Book picks similar to
Sword and Shield by John Terra


becmi-adventures
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The Erciyes Fragments


C.S. Friedman - 1999
    There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!

The Naruto Saga: The Unofficial Guide


Kazuhisa Fujie - 2006
    This guide answers some of the questions of this complex but endlessly fascinating saga.

Guardian Craft: Primeval: Book One


Eden Redd - 2019
     Will Asher thought he was going to spend his last days in a cell thinking about the one bad thing he ever did in his life. When he is tapped to be the first human to undergo a special experiment, he accepts knowing full well it could be the end of this life and a beginning to a new one. When he wakes in a new digital world, he finds himself struggling to defend against strange creatures and the elements while surviving the virtual environment. The player will have to overcome the odds as he fights against mythical monsters, find mysterious allies and uncover a mystical journey that will have implications across the multiverse. Can Will stay true to his path when the gods of this new world demand for his worship, or his destruction? Warning- Guardian Craft: Primeval is an epic fantasy and science fiction story for mature adults, 18 and over.

Vornheim


Zak S. - 2011
    Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.

Adventurer's Vault


Logan Bonner - 2008
    Whether you're a player looking for a new piece of equipment or a Dungeon Master stocking a dragon's hoard, this book has exactly what you need.The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.

Al-Qadim: Arabian Adventures


Jeff Grub - 1992
    

Cartamandua Legacy


Carol Berg - 2009
    Yet not all pureblood accept such lives. For 12 years, Valen, the son of cartographers and diviners, had escaped what had been ordained for him . . . only to wind up half-dead in an obscure sanctuary, addicted to a spell that turns pain to pleasure, and possessing only a stolen book of maps. It is that book—rumored to lead men into the realm of angels—that will thrust Valen into a world of conspirators, monks, princes and madmen . . . and the secrets of his own past.Breath and Bone: Everyone in Navronne seems to be after Valen. There's the mad Harrower priestess, Sila Diaglou, intent on restoring the world to a primeval state. The Bastard Prince Osriel, who steals dead men's eyes. And the Registry, determined to keep every pureblood sorcerer in thrall. Even the Danae guardians, beings out of myth whose dancing nurtures the earth, may be stalking him. Yet no one is who he seems, and Valen's search for healing grace leads him from Harrower dungeons to a land of legend, where he discovers the truth of the coming dark age and the astonishing price of the land's redemption . . . and his own.

Pathfinder Roleplaying Game: Advanced Class Guide


Jason BulmahnTim Hitchcock - 2014
    Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder Roleplaying Game Advanced Class Guide includes:- Ten new base classes—the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others.- Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler.- Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more.- Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets.- An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons.... and much, much more!Cover art by Wayne Reynolds

Fiendish Codex I: Hordes of the Abyss


Ed Stark - 2006
    They are as ancient and infinite as the multiverse itself. Even the bottomless Abyss could not contain their malice, and so they spread out across the planes, corrupting and destroying everything in their path. No living soul is beyond their reach, and with each conquered soul their numbers grow. What can stand against such a terrifying onslaught?This supplement for the D&D® game presents the definitive treatise on demons and their unspeakable home plane. Along with information about the physiology, psychology, society, and schemes of demonkind, you’ll find feats, spells, items, and tactics commonly employed by demons and those who oppose them. This book also provides detailed information on various demons, demon lords, and Abyssal layers.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master’s Guide™ Monster Manual™

Arms and Equipment Guide


Eric Cagle - 2003
    The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles. Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor. Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops. Rules for vehicle combat on land, sea, and air. Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.To use this accessory, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.

Nahusha


Gayatri Madan Dutt - 1984
    Married to Ashokasundari, the beautiful daughter of Shiva and Parvati, he was elected to be the king of heaven and then his mortal mind succumbed to the sin of pride. The stories of Nahusha are taken from the Padma Purana and the Mahabharata.

Player's Option: Skills & Powers


Dale Donovan - 1995
    Player's Option Rulebooks present an alternative approach to AD&D characters. Custom-craft your next PC, selecting the profession, skills, and abilities you want! Characters can even have additional ability scores such as Stamina, Muscle, Balance, and others. New proficiencies, talents, and updated psionics round out the Player's Option character. Be ready for anything with Skills & Powers!

The War of the Lance (Dragonlance TSR)


Margaret Weis - 2004
    The War of the Lance contains a number of short stories by popular Dragonlance authors as well as two stories by Weis and Hickman.

Death's Avenger: The Malykant Mysteries, Volume 2


Charlotte E. English - 2018
    But what if a monster isn’t enough? Shadows gather, winter deepens, and Assevan falls farther into the dark. Pitted against monsters and men, Konrad faces deeper challenges. Darker foes. Some can rival even the Malykant’s power. Pushed beyond his endurance, challenged beyond his sanity, at long last Death’s Avenger might need a little help... Konrad Savast returns for another chilling set of adventures in the second volume of the Malykant Mysteries.

Ravenloft Core Rulebook


John W. Mangrum - 2001
    A world ruled by fear and horror. Vampires who command the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.