-blowing, pulse-pounding plunge into the magical unknown.

Beast Shifter 1: The Primal Talisman


Dante King - 2021
    Little did I know this artifact would thrust me into a world of shifters, secret histories, and beautiful women.Now, with the power of the Primal Talisman, I can transform into beasts.I'm not the only one who wants the Talisman. And some people are willing to tear up the city to get it.But if they want it, they’ll have to get through my fledgling clan and pry it from my cold, dead claws.

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.