The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

Doctor Who: The Whoniverse: The Untold History of Space and Time


George Mann - 2016
    We examine the Daleks and Cybermen, the Time Lords and the Sontarans, the Ice Warriors, Silurians, Weeping Angels, and many, many more. Additionally, we visit Gallifrey and Skaro, Mondas and Telos, Mars and Sontar.Filled with full-color illustrations, maps, charts, and artifacts throughout, Doctor Who: The Whoniverse is a treasury of accumulated knowledge, scholarly erudition and accumulated folk wisdom from the worlds of Doctor Who.Doctor Who: The Whoniverse explores:Early History—From 10,000 BC and the discovery of the secret of fire, through the Roman Empire;Gallifrey—The rise of the Time Lords;The UNIT Era—Earth under attack from alien invasions;The Cyberwars—The Wheel in Space and Revenge of the Cybermen;Earth’s Galactic Empire—Starting in present day through the rise of Earth’s Empire as seen in Frontier in Space;And much more!

Wonder Woman: The Complete History


Les Daniels - 2000
    Relive the adventures of Krypton's favorite son inside and outside the comic book world in Superman: The Complete History. Uncover the Caped Crusader's mysterious real-world origin and his evolution into a hugely successful TV and movie franchise in Batman: The Complete History. Follow the Amazon Princess as she evolves from curiosity to feminist icon in the Eisner Awardwinning Wonder Woman: The Complete History. Each book is filled with enough archival comic book art, photographs, and in-depth history to satisfy the most demanding fan—and is now priced to appeal to the most casual reader. Superman, Batman, Wonder Woman, and all related characters, names, and indicia are trademarks of DC Comics 2004.

Pokémon FireRed & LeafGreen (Prima Official Game Guide)


Eric Mylonas - 2004
    Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them

Marvel Universe


Peter Sanderson - 1986
    Comics insider Peter Sanderson recounts Marvel's main story lines and delves into the lives of major characters, showing how different writers shaped their fates. The illustrations include scenes from ground-breaking stories, showcasing the best work of important Marvel artists.

365 Fascinating Facts You Didn't Know About Your Cat (Cat Facts Book 1)


Peter Scottsdale - 2012
    After all, who could resist a soft and furry ball of fun and affection? Not the ancients - or the modern human and definitely not myself for that matter.  Mystifying Felines Over the thousands of years we’ve had kitties, they’ve become the most popular pet on the planet. And yet, they remain mysterious. Do they love us or only stick around for food and shelter? What are we to them? Read on.  Your Need to Know With the material presented here, you will find your questions answered in quick bites of cat info. With a little pussyfooting, you too can find out what it means to be a cat - or as close as a human can get. So the question remains, do you want to know more? If so, stick around. In 365 Fascinating Facts You Didn’t Know About Your Cat, you will discover:The world’s oldest cat and other stunning records.Weird and wonderful feline myths and superstitions.Strange kitty behavior.Why cats groom so much - many reasons here.How some felines can fall from great heights and survive.Can cats really see in total darkness?The first domesticated cats.Kitty love and cats mating.Do cats have a sixth sense? If so, what is it?What kitties are made of - it’s more than you think.How cats affect us - lots of positives here.Fighting felines and how it all goes down.And much more! Take a look inside. Then click the orange “Buy now” and start reading the Kindle edition today! What are you waiting for?

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Dragon Age: Origins: Prima Official Game Guide


Mike Searle - 2009
    •Essentials: Over 300 pages packed with every quest, NPC, monster, and item across the world of Ferelden!• Classes: Complete ascension guides with level-by-level tips on how to maximize a warrior, mage, or rogue class!• Maps: Over 100 jam-packed maps displaying every critical piece of information! • Walkthrough: Detailed walkthroughs to master all quests, puzzles, and pivotal story choices!• Equipment: Full equipment lists to gear out your PCs!• Bestiary: Comprehensive bestiary with everything from arcane horrors to werewolves!• Combat: Expert tactics to conquer the intricacies of combat!

Literary Wonderlands: A Journey Through the Greatest Fictional Worlds Ever Created


Laura MillerAbigail Nussbaum - 2016
    From Spenser's The Fairie Queene to Wells's The Time Machine to Murakami's 1Q84 it explores the timeless and captivating features of fiction's imagined worlds including the relevance of the writer's own life to the creation of the story, influential contemporary events and philosophies, and the meaning that can be extracted from the details of the work. With hundreds of pieces of original artwork, illustration and cartography, as well as a detailed overview of the plot and a "Dramatis Personae" for each work, Literary Wonderlands is a fascinating read for lovers of literature, fantasy, and science fiction.

Medusa's Gaze and Vampire's Bite: The Science of Monsters


Matt Kaplan - 2012
    From the mythical beasts of ancient Greece to the hormonal vampires of the Twilight saga, monsters have captivated us for millennia. Matt Kaplan, a noted science journalist and monster-myth enthusiast, employs an entertaining mix of cutting-edge research and a love of lore to explore the history behind these fantastical fictions and our hardwired obsession with things that go bump in the night. Ranging across history, Medusa’s Gaze and Vampire’s Bite tackles the enduring questions that arise on the frontier between fantasy and reality. What caused ancient Minoans to create the tale of the Minotaur and its subterranean maze? Did dragons really exist? What inspired the creation of vampires and werewolves, and why are we so drawn to them? With the eye of a journalist and the voice of a storyteller, Kaplan takes readers to the forefront of science, where our favorite figures of horror may find real-life validation. Does the legendary Kraken, a squid of epic proportions, really roam the deep? Are we close to making Jurassic Park a reality by replicating a dinosaur from fossilized DNA? As our fears evolve, so do our monsters, and Medusa’s Gaze and Vampire’s Bite charts the rise of the ultimate beasts, humans themselves.

A Treasury of Irish Fairy and Folk Tales


Various - 2016
    Its pages are animated with colorful tales of the fairy folk in all their many guises: the changeling, the banshee, the headless dullahan, the leprechaun, the merrow, and the ever-mischievous pooka. In addition, this volume includes tales of ghosts, witches and fairy doctors, priests and saints, encounters with the devil, titans of Ireland's historical past, as well as popular treasure legends.Contents: The trooping fairies. The cave fairies --Popular notions considering the Sidhe race --Changelings --The solitary fairies. The lepracaun, the cluricaun, and the Far Darrig --The pooka --The banshee and the dullahan --Ghosts --Witches and fairy doctors --T'yeer-na-n-oge --Priests and saints --The devil --Giants --Rocks and stones --Treasure legends --Legends of the western islands --Kings, queens, princesses, earls, and robbers

Spirits, Fairies, Leprechauns, and Goblins: An Encyclopedia


Carol Rose - 1996
    Carol Rose introduces the reader to the little--and not so little--folk, delightfully various and, at the same time, strikingly similar from country to country. Wherever humans have lived, the supernatural beings have dwelt alongside us. People serve to explain the unexplainable--the strange disappearance of a traveler in a dark wood, that odd thumping in the attic, the fresh cream turned sour overnight. Often they reveal the stoic humor with which human societies have faced their difficulties. But whatever their source, our guilts, fears, dreams, or imaginations, the spirits have fascinated and enchanted us through the millennia. Chosen by Library Journal as a Best Reference Source.

The Art of Star Wars: The Mandalorian (Season One)


Phil Szostak - 2020
    Filled with concept art, sketches, and interviews with key crew and creatives, including executive producer/showrunner/writer Jon Favreau (Iron Man, The Lion King) and executive producer/director Dave Filoni (Star Wars: The Clone Wars, Star Wars: Rebels), The Art of Star Wars: The Mandalorian will provide readers with an exclusive and definitive look at a whole new universe of Star Wars characters, locations, and vehicles.The Mandalorian follows the adventures of galactic gunslinger Din Djarin (Pedro Pascal) and the Child (affectionately nick-named "Baby Yoda" by fans) as they traverse the outer systems of the galaxy and form unlikely partnerships with a ragtag group of mercenaries and outsiders – including Alliance shock trooper Cara Dune (Gina Carano), Ugnaught scavenger Kuil (Nick Nolte), and reprogrammed bounty droid IG-11 (Taika Waititi) as they're put on a collision course with the villainous Moff Gideon (Giancarlo Esposito). In The Art of Star Wars: The Mandalorian, readers will encounter early visual and conceptual ideas for these new characters and unexplored frontiers filled with crime syndicates, bounty hunters, and smugglers.Led by executive creative director Doug Chiang (Star Wars: The Force Awakens, Rogue One: A Star Wars Story), the incomparable group of artists, designers, and dreamers known as the Lucasfilm art department "visualists" came together on this years-in-the-making Disney+ series to develop fresh takes on the iconic visual language of Star Wars. The Art of Star Wars: The Mandalorian is the only book to explore the artistic vision for this groundbreaking series, taking readers on a deep dive into the development of ineredible new worlds. Exclusive interviews with the filmmakers and the Lucasfilm visualists provide a running commentary on The Mandalorian's innovative art and design, revealing the inspiration behind the look and feel of the series.

The History of Sonic the Hedgehog


William Audureau - 2012
    You'll also find character profiles, promotional artwork, rare concept art, and a detailed look at the origins of the "Blue Blur".