Dark Convergence


Dave Gross - 2013
    Nemo soon learns of the Convergence’s plans to transform Caen and its people to suit their enigmatic goddess, who favors machines over the living.Amid this clash Nemo must withstand the temptation of the Convergence’s message to those who, like himself, are fascinated by technology. Aurora proves to be a different sort of enemy than he has faced before—something of a kindred spirit, albeit one bent on destroying all he holds dear.

Extraordinary Zoology


Howard Tayler - 2013
    His research demands he place himself in peril to directly observe and interact with his subjects, a peril his assistants must endure as well.Bookish Lynus Wesselbaum is the picture of a scholar-in-training whose days are often spent sifting through the vast stacks of tomes within Corvis University. Yet Lynus has earned his place as Professor Pendrake’s senior assistant professor, having accompanied his mentor in the field and survived countless encounters with the most dangerous flora and fauna of western Immoren. Lynus is fortunate to be joined by Edrea Lloryrr, a young but eminently capable Iosan arcanist who also assists Pendrake and brings a unique perspective. When word comes of a new menace plaguing the remote villages around Corvis, both Lynus and Edrea find themselves swept up with Pendrake in an adventure that will force them to confront a primeval force of absolute destruction.

Night's Black Agents


Kenneth Hite - 2012
    Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead, you found your own entrances into Europe's clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn't matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don't know those answers yet. So you'd better start asking questions. You have to trace the bloodsuckers' operations, penetrate their networks, follow their trail, and target their weak points. Because if you don't hunt them, they will hunt you. And they will kill you. Or worse. Night's Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night's Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors E and pray you've got your vampire stories straight.

The Last Citadel


K.M. Ashman - 2011
    A solitary fortress isolated in an endless sea. A city of secrets where the elite dominate with an iron fist and ambition ends at the city walls. Ordinarily the city is surrounded by water but one day a month when the moon is at its highest, the water recedes and uncovers the causeways linking the city to the outer towers. This is Moon-day, the time when the trades bring their specialities to market and the whole Citadel enjoy the celebrations the festival brings, so when the city’s stargazer predicts the water level will drop even further, nobody takes any notice.Soon enough and despite the people's indifference, the predictions are proved correct and as the sea falls it reveals secrets that have never been known before. Secrets that are at first exciting....then disturbing .....and ultimately.....terrifying

Ready Player One


Ernest Cline - 2011
    The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.

Black Madonna


Carl Sargent - 1996
    And unless he can be destroyed, every corporation will be--along with the stability and security of the entire planet.

The Municipalists


Seth Fried - 2019
    1 Brooklyn , NYLON, and Tor.com *In Metropolis, the gleaming city of tomorrow, the dream of the great American city has been achieved. But all that is about to change, unless a neurotic, rule-following bureaucrat and an irreverent, freewheeling artificial intelligence can save the city from a mysterious terrorist plot that threatens its very existence.Henry Thompson has dedicated his life to improving America's infrastructure as a proud employee of the United States Municipal Survey. So when the agency comes under attack, he dutifully accepts his unexpected mission to visit Metropolis looking for answers. But his plans to investigate quietly, quickly, and carefully are interrupted by his new partner: a day-drinking know-it-all named OWEN, who also turns out to be the projected embodiment of the agency's supercomputer. Soon, Henry and OWEN are fighting to save not only their own lives and those of the city's millions of inhabitants, but also the soul of Metropolis. The Municipalists is a thrilling, funny, and touching adventure story, a tour-de-force of imagination that trenchantly explores our relationships to the cities around us and the technologies guiding us into the future."A new and irreverent take on both real-world politics and sci-fi history."-The Wall Street Journal

Metal Gear Solid


Raymond Benson - 2008
    Six deadly FOXHOUND renegades control a nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands are not met, a powerful, top-secret weapon will be unleashed upon the world. The solo mission is to breach the heavily fortified base, rescue hostages, and destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six extraordinarily able assassins. But nothing is as it seems - secrets, a hidden agenda, and revelation to Snake of secrets from his dark past that would shake any man to his core.

Book Three: Part 1 The Dusk of Hope


Sean Fay Wolfe - 2016
    Book Three Part 1 the Dusk of Hope

Serenity Role Playing Game


Jamie Chambers - 2005
    The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying. The Serenity Role Playing Game lets you re-create the action of the 'Verse, the science-fiction setting created by writer/director Joss Whedon. Fly a ship out in the black, take jobs as they come, and always make sure you get paid. Everything you need to get started is right here! All you need is dice, friends, and your imagination. - A self-contained role playing game. All the rules are provided for both players and Game Masters! - Full character creation rules, plus fifteen sample characters-including the crew of Serenity. - Complete details on spaceships, guns, and technology. - Emphasis on story, action, and character development with easy-to-learn rules. - Game details and descriptions of the characters and settings of the film!

Shadowboxer


Nicholas Pollotta - 1997
    Two Bears, the dwarf mercenary, sees an easy way to make some cash in the search for the secrets behind IronHell, a force that threatens to unhinge the world, until he finds himself in a picaresque urban jungle.

Traveller Core Rulebook: Science-Fiction Adventure in the Far Future


Gareth Ryder-Hanrahan - 2008
    Mayday, Mayday... we are under attack... main drive is gone... turret number one not responding... Mayday...losing cabin pressure fast...calling anyone...please help... This is Free Trader Beowulf... Mayday... Traveller, the Science-Fiction adventure set in the far future returns in a new edition, updated and revised for the modern era.

Headhunters


Mel Odom - 1997
    The body contains something of great significance to their client--and the two top-flight security forces pursuing them--but whatever it is, it's also protected by hard-wired wizardry. With the enemy closing in, and his shadowrunning team forced into a corner, Jack is hoping he has one more trick up his sleeve.

CyberStorm


Matthew Mather - 2013
    As the world and cyberworlds come crashing down, bending perception and reality, a monster snowstorm cuts New York off from the world, becoming a wintry tomb where no one can be trusted, and nothing is what it seems...CyberStorm is a techno-thriller set in present-day New York City that will appeal to fans of Michael Chichton and Tom Clancy as well as devotees of William Gibson and Neal Stephenson. It is an exploration of the human condition as the cyberworld collides with our own, a compelling portrait of a possible future that is all too terrifyingly real.

Zeroes


Chuck Wendig - 2015
    government, forced to work as white-hat hackers for Uncle Sam in order to avoid federal prison. At a secret complex known only as "the Lodge," where they will spend the next year working as an elite cyber-espionage team, these misfits dub themselves "the Zeroes."But once the Zeroes begin to work, they uncover secrets that would make even the most dedicated conspiracy theorist's head spin. And soon they're not just trying to serve their time, they're also trying to perform the ultimate hack: burrowing deep into the U.S. government from the inside, and hoping they'll get out alive. Packed with electric wit and breakneck plot twists, Zer0es is an unforgettable thrill ride through the seedy underbelly of "progress."