Book picks similar to
Geometric Puzzle Design by Stewart T. Coffin
puzzles
vr-project
brainteasers
how-to
The Visual Display of Quantitative Information
Edward R. Tufte - 1983
Theory and practice in the design of data graphics, 250 illustrations of the best (and a few of the worst) statistical graphics, with detailed analysis of how to display data for precise, effective, quick analysis. Design of the high-resolution displays, small multiples. Editing and improving graphics. The data-ink ratio. Time-series, relational graphics, data maps, multivariate designs. Detection of graphical deception: design variation vs. data variation. Sources of deception. Aesthetics and data graphical displays. This is the second edition of The Visual Display of Quantitative Information. Recently published, this new edition provides excellent color reproductions of the many graphics of William Playfair, adds color to other images, and includes all the changes and corrections accumulated during 17 printings of the first edition.
The Art of Doing Science and Engineering: Learning to Learn
Richard Hamming - 1996
By presenting actual experiences and analyzing them as they are described, the author conveys the developmental thought processes employed and shows a style of thinking that leads to successful results is something that can be learned. Along with spectacular successes, the author also conveys how failures contributed to shaping the thought processes. Provides the reader with a style of thinking that will enhance a person's ability to function as a problem-solver of complex technical issues. Consists of a collection of stories about the author's participation in significant discoveries, relating how those discoveries came about and, most importantly, provides analysis about the thought processes and reasoning that took place as the author and his associates progressed through engineering problems.
Puppy Training: How to Housebreak Your Puppy In Just 7 Days (puppy training, dog training, puppy house breaking, puppy housetraining, house training a puppy,)
Ken Phillips - 2015
Even the sweetest owners can get stressed and frustrated with poor training results ...But before you do something you may regret, make sure you read this book.
Most people who use old and ineffective house training methods end up frustrated and angry at their pup. Failed or long drawn out house training can be avoided by learning the correct way to house train your dog.Let's face it, no one wants to spend months housebreaking their pup when he's pottying all over the house. Especially when you realize other people are getting it done easily and painlessly in as little as 7 days.The old method of yelling, spanking, or even pushing your dog's nose into it's pee or poop is one of the worst methods you can utilize. This can cause your pup to become frightened of you. Plus experts have made very clear is that punishment is the least effective training method.In fact, it's been proven that in most cases dogs don't even know why they're being punished.The truth is, you don't need to use abusive, slow, and ineffective house training methods ever again. You're about to learn how you can house train your puppy quickly and easily, without any yelling, hitting or stressing you and your pup.Imagine being able to housebreak your puppy in as little as 7 days. You'll be able to soon, and it doesn't matter what breed you have or how "stubborn" it is. Here Is A Preview Of What You'll Learn...
Why punishment-based training could leave you with the very opposite results that you are looking for in your pup.
7 must-know tips to getting your puppy potty-trained quickly and painlessly
Why housebreaking your pup wrong teaches can teach him to be sneaky and do his business behind furniture.
Why your pup uses the bathroom inside after you just took him outside
How to avoid the 5 BIGGEST puppy potty training pitfalls.
Why your pup still sometimes has accidents after he's trained and what to do about it
The secret behind successful positive reinforcement training
Much, much more!
Download your copy today!
Photographer's Guide to the Sony DSC-RX100
Alexander S. White - 2012
With its larger-than-normal image sensor, superior image quality, and impressive array of features for creative photography, this camera has attracted a large and dedicated following in the photography community. However, the camera does not come with a printed manual, or even a PDF manual that can readily be printed for reference. So, until now, it has been difficult for users of the camera to find answers to their questions about the use of the camera’s many controls, menus, and features.With the release of this new book, White Knight Press has provided users of the RX100 with a comprehensive guide to all operations, features, menus, and controls of this amazing camera. Using a patient, tutorial-like approach, the book provides guidance to beginning and intermediate photographers not only about how to accomplish things with the RX100, but when and why to use the camera’s many features. The book does not assume any specialized knowledge by the reader as it explains topics such as autofocus, manual focus, depth of field, aperture priority, shutter priority, exposure compensation, white balance, and ISO sensitivity. The book also provides full details of the camera’s numerous menu options for playback, setup, and customizing the operation of the various buttons and other controls.The book’s more than 300 photographs, most of them in full color when viewed on a color device, illustrate the RX100’s controls, shooting screens, and menus. The photographs also provide examples of the various types of photographs that can be taken using the many creative settings of the camera, including the Photo Creativity settings, which let the photographer alter the color processing of images; the Scene shooting mode, with settings that are optimized for various subjects, including landscapes, portraits, and action shots; the Creative Style and Picture Effect menu options, which offer dramatic options for altering the appearance of images; and the camera’s strong array of features for continuous shooting and shooting in dim lighting.In addition, the book goes beyond the bounds of everyday photography, and provides introductions to more advanced topics such as infrared photography, street photography, astrophotography, and macro photography.The book also includes a full discussion of the video recording abilities of the RX100, which can shoot high-definition (HD) video with stereo sound, and which offers manual control of exposure and focus during movie recording.In three appendices, the book provides information about accessories available for the RX100, including cases, external flash units, and filter adapters, and includes a list of web sites and other resources for further information. Also, the book includes a detailed appendix with helpful “quick tips” that give particular insights into how to take advantage of the camera’s features in the most efficient ways possible.
The Möbius Strip: Dr. August Möbius's Marvelous Band in Mathematics, Games, Literature, Art, Technology, and Cosmology
Clifford A. Pickover - 2007
Escher -- goes to some of the strangest spots imaginable. It takes us to a place where the purely intellectual enters our daily world: where our outraged senses, overloaded with grocery bills, the price of gas, and what to eat for lunch, are expected to absorb really bizarre ideas. And no better guide to this weird universe exists than the brilliant thinker Clifford A. Pickover, the 21st century's answer to Buckminster Fuller. Come along as Pickover traces the origins of the Mobius strip from the mid-1800s, when the visionary scientist Dr. August Mobius became the first to describe the properties of one-sided surfaces, to the present, where it is an integral part of mathematics, magic, science, art, engineering, literature, and music. It has become a metaphor for change, strangeness, looping, and rejuvenation. Touching on everything from molecules and metal sculptures to postage stamps, architectural structures, and models of our entire universe, The Mobius Strip is lavishly illustrated and gives readers a glimpse into other worlds and new ways of thinking as Pickover reaches across cultures and dimensions.
Schaum's Outline of Probability and Statistics
Murray R. Spiegel - 1975
Its big-picture, calculus-based approach makes it an especially authoriatative reference for engineering and science majors. Now thoroughly update, this second edition includes vital new coverage of order statistics, best critical regions, likelihood ratio tests, and other key topics.
Proofs and Refutations: The Logic of Mathematical Discovery
Imre Lakatos - 1976
Much of the book takes the form of a discussion between a teacher and his students. They propose various solutions to some mathematical problems and investigate the strengths and weaknesses of these solutions. Their discussion (which mirrors certain real developments in the history of mathematics) raises some philosophical problems and some problems about the nature of mathematical discovery or creativity. Imre Lakatos is concerned throughout to combat the classical picture of mathematical development as a steady accumulation of established truths. He shows that mathematics grows instead through a richer, more dramatic process of the successive improvement of creative hypotheses by attempts to 'prove' them and by criticism of these attempts: the logic of proofs and refutations.
Bletchley Park Brainteasers
Sinclair McKay - 2017
As well as approaching the country's finest mathematicians, they cast their nets much wider, interviewing sixth-form music students who could read orchestral scores, chess masters, poets, linguists, hieroglyphics experts and high society debutantes fresh from finishing school. To assess these individuals they devised various ingenious mind-twisters - hidden codes, cryptic crosswords, secret languages, complex riddles - and it is puzzles such as these, together with the fascinating recruitment stories that surround them, that make up the backbone of this book.The code breakers of Bletchley Park were united in their love of a good puzzle. If you feel the same, why not dive in, put your mental agility to the test and discover: Would Bletchley Park have recruited YOU?
Mostly Harmless Econometrics: An Empiricist's Companion
Joshua D. Angrist - 2008
In the modern experimentalist paradigm, these techniques address clear causal questions such as: Do smaller classes increase learning? Should wife batterers be arrested? How much does education raise wages? Mostly Harmless Econometrics shows how the basic tools of applied econometrics allow the data to speak.In addition to econometric essentials, Mostly Harmless Econometrics covers important new extensions--regression-discontinuity designs and quantile regression--as well as how to get standard errors right. Joshua Angrist and Jorn-Steffen Pischke explain why fancier econometric techniques are typically unnecessary and even dangerous. The applied econometric methods emphasized in this book are easy to use and relevant for many areas of contemporary social science.An irreverent review of econometric essentials A focus on tools that applied researchers use most Chapters on regression-discontinuity designs, quantile regression, and standard errors Many empirical examples A clear and concise resource with wide applications
On Numbers and Games
John H. Conway - 1976
Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class, the surreal numbers, that includes both real numbers and ordinal numbers. These surreal numbers are applied in the author's mathematical analysis of game strategies. The additions to the Second Edition present recent developments in the area of mathematical game theory, with a concentration on surreal numbers and the additive theory of partizan games.
The Mathematical Recreations of Lewis Carroll: Pillow Problems and a Tangled Tale
Lewis Carroll - 1893
L. Dodgson) have now been reprinted in their entirety for the pleasure of modern enthusiasts of mathematical puzzles. Written by the 19th-century mathematician who gave us Alice in Wonderland and Through the Looking Glass, they contain an unusual combination of wit and mathematical intricacy that will test your mathematical ingenuity and provide hours of stimulating entertainment.Pillow-Problems is one of the rarest of all Lewis Carroll's works. It contains 72 mathematical posers ranging from those that can be solved by arithmetic, simple algebra, or plane geometry, to those that require more advanced algebra, trigonometry, algebraical geometry, differential calculus, and transcendental probabilities. Both numerical answers and fully worked out solutions are given, each in a separate section so that you can test your methods of problem-solving even after you have looked up the answer to a problem.In A Tangled Tale, Carroll embodies some of his most perplexing mathematical puzzles in the ten knots or chapters of a delightful story that has all the charm and wit of his better-known works. The Tale was originally printed as a monthly magazine serial, and many readers sent in solutions to the problems that were posed in it. In the long Appendix to The Tale, which contains the answers and solutions to the problems, Carroll uses the answers sent in by readers as the basis for illuminating and entertaining discussions of the many wrong ways in which the problems can be attacked, as well as the right ways.
The Art of Problem Solving, Volume 1: The Basics
Sandor Lehoczky - 2006
The Art of Problem Solving, Volume 1, is the classic problem solving textbook used by many successful MATHCOUNTS programs, and have been an important building block for students who, like the authors, performed well enough on the American Mathematics Contest series to qualify for the Math Olympiad Summer Program which trains students for the United States International Math Olympiad team.Volume 1 is appropriate for students just beginning in math contests. MATHCOUNTS and novice high school students particularly have found it invaluable. Although the Art of Problem Solving is widely used by students preparing for mathematics competitions, the book is not just a collection of tricks. The emphasis on learning and understanding methods rather than memorizing formulas enables students to solve large classes of problems beyond those presented in the book.Speaking of problems, the Art of Problem Solving, Volume 1, contains over 500 examples and exercises culled from such contests as MATHCOUNTS, the Mandelbrot Competition, the AMC tests, and ARML. Full solutions (not just answers!) are available for all the problems in the solution manual.
The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy
J.D. Williams - 1965
D. Williams wrote this entertaining, witty introduction for the nonscientist, game theory was still a somewhat mysterious subject familiar to very few scientists beyond those researchers, like himself, working for the military. Now, over thirty years after its original publication as a Rand Corporation research study, his light-hearted though thoroughly effective primer is the recognized classic introduction to an increasingly applicable discipline. Used by amateurs, professionals, and students throughout the world in the classroom, on the job, and for personal amusement, the book has been through ten printings, and has been translated into at least five languages (including Russian and Japanese).Revised, updated, and available for the first time in an inexpensive paperback edition, The Compleat Strategyst is a highly entertaining text essential for anyone interested in this provocative and engaging area of modern mathematics. In fully illustrated chapters complete with everyday examples and word problems, Williams offers readers a working understanding of the possible methods for selecting strategies in a variety of situations, simple to complex. With just a basic understanding of arithmetic, anyone can grasp all necessary aspects of two-, three-, four-, and larger strategy games with two or more sets of inimical interests and a limitless array of zero-sum payoffs.As research and study continues not only in this new discipline but in the related areas of statistics, probability and behavioral science, understanding of games, decision making, and the development of strategies will be increasingly important. In the areas of economics, sociology, politics, and the military, game theory is sure to have an even wider impact. For students and amateurs fascinated by game theory's implications there is no better, immediately applicable, or more entertaining introduction to the subject than this engaging text by the late J. D. Williams, Professor of Mathematics at Princeton University and a member of the Research Council of The Rand Corporation.
Mastering Digital Cameras: An Illustrated Guidebook (Digital Photography 1)
Al Judge - 2013
"I like how the author builds quite high expectations in the introduction of the book, and manages to fulfill them fully throughout the book.""I am amazed at his ability to focus on teaching people, like me, who have done basically nothing with cameras other than point and shoot. There is a wealth of useful and understandable information in this book,...""I've been photographing for years since first SLR in 1960s and yet I found much of interest and some I was unfamiliar with. I especially appreciated the clear, concise presentation."" Even us 'know-it-alls' are surprised by the information that cleared-up some uncertain items that had existed too long.""As a former photography student who learned almost nothing over a two year period, I can now say that I fully understand the terminology and possess the technical skill to take better photographs and possibly revisit my dream of becoming a sports photographer." Whether You are New to Photography,making the transition from Film to Digital Photography, or just want to improve your skills, this book will save you TIME and MONEY!
No more intimidation! If you understand how Digital Cameras work, every photo becomes a learning experience.
Many people are walking around with expensive cameras that they barely know how to use and others are missing great photo opportunities because they have been misinformed by well-meaning friends. This book is based on the premise that a solid understanding of photographic equipment results in a faster learning curve and better photos. The technology is actually quite simple when it is broken down and clearly explained.Without an understanding of cameras, you are at the mercy of others in all your buying decisions. You will only scratch the surface of your camera's capabilities until you take on its manual settings. You need to read this book because:
It will take the confusion out of Photographic terminology by clearly defining every important term used.
Your learning will be enhanced by 120 charts and photos that will simplify discussions and help you to remember what you learned.
You will learn why buying a camera based on Megapixels alone is a bad idea.
You will learn how sensor size and lens selection affect image quality more than any other factors.
Strange photographic terms will loose their mystique once you learn how they were carried over from film photography.
˃˃˃ You will also learn: How digital images are created and stored.Which file format to use when editing photos.Which file format to use when sharing photos.How to select a lens for your DSLR camera.How to properly adjust exposure.Why a zoom lens can be a very good investment.Why you should care about focal length, aperture, shutter speed, and ISO as well as what these terms mean. ˃˃˃ About the author: Al Judge is a professional photographer living in Sedona, Arizona. His works are displayed in several locations around town. He is a best selling author with more than a dozen photography books.
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