The Disneyland Story: The Unofficial Guide to the Evolution of Walt Disney's Dream


Sam Gennawey - 2013
    Despite his successors' battles with the whims of history and their own doubts and egos, Walt’s vision maintained momentum, thrived, and taught future generations how to do it Walt Disney's way.

Building A Better Mouse


Steve Alcorn - 2007
    Steve Alcorn and David Green were there, as employees of Disney's WED Imagineering. Building a Better Mouse describes what it was like to be in the trenches as a Disney Imagineer leading the frantic dash to opening day. It is a breathtaking, breezy, E-ticket ride of a book, required reading for Disneyphiles and anyone interested in themed entertainment.

It's Kind Of A Cute Story


Rolly Crump - 2012
    It’s Kind Of A Cute Story is the life story of one of the most beloved Imagineers, Rolly Crump. Covering his long and varied career, including designing some of Disney’s most famous attractions and working directly with Walt himself, Rolly’s stories weave into a lighthearted yet riveting narrative of his life and accomplishments. Packed with over 200 photos, many of which have never been seen before, It’s Kind Of A Cute Story is a tribute to the life and work of a true original.

Funny!: Twenty-Five Years in the Pixar Story Room


Walt Disney Company - 2015
    But there are hundreds of gags that don't make it past the cutting room floor, like Mater as a ninja and Sadness wearing mom jeans. Funny! explores this material in depth, showcasing classic moments from all of Pixar's films to date, plus never-before-published illustrations and doodles from the Pixar archives. With an introduction by veteran story man Jason Katz, this book is a must-have for any Pixar fan.

Spinning Disney's World: Memories of a Magic Kingdom Press Agent


Charles Ridgway - 2001
    Filled with lighthearted and hilarious reminiscences of famous people and outlandish publicity stunts, this memoir will delight Disney fans young and old.

Secret Stories of Walt Disney World: Things You Never Knew You Never Knew


Jim Korkis - 2015
    Disney secrets. Mickey doesn't want you to know how the magic is made, but Jim Korkis knows, and if you read Jim's book, you'll know, too. Put the kids to bed. Pull those curtains. Power down that iPhone. Let's keep this just between us...If you've come expecting more of the same Disney trivia, you're in for a surprise. This is not a Disney trivia book. It's a book of Disney secrets, each exactly two pages long, and each brimming with backstage lore. Jim Korkis gathered these secrets when he worked at Walt Disney World as an instructor at Disney University. They're all true. They're all cool. And they include: How the popularity of Typhoon Lagoon and Blizzard Beach meant the doom of an important piece of Disney history United Arab Emirates, Equatorial Africa, Costa Rica, and other planned Epcot pavilions that never were Disney's original plans for Figment, how corporate politics turned him purple, and why the Dreamfinder shrunk Wilderness Junction, the Alpine Resort, the Enchanted Snow Palace Ride, and other abandoned attractions Beacon Joe, the character you've never heard of, even though he appears numerous times throughout Disney World PSST! WANNA HEAR A (DISNEY) SECRET?

The Walt Disney World That Never Was: Stories Behind the Amazing Imagineering Dreams That Never Came True


Christopher E. Smith - 2016
    Want to join them? This is your guidebook to the theme park that Disney never built.In this unique, extensively researched book, Christopher Smith discusses the many attractions, shows, and resorts that were planned for Walt Disney World, from opening day to the present day, but that exist only in the minds of Imagineers.You'll find old "favorites" such as Thunder Mesa and Beastly Kingdom, as well as those lost to the pixie dust of time, like Dick Tracy's Crime Stoppers, the Enchanted Snow Palace, and Buffalo Junction. Smith looks at the politics and internal struggles behind the decision to shelve each concept, and imagines what guests might have experienced.Every park at Walt Disney World—Magic Kingdom, Epcot, Animal Kingdom, and Hollywood Studios—has its hidden cache of "lost" attractions. They're all here, along with the many resort hotels that Disney intended to build, but didn't.Put aside those guidebooks of the Walt Disney World that is, and come to a vacation kingdom that you can visit only if you find the second star to the right and then keep straight on till morning.

Ink Paint: The Women of Walt Disney's Animation


Mindy Johnson - 2017
    Yet perhaps as a reflection of the transparent canvas they created on, the contributions and history of these animation artists have remained virtually invisible and largely undocumented, until now. Walt Disney's pioneering efforts in animation transformed novelty cartoons into visual masterpieces, establishing many "firsts" for women within the entertainment industry along the way. Focusing on talent, Disney sought female story specialists and concept artists to expand the scope and sensibility of his storytelling. Upon establishing the first animation-training program for women, ink pens were traded for pencils as ladies made their way into the male-laden halls of animation. World War II further opened roles traditionally held by men, and women quickly progressed into virtually every discipline within animation production. Disney's later development of the Xerox process and eventual digital evolution once again placed women at the forefront of technological advancements applied to animated storytelling. In her landmark book, Ink & Paint, author Mindy Johnson pulls back the celluloid curtain on the nearly vanished world of ink pens, paintbrushes, pigments, and tea. From the earliest black-and-white Alice Comedies to the advent of CAPS and digital animation, meet the pioneering women who brought hand-rendered animated stories to vibrant, multicolored life at Walt Disney Studios and beyond. Extensively researched with the full support of the entire Walt Disney Studios archival resources, plus a multitude of private collections, firsthand accounts, newly discovered materials, and production documentation, as well as never-before-seen photography and artwork, this essential volume redefines the collective history of animation.Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition Illusion of Life: Disney Animation (By Disney Legends Frank Thomas and Ollie Johnston)

More Mouse Tales: A Closer Peek Backstage at Disneyland


David Koenig - 1999
    A revealing glimpse backstage at Disneyland examines its development operations while revealing stories of mischievious employees and devious guests

Little Known Facts About Well Known Places: Disneyland


David Hoffman - 2008
    

The Art of Looking Sideways


Alan Fletcher - 2001
    It is an inexhaustible mine of anecdotes, quotations, images, curious facts and useless information, oddities, serious science, jokes and memories, all concerned with the interplay between the verbal and the visual, and the limitless resources of the human mind. Loosely arranged in 72 chapters, all this material is presented in a wonderfully inventive series of pages that are themselves masterly demonstrations of the expressive use of type, space, color and imagery.This book does not set out to teach lessons, but it is full of wisdom and insight collected from all over the world. Describing himself as a visual jackdaw, master designer Alan Fletcher has distilled a lifetime of experience and reflection into a brilliantly witty and inimitable exploration of such subjects as perception, color, pattern, proportion, paradox, illusion, language, alphabets, words, letters, ideas, creativity, culture, style, aesthetics and value.The Art of Looking Sideways is the ultimate guide to visual awareness, a magical compilation that will entertain and inspire all those who enjoy the interplay between word and image, and who relish the odd and the unexpected.

You'll Float Too: The World of IT


Alyse Wax - 2019
    This compendium includes commentary from director Andy Muschietti; producers Barbara Muschietti, Dan Lin, and Roy Lee; the acclaimed ensemble cast; and other creative players who helped bring a new, disturbing vision of King’s perennial bestseller to life.

The Wes Anderson Collection


Matt Zoller Seitz - 2013
    A true auteur, Anderson is known for the visual artistry, inimitable tone, and idiosyncratic characterizations that make each of his films—Bottle Rocket, Rushmore, The Royal Tenenbaums, The Life Aquatic with Steve Zissou, The Darjeeling Limited, Fantastic Mr. Fox, and Moonrise Kingdom—instantly recognizable as “Andersonian.”The Wes Anderson Collection is the first in-depth overview of Anderson’s filmography, guiding readers through his life and career. Previously unpublished photos, artwork, and ephemera complement a book-length conversation between Anderson and award-winning critic Matt Zoller Seitz. The interview and images are woven together in a meticulously designed book that captures the spirit of his films: melancholy and playful, wise and childish—and thoroughly original.

The Art of How to Train Your Dragon


Tracey Miller-Zarneke - 2010
    There are also behind-the-scenes section on the bold cinematic techniques used in creating this strikingly original animated movie. With an exclusive preface by Cressida Crowell and forward by Craig Ferguson, How to Train Your Dragon will be a delight for all movie and animation lovers as well as dragon and Viking fans.

The Art of Wreck-It Ralph


Jennifer Lee - 2012
    At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.