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Speccy Nation
Dan Whitehead - 2012
The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.
National Geographic Angry Birds: 50 True Stories of the Fed Up, Feathered, and Furious
Mel White - 2012
In addition to the funny and light-hearted real-life angry bird stories, National Geographic Angry Birds: Fed up, Feathered, and Furious will tell, for the first time ever, the story of the Angry Birds we all know and love from the hit game. Angry Bird fans will finally get to learn the personality, name, and all the details of each of the iconic Angry Birds. The Angry Birds' stories have been TOP SECRET until now, and will only be revealed in this book!Rovio graphics and National Geographic photography are featured throughout. Structured like the game which progresses in degree of difficulty, the book progresses in degree of anger and devotes a chapter to each level of anger intensity; Annoyed, Testy, Outraged, and Furious. Readers will discover the world's angriest real bird at the end.As one of the most trusted authorities on animal behavior, National Geographic is the perfect source for the real truth behind real-life angry birds.
A History of Video Games in 64 Objects
World Video Game Hall of Fame - 2018
Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
Super Mario Manga Mania
Yukio Sawada - 2020
Experience the zany world of Super Mario through manga!Features stories based on the hit Super Mario games! From crazy to classic, Mario and his friends star in adventures that find them traveling through the many worlds of one of the biggest video game series ever!
Ultimate Unofficial Guide to the Mysteries of Harry Potter: Analysis of Books 1-4
Galadriel Waters - 2002
It investigates all the clues that J.K. Rowling has hidden in her series.This is the Guide that got almost everything right about what would happen in Harry Potter and the Order of the Phoenix. Over 400 pages of theories and predictions -- including many more theories about what will happen in Books 6 and 7. Find out about those!Using only legitimate sources (J.K. Rowling's published works and interviews), this guide can be used to expose plot puzzles and clues that the author has concealed in her stories. Readers are excited to discover all the hints they missed when they read the Harry Potter books the first time(s)!Readers are taught to become an expert HP Sleuth, so they can have a lot more fun doing their Harry Potter detective work while they wait for Book 6.Here is a taste of what's in the book...-What's with Percy?-What is going to happen in the war?-Who may turn traitor in the final two books?-What secrets does Professor Snape hold?-Do you know how to solve Snape's poison bottle puzzle in the room "through the trapdoor?" Did you know there are actually 2 solutions to that puzzle?The Ultimate Unofficial Guide to the Mysteries of Harry Potter addresses a broad audience in a humorous, fun-to-read, conversational format that brings new excitement to the Harry Potter series. It is a must have for Harry Potter fans!
The Ultimate Official Guide to Club Penguin, Volume 1
Katherine Noll - 2008
Readers will get tips on how to play games on the site, how to adopt a puffle, decorate their igloo, and much more!
The Rough Guide to Paris
Ruth Blackmore - 2003
There are incisive accounts of all the sights, from the world renowned Louvre and Tour Eiffel to the well-kept secrets of Balzac's house and the Jardin du Paris. There are also reviews of cafes, bars, restaurants and hotels, and listings of shops and markets, clubs and cinemas - presenting the reader with the best Paris has to offer, for every budget. A further chapter includes in-depth coverage of day-trips from the city, including Versailles and Disneyland Paris.
Five Minute Mum: Give Me Five: Five minute, easy, fun games for busy people to do with little kids
Daisy Upton - 2020
She loves them - but they drive her mad. So, to try and keep her sanity she started to come up with quick, easy games using stuff from around the house. And @FiveMinuteMum was born. In her first book, she has collected 150+ games that take 5 minutes to set up & 5 minutes to tidy up.From pasta posting to alphabet knock down, it's a recipe book for guilt free parenting! And as Daisy was a teaching assistant, your little ones will be learning while they play! What could be better?GIVE ME FIVE is the perfect companion for anyone who wants five minutes peace.
"I love Five Minute Mum. She's managed to come up with a huge array of activities for kids that are fun and educational yet don't require an Art degree or Diploma in Patience to execute."
Sarah Turner, aka Unmumsy Mum
What Is Nintendo?
Gina Shaw - 2021
Though the cards sold well, Nintendo really became popular when it began creating toys in the 1960s, and then became internationally renowned after developing video games and consoles in the 1970s and '80s. After introducing the world to some of the best-known and top-selling video game franchises of all-time, such as Super Mario Bros., The Legend of Zelda, Animal Crossing, and Pok�mon, it's clear to see why Nintendo is beloved by parents as a company that creates nonviolet, family-friendly entertainment for kids.With fun black-and-white illustrations and an engaging 16-page photo insert, readers will be excited to read this latest additon to Who HQ!
The History of Sonic the Hedgehog
William Audureau - 2012
You'll also find character profiles, promotional artwork, rare concept art, and a detailed look at the origins of the "Blue Blur".
Dungeon Master's Guide
Mike Mearls - 2014
- An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.
The Legend of Zelda (Legends of Localization, #1)
Clyde Mandelin - 2015
Because it's a long way from Japan to the West, even for a legendary hero.
A Brief History of Video Games
Richard Stanton - 2015
Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming’s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.
A Practical Guide to Vampires
Lisa Trumbauer - 2009
Sink your teeth into today's hottest fantasy topic with the next book in the New York Times best-selling series...How old is a vampire fledgling? Why do vampires avoid mirrors? What's the best way to slip into a vampire's home? New York Times best-selling author Lisa Trumbauer illuminates the twilight world of vampires in the next edition in the Practical Guide family of fantasy essentials.Book Details:
Format: Hardcover
Publication Date: 8/11/2009
Pages: 80
Reading Level: Age 6 and Up