Painting as a Pastime (Winston Churchill's Essays and Other Works Collection Book 1)


RosettaBooks - 2014
    Throughout his life, Churchill painted to relieve his mind from the demands of leadership—and to stave off depression. Included in this volume are Churchill’s meditations on painting as a salve for the spirit and an important method of relaxation—particularly for people under considerable stress over a long period of time. In addition, it includes 18 reprints of Churchill’s original work in oil, giving the reader a window into the little-known creative and artistic talent of this prominent figure in contemporary history. ABOUT THE AUTHOR Sir Winston Churchill was awarded the Nobel Prize in Literature in 1953 “for his mastery of historical and biographical description as well as for brilliant oratory in defending exalted human values.” Over a 64-year span, Churchill published over 40 books, many multi-volume definitive accounts of historical events to which he was a witness and participant. All are beautifully written and as accessible and relevant today as when first published. During his fifty-year political career, Churchill served twice as Prime Minister in addition to other prominent positions—including President of the Board of Trade, First Lord of the Admiralty, Chancellor of the Exchequer, and Home Secretary. In the 1930s, Churchill was one of the first to recognize the danger of the rising Nazi power in Germany and to campaign for rearmament in Britain. His leadership and inspired broadcasts and speeches during World War II helped strengthen British resistance to Adolf Hitler—and played an important part in the Allies’ eventual triumph. One of the most inspiring wartime leaders of modern history, Churchill was also an orator, a historian, a journalist, and an artist. All of these aspects of Churchill are fully represented in this collection of his works. ABOUT THE SERIES When the Conservative government was defeated in Britain’s 1929 general election, Winston Churchill was exiled from the party—chiefly because of his disagreements with party leaders over Indian Home Rule and protective tariffs, as well as his connections with financiers, press barons, and others who were not trusted by Conservative leadership. This period, between 1929 and 1939, came to be known as Churchill’s “wilderness years.” During this time, he focused on his writing—and served as an important voice for British armament against the rise of Hitler. Many of his works published during this time—including collections of newspaper articles and one very rare short story—are considered lost classics in the Churchill canon.

Andy Roddick Beat Me with a Frying Pan: Taking the Field with Pro Athletes and Olympic Legends to Answer Sports Fans' Burning Questions


Todd Gallagher - 2007
    But some debates can never be settled no matter how much you run up your bar tab arguing with your friends. Well, it’s time to answer your questions once and for all: • Could an average guy start in the WNBA?• Would sumo wrestlers make great NFL linemen?• How easy is it for pro athletes to get laid? • How good are pro golfers at miniature golf?• Do pro athletes really play drunk or high?• How would a fan hit against a major league pitcher?To settle more than thirty of sports’ greatest (and most ridiculous) debates, Todd Gallagher has teamed up with coaches, general managers, and athletes—including LeBron James, Mike Tyson, Dwyane Wade, Johan Santana, Eddie George, Jose Canseco, and many others. But Gallagher didn’t just ask questions. He put these debates to the test—literally. He sent an all-midget lineup up against a pro baseball team. He swam freestyle against a doggie-paddling Olympic gold medalist. He recruited America's #1 darts player to test that uncanny accuracy in beer pong. And, yes, he stuck a frying pan in tennis star Andy Roddick’s hands and went to battle.The results are hilarious and enlightening. Best of all, once you have the answers you’ll be able to shut up the next loudmouth who tries to debate you at the bar.

A Field Guide to Redheads: An Illustrated Celebration


Elizabeth Graeber - 2016
    Illustrated by Elizabeth Graeber, a redhead herself, this pretty little hardcover gift book presents a pantheon of 100 famous redheads, both real and fictional. Each page is a treat in how it surprises and pleases, acting as a field guide to every type of redhead, whether amber or auburn, ginger or strawberry: David Bowie and Rita Hayworth; Archie, Adele, and Axl Rose; Malcolm X, Sylvia Plath, and Yosemite Sam; Eric the Red, Louis C.K., Anne of Green Gables; Woody Woodpecker and Morris the Cat. Not to mention Napoleon, Shirley Temple, and those Raggedy Twins, Ann and Andy.   If you are a redhead, celebrate your place among such distinguished company. If you love, or are loved by, a redhead, discover just how special the world is that you orbit.

Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games


David L. Craddock - 2015
    Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics.Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.

Going for the Bronze: Still Bitter, More Baggage


Sloane Tanen - 2005
    Whether playing the online dating game, trying couples therapy, dealing with uncooperative children, discovering the melancholy of middle age, dreaming of a better life, or finally grasping the golden (or at least bronze) ring, these chickens encounter everyday troubles and triumphs as painfully recognizable as they are hilarious. Clever, charming, and endlessly entertaining, Going for the Bronze is a brilliant follow-up to a wholly unique bestseller.

The Art of Horizon Zero Dawn


Paul Davies - 2017
    The Art of Horizon Zero Dawn is the ultimate gallery of the hotly anticipated new IP from Guerrilla Games (Killzone series). It focuses on the stunning artwork used to develop the game, and includes over 300 images, sketches, and concept art, commentary throughout from the artists and creators. This is an in-depth insight into a world as beautiful as it is dangerous. Over 1000 years ago a cataclysm destroyed life as we know it, forcing humans to the brink of extinction. In our place machines rose, and nature took back our cities, until all that was left of our world was the rumours of the old ones and the ruins of a civilisation long past. The tribes of the new world live scattered, some small and humble, some as powerful as kings. If Aloy, an outcast and hunter, is to find her true place in this world she must combat the great robotic creatures of the land and uncover the mysteries of a lost civilisation.

World of Warcraft: Exploring Azeroth: The Eastern Kingdoms


Christie Golden - 2020
    Now players can get an in-depth look at the items they have collected…and the fearsome powers they hold.From the shining towers of Silvermoon to the sulfurous Blackrock Mountain to the white stone castles of Stormwind, the Eastern Kingdoms are vast and full of wonder. Every corner of the majestic isle contains countless stories, treasures, and more than a few secrets that some would prefer stay buried. Follow Spymaster Mathias Shaw and Captain Flynn Fairwind on an expedition across the Eastern Kingdoms for king and country as they chronicle its history and catalog the weapons, armor, and powers untold that are scattered across this sprawling dominion. Penned by New York Times bestselling author and Blizzard Entertainment writer Christie Golden, Exploring Azeroth: The Eastern Kingdoms is your first step on a truly remarkable journey across the beloved lands of Azeroth

Replay: The History of Video Games


Tristan Donovan - 2010
    Based on extensive research and over 140 exclusive interviews with key movers and shakers from gaming's past, Replay tells the sensational story of how the creative vision of game designers gave rise to one of the world's most popular and dynamic art forms.

Drawing Trees (Dover Art Instruction)


Victor Semon Pérard - 1959
    Over 100 illustrations spotlight dozens of different varieties, including Oak, Willow, Pine, and Palmetto. Topics include shading techniques, composition, portraying shadow and light, and approaches to outlining.Author and illustrator Victor Perard, a graduate of the École des Beaux-Arts in Paris, was an art instructor at New York City's Cooper Union for twenty years. This informative volume reflects his extensive teaching experience and provides practical advice for artists at every level.

Dragon Age: The World of Thedas Volume 1


David Gaider - 2013
    The definitive guide!

Dragon Age: The World of Thedas Volume 2


Ben Gelinas - 2015
    This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.

The Untold History of Japanese Game Developers: Gold Edition


John Szczepaniak - 2014
    Konami's secret games console, the origin of Game Arts and Quintet, unusual events at Telenet, stories on Falcom, politics behind Enix's game programming contests, a tour of the Love-de-Lic and WARP offices (with layout sketches). Every interviewee is asked about unreleased titles. Foreword by GAMESIDE magazine's editor-in-chief, Yusaku Yamamoto. INTERVIEWEES INCLUDE: Hitoshi YONEDA / Tatsuo NOMURA / Katsutoshi EGUCHI / Toru HIDAKA / Roy OZAKI / Kouichi YOTSUI / Masaaki KUKINO / Yoshitaka Murayama / Harry Inaba / Ryukushi07 / Kotaro UCHIKOSHI / ZUN / Yoshiro KIMURA / Kouji YOKOTA / Jun Nagashima / Yuzo KOSHIRO / Masamoto MORITA / Akira TAKIGUCHI / Masakuni MITSUHASHI / Kohei IKEDA / Hiroshi SUZUKI / Tomonori SUGIYAMA / Yutaka ISOKAWA / Yasuhito SAITO / Takaki KOBAYASHI / Keite ABE / Keiji INAFUNE / Makoto GOTO

Shiro Amano: The Artwork of Kingdom Hearts


Shiro Amano - 2008
    Shiro Amano: The Artwork of Kingdom Hearts contains over 100 color images from the manga adaptation of the popular video game franchise.

The Game Console: A Photographic History from Atari to Xbox


Evan Amos - 2018
    You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.Throughout the book, you'll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history's most iconic video game systems.

Playing With Power: Nintendo NES Classics


Garitt Rocha - 2016
    3, Donkey Kong, and The Legend of Zelda!Interviews and commentary from Nintendo visionaries who pioneered this era of gaming.A showcase of vintage advertising and priceless excerpts from Nintendo Power magazine back issues!Plus hand-drawn maps, character and game environment art, and much more!