Miyazakiworld: A Life in Art


Susan J. Napier - 2018
    The story of filmmaker Hayao Miyazaki's life and work, including his impact on Japan and the world A thirtieth‑century toxic jungle, a bathhouse for tired gods, a red‑haired fish girl, and a furry woodland spirit—what do these have in common? They all spring from the mind of Hayao Miyazaki, one of the greatest living animators, known worldwide for films such as My Neighbor Totoro, Princess Mononoke, Spirited Away, Howl’s Moving Castle, and The Wind Rises.

Marvel's Agent Carter: Season One Declassified


Sarah Rodriguez - 2015
    The love of her life -Steve Rogers -is gone, and Peggy is pinned with administrative work at her new job in the covert SS R (Strategic Scientific Reserve). She finds solace in secret missions from Howard Stark -but the missions are more dangerous than she knows. Hayley Atwell reprises her role as Peggy Carter in the show inspired by Marvel's feature films Captain America: The First Avenger and Captain America: The Winter Soldier, along with the short Marvel One-Shot: Agent Carter. In this collectible volume, go behind the scenes with production design, photographs and stills from the set -plus interviews with the cast and crew. Follow Peggy's journey in Marvel's Agent Carter: Season One Declassified as she navigates life as a single woman in an America still recovering from war.

The Hobbit: An Unexpected Journey - Chronicles I: Art & Design


Daniel Falconer - 2012
    It is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. Compiled by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardback books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.

The Office: The Untold Story of the Greatest Sitcom of the 2000s: An Oral History


Andy Greene - 2020
    . . or it might have been last night, when you watched three episodes in a row. But either way, fifteen years after the show first aired, it's more popular than ever, and fans have only one problem--what to watch, or read, next.Fortunately, Rolling Stone writer Andy Greene has that answer. In his brand-new oral history, The Office: The Untold Story of the Greatest Sitcom of the 2000s, Greene will take readers behind the scenes of their favorite moments and characters. Greene gives us the true inside story behind the entire show, from its origins on the BBC through its impressive nine-season run in America, with in-depth research and exclusive interviews. Fans will get the inside scoop on key episodes from "The Dundies" to "Threat Level Midnight" and "Goodbye, Michael," including behind-the-scenes details like the battle to keep it on the air when NBC wanted to pull the plug after just six episodes and the failed attempt to bring in James Gandolfini as the new boss after Steve Carell left, spotlighting the incredible, genre-redefining show created by the family-like team, who together took a quirky British import with dicey prospects and turned it into a primetime giant with true historical and cultural significance.Hilarious, heartwarming, and revelatory, The Office gives fans and pop culture buffs a front-row seat to the phenomenal sequence of events that launched The Office into wild popularity, changing the face of television and how we all see our office lives for decades to come.

The Art of Kubo and the Two Strings


Emily Haynes - 2016
    In Kubo and the Two Strings, scruffy, kind-hearted Kubo cares devotedly for his mother while eking out a humble living in their sleepy shoreside village. But when a spirit from the past appears, Kubo suddenly finds himself entwined in a violent struggle against gods and monsters. This fully illustrated book offers a behind-the-scenes view of the amazingly detailed artwork and unique stop-motion animation style involved in the film's creation.

The Art of Tim Burton


Tim Burton - 1999
    This comprehensive 434 page book is grouped into thirteen chapters that examine common themes in Burton's work, from his fascination with clowns to his passion for misunderstood monsters, to his delight in the oddities of people. Many of Burton's friends and collaborators offer their thoughts, insights and anecdotes about Tim Burton's style and artistic approach to life.Artwork from the following films and projects are included in this book: Alice in Wonderland (2010), Sweeney Todd: The Demon Barber of Fleet Street (2007), Charlie and the Chocolate Factory and Corpse Bride (both 2005), Big Fish (2003), Planet of the Apes (2001), Sleepy Hollow, (1999), Mars Attacks! (1996), Ed Wood (1994), The Nightmare Before Christmas (1993), Batman Returns (1992), Edward Scissorhands (1990), Family Dog (1987), Batman (1989), Beetlejuice (1988), Pee-Wee's Big Adventure (1985), Frankenweenie (1984), Vincent (1982), and Hansel & Gretel (1982). The book also contains additional drawings from his illustrated book of poetry The Melancholy Death of Oyster Boy & Other Stories (1997), and from The World of Stainboy web shorts (2000).Text By: Leah Gallo, Design by: Holly Kempf, Edited by: Derek Frey, Leah Gallo & Holly Kempf*PLUS*Personal text contributions by friends and fellow creatives including:Allison Abbate, Colleen Atwood, John August, Rick Baker, Helena Bonham Carter, Felicity Dahl, Johnny Depp, Danny Devito, Danny Elfman, Carlos Grangel, Ray Harryhausen, Martin Landau, Rick Heinrichs, Christopher Lee, Lindsay Macgowan, Shane Mahan, Ian Mackinnon, Alex Mcdowell, Victoria Price, Ken Ralston, Paul Reubens, Deep Roy, Winona Ryder, and Richard Zanuck.

Extra Lives: Why Video Games Matter


Tom Bissell - 2010
    He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.

The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. I: The Histories


Bethesda Softworks - 2015
    Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.

Lonely Heart: The Art of Tara McPherson


Tara McPherson - 2006
    Creating art about people and their odd ways, recalling many issues from childhood and adult life experience, McPherson creates images that are thought provoking and seductive. Tara's array of work includes numerous gig posters for rock bands, including Green Day, Modest Mouse, and Death Cab for Cutie, and advertising and editorial illustrations for a diverse group of clients. Her prints and paintings have been exhibited in galleries all over the world. Lonely Heart is the first printed collection of McPherson's work.• Foreword by Frank Kozik!• This collection features full-color illustrations throughout.

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques


Evan Skolnick - 2014
    With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures


Kurt KalataKevin J. Anderson - 2011
    A huge step beyond the text-oriented games that preceded it, the genre took the world by storm, and proved immensely popular with computers over the next decade. A combination of storytelling and puzzle solving, they provided the ability to explore a world and experience a narrative without the need for twitchy reflexes demanded of arcade games. This nearly comprehensive book includes reviews for over 250 games from the golden age of the graphic adventure genre, running from 1984 to roughly 2000, focusing on promiminent publishers such as: -LucasArts (Maniac Mansion, Monkey Island, Sam & Max, Grim Fandango) -Sierra On-Line (King's Quest, Space Quest, Leisure Suit Larry, Gabriel Knight) -Legend (Spellcasting, Eric the Unready, Callahan's Crosstime Saloon) -And several other popular and not-so-popular series and games (Zork, Myst, Broken Sword, The Longest Journey, Simon the Sorcerer, The Last Express, and dozens of others) -Also includes interviews with several adventure game developers, including Al Lowe (creator of Leisure Suit Larry), Corey Cole (creator of Quest for Glory), Bob Bates (founder of Legend Entertainment) and Josh Mandel (writer and designer for Sierra).

The Making of Master and Commander: The Far Side of the World


Tom McGregor - 2003
    It is sure to captivate stalwart enthusiasts of O'Brian's work as well as draw in new fans everywhere. With unique access to the cast and crew, Tom McGregor traces the project, from the actors' boot camp to the filming in the Galapagos Islands and on board a replica ship (in the same studio where Titanic was filmed).With exclusive photographs and interviews with key members of the cast, including Russell Crowe and Paul Bettany (A Beautiful Mind), and director Peter Weir (Dead Poets' Society, Green Card, The Truman Show), this book records the painstaking work of the crew and stars in making the film as historically accurate as possible, from replicating the uniforms of Nelson's navy to bringing the gun deck of the Surprise incredibly to life. Exclusive behind-the-scenes insight and information on the history of the project are dazzlingly showcased in this unique companion, featuring the same high production standards and imagination as the film itself.

Tales from the Crypt: The Official Archives


Digby Diehl - 1996
    Contains the official biograpy of the Crypt Keeper, a history of EC Horror Comics, 105 covers, and other stories, facts, and features relating to Tale from the Crypt.

Looney Tunes and Merrie Melodies: A Complete Illustrated Guide to the Warner Bros. Cartoons


Jerry Beck - 1989
    cartoons but were afraid to ask, this complete and indispensable reference will delight adults, children, and audiences all over the world.

The Art of Iron Man


John Rhett Thomas - 2008
    This comprehensive, behind-the-scenes look at the blockbuster 'Iron Man' movie features exclusive content, from concept art and armor design, to unreleased stills and a glimpse at the creative process.