The Cucumber Book


Matt Wynne - 2011
    Yet they can't always articulate their ideas clearly enough for you to turn them into code. The Cucumber Book dives straight into the core of the problem: communication between people. Cucumber saves the day; it's a testing, communication, and requirements tool - all rolled into one. We'll show you how to express your customers' wild ideas as a set of clear, executable specifications that everyone on the team can read. You'll learn how to feed those examples into Cucumber and let it guide your development. You'll build just the right code to keep your customers happy, and not a line more. The first part of the book teaches you how to use the core features of Cucumber. You'll learn how to use Cucumber's Gherkin DSL to describe-- in plain language - the behavior your customers want from the system. You'll learn how to write Ruby code that interprets those plain language specifications and checks them against your application. In Part 2, you'll consolidate the knowledge you just gained with a worked example. Although it was born in the Ruby community, you can use Cucumber to test almost any system, from a simple shell script or a Perl script, to enterprise PHP or a Java web application. In Part 3, you'll find a selection of recipes for some of the most common situations you'll encounter using Cucumber in the wild. You'll learn how to test Ajax-heavy web applications with Capybara and Selenium, REST web services, Ruby on Rails applications, command-line applications, legacy applications and lots more! Written by the creator of Cucumber and one of its most experienced users and contributors, The Cucumber Book is an authoritative guide that will give you and your team all the knowledge you need to start using Cucumber with confidence. What You Need: Windows, Mac OS X (with XCode) or Linux Ruby 1.9.2 and upwards

Effective Unit Testing


Lasse Koskela - 2012
    Savvy Java developers know that not all testing is created equal. In addition to traditional functional testing, many shops are adopting developer testing techniques such as unit testing. Specific, automated tests are created to verify the accuracy and function of code while or even before it's written - to catch bugs early.Unit Testing in Java teaches how to write good tests that are concise and to the point, useful, and maintainable. This book focuses on tools and practices specific to Java. It introduces emerging techniques like specification by example and behavior-driven development, and shows how to add robust practices into developers' toolkits.Table of ContentsI. FOUNDATIONS1. The promise of good tests2. In search of good3. Test doublesII. CATALOG4. Readability5. Maintainability6. TrustworthinessIII. DIVERSIONS7. Testable design8. Writing tests in other JVM languages9. Speeding up test executionsAppendix A: JUnit primerAppendix B: Extending JUnitIndex

The Ruby Way: Solutions and Techniques in Ruby Programming


Hal Fulton - 2001
    This practical "how-to" handbook, written by experienced programmer Hal Fulton, has been updated to not only explain the newest features of Ruby, but also to show how people use Ruby today, including coverage of Ruby on Rails.

Problem Solving with C++: The Object of Programming


Walter J. Savitch - 1995
    It introduces the use of classes; shows how to write ADTs that maximize the perfomance of C++ in creating reusable code; and provides coverage of all important OO functions, including inheritance, polymorphism and encapsulation.

Bit Literacy: Productivity in the Age of Information and E-mail Overload


Mark Hurst - 2007
    More than a quick fix or another "how-to" guide, the book offers an entirely new way of attaining productivity that users at any level of expertise can put into action right away. This is "bit literacy," a method for working more productively in the digital age, with less stress. Mark Hurst - who has reached hundreds of thousands of readers through his Good Experience e-mail newsletter, Uncle Mark technology guides, thisisbroken.com, and other websites - has revealed the way to survive, and thrive, in the digital age: "Let the bits go.

Working at the Ubuntu Command-Line Prompt


Keir Thomas - 2011
    His books have been read by over 1,000,000 people and are #1 best-sellers. His book Beginning Ubuntu Linux recently entered its sixth edition, and picked-up a Linux Journal award along the way. Thomas is also the author of Ubuntu Kung Fu. * * * * * * * * * * * * * * * * * Get to grips with the Ubuntu command-line with this #1 best-selling and concise guide. "Best buck I've spent yet" — Amazon review.* Readable, accessible and easy to understand;* Learn essential Ubuntu vocational skills, or read just for fun;* Covers Ubuntu commands, syntax, the filesystem, plus advanced techniques;* For ANY version of Linux based on Debian, such as Linux Mint--not just Ubuntu!;* Includes BONUS introduction to Ubuntu chapter, plus a glossary appendix and a guide to reading Linux/Unix documentation.

Programming Perl


Tom Christiansen - 1991
    The first edition of this book, Programming Perl, hit the shelves in 1990, and was quickly adopted as the undisputed bible of the language. Since then, Perl has grown with the times, and so has this book.Programming Perl is not just a book about Perl. It is also a unique introduction to the language and its culture, as one might expect only from its authors. Larry Wall is the inventor of Perl, and provides a unique perspective on the evolution of Perl and its future direction. Tom Christiansen was one of the first champions of the language, and lives and breathes the complexities of Perl internals as few other mortals do. Jon Orwant is the editor of The Perl Journal, which has brought together the Perl community as a common forum for new developments in Perl.Any Perl book can show the syntax of Perl's functions, but only this one is a comprehensive guide to all the nooks and crannies of the language. Any Perl book can explain typeglobs, pseudohashes, and closures, but only this one shows how they really work. Any Perl book can say that my is faster than local, but only this one explains why. Any Perl book can have a title, but only this book is affectionately known by all Perl programmers as "The Camel."This third edition of Programming Perl has been expanded to cover version 5.6 of this maturing language. New topics include threading, the compiler, Unicode, and other new features that have been added since the previous edition.

21st Century C: C Tips from the New School


Ben Klemens - 2012
    With 21st Century C, you’ll discover up-to-date techniques that are absent from every other C text available. C isn’t just the foundation of modern programming languages, it is a modern language, ideal for writing efficient, state-of-the-art applications. Learn to dump old habits that made sense on mainframes, and pick up the tools you need to use this evolved and aggressively simple language. No matter what programming language you currently champion, you’ll agree that C rocks.Set up a C programming environment with shell facilities, makefiles, text editors, debuggers, and memory checkersUse Autotools, C’s de facto cross-platform package managerLearn which older C concepts should be downplayed or deprecatedExplore problematic C concepts that are too useful to throw outSolve C’s string-building problems with C-standard and POSIX-standard functionsUse modern syntactic features for functions that take structured inputsBuild high-level object-based libraries and programsApply existing C libraries for doing advanced math, talking to Internet servers, and running databases

C++ Coding Standards: 101 Rules, Guidelines, and Best Practices


Herb Sutter - 2004
    This happens automatically when following agood, simple set of guidelines.*They improve development speed, because the programmer doesn't need toalways make decisions starting from first principles.*They enhance teamwork by eliminating needless debates on inconsequentialissues and by making it easy for teammates to read and maintain each other'scode.The coding standards introduced by this book are a collection of guidelines forwriting high-quality C++ code.***They are the distilled conclusions of a rich collective experience of the C++community. Until now, this body of knowledge has been available only asfolklore or spread in bits and pieces throughout books.

The Art of UNIX Programming


Eric S. Raymond - 2003
    This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

Java Network Programming


Elliotte Rusty Harold - 1997
    It is a clear, complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI). Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers. This invaluable book is a complete, single source guide to writing sophisticated network applications. Packed with useful examples, it is the essential resource for any serious Java developer.

Write Great Code: Volume 1: Understanding the Machine


Randall Hyde - 2004
    A dirty little secret assembly language programmers rarely admit to, however, is that what you really need to learn is machine organization, not assembly language programming. Write Great Code Vol I, the first in a series from assembly language expert Randall Hyde, dives right into machine organization without the extra overhead of learning assembly language programming at the same time. And since Write Great Code Vol I concentrates on the machine organization, not assembly language, the reader will learn in greater depth those subjects that are language-independent and of concern to a high level language programmer. Write Great Code Vol I will help programmers make wiser choices with respect to programming statements and data types when writing software, no matter which language they use.

Gamification by Design


Gabe Zichermann - 2011
    This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment.Whether you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer loyalty.Discover the motivational framework game designers use to segment and engage consumersUnderstand core game mechanics such as points, badges, levels, challenges, and leaderboardsEngage your consumers with reward structures, positive reinforcement, and feedback loopsCombine game mechanics with social interaction for activities such as collecting, gifting, heroism, and statusDive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and ZyngaGet the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville"Turning applications into games is a huge trend. This book does a great job of identifying the core lasting principals you need to inspire your users to visit again and again." —Adam Loving Freelance Social Game Developer and founder of Twibes Twitter Groups

Effective C#: 50 Specific Ways to Improve Your C#


Bill Wagner - 2004
    In a very short amount of time, he is able to present an issue, fix it and conclude it; each chapter is tight, succinct, and to the point." --Josh Holmes, Independent Contractor "The book provides a good introduction to the C# language elements from a pragmatic point of view, identifying best practices along the way, and following a clear and logical progression from the basic syntax to creating components to improving your code writing skills. Since each topic is covered in short entries, it is very easy to read and you'll quickly realize the benefits of the book." --Tomas Restrepo, Microsoft MVP "The book covers the basics well, especially with respect to the decisions needed when deriving classes from System.Object. It is easy to read with examples that are clear, concise and solid. I think it will bring good value to most readers." --Rob Steel, Central Region Integration COE & Lead Architect, Microsoft "Effective C# provides the C# developer with the tools they need to rapidly grow their experience in Visual C# 2003 while also providing insight into the many improvements to the language that will be hitting a desktop near you in the form of Visual C# 2005." --Doug Holland, Precision Objects "Part of the point of the .NET Framework--and the C# Language, in particular--is to let the developer focus solving customer problems and deliver product, rather than spending hours (or even weeks) writing plumbing code. Bill Wagner's Effective C#, not only shows you what's going on behind the scenes, but shows you how to take advantage of particular C# code constructs. Written in a dispassionate style that focuses on the facts--and just the facts--of writing effective C# code, Wagner's book drills down into practices that will let you write C# applications and components that are easier to maintain as well as faster to run. I'm recommending Effective C# to all students of my .NET BootCamp and other C#-related courses." --Richard Hale Shaw, www.RichardHaleShawGroup.com C#'s resemblances to C++, Java, and C make it easier to learn, but there's a downside: C# programmers often continue to use older techniques when far better alternatives are available. In Effective C#, respected .NET expert Bill Wagner identifies fifty ways you can start leveraging the full power of C# in order to write faster, more efficient, and more reliable software. Effective C# follows the format that made Effective C++ (Addison-Wesley, 1998) and Effective Java (Addison-Wesley, 2001) indispensable to hundreds of thousands of developers: clear, practical explanations, expert tips, and plenty of realistic code examples. Drawing on his unsurpassed C# experience, Wagner addresses everything from value types to assemblies, exceptions to reflection. Along the way, he shows exactly how to avoid dozens of common C# performance and reliability pitfalls. You'll learn how to: Use both types of C# constants for efficiency and maintainability, see item 2 Use immutable data types to eliminate unnecessary error checking, see item 7 Avoid the C# function that'll practically always get you in trouble, see item 10 Minimize garbage collection, boxing, and unboxing, see items 16 and 17

Mining the Social Web: Analyzing Data from Facebook, Twitter, LinkedIn, and Other Social Media Sites


Matthew A. Russell - 2011
    You’ll learn how to combine social web data, analysis techniques, and visualization to find what you’ve been looking for in the social haystack—as well as useful information you didn’t know existed.Each standalone chapter introduces techniques for mining data in different areas of the social Web, including blogs and email. All you need to get started is a programming background and a willingness to learn basic Python tools.Get a straightforward synopsis of the social web landscapeUse adaptable scripts on GitHub to harvest data from social network APIs such as Twitter, Facebook, LinkedIn, and Google+Learn how to employ easy-to-use Python tools to slice and dice the data you collectExplore social connections in microformats with the XHTML Friends NetworkApply advanced mining techniques such as TF-IDF, cosine similarity, collocation analysis, document summarization, and clique detectionBuild interactive visualizations with web technologies based upon HTML5 and JavaScript toolkits"A rich, compact, useful, practical introduction to a galaxy of tools, techniques, and theories for exploring structured and unstructured data." --Alex Martelli, Senior Staff Engineer, Google