Fuck Yeah, Video Games: The Life and Extra Lives of a Professional Nerd


Daniel Hardcastle
    Told through encounters with the most remarkable – and the most mind-boggling – games of the last thirty-odd years, Fuck Yeah, Video Games is also a love letter to the greatest hobby in the world.From God of War to Tomb Raider, Pokémon to The Sims, Daniel relives each game with countless in-jokes, obscure references and his signature wit, as well as intricate, original illustrations by Rebecca Maughan. Alongside this march of merriment are chapters dedicated to the hardware behind the games: a veritable history of Sony, Nintendo, Sega and Atari consoles.Joyous, absurd, personal and at times sweary, Daniel's memoir is a celebration of the sheer brilliance of video games.

Bali Daze


Cat Wheeler - 2011
    Bali Daze tips the reader off the tourist trail as long-term resident Cat Wheeler hurtles into the fascinating, complex and often bewildering adventure of putting down roots in Ubud.

Epic Text Fails! 2: More Funniest Autocorrects, Wrong Numbers, and Smartphone Mishaps


Marcus Rainey - 2014
    Yes, it is really that good." "This is going to be my 'go to book' when I've had a bad day!" Please Note: Some profanity, not for children!

Constellation Games


Leonard Richardson - 2011
    His computer programming skills are producing nothing but pony-themed video games for little girls. His love life is a slow-motion train wreck, and whenever he tries to make something of his life, he finds himself back on the couch, replaying the games of his youth.Then the aliens show up.Out of the sky comes the Constellation: a swarm of anarchist anthropologists, exploring our seas, cataloguing our plants, editing our wikis, and eating our Twinkies. No one knows how to respond--except for nerds like Ariel who've been reading, role-playing and wargaming first-contact scenarios their entire lives. Ariel sees the aliens' computers, and he knows that wherever there are computers, there are video games.Ariel just wants to start a business translating alien games so they can be played on human computers. But a simple cultural exchange turns up ancient secrets, government conspiracies, and unconventional anthropology techniques that threaten humanity as we know it. If Ariel wants his species to have a future, he's going to have to take the step that nothing on Earth could make him take.He'll have to grow up.

Elegy


Christie Golden - 2018
    This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.

Black Bird


Greg Enslen - 2003
    He's a drifter, leaving a trail of fear and death from coast to coast. Although he has always successfully avoided capture, he is haunted by the memory of the Sheriff of Liberty, Virginia. The man died nearly catching Jack--in fact, it was only by dumb luck that Jack had escaped. And that's always bothered him. Now, he's returning to the small town to settle the score. In Liberty, David Beaumont can't wait to leave his small hometown. He's grown so tired of listening to the endless stories about what a great man his father had been, how he had saved their town from a killer, sacrificing his own life to save them. David's got his money together, he's quit his job, and he's leaving town. He's leaving it all behind him.The only problem is the killings have started again...and David's the only one that can stop them. Should he return to the small town he despises? And if he does, will he end up the way his father did--dead?

Hockey Card Stories: True Tales from Your Favorite Players


Ken Reid - 2014
    Some of the cards are definitely worth a few bucks, some a few cents — but every story told here is priceless. Sportsnet’s Ken Reid presents the cards you loved and the airbrushed monstrosities that made you howl, the cards that have been packed away in boxes forever, and others you can’t believe ever existed. Whether it’s a case of mistaken identity or simply a great old photo, a fantastic 1970s haircut and ’stache, a wicked awesome goalie mask or a future Hall of Famer’s off-season fashion sense, a wide variety of players — from superstars like Bobby Orr, Denis Potvin, and Phil Esposito to the likes of Bill Armstrong who played only one game in the NHL — chime in on one of their most famous cards.

Before the Pilgrims: the Untold History before Jamestown and Plymouth


Pippa Pralen - 2019
    40 years before the Jamestown colony, the Spanish founded a "Jamestown-type" colony in Virginia. Early explorers met Indians who surprisingly spoke English. Long before 1619 the recognized arrival of slaves, in 1526, the first African slaves were brought to America by the Spanish. A fierce competition arose between France, Spain and England to win the New World. Colonies floundered, were abandoned or destroyed by the English. It wasn’t easy surviving in this “new world” in spite of the early glowing reports. Why did Jamestown and Plymouth colonies succeed when others failed? The 2nd half of this book explores the first successful English colonies of Jamestown and Plymouth and why they succeeded when others could not. Strange and curious facts: the first Indian contact in Plymouth was an Indian asking for a glass of beer! Enjoy a detailed look of what really took place in America’s beginnings. It’s more interesting than your school history books!

Project Arcade: Build Your Own Arcade Machine [With CDROM]


John St. Clair - 2004
    Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects

The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. I: The Histories


Bethesda Softworks - 2015
    Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.

The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!


Brian Tinsman - 2003
    Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

So You Want to Move to Canada, Eh?: Stuff to Know Before You Go


Jennifer McCartney - 2019
    Laugh as you learn about America's friendly northern neighbor with this step-by-step guide to Canadian customs, pop culture, and slang -- perfect for anyone who's considered moving to (or just visiting) maple leaf country.Written by New York Times bestselling author (and born-and-bred Canuck) Jenn McCartney, this comprehensive guide will teach you everything you need to know about Canada, including: HistoryBewildering residency rules, demystifiedUnique laws and customsContributions to the arts and pop culture (Celine Dion, Margaret Atwood, Justin Bieber)Colorful slang, explainedCreative doodles, helpful charts, and fun graphsHilarious and honest, this guide will delight your politically disgruntled father, nudge your bleeding-heart neighbor to hit the road, and inspire you to plan for (or daydream about) your own Canadian getaway.

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

All-New Fire 7 User Guide: Newbie to Expert in 2 Hours: The Essential Guide to Amazon's Incredible $49.99 Tablet


Tom Edwards - 2015
     From the Number 1 Best Selling authors in Computers and Technology, this clear and concise guide will show you how to get the very best from the incredible new $49.99 Amazon Fire 7 Inch Tablet. Step by step instructions will take you from newbie to expert in just two hours! About the Authors: Tom and Jenna Edwards are the Amazon Tech authors behind the Number 1 Best-selling e-books 250+ Best Kindle Fire HD Apps for the New Kindle Fire Owner and Kindle Fire TV User Guide: Newbie to Expert in 1 Hour!

The Art of the Uncharted Trilogy


Naughty Dog - 2015
    Adventure alongside Nathan Drake, as Dark Horse Books and Naughty Dog team up to bring you this breathtaking, comprehensive exploration into the Uncharted saga! Encompassing Drake's Fortune, Among Thieves, and Drake's Deception, this epic volume offers a look at hundreds of never-before-seen designs and pieces of concept art from the creation of one of the most exciting game series of this generation, along with insightful commentary from the games' creators! Don't miss out on this opportunity to own a piece of Uncharted history!