Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Fact. Fact. Bullsh*t!: Learn the Truth and Spot the Lie on Everything from Tequila-Made Diamonds to Tetris's Soviet Roots - Plus Tons of Other Totally Random Facts from Science, History and Beyond!


Neil Patrick Stewart - 2011
    It's going to be a lot harder than you think to pick out the BS. Each entry hides one well-crafted fib among a pair of unbelievable truths. And it's up to you to figure out what's fascinating and what's fabricated on everything from koala bears to Confucius to high-fructose corn syrup.Was Cleopatra the last Egyptian pharaoh?Can you really make diamonds out of tequila?Is the platypus actually poisonous?A flip of the page reveals whether you're right or wrong as well as more information on the true trivia—and why you might've fallen for the fake fact. You'll really need to know your sh*t if you plan on correctly calling bullsh*t.

Blood of the City


Robin D. Laws - 2012
    Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect—perhaps due to her half-elven heritage. When a job gone wrong lands Luma in the fearsome prison called the Hells, it's only the start of Luma's problems. For a new web of bloody power politics is growing in Magnimar, and it may be that those Luma trusts most have become her deadliest enemies...From visionary game designer and author Robin D. Laws comes a new urban fantasy adventure of murder, betrayal, and political intrigue set in the award-winning world of the Pathfinder Roleplaying Game.

Brand Failures: The Truth about the 100 Biggest Branding Mistakes of All Time


Matt Haig - 2003
    On the contrary, most of the world's global giants have launched new products that have flopped - spectacularly and at great cost. Haig organizes these 100 "failures" into ten types which include classic failures (e.g., New Coke), idea failures (e.g., R.J.Reynolds' smokeless cigarettes), extension failures (e.g. Harley Davidson perfume), culture failures (e.g., Kellogs in India), and technology failures (e.g., Pets.com).

Letters From An Astrophysicist


Neil deGrasse Tyson - 2019
    Now, Tyson invites us to go behind the scenes of his public fame by unveiling his candid correspondence with people across the globe who have sought him out in search of answers. In this hand-picked collection of one hundred letters, Tyson draws upon cosmic perspectives to address a vast array of questions about science, faith, philosophy, life, and of course, Pluto. His succinct, opinionated, passionate, and often funny responses reflect his popularity and standing as a leading educator.Tyson’s 2017 bestseller Astrophysics for People in a Hurry offered more than one million readers an insightful and accessible understanding of the universe. Now, revealing Tyson’s most candid and heartfelt writing yet, Letters from an Astrophysicist introduces us to a newly personal dimension of Tyson’s quest to understand our place in the cosmos.

Chronicle of the Eternal: Volume 1


D. Wolfin - 2016
    Frantic space exploration became the world's focus, but failed to find a new world for the human race. In desperation, humanity went digital. Minds were scanned, encoded, and transferred to the virtual world of Grandosa. Manual labor and power production were entirely automated. Reproduction among those once human is now a cold, sterile affair fraught with new complications. Regal is a young boy who was born 222 years after the inception of Grandosa. He is what is referred to as a Soulless; someone accused of lacking a soul due to diminished emotions and driven by logic. His parents abandoned him, choosing the Eternal Rest. He is left with no one to rely on other than himself as a series of unfortunate events force him to adjust his outlook on life. Regal's school years teach him that there is more to this world than meets the eye. What he doesn't yet realize is that his future is full of turmoil that will threaten his very existence. His only path through these trials is to rise above, to stand and defend a life that no one other than himself can see.

Ten Candles


Stephen Dewey - 2015
    It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. Ten Candles may be played with any number of players and one gamemaster. It takes between 2-4 hours for an average session. While there are some components that need to be gathered to run a game (such as ten tea light candles), the game requires no addition preparation by the gamemaster. The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.The standard setting of Ten Candles is this: Ten days ago the world went dark. The sky betrayed you. The sun vanished. The fall into chaos was sudden and predictable. The world was filled with riots and fear. You were told that the sun was not gone, and that it was still out there beyond that black sky. Order returned. Five days ago, They came. Now the lights flicker low and the dark is where They hunt. Now you can hear the screams. Now They're coming for you. Keep moving. Don't lose hope. And stay in the light.

Ancient Greece: From Beginning To End (Greek History - Ancient Greek - Aristotle - Socrates - Greece History - Plato - Alexander The Great - Macedonian ... Civilizations From Beginning To End Book 3)


Stephan Weaver - 2015
    Home to humanities greatest philosophers like Socrates, Aristotle and Plato, this era is enriched with a wealth of fascinating events. Spanning over a period of seven centuries and reigning over large territories stretching as far as Southwest Asia and the entire Mediterranean, the kingdoms of Greece were able to imbue half the world with their beautiful culture, art, literature and innovative thinking. Inside you will learn about… ✓ The Rise of Ancient Greece ✓ Archaic Greece ✓ Classical Greece ✓ Hellenistic Greece ✓ The Fall of Ancient Greece ✓ Ten Little Known Facts about Ancient Greece This eBook discusses each epoch of this electrifying era from beginning to end: The Archaic, Classical and Hellenistic periods and the fall of Ancient Greece. Enriched with riveting details of the era, this eBook will not only edify you but also keep you entranced.

Lose It!: The Personalized Weight Loss Revolution


Charles Teague - 2010
    To get lean, you have to be extreme…right?Wrong. Dieting is a zero-sum game. You can lose weight fast, but more than a third of people regain all of the weight they've lost within a year. So why waste time following someone else's diet advice when you can drop the pounds on your own terms? With Lose It! by Charles Teague and Anahad O'Connor, the power to lose weight is in your hands. No deprivation, no detox, no hard-and-fast rules—just a plan that empowers you to create your own, personalized strategy tailored to your individual lifestyle, schedule, dietary needs, and goals.Despite what many "experts" would lead you to believe, weight loss boils down to simple math: calories in vs. calories out. To shed pounds, you have to end each day with a calorie deficit. It sounds easy enough, but studies show that 63 percent of Americans grossly underestimate their daily calorie intake. In fact, the average American consumes a staggering 3,790 calories a day—that's enough calories to gain more than 10 pounds every month!Lose It!'s life-changing philosophy and program have already helped more than 5 million people lose weight. In this, the first-ever book to be developed from an iPhone app, readers will learn the five pillars of the Lose It! strategy:1. Embrace mindful empowerment: Take control of your body and the foods you put in it.2. Track your calories: There are no points or complicated algorithms to follow. But every snack, taste, and bite counts!3. Track your habits. Spot behavior patterns—good and bad—that you can modify to help you meet your goal.4. Track your exercise. Learn how to burn more calories in less time and boost your calorie burn even when you're not at the gym.5. Benefit from peer support. Your social network inspires you, keeps you accountable, and provides insight and advice.With Lose It!, you can forget about following someone else's idea of what you should and shouldn't eat and simply learn to love food again. The best possible weight loss plan, after all, is the one that you design yourself.

Of Course! The Greatest Collection of Riddles & Brain Teasers For Expanding Your Mind


Zack Guido - 2013
    These will challenge the way you think, introduce you to new ways to look at problems, and expand your mind.Even if you are new to riddles and brain teasers this book will be a fun and exciting read, it will help you become a better problem solver and become more comfortable with thinking outside the box. The problems in this book range in difficulty from light & easy to hard to very hard and will provide a challenge for even the sharpest mind. In this book you will find puzzles that incorporate: Discrete Reasoning Mathematical Reasoning Practical Reasoning Classical Logic No Word Play! Definite & Satisfying Answers Convention-defying Solutions Enjoy it! ...and remember, once you peek at the solution you will never be able to unsee it!

Ambersley


Amy Atwell - 2011
    A duke who doubts his legitimacy. Will secrets destroy their love?Traumatized by a blaze that killed her parents, young Johanna remembers nothing of her privileged past and remains ignorant of the dangers that surround her. She grows up among the servants, where she develops a sense of purpose that helps her survive the betrayal that unmasks her true identity. Once she is forced to take her proper place in Regency society as the highly sought heiress to the Ambersley fortune, she must defy the relatives who would make her a pawn in their struggle for power.When Derek Vaughan inherits the dukedom. his dubious parentage makes it a sacrilege to accept. But touched by the ravaged estate and its destitute staff, he braves a society that once shunned him while he rebuilds Ambersley and guards it from his stepmother's bankrupting clutches. He intends to grant the title to his half-brother when the boy comes of age, but Derek's plans go awry from the moment the gardener's apprentice—once his trusted young friend—is revealed to be not only an heiress of beauty and spirit, but the one woman who may finally capture his heart.

Exceptional Ruby: Master the Art of Handling Failure in Ruby


Avdi Grimm - 2011
    Writing code that handles unexpected errors and still works is really hard. Most of us learn by trial and error. This short book removes the uncertainty. With over 100 pages of content and dozens of working examples, you’ll learn everything from the mechanics of how exceptions work to how to design a robust failure management architecture for your app or library. Whether you are a Ruby novice or a seasoned veteran, Exceptional Ruby will help you write cleaner, more resilient Ruby code.

Programming Entity Framework: DbContext


Julia Lerman - 2011
    This concise book shows you how to use the API to perform set operations with the DbSet class, handle change tracking and resolve concurrency conflicts with the Change Tracker API, and validate changes to your data with the Validation API.With DbContext, you’ll be able to query and update data, whether you’re working with individual objects or graphs of objects and their related data. You’ll find numerous C# code samples to help you get started. All you need is experience with Visual Studio and database management basics.Use EF’s query capabilities to retrieve data, and use LINQ to sort and filter dataLearn how to add new data, and change and delete existing dataUse the Change Tracker API to access information EF keeps about the state of entity instancesControl change tracking information of entities in disconnected scenarios, including NTier applicationsValidate data changes before they’re sent to the database, and set up validation rulesBypass EF’s query pipeline and interact directly with the database

On Writing and Worldbuilding, Volume I


Timothy Hickson - 2019
    In On Writing and Worldbuilding, we will discuss specific and applicable ideas to consider, from effective methods of delivering exposition and foreshadowing, to how communication, commerce, and control play into the fall of an empire.

The Enemy


J.L. Jarvis - 2012
    Now charged with hunting an assassin, his journey will lead not to justice, but to a murderer’s passionate Covenanter sister, Mari McEwan.Betrayed and abandoned by the man she loved, Mari faces judgment by a tribunal of her people demanding she name the father of her unborn child, or be exiled from her beloved home and family. Sick and trembling, she knows that she must refuse. And yet, if she does so, a cruel fate awaits her.Book 1 in the Highland Soldiers series, Scottish historical romances set during the turbulent Covenanter times of seventeenth century Scotland.