Book picks similar to
Higher Math For Beginners: Mostly Physicists And Engineers by Yakov Zeldovich
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Probability And Statistics For Engineering And The Sciences
Jay L. Devore - 1982
In this book, a wealth of exercises are provided throughout each section, designed to reinforce learning and the logical comprehension of topics. The use of real data is incorporated much more extensively than in any other book on the market. Consist of strong coverage of computer-based methods, especially in the coverage of analysis of variance and regression. This text stresses mastery of methods most often used in medical research, with specific reference to actual medical literature and actual medical research. The approach minimizes mathematical formulation, yet gives complete explanations of all important concepts. Every new concept is systematically developed through completely worked-out examples from current medical research problems. Computer output is used to illustrate concepts when appropriate.
Beyond Infinity: An Expedition to the Outer Limits of Mathematics
Eugenia Cheng - 2017
Along the way she considers how to use a chessboard to plan a worldwide dinner party, how to make a chicken-sandwich sandwich, and how to create infinite cookies from a finite ball of dough. Beyond Infinity shows how this little symbol holds the biggest idea of all.
"Beyond Infinity is a spirited and friendly guide--appealingly down to earth about math that's extremely far out." --Jordan Ellenberg, author of How Not to Be Wrong
"Dr. Cheng . . . has a knack for brushing aside conventions and edicts, like so many pie crumbs from a cutting board."
--Natalie Angier, New York Times
Longitude: The True Story of a Lone Genius Who Solved the Greatest Scientific Problem of His Time
Dava Sobel - 1995
Lacking the ability to measure their longitude, sailors throughout the great ages of exploration had been literally lost at sea as soon as they lost sight of land. Thousands of lives, and the increasing fortunes of nations, hung on a resolution.The scientific establishment of Europe—from Galileo to Sir Issac Newton—had mapped the heavens in both hemispheres in its certain pursuit of a celestial answer. In stark contrast, one man, John Harrison, dared to imagine a mechanical solution—a clock that would keep precise time at sea, something no clock had ever been able to do on land. Longitude is a dramatic human story of an epic scientific quest and Harrison's forty-year obsession with building his perfect timekeeper, known today as the chronometer. Full of heroism and chicanery, it is also a fascinating brief history of astronomy, navigation, and clock-making, and opens a new window on our world.On its 10th anniversary, a gift edition of this classic book, with a forward by one of history's greatest explorers, and eight pages of color illustrations.
A Mind for Numbers: How to Excel at Math and Science (Even If You Flunked Algebra)
Barbara Oakley - 2014
Engineering professor Barbara Oakley knows firsthand how it feels to struggle with math. She flunked her way through high school math and science courses, before enlisting in the army immediately after graduation. When she saw how her lack of mathematical and technical savvy severely limited her options—both to rise in the military and to explore other careers—she returned to school with a newfound determination to re-tool her brain to master the very subjects that had given her so much trouble throughout her entire life. In A Mind for Numbers, Dr. Oakley lets us in on the secrets to effectively learning math and science—secrets that even dedicated and successful students wish they’d known earlier. Contrary to popular belief, math requires creative, as well as analytical, thinking. Most people think that there’s only one way to do a problem, when in actuality, there are often a number of different solutions—you just need the creativity to see them. For example, there are more than three hundred different known proofs of the Pythagorean Theorem. In short, studying a problem in a laser-focused way until you reach a solution is not an effective way to learn math. Rather, it involves taking the time to step away from a problem and allow the more relaxed and creative part of the brain to take over. A Mind for Numbers shows us that we all have what it takes to excel in math, and learning it is not as painful as some might think!
Introductory Statistics
Prem S. Mann - 2006
The realistic content of its examples and exercises, the clarity and brevity of its presentation, and the soundness of its pedagogical approach have received the highest remarks from both students and instructors. Now this bestseller is available in a new 6th edition.
Introduction to the Theory of Computation
Michael Sipser - 1996
Sipser's candid, crystal-clear style allows students at every level to understand and enjoy this field. His innovative "proof idea" sections explain profound concepts in plain English. The new edition incorporates many improvements students and professors have suggested over the years, and offers updated, classroom-tested problem sets at the end of each chapter.
The Works of Archimedes
Archimedes
Remarkable for his range of thought and his mastery of treatment, Archimedes addressed such topics as the famous problems of the ratio of the areas of a cylinder and an inscribed sphere; the measurement of a circle; the properties of conoids, spheroids, and spirals; and the quadrature of the parabola. This edition offers an informative introduction with many valuable insights into the ancient mathematician's life and thought as well as the views of his contemporaries. Modern mathematicians, physicists, science historians, and logicians will find this volume a source of timeless fascination.
No bullshit guide to math and physics
Ivan Savov - 2010
It shouldn't be like that. Learning calculus without mechanics is incredibly boring. Learning mechanics without calculus is missing the point. This textbook integrates both subjects and highlights the profound connections between them.This is the deal. Give me 350 pages of your attention, and I'll teach you everything you need to know about functions, limits, derivatives, integrals, vectors, forces, and accelerations. This book is the only math book you'll need for the first semester of undergraduate studies in science.With concise, jargon-free lessons on topics in math and physics, each section covers one concept at the level required for a first-year university course. Anyone can pick up this book and become proficient in calculus and mechanics, regardless of their mathematical background.Visit http://minireference.com for more details.
An Introduction to Statistical Learning: With Applications in R
Gareth James - 2013
This book presents some of the most important modeling and prediction techniques, along with relevant applications. Topics include linear regression, classification, resampling methods, shrinkage approaches, tree- based methods, support vector machines, clustering, and more. Color graphics and real-world examples are used to illustrate the methods presented. Since the goal of this textbook is to facilitate the use of these statistical learning techniques by practitioners in science, industry, and other fields, each chapter contains a tutorial on implementing the analyses and methods presented in R, an extremely popular open source statistical software platform. Two of the authors co-wrote The Elements of Statistical Learning (Hastie, Tibshirani and Friedman, 2nd edition 2009), a popular reference book for statistics and machine learning researchers. An Introduction to Statistical Learning covers many of the same topics, but at a level accessible to a much broader audience. This book is targeted at statisticians and non-statisticians alike who wish to use cutting-edge statistical learning techniques to analyze their data. The text assumes only a previous course in linear regression and no knowledge of matrix algebra.
Discrete Mathematical Structures
Bernard Kolman - 1995
It covers areas such as fundamentals, logic, counting, relations and digraphs, trees, topics in graph theory, languages and finite-state machines, and groups and coding.
Physics for Game Developers
David M. Bourg - 2001
Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. "Physics for Game Developers" serves as the starting point for those who want to enrich games with physics-based realism.Part one is a mechanics primer that reviews basic concepts and addresses aspects of rigid body dynamics, including kinematics, force, and kinetics. Part two applies these concepts to specific real-world problems, such as projectiles, boats, airplanes, and cars. Part three introduces real-time simulations and shows how they apply to computer games. Many specific game elements stand to benefit from the use of real physics, including: The trajectory of rockets and missiles, including the effects of fuel burn offThe collision of objects such as billiard ballsThe stability of cars racing around tight curvesThe dynamics of boats and other waterborne vehiclesThe flight path of a baseball after being struck by a batThe flight characteristics of airplanesYou don't need to be a physics expert to learn from "Physics for Game Developers, " but the author does assume you know basic college-level classical physics. You should also be proficient in trigonometry, vector and matrix math (reference formulas and identities are included in the appendixes), and college-level calculus, including integration and differentiation of explicit functions. Although the thrust of the book involves physics principles and algorithms, it should be noted that the examples are written in standard C and use Windows API functions.
Probabilistic Graphical Models: Principles and Techniques
Daphne Koller - 2009
The framework of probabilistic graphical models, presented in this book, provides a general approach for this task. The approach is model-based, allowing interpretable models to be constructed and then manipulated by reasoning algorithms. These models can also be learned automatically from data, allowing the approach to be used in cases where manually constructing a model is difficult or even impossible. Because uncertainty is an inescapable aspect of most real-world applications, the book focuses on probabilistic models, which make the uncertainty explicit and provide models that are more faithful to reality.Probabilistic Graphical Models discusses a variety of models, spanning Bayesian networks, undirected Markov networks, discrete and continuous models, and extensions to deal with dynamical systems and relational data. For each class of models, the text describes the three fundamental cornerstones: representation, inference, and learning, presenting both basic concepts and advanced techniques. Finally, the book considers the use of the proposed framework for causal reasoning and decision making under uncertainty. The main text in each chapter provides the detailed technical development of the key ideas. Most chapters also include boxes with additional material: skill boxes, which describe techniques; case study boxes, which discuss empirical cases related to the approach described in the text, including applications in computer vision, robotics, natural language understanding, and computational biology; and concept boxes, which present significant concepts drawn from the material in the chapter. Instructors (and readers) can group chapters in various combinations, from core topics to more technically advanced material, to suit their particular needs.
Mathematics of Classical and Quantum Physics
Frederick W. Byron Jr. - 1969
Organized around the central concept of a vector space, the book includes numerous physical applications in the body of the text as well as many problems of a physical nature. It is also one of the purposes of this book to introduce the physicist to the language and style of mathematics as well as the content of those particular subjects with contemporary relevance in physics.Chapters 1 and 2 are devoted to the mathematics of classical physics. Chapters 3, 4 and 5 — the backbone of the book — cover the theory of vector spaces. Chapter 6 covers analytic function theory. In chapters 7, 8, and 9 the authors take up several important techniques of theoretical physics — the Green's function method of solving differential and partial differential equations, and the theory of integral equations. Chapter 10 introduces the theory of groups. The authors have included a large selection of problems at the end of each chapter, some illustrating or extending mathematical points, others stressing physical application of techniques developed in the text.Essentially self-contained, the book assumes only the standard undergraduate preparation in physics and mathematics, i.e. intermediate mechanics, electricity and magnetism, introductory quantum mechanics, advanced calculus and differential equations. The text may be easily adapted for a one-semester course at the graduate or advanced undergraduate level.
Tune to Win
Carroll Smith - 1978
An exceptional book written by a true professional.
Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
Peter Shirley - 2016
Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details of basic ray tracing code architecture and C++ classes are given.