The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games


Peter Leigh - 2018
    Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen before or since.This thoroughly researched and geeky trip down memory lane pulls together the most entertaining stories from this dynamic era, and brings you the classic tech that should never be forgotten.

Heaven's Devils


William C. Dietz - 2009
    Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of neurally resocialized criminals—and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make things right at home, ships off to boot camp and finds his footing on the battlefield, but he soon discovers that the official mission is not what he’s really fighting for.For the first time ever, StarCraft enthusiasts will learn the origins of the enduring friendship between the young upstart Jim Raynor and the streetwise soldier Tychus Findlay. Watch as they battle on the front lines of a fierce interplanetary war and bear witness to the Confederacy’s rank corruption—corruption so reprehensible that it rains immeasurable death and destruction upon the government’s own people.

Hold'em Poker


David Sklansky - 1976
    It was the first definitive work on hold'em poker and was originally published in 1976. Yet it is still one of the best-selling poker books available, and in 1997 it was expanded and updated to account for today's modern double blind structure. The text is designed for someone relatively new to the game, but it still contains much sophisticated material which all players should find beneficial. It is probably best known for the Sklansky Hand Rankings, which made the game much simpler to quantify and understand. Some of the topics include how Texas hold'em is played, the importance of position, the first two cards, the key flops, strategy before the flop, semibluffing, the free card, slowplaying, check raising, heads-up on fifth street, and how to read hands.

A Brief History of Video Games


Richard Stanton - 2015
    Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming’s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

The Source: Power Of Happy Thoughts


Sirshree - 2011
    Actions include his words too. And life is all about these three facets of hands, heart and head. But there is also a fourth facet that of consciousness on the background of which actions, feelings and thoughts emanate from. There is a lot said and written about these three facets. There is a lot of training given to these three areas. But what about the fourth? In engineering everybody understands the three facets of input, process and output. People understand that improving the output is not possible until process and specially input is changed. But is there a fourth aspect besides input, process and output. And the fourth aspect is the context in which workers are creating the output by changing the output through a process. Visionary thinkers have now begun thinking and impacting the fourth aspect too. They are understanding that the context or the culture in which workers operate are more important.In human engineering, actions are equivalent to output, feelings are equivalent to the process and thoughts are the input. Behaviour and actions are brought forth because of the input of thought and the further power that feelings process. That is why to change behaviour, it is important to change your feelings (process) and more importantly your thoughts (input). Yes, thoughts are very important. Change in thoughts through positive thinking is essential. But the fourth dimension is even more important. Yes, the context in which actions, feelings and thoughts arise is that of consciousness silence experience of being alive. Very little has been understood about this fourth dimension. Some call it The Self. When that is accessed, then harnessing thoughts, feelings and actions is very simple and easy. When the context in an organization is changed, then inputs, processes and outputs can all take a quantum jump. What a leader in an organization has to do is to precisely do that ??? change the context. The three facets are all lying on the foundation of the fourth. As a leader leading your life, it is similarly important to understand and access the consciousness from where actions, feelings and thoughts arise from. That is why it is called the source. Imagine, not being clear about your own source. But that is what is happening most people don't know their own source. The secret of the third aspect of thoughts is not just enough. The source of the thoughts is what matters. Even in the name of spirituality, which is actually the study of the source, everything other than the fourth dimension is being focused on. The three dimensions spirituality focuses on are exercising, breathing and thinking: Yoga, Pranayama and Gyan. But the fourth dimension of silence, that of Moun is the missing link. In the name of spirituality yogic asanas or breathing exercises or concentration exercises in the name of meditation are given importance to. But until, the source is accessed, until consciousness is manifested, it is not complete. Man is always comfortable with the three dimensions of length, breath and depth. But the fourth dimension is what gives colour to his life. Spirituality talks about the three states of sleeping, awakening and dream states. But discovering the fourth state (turiya) is the missing link. Discovering this fourth state should be the highest priority in life.

Lifting Shadows: The Authorized Biography of Dream Theater


Rich Wilson - 2007
    

The Art of Mass Effect: Andromeda


BioWare - 2017
    The award-winning Mass Effect series captured the renegade hearts and paragon souls of gamers everywhere with it's memorable characters, stunning visuals, and visceral combat! Now, journey to a new galaxy with Dark Horse's The Art of Mass Effect Andromeda- featuring never-before-seen art of the hotly anticipated game's characters, arsenal, locations, vehicles, and more! This deluxe hardcover is an essential addition to any gamer's collection!Exclusive never before seen concept art from the making of Mass Effect Andromeda!The comprehensive companion to the wildly anticipated Mass Effect Andromeda!

Interpersonal Communication: Relating to Others


Steven A. Beebe - 1996
    Fueled by the authors' conviction that skills inform principles; principles inform skills, Interpersonal Communication: Relating to Others maintains a careful balance between theoretical and skills-oriented material. This book integrates a key emphasis on diversity with examples drawn from a variety of age and ethnic groups and special boxes that focus on gender and diversity issues. A chapter on intercultural communication supplements this integral material by relating it to the other-oriented approach

Daily Light Devotional (Green Leather)


Anne Graham Lotz - 1985
    The book includes NKJV readings for every morning and evening of the year plus a topical index of 60 subjects.JCountryman offers the only leather edition which is available with tan or burgundy cover and features a gift box, ribbon, and gilded pages.

Maestro Mario: How Nintendo Transformed Videogame Music into an Art


Andrew Schartmann - 2013
    for the NES contains some of the most recognizable tunes in popular culture, and yet it’s safe to say that only a handful of people have thought beyond the music’s entertaining surface. After all, what could possibly be art-worthy about an early Mario score? Or any early game sound for that matter?In search of answers to these questions, Andrew Schartmann takes us on a journey from the primitive “pongs” of arcade machines to the complex musical fabrics woven by composers of the NES era. Where does that distinctly Nintendo-flavored sound come from? What sets NES music apart from its predecessors? And how has that iconic ‘80s videogame sound “invaded” popular culture?

Clear the Clutter, Find Happiness: One-Minute Tips for Decluttering and Refreshing Your Home and Your Life


Donna Smallin - 2014
    Smallin’s simple and manageable approach helps you focus on the things that will make the biggest difference in the least amount of time. Clear away the clutter once and for all, and discover the peace of mind that has been hiding underneath.

Lose 200 Pounds This Weekend: It's Time to Declutter Your Life!


Don Aslett - 1996
    Just reading this motivational guide will have you feeling lighter right away as Don shows how less junk leads to lower stress. Fun, inspiring, and packed with practical advice, quick techniques, and easy solutions you can apply to your life immeadiately. Includes a field guide to the most common kinds of clutter.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Every Step in Canning The Cold-Pack Method


Grace Viall Gray - 2008
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.