Book picks similar to
The Sierra Adventure: The Story of Sierra On-Line by Shawn Mills
gaming
video-games
non-fiction
biography-non-fiction
Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds
J.C. Herz - 1997
In arcades, living rooms, student dorms, and (admit it) offices from Ohio to Osaka, video games have become a fixture in people's lives, marking a tectonic shift in the entertainment landscape.Now, as Hollywood and Silicon Valley rush to sell us online interactive multimedia everything, J. C. Herz brings us the first popular history and critique of the video-game phenomenon. From the Cold War computer programmers who invented the first games (when they should have been working) to the studios where the networked 3-D theme parks of the future are created, Herz brings to life the secret history of Space Invaders, Pac Man, Super Mario, Myst, Doom, and other celebrated games. She explains why different kinds of games have taken hold (and what they say about the people who play them) and what we can expect from a generation that has logged millions of hours vanquishing digital demons.Written with 64-bit energy and filled with Herz's sharp-edged insights and asides, Joystick Nation is a fascinating pop culture odyssey that's must-reading for media junkies, pop historians, and anyone who pines for their old Atari.
Da Bears!: How the 1985 Monsters of the Midway Became the Greatest Team in NFL History
Steve Delsohn - 2010
Da Bears! tells the full story of the ’85 legends—with all the controversy and excitement—on the field and off. It’s been 25 years since the Chicago Bears won Super Bowl XX with what Bill Parcells called “the best defensive team I’ve ever seen” and an offense surprisingly good for a franchise where offense was often a dirty word. Now, for the first time, an incredibly candid book takes you through all the games and behind the scenes—into the huddles, the locker rooms, the team meetings, and of course the bars—for an intimate account of that unforgettable season. Here’s how a team that got booed in its regular-season opener ended up winning its first world championship in 22 years, led by the most capable, colorful, and un-PC characters ever to strap on helmets—including Jim McMahon, the hard partyer and so-called punk rocker who became a star quarterback and an antihero; William “Refrigerator” Perry, the rookie giant who turned into a full-blown national sensation; Mike Ditka, the legendarily combative head coach called “Sybil” for his mercurial moods; his nemesis, defensive coordinator, Buddy Ryan, who insulted and broke down his players, then built them back up again, military-style; Walter Payton, the hard-nosed running back and mischievous prankster; and middle linebacker Mike Singletary, known for his leadership and his jarring hits. From the inner workings of their innovative and attacking 46 defense to the inside story of their cocky “Super Bowl Shuffle” music video (shot, amazingly, right after their one loss of the season, to Miami), all the setbacks and triumphs, ferocious hits and foibles, of this once-in-a-lifetime team are recaptured brashly and boldly—the Chicago way.
The Legend Of Zelda: Twilight Princess: The Official Nintendo Player's Guide.
Nintendo Power - 2006
Complete, detailed walkthrough! Maps of every region and dungeon for Wii and Nintendo GameCube versions! Detailed boss-slaying strategies! Find every Piece of Heart, insect and Poe's soul! Giant collectible poster inside! Complete strategy for The Legend of Zelda: Twilight Princess for Wii and Nintendo GameCube!
Final Fantasy IX: Offical Strategy Guide
Dan Birlew - 2000
Using this printed guide along with Squaresoft's online guide at PlayOnline.com will enable players to access additional resources for this epic adventure.
The Smell of Kerosene: A Test Pilot's Odyssey - NASA Research Pilot Stories, XB-70 Tragic Collision, M2-F1 Lifting Body, YF-12 Blackbird, Apollo LLRV Lunar Landing Research Vehicle (NASA SP-4108)
Donald L. Mallick - 2012
This book puts the reader in the pilot's seat for a "day at the office" unlike any other. It recounts the tragic 1966 mid-air collision with the XB-70; describes flights of the lifting body and YF-12 blackbird, and details work with the Apollo Lunar Landing Research Vehicle.The Smell of Kerosene tells the dramatic story of a NASA research pilot who logged over 11,000 flight hours in more than 125 types of aircraft. Donald Mallick gives the reader fascinating firsthand descriptions of his early naval flight training, carrier operations, and his research flying career with NASA and its predecessor agency, the National Advisory Committee for Aeronautics (NACA).Mallick joined the NACA as a research pilot at the Langley Memorial Aeronautical Laboratory at Hampton, Virginia, where he flew modified helicopters and jets, and witnessed the NACA's evolution into the National Aeronautics and Space Administration.After transferring to the NASA Flight Research Center (now NASA Dryden Flight Research Center) at Edwards, California, he became involved with projects that further pushed the boundaries of aerospace technology. These included the giant delta-winged XB-70 supersonic research airplane, the wingless M2-F1 lifting body vehicle, and the triple-sonic YF-12 Blackbird. Mallick also test flew the Lunar Landing Research Vehicle (LLRV) and helped develop techniques used in training astronauts to land on the Moon.Excerpt: " I was onboard an airliner, on 28 January 1986, when I heard the news that the Space Shuttle Challenger had exploded 73 seconds after launch that morning. Even knowing the complexity and risk involved in Shuttle operations, I was shocked by the news. The shuttle commander, Dick Scobee, had been an Air Force test pilot at Edwards and flown a number of research missions at NASA Dryden. I grieved for all the crew, but especially Dick, who I knew best. I can still recall his broad grin when he visited the Dryden pilot's office following the announcement of his selection as an astronaut. He showed great pride in his selection, and I congratulated him heartily. The results of the accident review board were hard to accept. The commission that investigated the accident blamed the Shuttle loss on poor management decisions. Challenger had been launched against the recommendations of knowledgeable technical personnel who insisted that low temperatures that day increased the chance of hot gas leakage around the seals of the solid rocket boosters. The commission found that the decision making process leading to the launch was flawed and that launch temperature constraints were waived at the expense of flight safety. It was a black day for NASA. I could sense a change in people's attitude concerning the space program. After the Challenger accident report was released, the public's pride in and respect for NASA diminished. At Dryden, we had always striven not to allow the desire to "get a flight off" to interfere with good judgment on flight safety. It was a cardinal rule. There were occasions when visiting Headquarters personnel and other VIPs were on hand to witness a test flight and we had to cancel the event due to some technical problem. We forced ourselves to avoid the desire to "press on" just to meet a schedule or impress a visiting VIP."
D-Day and Beyond: The Things Our Fathers Saw—The Untold Stories of the World War II Generation-Volume V
Matthew A. Rozell - 2019
At my home, the mailman would walk up towards the front porch, and I saw it just as clear as if he's standing beside me—I see his blue jacket and the blue cap and the leather mailbag. Here he goes up to the house, but he doesn’t turn. He goes right up the front steps. This happened so fast, probably a matter of seconds, but the first thing that came to mind, that's the way my folks would find out what happened to me. The next thing I know, I kind of come to, and I'm in the push-up mode. I'm half up out of the underwater depression, and I'm trying to figure out what the hell happened to those prone figures on the beach, and all of a sudden, I realized I'm in amongst those bodies!” —Army demolition engineer, Omaha Beach, D-Day
Dying for freedom isn’t the worst that could happen. Being forgotten is.
— “My last mission was the Bastogne mission. We were being towed, we're approaching Bastogne, and I see a cloud of flak, anti-aircraft fire. I said to myself, ‘I'm not going to make it.’ There were a couple of groups ahead of us, so now the anti-aircraft batteries are zeroing in. Every time a new group came over, they kept zeroing in. My outfit had, I think, 95% casualties.” —Glider pilot, D-Day and beyond
Maybe our veterans did not volunteer to tell us their stories; perhaps we were too busy with our own lives to ask. But they opened up to a younger generation, when a history teacher taught his students to engage.
— “I was fighting in the hedgerows for five days; it was murder. But psychologically, we were the best troops in the world. There was nobody like us; I had all the training that they could give us, but nothing prepares you for some things. You know, in my platoon, the assistant platoon leader got shot right through the head, right through the helmet, dead, right there in front of me. That affects you, doesn’t it?” ” —Paratrooper, D-Day and beyond
As we forge ahead as a nation, do we owe it to ourselves to become reacquainted with a generation that is fast leaving us, who asked for nothing but gave everything, to attune ourselves as Americans to a broader appreciation of what we stand for? This is the fifth book in the masterful WWII oral history series, but you can read them in any order.
— “Somebody asked me once, what was the hardest part for you in the war? And I thought about a young boy who came in as a replacement; the first thing he said was, ‘How long will it be before I'm a veteran?’ I said, ‘If I'm talking to you the day after you're in combat, you're a veteran.’ He replaced one of the gunners who had been killed on the back of the half-track. Now, all of a sudden, the Germans were pouring this fire in on us. He was working on the track and when he jumped off, he went down, called my name. I ran over to him and he was bleeding in the mouth… From my experience before, all I could do was hold that kid’s hand and tell him it’s going to be all right. ‘You'll be all right.
The Nostradamus Revelation (Donovan Stone #1)
Vincent Pauletti - 2011
That's where Major Donovan Stone and his elite team of Omega Sector operatives come in. Called upon by the American government to prevent a cataclysmic disaster threatening the entire world, Stone and his team are up against not just a geological deadline but formidable foes from within the American government and military itself. Using the mysterious Nostradamus Manuscript, Stone and his team will need to survive ancient traps, solve harrowing riddles and try not to die in the process. All before the start of the last Total Solar Eclipse of 2012. With time, an army of well-financed mercenaries, and thousand year-old booby traps around every corner, can Stone and his team find the ten relics before the prophesied deadline? Or, will they fall into enemy hands? And, if they do, what will become of the fate of the world? All these questions can be answered in The Nostradamus Revelation…
Pinball Wizards: Jackpots, Drains, and the Cult of the Silver Ball
Adam Ruben - 2017
The strangest thing about pinball is that it persists, and not just as nostalgia. Pinball didn’t just stick around—it grew and continues to evolve with the times. Somehow, in today’s iPhone world, a three-hundred-pound monstrosity of wood and cables has survived to enjoy yet another renaissance. Pinball is more to humor writer Adam Ruben than a fascinating book topic—it’s a lifelong obsession. Ruben played competitive pinball for years, rising as high as the 80th-ranked player in the world. Then he had children. Now, mired in 9,938th place—darn kids—Ruben tries to stage a comeback, visiting pinball museums, gaming conventions, pinball machine designers, and even pinball factories in his attempt to discover what makes the world’s best players, the real wizards, so good. Along the way, Ruben examines the bigger story of pinball's invention, ascent, near defeat, resurgence, near defeat again, and struggle to find its niche in modern society.
Thinking Basketball
Ben Taylor - 2016
Explore how certain myths arose while using our own cognition as a window into the game's popular narratives. New basketball concepts are introduced, such as power plays, portability and why the best player shouldn't always shoot. Discover how the box score can be misleading, why "closers" are overrated and how the outcome of a game fundamentally alters our memory. Behavioral economics, traffic paradoxes and other metaphors highlight this thought-provoking insight into the NBA and our own thinking. A must-read for any basketball fan -- you'll never view the sport, and maybe the world, the same again.
The Future Was Here: The Commodore Amiga
Jimmy Maher - 2012
The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world’s first true multimedia personal computer.Maher argues that the Amiga’s capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform--from Deluxe Paint to AmigaOS to Cinemaware--in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga’s technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.
Final Fantasy VIII Official Strategy Guide
David Cassady
BradyGAMES-Final Fantasy VIII Official Strategy Guide Features:Detailed Walkthroughs Boss Strategies Item & Magic Lists Complete Bestiary and over 450 Full-Color Maps!The ONLY Official Guide! Platform: PlayStation Genre: RPG
Valve: Handbook for New Employees
Valve - 2012
A place where incredibly talented individuals are empowered to put their best work into the hands of millions of people, with very little in their way.This book is an abbreviated encapsulation of our guiding principles. As Valve continues to grow, we hope that these principles will serve each new person joining our ranks. If you are new to Valve, welcome. Although the goals in this book are important, it’s really your ideas, talent, and energy that will keep Valve shining in the years ahead. Thanks for being here. Let’s make great things.
With the Battle Cruisers
Filson Young - 2015
In the years before the First World War, Filson Young had become friends with several notable Royal Navy leaders, including Lord Fisher and Admiral Beatty. Following the outbreak of hostilities in 1914, Young began to miss his friends and resolved to join them and share in their experiences. Even though volunteer officers were ridiculed, Young wrote to his friends and managed to engineer a Lieutenant’s gazette in the R.N.V.R. Buoyed by the success of the Scarborough raid, Admiral Hipper of the Imperial German Navy sought a repeat of the exercise, this time against the fishing fleet on the Dogger Bank. Young was there to witness it. First published in 1921, With the Battle Cruisers is a very personal, focused study of naval life during wartime as it unfolded for Young. Filson Young (1876-1938) was an Irish writer, journalist, war correspondent and essayist. He was noted for publishing a book about the sinking of the Titanic little over a month after the tragedy in 1912. Between November 1914 and May 1915 he served as a Lieutenant R.N.V.R.; With the Battle Cruisers was one of two books he wrote about his naval service.
Star Wars The Old Republic Explorer's Guide: Prima Official Game Guide
Mike Searle - 2011
This spoiler-free atlas will help you navigate every planet while you experience your story on your terms. The Star Wars The Old Republic Explorer's Guide includes:• Comprehensive atlases for all planets: Alderaan, Coruscant, Hoth, Tatooine, and more• No walkthrough means no spoliers• Locations of hidden Datacrons to augment your stats• Hundreds of maps packed with critical information to guide you through your adventure• Enemy locations and levels revealed so you can better prepare to explore every planet• Learn about every basic class and pick one that is right for you• Exclusive concept art
Team Secrets Of The Navy Seals: The Elite Military Force's Leadership Principles For Business
Anonymous
From his learned wisdom as a veteran SEAL, the author guides the reader through the keys to leadership success and the role of a leader in building a well-organized, competent, resourceful group of professionals who work together creatively to achieve results.The business world can be ruthless, but with the team secrets of the best of the best you can expect fast results, improved cooperation, and production.