Book picks similar to
Assassin's Creed Odyssey: Official Collector's Edition Guide by Tim Bogenn
assassins-creed
reference
gaming
history
How to Build Animal Housing
Carol Ekarius - 2004
Stressing the importance of evaluating your goals, planning ahead, and budgeting accordingly, Carol Ekarius helps you determine the best structure for your particular situation and offers expert advice on tools and construction techniques. Build a functional and comfortable house for your animals that they’ll be proud to call home.
The Official Godzilla Compendium: A 40 Year Retrospective (Official Godzilla)
J.D. Lees - 1998
144 pp. Ages 14 and up. Pub: 3/98.
The Impact Zone
Bobby Clampett - 2007
Ryder Cup team captainImpact has long been called golf's "moment of truth," and great golfers have spent countless hours working on their swings trying to upgrade their impact dynamics as the golf club approaches, contacts, then swings through the ball. For the first time, with The Impact Zone, golfers will have a book that focuses their attention on the very same region of the swing on which professional golfers have always concentrated. The Impact Zone is a unique instructional guide in that everything in it either focuses on or applies to improving a golfer's understanding and execution of impact. Here, acclaimed professional golfer Bobby Clampett concludes that the overwhelming bias and convention of today's contemporary teaching environment is to value swing styles over swing dynamics, and in so doing, the overwhelming majority of golf teachers miss the boat in terms of teaching the game effectively. Ultimately this emphasis on swing style comes at the expense of helping golfers to develop sound swing dynamics, which are the real keys to consistent ball striking and better golf. With the help of CBS's Swing Vision high-speed camera—using images from many of the game's greatest contemporary players (including Tiger Woods, Phil Mickelson, John Daly, Vijay Singh, Sergio Garcia, and more)—The Impact Zone takes an unprecedented look at the most important six inches in golf, those that immediately precede, contain, and follow impact. To further demonstrate these principles, Clampett presents photos and drills that convey the five essential dynamics golfers need to produce and reproduce solid impact Throughout these instructional pages, Bobby Clampett—teamed with veteran golf writer Andy Brumer—relays his own personal story of straying from swing dynamics and how he found his way back. He recalls memorable stories from the Tour, blending innovative instruction with his colorful, engaging anecdotes. Clampett and Brumer create an essential instructional guide with clear, concise advice—on creating great swing dynamics through the impact zone—the universally acknowledged key to more consistent and better golf.
Great British Wit
Rosemarie Jarski - 2005
Thematically covering every subject imaginable, from God to dogs, this collection is the seminal gathering of our national wit and a picture of who we are as a nation - a monument to our monumental silliness.'An Englishman, even if he is alone, forms an orderly queue of one.' George MikesJane Austen, Jo Brand, Craig Brown, Winston Churchill, Alan Clark, Jeremy Clarkson, Billy Connolly, Peter Cook, Tommy Cooper, Stephen Fry, A.A. Gill, Boris Johnson, Samuel Johnson, Maureen Lipman, Spike Milligan, Eric Morecambe, William Shakespeare, George Bernard Shaw, Frank Skinner, Sue Townsend, Peter Ustinov, Queen Victoria, Oscar Wilde, P.G. Wodehouse, Victoria Wood and many more.
The Big Book of Serial Killers Volume 2: Another 150 Serial Killer Files of the World's Worst Murderers (An Encyclopedia of Serial Killers)
Jack Rosewood - 2019
Hunting in broad daylight or stalking from the shadows, we are their prey and their hunt is never done until they are caught or killed.With a worrying number of them living in our communities, working alongside us at our places of employment and sharing the same spaces where we spend time with our families, serial killers are typically just another neighbor that we barely think about. A worrying thought, to be honest.In The Big Book of Serial Killers Volume 2 we go through the lives of 150 serial killers who allowed themselves to fall under the influence of their darkest desires and took the lives anywhere from one to one hundred victims; we speak of their motives and how their stories ended (if they ended…), and remind you of the fear and pain that they left behind.But what can you expect from The Big Book of Serial Killers Volume 2?
You will find such things as:
An excellent A-Z list of all of these deadly killers, allowing you to reference the encyclopedia whenever you need to find out more about any single murderer.
All of the uncensored details of their crimes, with much effort taking into account to describe their horrific acts.
Important information on their date and place of birth, date of arrest and number of victims, among other facts.
A list of Trivia facts for each killer, allowing you to learn more about their personalities and any films or documentaries made about them.
So, with nothing more to add – it’s only time now for you purchase this book and begin learning about 150 of the sickest, most dangerous serial killers in world history.
This is the next level in murder: are you ready to learn about the evilest men and women in history?
The Rough Guide to Italy
Martin Dunford - 1993
From the capitoline museums in Rome and the stylish shops of Milan to eating Pizza in Naples and watching the spectacular Palio race in Siena, this guide captures all of Italy's highlights in a full colour introduction. The top hotels, bars and restaurants are all uncovered in the detailed listings section with the new 'Author's Pick' feature highlighting the very best options. The guide also takes a detailed look at Italy's history, art and groundbreaking film industry and comes complete with maps and plans for every area.The Rough Guide to Italy is like having a local friend plan your trip!
Halo: The Art of Building Worlds
Martin Robinson - 2011
Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.
1001 Video Games You Must Play Before You Die
Tony MottMitch Krpata - 2010
The video game has arrived as entertainment and as an art form. This is the first serious critical evaluation ever published of the best video games and is a testament to the medium’s innovativeness and increasing emphasis on aesthetics. Organized chronologically and for all platforms (PC, Xbox, PlayStation, etc.) and covering all genres from the bold (Grand Theft Auto and Halo) and dark (Resident Evil and Silent Hill) to the spiritual (Final Fantasy) and whimsical (Legend of Zelda), the book traces the video game from the rough early days of Pong to the latest visual fantasia.
How to Use Yoga: A Step-by-Step Guide to the Iyengar Method of Yoga, for Relaxation, Health and Well-Being
Mira Mehta - 1955
It also includes a section on postures helpful for common problems, such as headaches, stiffness, pain in the shoulders, and backache.
Thirty-six Years in the White House (1902)
Thomas Franses Pendel - 2016
Pendel's attention. It is very interesting and throws many sidelights on the life of the White House. Pendel writes: "In 1861, or 1862, the Metropolitan Police was established by Congress at the Capital, and I made application for and received an appointment on the force. I made the first arrest, with the assistance of "Buck" Essex. The case was that of a fellow named Grady, one of the English Hill toughs. A roundsman said to us, "Boys, you take a walk down Seventh Street, and if you see anything going on, take a hand in it." Just as we got opposite the Patent Office, this Grady had assaulted, or rather was assaulting, a young fellow with a whip. I went up and grabbed him and put him under arrest, then took him to Squire Dunn's court and preferred charges against him. The Squire was busy writing for some time. When he got through he handed me the paper he was writing, and I was so green at the business I did not know what it was, so said: "What is this, Squire?" He replied, "Why, that is the paper of commitment for this fellow. Take him to jail." "On November 3, 1864, Sergeant John Cronin, Alfonso Dunn, Andrew Smith, and myself were ordered to report at the First Precinct, in the old City Hall, at one o'clock in the afternoon. We supposed we were to be detailed for detective work in New York City on account of the great riot then on there, especially as we were ordered to report in citizens' clothes, to conceal our revolvers, and to be sure to have them all clean and in good order. We arrived at the City Hall, and then were told where we were to go, which was to the President's Mansion, there to report to Marshal Lanham, at that time United States Marshal of the District of Columbia, and a bosom friend of Abraham Lincoln. "These were days that tried men's hearts, and women's, too. Men were falling at the front by hundreds, both in the Union and in the Confederate armies. There was weeping and mourning all over the land. Our nation was trembling with anxiety; we were all hoping that the great strife was over or soon to be. "Marshal Lanham took us upstairs and into the President's office, where we were introduced to him and to his two secretaries, Mr. Nicolay and Mr. Hay, the latter now being Secretary of State. We were then instructed to keep a sharp lookout in the different parts of the house, more particularly in the East Room and at the door of the President's office. " CONTENTS I — Under President Lincoln II — Under President Johnson III — Under President Grant IV — Under President Hayes V — Under President Garfield VI — Under President Arthur VII — Under President Cleveland VIII — Under President Harrison IX — Cleveland's Second Administration X— Under President McKinley XI — Furniture in Executive Mansion Originally published in 1902; reformatted for the Kindle; may contain an occasional imperfections; original spellings have been kept in place.
The Myths, Legends, and Lore of Ireland
Ryan Hackney - 2010
But how much do you really know about this amazing country? Forget about shamrocks, leprechauns, and all that blarney--this book is a concise and authoritative guide that dispels the myths and tells the true stories of the Irish. Highlights include:
Who St. Patrick really was
The story behind "Sunday Bloody Sunday"
Scandals in the Irish church
Coming to America and the real gangs of New York
The spooky truth behind changelings, leprechauns, and fairies
Complete with an Irish language primer and pronunciation guide, this book is an informative pot of gold for everyone who loves the Irish!
The Lazy Dungeon Master
Michael E. Shea - 2012
As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.
Top 10 Florence & Tuscany
Reid Bramblett - 2009
Dozens of Top 10 lists provide vital information on each destination, as well as insider tips, from avoiding the crowds to finding out the freebies, The DK Top 10 Guides take the work out of planning any trip.
Nikon D3100 for Dummies
Julie Adair King - 2010
Say you?re already an experienced photographer? The helpful tips and tricks in this friendly book will get you quickly up to speed on the D3100's new 14-megapixel sensor, continous video/live focus, full HD video, expanded autofocus, and more. As a seasoned instructor at the Palm Beach Photographic Center, Julie anticipates all questions, whether you?re a beginner or digital camera pro, and offers pages of easy-to-follow advice.Helps you get every bit of functionality out of the new Nikon D3100 camera Walks you through its exciting new features, including the 14-megapixel sensor, continous video/live focus, full HD video, expanded autofocus, and the updated in-camera menu Explores shooting in Auto mode, managing playback options, and basic troubleshooting Explains how to adjust the camera's manual settings for your own preferred exposure, lighting, focus, and color style Covers digital photo housekeeping tips?how to organize, edit, and share your files Tap all the tools in this hot new DSLR camera and start taking some great pix with Nikon D3100 For Dummies.
Joey Drew Studios Employee Handbook (Bendy and the Ink Machine)
Cala Spinner - 2019
Drew's legacy of iconic characters like Bendy, Boris the Wolf, and Alice Angel! In this handy guidebook, you'll learn how to get around the studio, operate our state-of-the-art Ink Machine, and work well with our dedicated staff of creatives and crew members. Mr. Drew himself has even included a walk-through of all the tasks you'll need to complete to make it out of your first week alive, as well as an excerpt from his memoir The Illusion of Living, to inspire you to carry our company mission forward.In time, we hope you'll find a home here at our studios. Who knows? After a while, you may never want to leave!Don't miss this terrifying in-world guidebook, your key to unlocking the mysteries of Bendy and the Ink Machine!