ART/WORK: Everything You Need to Know (and Do) As You Pursue Your Art Career
Heather Darcy Bhandari - 2009
Unlike other creative professionals, visual artists don't have agents or managers. You have to do it all yourself, at least until you find gallery representation -- and even then, there are important business and legal issues you need to understand to stay in control of your career and ensure you're being treated fairly. Heather Darcy Bhandari, a gallery director, and Jonathan Melber, an arts lawyer, walk you through these issues so that you can essentially act as your own manager and agent. They show you, for example, how to tackle business basics such as tracking inventory and preparing invoices; how to take legal precautions like registering a copyright and drafting consignment forms; how to use promotional tools like websites and business cards; and how to approach career decisions such as choosing the right venue to show your work. In addition to drawing on their own experiences, Bhandari and Melber interviewed nearly one hundred curators, dealers, and other arts professionals, in cities across the country, about what they expect from and look for in artists. The authors also talked to a host of artists about their careers and the lessons they've learned navigating the art world. The book is full of their entertaining anecdotes and candid advice. No matter what kind of artist you are -- or want to be -- this book will help you. Art/Work covers everything you need to know to succeed, saving you from having to learn it all the hard way -- and letting you spend more time making art.
The Sciences of the Artificial
Herbert A. Simon - 1969
There are updates throughout the book as well. These take into account important advances in cognitive psychology and the science of design while confirming and extending the book's basic thesis: that a physical symbol system has the necessary and sufficient means for intelligent action. The chapter "Economic Reality" has also been revised to reflect a change in emphasis in Simon's thinking about the respective roles of organizations and markets in economic systems."People sometimes ask me what they should read to find out about artificial intelligence. Herbert Simon's book The Sciences of the Artificial is always on the list I give them. Every page issues a challenge to conventional thinking, and the layman who digests it well will certainly understand what the field of artificial intelligence hopes to accomplish. I recommend it in the same spirit that I recommend Freud to people who ask about psychoanalysis, or Piaget to those who ask about child psychology: If you want to learn about a subject, start by reading its founding fathers." -- George A. Miller
99 Bottles of OOP
Sandi Metz - 2016
This book fills that gap. It explains the process of writing good code, and teaches you to achieve beautifully programmed ends by way of extremely practical means. What It's About99 Bottles of OOP is a practical guide to writing cost-effective, maintainable, and pleasing object-oriented code. It explores: Recognizing when code is "good enough"Getting the best value from Test-Driven Development (TDD)Doing proper refactoring, not random "rehacktoring"Locating concepts buried in codeFinding names that convey deeper meaning Safely altering code by following the "Flocking Rules" Simplifying new additions with the Open/Closed PrincipleAvoiding conditionals by obeying the Liskov Substitution PrincipleMaking targeted improvements by reducing Code SmellsWhat Makes It Unique?We are practical people. We love beautiful code but we're committed to getting things done. 99 Bottles of OOP enables both of these desires. It teaches a practical technique for getting things done that leads, naturally and inevitably, to beautiful code.This book contains an extended refactoring, and it details the rationale behind every change. It is a hands-on workbook rather than a list of theoretical ideas. It explains how to use the principles of object-oriented design to guide, not just the final arrangement of code, but each decision about what line of code to write next.It teaches the theory of what good OO looks like, but even better, it supplies step-by-step guidance about how to achieve it.Who Should Read It?The lessons work for programmers with a broad range of experience, from rank novice to grizzled veteran. The code examples are written in Ruby, but this book is not about Ruby--it's about object-oriented programming and design. Regardless of your background, applying these techniques will make your code easier to understand, simpler to change, and more satisfying to contemplate.
The Art of Game Design: A Book of Lenses
Jesse Schell - 2008
The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.
Refactoring to Patterns
Joshua Kerievsky - 2004
In 1999, "Refactoring" revolutionized design by introducing an effective process for improving code. With the highly anticipated " Refactoring to Patterns ," Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book s refactorings General information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern and when to use each Practical ways to get started even if you have little experience with patterns or refactoring"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you re focused on legacy or greenfield development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively. "
Underbug: An Obsessive Tale of Termites and Technology
Lisa Margonelli - 2018
Yes, it takes you into the mounds and inside the bugs, but also deep into the strange labs and pulsing, eclectic minds of the roboticists, geneticists, physicists, and ecologists who try to figure them out. Perhaps best of all, it takes you deep into the brain of Lisa Margonelli, who demonstrates what an unusual and deep thinker she is.
Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman
Dave Hoover - 2009
To grow professionally, you also need soft skills and effective learning techniques. Honing those skills is what this book is all about. Authors Dave Hoover and Adewale Oshineye have cataloged dozens of behavior patterns to help you perfect essential aspects of your craft. Compiled from years of research, many interviews, and feedback from O'Reilly's online forum, these patterns address difficult situations that programmers, administrators, and DBAs face every day. And it's not just about financial success. Apprenticeship Patterns also approaches software development as a means to personal fulfillment. Discover how this book can help you make the best of both your life and your career. Solutions to some common obstacles that this book explores in-depth include:Burned out at work? "Nurture Your Passion" by finding a pet project to rediscover the joy of problem solving.Feeling overwhelmed by new information? Re-explore familiar territory by building something you've built before, then use "Retreat into Competence" to move forward again.Stuck in your learning? Seek a team of experienced and talented developers with whom you can "Be the Worst" for a while. "Brilliant stuff! Reading this book was like being in a time machine that pulled me back to those key learning moments in my career as a professional software developer and, instead of having to learn best practices the hard way, I had a guru sitting on my shoulder guiding me every step towards master craftsmanship. I'll certainly be recommending this book to clients. I wish I had this book 14 years ago!" -Russ Miles, CEO, OpenCredo
The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation
Mads Soegaard - 2018
You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll have been introduced to the key concepts, best practices, and guidelines in areas such as: - User Experience (UX) Design - Design Thinking - Usability - User Research - Interaction Design - Mobile Web Design - Information Visualization Whether you're looking to embark on a new career in the field of UX design, are trying to boost your current skill-set, or are simply interested in learning more about the topic, then this short ebook is the perfect place to start your journey! You can find out more about the Interaction Design Foundation at interaction-design.org. As an independent, nonprofit initiative, we are constantly striving to make design education as accessible and affordable as possible, no matter where you are in the world.
Grand Avenues: The Story of the French Visionary Who Designed Washington, D.C.
Scott W. Berg - 2007
L'Enfant's story is one of consuming passion, high emotion, artistic genius, and human frailty. As a boy he studied drawing at the most prestigious art institute in the world. As a young man he left his home in Paris to volunteer in the army of the American colonies, where he served under George Washington. There he would also meet many of the people who would have a profound impact on his life, including Alexander Hamilton and James Monroe. And it was Washington himself who, in 1791, entrusted L'Enfant with the planning of the nation's capital--and reluctantly allowed him to be dismissed from the project eleven months later. The plan for the city was published under another name, and for the remainder of his life L'Enfant fought for recognition of his achievement. But he would not live to see that day, and a century would pass before L'Enfant would be given credit for his brilliant design. Scott W. Berg recounts this tale, richly evocative of time and place, with the narrative verve of a novel and with a cast of characters that ranges from Thomas Jefferson and the other Founding Fathers to the surveyor who took credit for L'Enfant's plans, the assistant who spent a week in jail for his loyalty to L'Enfant, and the men who finally restored L'Enfant's reputation at the beginning of the twentienth century. Here is a fascinating, little-explored episode in American history: the story of a visionary artist and of the founding of the magnificent city that is his enduring legacy.
Affordable Interior Design: High-End Tips for Any Budget
Betsy Helmuth - 2019
Homeowners and renters of all means dream of having a beautiful home. The media makes it look so easy, but many of us have less to work with and still long to live in style. Affordable Interior Design makes luxury an affordable reality. In this DIY home decorating handbook, Helmuth reveals insider tips and her tried-and-tested methods for choosing colors, creating a gallery wall, how to use accent tables, entry benches, rugs, and more! Helmuth has shared her affordable design advice and step-by-step approaches with millions through live teaching workshops, guest columns, television appearances, and interviews. Now, she has distilled her expertise into this practical guide. The chapters follow her secret design formula and include creating a design budget, mapping out floor plans, selecting a color palette, and accessorizing like a stylist. It’s time to start living in the home of your dreams without maxing out your credit cards. Learn how with Affordable Interior Design!
Summary of The Body by Bill Bryson: A Guide for Occupants
Best Book Briefings - 2019
So often, we take our bodies for granted. We’re rarely curious about how they work and what we can do to make them work better. In The Body, Bill Bryson takes you on a tour inside your body so you can gain a better understanding of how it functions and its amazing ability to heal itself. At the times you doubt yourself, or think of yourself as less than wonderful, this summary of The Body will remind you of the miracle you truly are.
The Lust List: Kaidan Stone: The Complete Series
Nova Raines - 2015
They're the world's sexiest bachelors. The men of ScandalLust mag's infamous Lust List are young, wealthy, and, oh, did we mention? HOT. When scandal follows them everywhere, there’s no hiding from the cameras. They're irresistible, insatiable—and talented in all the right ways. Every woman wants them. But these playboys won't be easy to catch... Hayley Wade’s rock star dad just partied himself into an early grave and left Hayley with a pile of dangerous debt. She plans to pay it off, but her drug-addled father wrote an impossible task into his will: to inherit his wealth, Hayley must steal back a family heirloom he lost to a gold digger. Kaidan Stone grew up surrounded by the world’s biggest stars, but never wanted to be in the limelight. When he makes The Lust List, he becomes America’s newest celebrity obsession overnight. After Kaidan saves Hayley from a run-in with the aggressive paparazzi, sparks fly, and she discovers the heirloom is in his California mansion. It’s the answer to all her problems…but she’ll have to betray Kaidan to get it.
Software Architecture for Developers: Volume 1 - Technical leadership and the balance with agility
Simon Brown - 2012
A developer-friendly, practical and pragmatic guide to lightweight software architecture, technical leadership and the balance with agility.This book is a practical, pragmatic and lightweight guide to software architecture, specifically aimed at developers, and focused around the software architecture role and process.
Lucky Beach (Escape to Maui Book 2)
JoAnn Bassett - 2016
She’s smart, pretty, and single. Oh, and a year ago she won forty-five million dollars in a magazine sweepstakes. But, as luck would have it, hitting the jackpot triggered an avalanche of misery. Her former boss claims the money is his and he’s spent the past year dragging Monica to court and feeding lurid stories to the tabloid press. Former friends and newly-discovered “family members” pester her day and night demanding cash for their illnesses, their business schemes, or for just being “kin.” Sick of hassling over her newfound riches, Monica abruptly moves to Maui, Hawaii. She’s looking for a new start, a blank slate. Soon after arriving she’s accosted at a Honokowai grocery store by a brawny, and wickedly handsome, local guy who hits her up for a donation to the Maui Food Bank. Will it never end? She meets Derek Chambers, a good-looking single guy in her classy Kapalua neighborhood whose wealth far surpasses her own. Finally, a guy who “gets” her. But who is he, really? And how much will it cost her to find out? Her fortune, her self-esteem—maybe even her life?
Basics of Web Design: HTML5 & CSS3
Terry Felke-Morris - 2011
"Basics of Web Design: HTML5 and CSS3, 2e "covers the basic concepts that web designers need to develop their skills: Introductory Internet and Web concepts Creating web pages with HTML5 Configuring text, color, and page layout with Cascading Style Sheets Configuring images and multimedia on web pages Web design best practices Accessibility, usability, and search engine optimization considerations Obtaining a domain name and web host Publishing to the Web