Who's Afraid of Contemporary Art?


Kyung An - 2017
    In this easy-to-navigate A to Z guide, the authors’ playful explanations draw on key artworks, artists, and events from around the globe, including how the lights going on and off won the Turner Prize, what makes the likes of Marina Abramovic and Ai Weiwei such great artists, and why Kanye West would trade his Grammys to be one.Packed with behind-the-scenes information and completely free of jargon, Who’s Afraid of Contemporary Art? is the perfect gallery companion and the go to guide for when the next big thing leaves you stumped.

Norman Rockwell


Thomas S. Buechner - 1970
    A study of the artist and illustrator, Norman Rockwell, which reproduces 600 of his best illustrations, providing a panorama of nearly 60 years of American social history.

The Art of Hana-Kimi


Hisaya Nakajo - 2006
    Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.Eighty-eight pages of stunning, full-blown, full-color artwork by Hana-Kimi series creator, Hisaya Nakajo. Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.

The Art of Harry Potter


Marc Sumerak - 2017
    Beautifully crafted and presented in a deluxe, large-format with lavish production values, these pages present a visual chronicle of the work by artists and filmmakers to bring the wizarding world to life onscreen. Bursting with hundreds of rare and unpublished works of art, including production paintings, concept sketches, storyboards, blueprints, and more, this collectible book is the definitive tome on the visual legacy of the Harry Potter films. Fans will recognise beloved characters, creatures, locations, and more as they embark on a journey through the wizarding world, from Gringotts to the Quidditch pitch.

Eye to Eye: Photographs by Vivian Maier


Richard Cahan - 2014
    Her story—thousands of photo negatives and prints found in a storage locker and sold for pennies at auction—has stirred millions around the world. Maier was a painfully private woman who now speaks powerfully through the photographs she took only for herself. This new collection offers readers a chance to follow Maier as she travels the world, including images of France, Italy, Malaysia, Yemen, Puerto Rico, and America. These eye-to-eye portraits, published for the first time, are the single constant in her lifetime of photographic work. Maier is often cast as a quirky, antisocial character, moving on the outskirts of real connection. But these photographs show something more. Printed with the latest technology, the book utilizes a modified four-color process that produces images akin to traditional silver gelatin prints. Combined with 15u stochastic screening, Maier's 96 photographs in this volume are spectacularly sharp, full-range black-and-white reproductions.

Calenture


Storm Constantine - 1994
    Casmeer is the only living soul left in Thermidore, high atop the mountains of Overhang. So it has been for hundreds of years. Immortal historian and chronicler, Casmeer is the self-appointed keeper of the city's remains and its crystalline inhabitants. Finnigin is a young terranaut, whose people collect the crystal fragments from Thermidore that wash down from the mountains to use as pilot stones to guide the floating cities across the Flatlands. Finnigin is forced to leave his people on an initiation of manhood, to journey across the plains and confront the mystery of the pilot stones. Ays is a Priest of Hands, a consoler to the dying, in the floating city of Min. His faith shaken by the words of a dying man, he undertakes a journey of his own, and leaves his flying city to face the unknown on the Flatlands. But as both Ays and Finnigin travel throughout their world, they are haunted by a mysterious figure who seems to know more about them than they do themselves. When Ays and Finnigin cross paths, they find their lives linked in ways they could not have imagined. While in Thermidore, Casmeer, the last immortal, has one last chronicle to write. Storm Constantine is a literary fantast of outstanding power and originality. . .Calenture [is] exotic, erotic and packed with surprises. - Michael Moorcock This is fantasy that lives and breathes. . . and leaves the reader a little wiser when the last page is turned. -Locus

Nil: A World Beyond Belief


James Turner - 2005
    Foreman on a deconstruction ship that specializes in demolishing belief outbreaks, Nul is prodded out of his complacency by a false murder charge, and sets off on a journey that takes him to the very brink of hope. A 232-page concoction of fiction and intrigue that delves into the bleak and bitter philosophical brew of Nihilist chic.

Drawing Portraits: Faces and Figures


Giovanni Civardi - 1994
    A practical easy-to-follow guide, which shows how to observe and draw portraits of children and adults - and how to capture a likeness.

The Art of the Dragonlance Saga


Margaret Weis - 1987
    This god ascended from his mighty throne one day in early 1983 and announced that he had done a survey. And, according to the survey, people who played the DUNGEONS & DRAGONS® game wanted more dragons." And more dragons they got. The prolific and extraordinarily popular writing duo of Margaret Weis and Tracy Hickman produced a veritable treasure trove of books telling of the heroic exploits and dastardly deeds of the denizens of their fantasy world. The Art of the Dragonlance Saga, long out of print, collects all the art from the novels, calendars, and game products that the God of Marketing created. This is an extremely rich collection, with sketches, paintings, drawings, and studies of beloved characters and settings. It is also full of artist's notes, character development, and explanations of the ways in which the books and the art coevolved. A must-have for Dragonlance fans, The Art of the Dragonlance Saga is also wonderful eye candy for all swords and sorcery fans. --Therese Littleton

Ships of the Line


Doug Drexler - 2006
    To explore, to seek out what lay beyond the close and comfortable, every explorer had to embrace danger. And as they did so, what arose was a mystical bond, a passion for the ships that carried them. From the very first time humans dared to warp the fabric of space, escaping from the ashes of the third World War, they also created ships. These vessels have become the icons of mankind's desire to rise above the everyday, to seek out and make the unknown known. And these ships that travel the stellar seas have stirred the same passions as the ones that floated in the oceans. While every captain has wished that their starship could be outfitted in the same manner as the sailing ship H.M.S. Beagle -- without weapons -- that proved untenable. From the start, Starfleet realized that each vessel, due to the limited range of the early warp engines, must be able to stand alone against any attack. Thus arose the idea, taken from the days of wooden sailing ships, that every Starfleet vessel must stand as a ship of the line. Through the actions of their captains and crews, countless starships have taken on that role. Here we remember some of those ships and their heroic crews. In celebration of the fortieth anniversary of Star Trek, here for the very first time collected together are the spectacular images from the highly successful and acclaimed Star Trek: Ships of the Line calendars. Gloriously rendered, each of these illustrations was created exclusively for Pocket Books. With text by Michael Okuda (The Star Trek Encyclopedia), the story of each of these valiant starships comes to life.

The Art and Flair of Mary Blair: An Appreciation


John Canemaker - 2003
    The stylishness and vibrant color of Disney films in the early 1940s through mid-1950s came primarily from artist Mary Blair. In her prime, she was an amazingly prolific American artist who enlivened and influenced the not-so-small worlds of film, print, theme parks, architectural decor, and advertising. At its core, her art represented joyful creativity and communicated pure pleasure to the viewer. Her exuberant fantasies brimmed with beauty, charm, and wit, melding a child's fresh eye with adult experience. Blair's personal flair comprised the imagery that flowed effortlessly and continually for more than a half a century from her brush. Emulated by many, she remains inimitable: a dazzling sorceress of design and color.

Rackham's Fairy Tale Illustrations


Arthur Rackham - 1979
    Combining a sensitive use of line and subdued watercolors, he skillfully depicted forests of startling trees with claw-like roots, wholesome fairy maidens, monsters, and demons, and backgrounds filled with obscure figures. His inspired illustrations for the fairy tales of the Brothers Grimm (1900) brought him his first great success, with a long and distinguished career to follow.This collection of 55 full-color plates, reproduced from rare early editions, contains a rich selection of Rackham's best fairy tale images: a giant terrorizing the inhabitants of an isolated village in English Fairy Tales, a wicked witch greeting two lost children on her doorstep in Hansel and Gretel, a young maiden beset by snarling wolves in Irish Fairy Tales, and many more, including illustrations from Snowdrop and Other Tales, Little Brother and Little Sister, and The Allies' Fairy Book.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Starving to Successful | The Fine Artist's Guide to Getting Into Galleries and Selling More Art


J. Jason Horejs - 2009
    Written by J. Jason Horejs, owner of Xanadu Gallery in Scottsdale, AZ, Starving to Successful will give you pragmatic advice and concrete, actionable steps you can begin implementing immediately to become more successful in marketing your work to galleries.Gain insight into what a gallery owner is thinking as he or she reviews your portfolio. Understand why the most common approaches artists make to galleries are largely ineffective. Learn what most artists fail to do in preparing their work for sale.Starving to Successful will change the way you look at the artist/gallery relationship, and will set your art career on a new path.About the AuthorArt flows through Xanadu Gallery owner J. Jason Horejs veins. Second generation in the art business, (Horejs father is a nationally recognized oil painter John Horejs) Horejs life has always been filled with art. Though not interested in pursuing a life as an artist, Horejs fell in love with the business side of art at an early age. At age 12, the future gallery owner was employed by his father building custom canvas stretchers.In 1991, at the age of 17, Horejs began working for Legacy Gallery in Scottsdale, AZ, where he learned the gallery business from the ground up. Horejs handled logistics, shipping and installation, eventually working into a sales position at the western art gallery. Horejs worked in the gallery s Scottsdale and Jackson Hole, WY, locations.In 2001, Jason and his wife, Carrie, opened Xanadu Gallery in Scottsdale. In spite of opening on September 11th into a completely changed art world, Horejs built the gallery into a successful venture, showing dozens of artists and selling to collectors from around the world, including major municipal and private collections.In 2008, Horejs developed a series of art marketing workshops designed to help artists better understand the gallery business and better prepare themselves to approach galleries. This series of workshops has helped hundreds of artists get organized to show and sell their work through galleries."I discovered," says Horejs, "there was very little information out there for the aspiring professional artist regarding the business side of art, especially in terms of the crucial relationship between the artists and the fine art gallery. Even artists who have graduated with master s degrees leave school having never heard a word about how to approach galleries."Horejs observes that artists approaching his gallery are making many of the same mistakes, not because their work isn t gallery-ready, but simply because they don t have a clear idea of how to proceed. Horejs designed his workshops working closely with his parents and other artists who have learned the ropes of working with galleries by trial and error. The clear-headed advice the gallery owner gives is designed to give the artists concrete steps they can take to prepare their work, research galleries and approach galleries for representation.

To Crown a Caesar (The Praetorian Series Book 2)


Edward Crichton - 2012
    For a Caesar is indeed dead, neither the first, nor the last, but it is one who has been slain well ahead his time. Pick up a history book, and it will tell you that the crazed Gaius Julius Caesar, better known as Caligula to the world, was assassinated in January of 41 A.D. But displaced time traveler Jacob Hunter would disagree with this historical fact, because he has witnessed this death years earlier and stands accused of murdering the Caesar himself. With the threat of crucifixion looming, Hunter and his friends, who had just recently sacrificed so much to defend Rome, chose exile over death, and fled the Eternal City.Four years later, Hunter remains on the run in the hinterlands of Rome’s numerous provinces, wanted as an outlaw by the Empress Agrippina – Caligula’s sister. Throughout these long years, he and his two closest companions have been hunted by many, but remain undeterred by their challenges. Because what those who pursue them do not know is that Jacob Hunter is from the future, where his chosen calling was that of a simple, yet deadly, Navy SEAL. Equipped with advanced weaponry and the most cutting edge Special Forces training, he and his friends are not afraid of the primitive denizens of the past and will stop at nothing to return home.But what aids them most in their quest is the gift of foresight.Knowledge is power, as some would say, and it is with that power that Hunter devises a plan to fix all that has been broken due to their presence in the past. Caligula, as flawed an emperor as he was, should have ruled as such for years, followed by Claudius, a far more competent emperor. But now both are dead and Agrippina, the mother of Nero and a far more ruthless leader, rules in their stead. In Hunter’s mind, this breach of historical events could prove catastrophic to the timeline’s development, perhaps changing the future completely, and with it, his home.Unable to act, years have passed waiting for the best moment to strike, but the time has finally arrived. To restore the timeline, Hunter must remove Agrippina and keep her aggressive and murderous policies from continuing. But three people, no matter how skilled and powerful they are, cannot possibly match the overwhelming might of the powerful Roman war machine. To be successful, they’ll need to be unscrupulous, and do something many may consider vile and irredeemable, because while the Empress Agrippina is certainly shrewd and ruthless, she is still a mother, and like any mother, would be devastated should anything happen to her infant son Nero…