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Deluxe Essential Handbook (Pokémon) by Scholastic Inc.
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World of Warcraft Cataclysm - Signature Series Guide
Joe Branger - 2010
In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.
Beyond the Wardrobe: The Official Guide to Narnia
E.J. Kirk - 2005
S. Lewis's best-selling fantasy classics that comprise The Chronicles of Narnia. This extravagant companion is perfect for established fans and newcomers to the books as well as for those who have seen the movie The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.Take an exciting tour through the series that has been heralded as the standard by which all fantasy realms must be measured.Everything there is to know is here:Find out about C. S. Lewis and the mythical and historical origins of Narnia.Watch the great tale unfold book by book as you journey to the Lone Islands, cross the Lantern Waste and stand atop Aslan's How.Discover the powers and magic behind the characters.Witness battles of epic proportions between good and evil.Lavishly illustrated with original artwork and archival photos as well as images from the spectacular movie, this indispensable volume takes readers beyond the wardrobe and into one of the great classic series of all time.
Goth Girl and the Ghost of a Mouse
Chris Riddell - 2013
She lives in Ghastly-Gorm Hall with her father, Lord Goth, lots of servants and at least half a dozen ghosts, but she hasn't got any friends to explore her enormous, creepy house with.Then, one night, everything changes when Ada meets a ghostly mouse called Ishmael. Together they set out to solve the mystery of the strange happenings at Ghastly-Gorm Hall, and get a lot more than they bargained for...
Cautionary Tales for Children
Hilaire Belloc - 1907
Collected here and illustrated to wonderful haunting effect by Edward Gorey, these short, funny pieces offer moral instruction for all types of mischief makers—from a certain young Jim, "who ran away from his nurse and was eaten by a lion," to the tale of Matilda, "who told lies and was burned to death”—and add up to a delightful read for any fan of Roald Dahl or Shel Silverstein.
Darkstalker
Tui T. Sutherland - 2016
One unavoidable, unpredictable destiny. This is the beginning... of the end.In the SeaWing kingdom, a young prince learns he is an animus -- capable of wonderful magic that comes with a terrible price.In the mind of a NightWing dragonet, a thousand futures unfold -- and almost all of them, she knows, lead to disaster and destruction.And under three full moons and the watchful eyes of his NightWing mother and IceWing father, the most powerful dragon Pyrhhia will ever know is clawing his way out of his egg. Darkstalker, the dragon who will change the world forever.Long before the SandWing war, lifetimes before the Dragonet Prophecy... darkness is born.
Rumple Buttercup: A Story of Bananas, Belonging, and Being Yourself
Matthew Gray Gubler - 2019
A charming and inspiring story written and narrated by Criminal Minds actor/director, Matthew Gray Gubler.Rumple Buttercup has five crooked teeth, three strands of hair, green skin, and his left foot is slightly bigger than his right.He is weird.Join him and Candy Corn Carl (his imaginary friend made of trash) as they learn the joy of individuality as well as the magic of belonging.
The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character
James D’Amato - 2018
But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!
The Titanic: Lost and Found
Judy Donnelly - 1987
Just the name evokes tales of the doomed ship that have captivated people of all ages for more than 100 years. Early readers will enjoy this exciting account of the world's most famous disaster-at-sea and the discovery of it's remains many years later. Step 4 books are perfect for independent readers who are confident with simple sentences and are just starting to tackle paragraphs.
No Flying in the House
Betty Brock - 1970
Annabel never thought it was strange that she had Gloria instead of real parents. Until one day a wicked, wicked cat named Belinda comes to tell her the truth -- she's not just a little girl, she's a half-fairy! And she can do lots of things that other kids can't do, such as kiss her own elbow and fly around the house. But being a fairy isn't all fun and games, and soon Annabel must make a choice. If she chooses to be a fairy, she'll have to say good-bye to Gloria forever. How can she decide between her newly found magic and her dearest friend?
The Great Kapok Tree
Lynne Cherry - 1990
One day, a man exhausts himself trying to chop down a giant kapok tree. While he sleeps, the forest’s residents, including a child from the Yanomamo tribe, whisper in his ear about the importance of trees and how "all living things depend on one another" . . . and it works. Cherry’s lovingly rendered colored pencil and watercolor drawings of all the "wondrous and rare animals" evoke the lush rain forests, as well as stunning world maps bordered by tree porcupines, emerald tree boas, and dozens more fascinating creatures.Awards: IRA Teacher’s Choice (1991), ABA’s Pick of the Lists, Reading Rainbow Review Book, NSTA-CBC Outstanding Trade Book for Children
The Worm
Elise Gravel - 2012
The humorous text and funny illustrations will give it trade appeal, while the non-fiction content is perfect for the institutional market. The second in a series of humorous books about disgusting creatures, The Worm is a look at the earthworm. It covers such topics as the worm's habitats (sometimes they live inside other animals), its anatomy (its muscle tube is slimy and gross), and its illustrious history (worms have been on earth for 120 million years). Although silly and off-the-wall, The Worm contains real information that will tie in with curriculum.
The Legends of King Arthur and His Knights
James Knowles - 1860
The details of Arthur's story are mainly composed of folklore and literary invention, and his historical existence is debated and disputed by modern historians. The sparse historical background of Arthur is gleaned from various sources, including the Annales Cambriae, the Historia Brittonum, and the writings of Gildas. Arthur's name also occurs in early poetic sources such as Y Gododdin. The legendary Arthur developed as a figure of international interest largely through the popularity of Geoffrey of Monmouth's fanciful and imaginative 12th-century Historia Regum Britanniae (History of the Kings of Britain). However, some Welsh and Breton tales and poems relating the story of Arthur date from earlier than this work; in these works, Arthur appears either as a great warrior defending Britain from human and supernatural enemies or as a magical figure of folklore, sometimes associated with the Welsh Otherworld, Annwn. How much of Geoffrey's Historia (completed in 1138) was adapted from such earlier sources, rather than invented by Geoffrey himself, is unknown. Although the themes, events and characters of the Arthurian legend varied widely from text to text, and there is no one canonical version, Geoffrey's version of events often served as the starting point for later stories. Geoffrey depicted Arthur as a king of Britain who defeated the Saxons and established an empire over Britain, Ireland, Iceland, Norway and Gaul. In fact, many elements and incidents that are now an integral part of the Arthurian story appear in Geoffrey's Historia, including Arthur's father Uther Pendragon, the wizard Merlin, the sword Excalibur, Arthur's birth at Tintagel, his final battle against Mordred at Camlann and final rest in Avalon. The 12th-century French writer Chretien de Troyes, who added Lancelot and the Holy Grail to the story, began the genre of Arthurian romance that became a significant strand of medieval literature. In these French stories, the narrative focus often shifts from King Arthur himself to other characters, such as various Knights of the Round Table. Arthurian literature thrived during the Middle Ages but waned in the centuries that followed until it experienced a major resurgence in the 19th century. In the 21st century, the legend lives on, not only in literature but also in adaptations for theatre, film, television, comics and other media. The Sir James Knowles version of King Arthur is considered as the most accurate and well known original story of King Arthur and the Knights of the Round Table.
Pokémon Emerald Version: Prima Official Game Guide
Levi Buchanan - 2005
It's a Team Aqua and Team Magma rematch! ·Tips for collecting the 200 + 2 Pokémon to complete the Hoenn Pokédex ·How to clear all 7 Battle Frontier arenas and get the Silver Symbols ·Detailed walkthrough guides you through story mode ·Maps cover every region, including all-new, as-yet-unexplored areas ·Field, Battle, and Contest moves lists, plus Items list ·How to play Pokémon Emerald with Pokémon Ruby and Pokémon Sapphire, Pokémon FireRed and Pokémon LeafGreen, and Pokémon Colosseum
The Tooth Book
Theo LeSieg - 1981
Seuss writing as Theo. LeSieg, with new illustrations by Joe Mathieu, about who has teeth, who doesn't, and how to keep the ones you have!From the Hardcover Library Binding edition.
Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision
Frank T. Thompson - 1993
He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.