Violin


Anne Rice - 1997
    But Triana sets out to resist Stefan, and the struggle thrusts them both into a terrifying supernatural realm.Violin flows abundant with the history, the drama, and the romantic intensity that have become synonymous with Anne Rice at her incomparable best.Anne Rice is the author of eighteen books. She lives in New Orleans.

666 Charing Cross Road


Paul Magrs - 2011
    Nicknamed Bessie, the Scottish Bride, she is an overnight celebrity as Christmas approaches.From the dusty vaults beneath the famed bookshops in Charing Cross Road, Shelley’s bibliophile aunt Liza receives crumbling volumes by post, while her friend Jack prefers brand-new books and his brand-new lover. When a small leather-bound book of spells arrives, Liza finds it repellent. But its arcane magic brings Bessie to life, and enthrals Shelley’s posh boyfriend Daniel – literally. It contains the quintessence of evil in the form of a dark bloodstain marking several pages: vampire blood.As Daniel’s power grows, everyone’s lives are infected. Soon the vicious vampire infestation rife in NYC threatens to spread to London – and only the Scottish Bride and her new friends can stop it…

Changeling: The Lost


Ethan SkempTravis Stout - 2007
    Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost• A rulebook for playing the changelings, those humans changed by durance in Faerie to something more than human• A vivid imagining of the fae beings and places that hide unseen in the World of Darkness• Provides new player types and antagonists for crossover chronicles as well as chronicles focusing on changelings aloneChangeling: The Lost is the fifth game in the World of Darkness.

Inheritance


Steven Savile - 2006
    When Vlad Von Carstein becomes ruler of the haunted land of Sylvania, a plague of evil is set loose. Can anyone save the Empire from this bloodthirsty family of vampires and their shambling undead armies?

Army of Darkness vs. Hack/Slash


Tim Seeley - 2014
    But an attack by the demonic Deadites forces the butt-kickin' heroine back into action... and this time, she's not alone! Meet Cassie's new partner: Ashley J. Williams! Can this volatile pair keep from killing each other long enough to find the mystical Book of the Dead's stolen pages? Will Ash get some sugar? Or will Cassie make him kiss her bat? Two horror icons join in the mash-up that fans demanded!

Night Watch


Sergei Lukyanenko - 1998
    They walk among us. Observing. Set in contemporary Moscow, where shape shifters, vampires, and street-sorcerers linger in the shadows, Night Watch is the first book of the hyper-imaginative fantasy pentalogy from best-selling Russian author Sergei Lukyanenko. This epic saga chronicles the eternal war of the “Others,” an ancient race of humans with supernatural powers who must swear allegiance to either the Dark or the Light. The agents of the Dark – the Night Watch – oversee nocturnal activity, while the agents of the Light keep watch over the day. For a thousand years both sides have maintained a precarious balance of power, but an ancient prophecy has decreed that a supreme Other will one day emerge, threatening to tip the scales. Now, that day has arrived. When a mid-level Night Watch agent named Anton stumbles upon a cursed young woman – an uninitiated Other with magnificent potential – both sides prepare for a battle that could lay waste to the entire city, possible the world. With language that throbs like darkly humorous hard-rock lyrics about blood and power, freedom and responsibility, Night Watch is a chilling, cutting-edge thriller, a pulse-pounding ride of fusion fiction that will leave you breathless for the next instalment.

Delta Green


Dennis Detwiller - 1997
    Do you know who is pulling the strings? Delta Green knows. Things from beyond time and space that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above- these are the true masters of the world. Delta Green has been fighting them since the 1928 Raid on Innsmouth, and the fight still rages on. This book is your weapon and your guide. The largest Call of Cthulhu sourcebook ever. Inside you will find the secret history of the 20th century, and the movers and shakers who are players in the game: Delta Green, the outlaw conspiracy working inside the U.S. government to fight the darkness; Majestic-12, the clandestine agency that cuts deals with aliens and reports to no one; Saucerwatch, a UFO study group closer to the truth than they know; the Karotechia, immortal Nazis who serve a risen Hitler; and The Fate, an occult criminal syndicate that knows where the bodies are buried. Plus: new skills, new spells, new weapons, new Mythos tomes, profiles of thirty-six real-world intelligence and law enforcement agencies, with character templates for each.A look at Mi-go biology, philosophy and operations, analysis of the Cthulhu Mythos in the modern day, a factual history of the U.S. intelligence and law-enforcement community, dozens of useful NPCs, campaign construction guidelines, two scenarios, a short campaign and more.

Ravenloft


Tracy Hickman - 1983
    Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness.Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power - and of madness. His once-handsome face is contorted by a tragedy darker than the night itself.Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Fas below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they came, all according to his plan. He, the master of Ravenloft, will attend to them.Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind - or perhaps a lone wolf - fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.

The Alton Gift


Marion Zimmer Bradley - 2007
    The long-awaited continuation to the popular science fiction saga is the story of Darkover's ruling class, the comyn, and their struggles to reclaim their realm from the devastating effects of the Terran Federation.

Blood of the City


Robin D. Laws - 2012
    Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect—perhaps due to her half-elven heritage. When a job gone wrong lands Luma in the fearsome prison called the Hells, it's only the start of Luma's problems. For a new web of bloody power politics is growing in Magnimar, and it may be that those Luma trusts most have become her deadliest enemies...From visionary game designer and author Robin D. Laws comes a new urban fantasy adventure of murder, betrayal, and political intrigue set in the award-winning world of the Pathfinder Roleplaying Game.

Falling to Ash


Karen Mahoney - 2012
    Not only does she have to answer to her strict Irish-Catholic Dad, but her overprotective maker, Theo, is intent on making her the star attraction in his powerful Boston vampire clan. Moth will have to pull off the double-act of the century to please both of them. Adding to her problems is the dangerously attractive Jason Murdoch, a trainee vampire hunter who loves to play cat and mouse in his spare time—Jason the cat, and Moth the mouse. But when the young and gorgeous teenagers of Boston's wealthiest families start to disappear, it forces Moth and Jason into an uneasy truce. Will they be able to solve the mystery behind the disappearances before someone winds up undead?

Wormwood


Kevin Siembieda - 1993
    A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gateways of the ley lines.

Sharn: City of Towers


Keith Baker - 2004
    The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. There are detailed geographical descriptions of every part of the city, with a complement of maps for visual reference. Monsters and villains prevalent in the city make an appearance, and there is detailed information on what characters can do and obtain in Sharn to improve their adventuring skills. Dungeon Masters will find a wealth of information on running campaigns in Sharn, and adventure hooks are provided for immediate gameplay.

Hot Blooded


Christine Feehan - 2004
    She releases the Carpathian from his bonds—only to unleash his voracious appetite on herself…“Awaiting Moonrise” by New York Times bestselling author Maggie ShayneA Science professor enters the steamy bayou to find a new species of animal, convinced that its presence is behind the stories of lycanthropy in the region, but finds herself tempted by a legendary creature straight out of her most sensual nightmare…“The Night Owl” by USA Today bestselling author Emma HollyLittle ever seems to stir in the sleepy woods of a small Vermont town, until a new owner takes over the exclusive local inn. He is centuries old and has traveled far and wide to find his queen—and now nothing will stop him from claiming her…“Seduction’s Gift” by New York Times bestselling author Angela KnightAll’s fair in the war between desire and resistance when a lady cop pulls over a speeder—and finds an immortal lover who is determined to seduce her into accepting her own passionate destiny…

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.