Book picks similar to
Britsoft - An Oral History by Read-Only Memory
history
narrative-non-fiction
nonfiction
on-shelf-not-read
Prabhakaran: The Story of his struggle for Eelam
Chellamuthu Kuppusamy - 2013
This book provides an account of the life of LTTE chief Prabhakaran, who led an armed struggle against the Sri Lankan state to create Eelam, a separate nation for the Sri Lankan Tamils.The book begins from Prabhakaran’s childhood days in the aftermath of India’s and Sri Lanka’s independence from Britain. The Sri Lankan Tamils were following Gandhi’s non-violent methods to fight for their rights as citizens of Sri Lanka. Prabhakaran, an ardent fan of Bhagat Singh and Subhash Chandra Bose, felt that non-violence would not work against a Sinhala dominated government and began experimenting with violent acts against the Government to send a message. His initial success became the nucleus for the formation of LTTE, which became the quintessential guerrilla organization fighting the State.The book details various incidents of Prabhakaran’s life including terror attacks, assassination of politicians, heads of States and militant leaders; India’s role in the Sri Lankan ethnic conflict; Indian Peace Keeping Force in Sri Lanka; the Eelam wars, negotiations, betrayals and elections; through to his killing in May 2009.
Charles Dickens
L. Du Garde Peach - 1965
Many of the events in his life, and the characters whom he knew, are described in his books: this is the story of the man who wrote them.
Droidmaker: George Lucas and the Digital Revolution
Michael Rubin - 2005
In the process they made computer history.
I Believe In Miracles: The Remarkable Story of Brian Clough’s European Cup-winning Team
Daniel Taylor - 2015
Forest won the First Division championship, two League Cups and back-to-back European Cups and they did it, incredibly, with five of the players Clough inherited at a club that was trying to avoid relegation to the third tier of English football.I Believe In Miracles accompanies the critically-acclaimed documentary and DVD of the same name. Based on exclusive interviews with virtually every member of the Forest team, it covers the greatest period in Clough's extraordinary life and brings together the stories of the unlikely assortment of free transfers, bargain buys, rogues, misfits and exceptionally gifted footballers who came together under the most charismatic manager there has ever been.
Gridlock: Crossword Puzzles and the Mad Geniuses Who Create Them
Matt Gaffney - 2006
Tens of millions of Americans solve crossword puzzles regularly, but few know a thing about their genesis. Who writes crosswords, how--and for God's sake, why? Matt Gaffney is one of two dozen people who earns a living as a cruciverbalist. In Gridlock he provides an insider's look at the people who put that puzzle in your paper every day. With verve and gusto, Gaffney traces his own starving-artist struggle to find paying puzzle gigs, including marketing hip crosswords to the Gen-X market. He then moves on to topics like the effect of computers on crossword writing, including a man versus machine battle he stages to see who writes better crosswords; the ever-evolving crossword puzzle book market, where a top-selling series now has books shaped like a toilet seat; and a trip to the American Crossword Puzzle Tournament, where the "Cru" (collective slang noun meaning "the crossword puzzle writing community") hangs out in person once a year. Gridlock also features an interview with crossword rock star Will Shortz.
The Art of Game Design: A Book of Lenses
Jesse Schell - 2008
The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.
Fedegraphica: A Graphic Biography of the Genius of Roger Federer
Mark Hodgkinson - 2016
In this graphic biography like no other, his genius and astonishing records — no man has won more majors, or spent more weeks as the world number one — are explored and celebrated with beautiful infographics analysing his serving patterns, the speed of his shots, the spin he generates, his movement, as well as his performance in high-pressure situations such as tiebreaks and Grand Slam finals. Drawing on interviews with Federer and those close to him, this is the story of how a young hothead from Basel transformed himself into a calm and poised athlete who came to dominate tennis. And who, while deep in his thirties, has continued to seek improvements, to challenge men many years younger than him and to contend for the sport's biggest prizes. The sheer brilliance of Roger Federer is revealed through illuminating infographics of his game alongside stunning photography, stories and analysis from those who have played, watched and admired him that will give you a new appreciation of his greatness and how his tennis has moved so many people.
The Great Train Robbery: Crime of the Century
Nick Russell-Pavier - 2013
In the early hours of Thursday, August 8, 1963, at Sears Crossing near Cheddington in Buckinghamshire, £2.6 million (£45 million today) in unmarked £5, £1 and 10-shilling notes was stolen from the Glasgow to London mail train in a violent and daring raid which took forty-six minutes. Quickly dubbed "the Crime of the Century," it has captured the imagination of the public and the world's media for fifty years, taking its place in British folklore. Ronnie Biggs, Bruce Reynolds, and Buster Edwards became household names, and their accounts have fed the myths and legends of The Great Train Robbery. But what really happened? This definitive account dismantles the myths and strips away the sensational headlines to reveal a flawed, darker, and more complex story. The crime, the police investigation, the trial, two escapes from high-security prisons, and an establishment under siege are all laid bare in astonishing detail for an epic tale of crime and punishment. Fifty years later, here is the story set out in full for the first time—a true-life crime thriller, and also a vivid slice of British social history.
Sid Meier's Memoir!: A Life in Computer Games
Sid Meier - 2020
Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibilliondollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond.Articulating his philosophy that a videogame should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his ten rules of good game design.
Greek Mythology: Discovering Greek Mythology! (Ancient Greece, Titans, Gods, Zeus, Hercules) (Greek Mythology, Ancient Greece, Titans, Gods, Zeus, Hercules)
Martin R. Phillips - 2014
Culture has yet to turn away from the mythology of the ancient Greeks, and this fact can be seen in various aspects of our modern life. Through various forms of entertainment, we come across themes and events depicted in Homer’s works of the Iliad and Odyssey. We find ourselves viewing and referencing the strength and trials of Heracles. We even find various parallels between the lives and myths of the ancient Greeks to our own modern world. The history of Greece herself cannot be separated by the mythology of its ancient peoples. From heroes such as Heracles and Perseus, to the underhanded dealings of gods and mortals alike, their story is one a creative attempt to understand the forces which dwell about us and within us. In this book you will find specific stories central to Greek mythology. This is a key into understanding the mindset, not only of these ancient peoples, but of our modern world as well. We may not subscribe as the Greeks did to these myths as factual accounts of historical events, however, these tales allegorically represent the things that humankind still endures and rejoices in. In this text, you will find the spirit of love, of nature, of war and of peace. These myths often deal with very blunt subject matter, as they were the dominant lens through which the world was viewed during much of ancient Greece. The research and writing involved in bringing you this collection of Greek mythology has been an absolute pleasure, and I hope that you are as fascinated in reading this as I was in putting it together. Here Is A Preview Of What You'll Learn...
In the Beginning, There was Chaos
The Titans’ Rule
The Olympian Rule
Hercules and the Twelve Labors
Other Important Beings in Greek Mythology
Greek Mythology and Homer’s Iliad and Odyssey
Meet Your Roman Doppelgangers
BONUS! Find Inside…
and much more!
Download Your Copy Today! The contents of this book are easily worth over $10. To order "Greek Mythology: Discovering Greek Mythology!", click the BUY button and download your copy right now! Tags: Greek Mythology, Mythology, Ancient Greece, Civilizations, Ancient Civilizations, Greece, Greeks, Titans, Gods, Zeus, Hercules, Greek Gods, Apollo, Athena, Gaia, Chaos, Uranus, Cyclops, Chronos, Tartarus, Olympia, Poseidon, Aphrodite, Metis, Hades
The Worst Team Money Could Buy
Bob Klapisch - 1993
With players Bobby Bonilla, Vince Coleman, Bret Saberhagen, and Howard Johnson, winning another championship seemed a mere formality. The 1992 New York Mets never made it to Cooperstown, however. Veteran newspapermen Bob Klapisch and John Harper reveal the extraordinary inside story of the Mets’ decline and fall—with the sort of detail and uncensored quotes that never run in a family newspaper. From the sex scandals that plagued the club in Florida to the puritanical, no-booze rules of manager Jeff Torborg, from bad behavior on road trips to the downright ornery practical “jokes” that big boys play, The Worst Team Money Could Buy is a grand-slam classic.
The Final Hours of Portal 2
Geoff Keighley - 2011
Journalist Geoff Keighley was granted unprecedented “fly on the wall” access to Valve over the past three years to create this story. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game’s story, The Final Hours of Portal 2 is a gripping and dramatic story. Please note the Kindle version does not include as many photos or the videos that are available in the iPad version.
The Price We Paid
Andrew Olsen - 2010
Though tragic, it is also a story of triumph that scarcely has an equal. It is one of history's great witnesses of the power of faith and sacrifice. Although this story is one of the most frequently told of all Mormon pioneer accounts, it is also among the least understood. This book provides the most comprehensive and accessible account of these pioneers' epic 1856 journey. In addition to painting a broad perspective of the trek, it includes dozens of personal stories from the pioneers themselves. Woven into the larger story of the journey west, these stories inspire, build faith, recount miracles, and reveal how these pioneers were able to endure such adversity. The book also includes chapters on the lives of many of these pioneers after the handcart trek. Immerse yourself in the challenges and miracles of this astounding odyssey as never before!
Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games
Walt Williams - 2017
Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world’s top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative. Significant Zero also provides clear-eyed criticism of the industry’s addiction to violence and explains how the role of the narrative designer—the poor soul responsible for harmonizing gameplay with storylines—is crucial for expanding the scope of video games into more immersive and emotional experiences. Significant Zero offers a rare look inside this fascinating, billion-dollar industry and a path forward for its talented men and women—gamers and nongamers alike—that imagines how video games might inspire the best in all of us.
Playing With Power: Nintendo NES Classics
Garitt Rocha - 2016
3, Donkey Kong, and The Legend of Zelda!Interviews and commentary from Nintendo visionaries who pioneered this era of gaming.A showcase of vintage advertising and priceless excerpts from Nintendo Power magazine back issues!Plus hand-drawn maps, character and game environment art, and much more!