Bogus to Bubbly: An Insider's Guide to the World of Uglies


Scott Westerfeld - 2008
    That's why a guide to the world of uglies has been requisitioned from the hole in the wall. Inside you'll find: A rundown on all the cliques, from Crims and Cutters to tech-heads and surge-monkeys The complete history, starting with the destruction of the oil bug to the launch of Extras in space How all those awesome gadgets came to be: hoverboards, eyescreens, skintennas, sneak suits... PLUS an exclusive look at Scott Westerfeld's first draft of Extras -- starring Hiro, not Aya. And so much more, it's mind-wrecking.

The Sims 3: Prima Official Game Guide


Catherine Browne - 2009
    Design: Our new design section will supply tips and tricks from the pro's to build the most elaborate homes and yards.Customization: Learn how to update your décor with tutorials to help you customize your own chairs, walls, and floors. Wishes: Detailed walkthroughs and tutorials will help you learn how to achieve your short term and long term wishes.

The Redemption of Desmeres - Episode 1


Joseph R. Lallo - 2015
    

The Unofficial Guide to Walt Disney World 2010


Bob Sehlinger - 2009
    (Orlando Convention and Visitor Bureau) Despite signifcant downturns in the economy Disney theme parks have maintained attendance rates and made gains in attendance at some parks. Walt Disney World Resort theme parks are rated best in the world. earning high marks for things outside of the traditional theme park experience. Epcot's International Food & Wine Festival, which takes place for six weeks every fall and showcases food from twenty-five countries, was rated by Forbes Traveler as one of the Best U.S. Food and Wine Festivals.

Halo 2: The Official Guide


Microsoft Corporation - 2004
    The Official Halo 2 Guide: Strategy Evolved Developed on-site at Bungie studios and written by the elite Piggyback team, this guide includes an encyclopedic appraisal of Halo 2's multiplayer mode; a full, highly accessible walkthrough for the epic Campaign mode; and everything on basic play, all in one book.The product of over four months of writing, research, and design, this guide includes:·Detailed annotated maps: outwit multiplayer opponents with your intimate knowledge of level architecture ·Study all features of multiplayer maps, from power-up locations to "secret" areas, attack routes, and more ·Includes and exhaustive rundown of preset and custom game types—design your own multiplayer match and attract the best crowd ·Features hundreds of digital screenshots to illustrate key points ·Packed with tips, tactics, and techniques from the Bungie team ·Learn about every adversary, vehicle, and weapon—their strengths and shortcomings and how you can exploit these ·Confidently negotiate the huge Campaign mode with our exclusive maps and step-by-step walkthrough ·Designed to enhance the Halo 2 experience for newcomers and Halo: Combat Evolved veterans alike

Wind of War


Jess Lebow - 2002
    Original.

The Steel Throne: The Four Winds Saga, Prelude


Edward Bolme - 2002
    The danger is not. Once the greatest samurai in all Rokugan, Toturi has managed to hold the Empire together despite warring clans and internal treacheries. But nothing has prepared him for the hordes of vile spirits ravaging his beloved realm. As the Spirit Wars rage, Toturi and his children are the only hope for Rokugan. The prelude to an upcoming Legend of the Five Rings series. This novel introduces new characters and settings based on the events in the" "Legend of the Five Rings": The Spirit Wars" card set. This book also sets up the story for future novels in the upcoming series The Four Winds Saga.

Wind of Honor


Ree Soesbee - 2002
    The Steel Throne, seat of imperial power in Rokugan, sits empty. Ambition wars with justice and deception with truth as the emperor's heirs seek to gain the favor of the Clans. The fate of the Empire walks the edge of a blade, and before all is lost, the Lady of hte Sword must step forward to restore honor to a land in need.

The Atlas of Pern


Karen Wynn Fonstad - 1984
    Karen Wynn Fonstad brings out every detail of the world and history of Pern in fascinating graphics and lucent text. Tour the land whose very existence depends on the dragons and their riders! Detailed two-color maps showing every place and feature yet discovered on Pern; Follow F'lar's research as he learns how to predict Threadfall! Charts tracking the fall of Thread, the deadly spores that periodically ravage Pern; See the hatchling grounds where Jaxom impressed the white dragon Ruth! Schematics of the great Weyrs - the homes of the telepathic dragons and their riders; Visit Ruatha Hold where F'lar found Lessa, his future weyrwoman! Plans of the Holds, where most of the people of Pern live and work; And lots more covering all the books in the great series! The Atlas of Pern provides a spellbinding tour of the world where the harassed settlers from Earth fight to ovecome seemingly impossible odds and to carve out a new life for themselves and the future."

Rifts World Book 1: Vampire Kingdoms


Kevin Siembieda - 1991
    New Techno wizard devices. The Mayan Gods, and temples. The Mystery of the Yucatan Peninsula. Juarez City, and much more.

Dragon Age: The World of Thedas Volume 2


Ben Gelinas - 2015
    This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.

Dragon Age: The World of Thedas Volume 1


David Gaider - 2013
    The definitive guide!

Dragon Age RPG Set 1


Chris Pramas - 2010
    Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age

Star Flight


Andre Norton - 2007
    His brother was murdered for covert activities as a scientist in a world which scientists and engineers are blamed for the global war that smashed civilization, and the global dictatorship of Pax has ordered their execution. Now he is on the run, trying to find the secret stronghold of his brother’s friends and colleagues—a hidden place where the few remaining scientists are desperately building a spaceship to escape to the stars. Star Born: Centuries after the desperate flight from Earth, Pax has been overthrown and humanity again reaches for the stars. Rof Kurbi’s spaceship reaches the planet Astra, not knowing that the planet already has a colony established centuries ago by the fugitive humans from Earth . . . and that the apparently friendly natives of the planet are actually malevolent invaders from elsewhere, who are plotting to eliminate all humans from Astra, both the recent arrivals and the star born colonists. Publisher’s Note: Star Flight was originally published in parts as The Stars are Ours and Star Born. This is the first time both novels have appeared in one volume.

The Book of Lost Tales, Part One


J.R.R. Tolkien - 1983
    Embedded in English legend and English association, they were set in the narratve frame of a great westward voyage over the Ocean by a mariner named Eriol (or Ælfwine) to Tol Eressëa, the Lonely Isle, where Elves dwelt; from them he learned their true story, the Lost Tales of Elfinesse. In the Tales are found the earliest accounts and original ideas of Gods and Elves; Dwarves and Orcs; the Silmarils and the Two Trees of Valinor; Nargothrond and Gondolin; and the geography and cosmology of the invented world.