Termite Hill


Tom "Bear" Wilson - 1992
    Here is the Vietnam War, in the air and on the ground: gritty, urgent, genuine, a story torn from the hearts and minds of those who served.

Steve & Me


Terri Irwin - 2007
    Leaving behind her wildlife rescue work in Oregon, Terri traveled to Australia, and there, at a small wildlife park, she met and fell in love with a tall, blond force of nature named Steve Irwin. They were married in less than a year, and Terri eagerly joined in Steve's conservation work. The footage filmed on their crocodile-trapping honeymoon became the first episode of T"he Crocodile Hunter, " and together, Steve and Terri began to change the world. In "Steve & Me, " Terri recounts the unforgettable adventures they shared -- wrangling venomous snakes, saving deadly crocodiles from poachers, swimming among humpback whales. A uniquely gifted naturalist, Steve was first and foremost a wildlife warrior dedicated to rescuing endangered animals -- especially his beloved crocs -- and educating everyone he could reach about the importance of conservation. In the hit TV shows that continue to be broadcast worldwide, Steve's enthusiasm lives on, bringing little-known and often-feared species to light as he reveals and revels in the wonders of our planet.With grace, wit, and candor, Terri Irwin portrays her husband as he really was -- a devoted family man, a fervently dedicated environmentalist, a modest bloke who spoke to millions on behalf of those who could not speak for themselves. "Steve & Me" is a nonstop adventure, a real-life love story, and a fitting tribute to a man adored by all those whose lives he touched, written by the woman who knew and loved him best of all.

The Science Book: Big Ideas Simply Explained


Rob Scott Colson - 2014
     The Science Book covers every area of science--astronomy, biology, chemistry, geology, math, and physics, and brings the greatest scientific ideas to life with fascinating text, quirky graphics, and pithy quotes.

The Case for Mars


Robert Zubrin - 1996
    The planet most like ours, it has still been thought impossible to reach, let alone explore and inhabit.Now with the advent of a revolutionary new plan, all this has changed. leading space exploration authority Robert Zubrin has crafted a daring new blueprint, Mars Direct, presented here with illustrations, photographs, and engaging anecdotes.The Case for Mars is not a vision for the far future or one that will cost us impossible billions. It explains step-by-step how we can use present-day technology to send humans to Mars within ten years; actually produce fuel and oxygen on the planet's surface with Martian natural resources; how we can build bases and settlements; and how we can one day "terraform" Mars--a process that can alter the atmosphere of planets and pave the way for sustainable life.

The Particle at the End of the Universe: How the Hunt for the Higgs Boson Leads Us to the Edge of a New World


Sean Carroll - 2012
    It had to be found. But projects as big as CERN’s Large Hadron Collider don’t happen without incredible risks – and occasional skullduggery. In the definitive account of this landmark event, Caltech physicist and acclaimed science writer Sean Carroll reveals the insights, rivalry, and wonder that fuelled the Higgs discovery, and takes us on a riveting and irresistible ride to the very edge of physics today.

The Mars Project


Wernher von Braun - 1953
    Here the German-born scientist Wernher von Braun detailed what he believed were the problems and possibilities inherent in a projected expedition to Mars.    Today von Braun is recognized as the person most responsible for laying the groundwork for public acceptance of America's space program. When President Bush directed NASA in 1989 to prepare plans for an orbiting space station, lunar research bases, and human exploration of Mars, he was largely echoing what von Braun proposed in The Mars Project.

MAKE: Electronics: Learning Through Discovery


Charles Platt - 2008
    I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things TalkWant to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them!Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques.Discover by breaking things: experiment with components and learn from failureSet up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll needLearn about key electronic components and their functions within a circuitCreate an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lockBuild an autonomous robot cart that can sense its environment and avoid obstaclesGet clear, easy-to-understand explanations of what you're doing and why

The Portable Thomas Jefferson


Thomas Jefferson - 1975
    Includes A Summary View of the Rights of British America and Notes on the State of Virginia complete; seventy-nine letters; "Response to the Citizens of Albemarle," 1790; "Opinion on the Constitutionality of a National Bank," 1791; and many other writings.

Kelly: More Than My Share of It All


Clarence L. Johnson - 1985
    “Kelly” Johnson led the design of such crucial aircraft as the P-38 and Constellation, but he will be more remembered for the U-2 and SR-71 spy planes. His extraordinary leadership of the Lockheed “Skunk Works” cemented his reputation as a legendary figure in American aerospace management.

Game Programming Patterns


Robert Nystrom - 2011
    Commercial game development expert Robert Nystrom presents an array of general solutions to problems encountered in game development. For example, you'll learn how double-buffering enables a player to perceive smooth and realistic motion, and how the service locator pattern can help you provide access to services such as sound without coupling your code to any particular sound driver or sound hardware. Games have much in common with other software, but also a number of unique constraints. Some of the patterns in this book are well-known in other domains of software development. Other of the patterns are unique to gaming. In either case, Robert Nystrom bridges from the ivory tower world of software architecture to the in-the-trenches reality of hardcore game programming. You'll learn the patterns and the general problems that they solve. You'll come away able to apply powerful and reusable architectural solutions that enable you to produce higher quality games with less effort than before. Applies classic design patterns to game programming. Introduces new patterns specific to game programming. Brings abstract software architecture down to Earth with approachable writing and an emphasis on simple code that shows each pattern in practice. What you'll learn Overcome architectural challenges unique to game programming Apply lessons from the larger software world to games. Tie different parts of a game (graphics, sound, AI) into a cohesive whole. Create elegant and maintainable architecture. Achieve good, low-level performance. Gain insight into professional, game development. Who this book is forGame Programming Patterns is aimed at professional game programmers who, while successful in shipping games, are frustrated at how hard it sometimes is to add and modify features when a game is under development. Game Programming Patterns shows how to apply modern software practices to the problem of game development while still maintaining the blazing-fast performance demanded by hard-core gamers. Game Programming Patterns also appeals to those learning about game programming in their spare time. Hobbyists and aspiring professionals alike will find much to learn in this book about pathfinding, collision detection, and other game-programming problem domains.

Words and Rules: The Ingredients of Language


Steven Pinker - 1999
    In Words and Rules, Steven Pinker explains the mysteries of language by examining a single construction from a dozen viewpoints, proposing that the essence of language is a mental dictionary of memorized words, and a mental grammar of creative rules.

The Physics of Star Trek


Lawrence M. Krauss - 1995
    Now Lawrence M. Krauss, an internationally known theoretical physicist and educator, has written the quintessential physics book for Trekkers and non-Trekkers alike.Anyone who has ever wondered, "Could this really happen?" will gain useful insights into the "Star Trek" universe (and, incidentally, the real universe) in this charming and accessible volume. Krauss boldly goes where "Star Trek" has gone -- and beyond. He uses the "Star Trek" future as a launching pad to discuss the forefront of modern physics. From Newton to Hawking, from Einstein to Feynman, from Kirk to Janeway, Krauss leads the reader on a voyage to the world of physics as we now know it and as it might one day be.Featuring the Top 10 biggest physics bloopers in "Star Trek," as selected by Nobel Prize-winning physicists and other dedicated Trekkers!"This book is fun, and Mr. Krauss has a nice touch with a tough subject...Readers drawn by frivolity will be treated to substance." "--New York Times Book Review""Today's science fiction is often tomorrow's science fact. The physics that underlies "Star Trek" is surely worth investigating. To confine our attention to terrestrial matters would be to limit the human spirit."--Stephen Hawking (in the foreword)A

They Fight Like Soldiers, They Die Like Children: The Global Quest to Eradicate the Use of Child Soldiers


Roméo Dallaire - 2010
    In fact, there is no more complete end-to-end weapon system in the inventory of war-machines. What are these cheap, renewable, plentiful, sophisticated and expendable weapons? Children.Roméo Dallaire was first confronted with child soldiers in unnamed villages on the tops of the thousand hills of Rwanda during the genocide of 1994. The dilemma of the adult soldier who faced them is beautifully expressed in his book's title: when children are shooting at you, they are soldiers, but as soon as they are wounded or killed they are children once again.Believing that not one of us should tolerate a child being used in this fashion, Dallaire has made it his mission to end the use of child soldiers. In this book, he provides an intellectually daring and enlightening introduction to the child soldier phenomenon, as well as inspiring and concrete solutions to eradicate it.From the Hardcover edition.

Lost in Math: How Beauty Leads Physics Astray


Sabine Hossenfelder - 2018
    Whether pondering black holes or predicting discoveries at CERN, physicists believe the best theories are beautiful, natural, and elegant, and this standard separates popular theories from disposable ones. This is why, Sabine Hossenfelder argues, we have not seen a major breakthrough in the foundations of physics for more than four decades. The belief in beauty has become so dogmatic that it now conflicts with scientific objectivity: observation has been unable to confirm mindboggling theories, like supersymmetry or grand unification, invented by physicists based on aesthetic criteria. Worse, these "too good to not be true" theories are actually untestable and they have left the field in a cul-de-sac. To escape, physicists must rethink their methods. Only by embracing reality as it is can science discover the truth.

FREE Weights and Measures Study Guide: Conversion of over 1,000 units including Length, Area, Volume, Speed, Force, Energy, Electricity, Viscosity, Temperature, & more


MobileReference - 2007
    You will use it from high school to college and beyond. The full version is absolutely FREE. Features Conversion of over 1,000 units. Metric, English, and US customary systems. Length, Area, Volume, Speed, Force, Energy, Electricity, Viscosity, Temperature, and more. List of powers of 10 prefixes. Explanation of SI writing style. Approximate conversion of units. Clear and concise explanations. Difficult concepts are explained in simple terms. Navigate from Table of Contents or search for words or phrases. Add bookmarks and annotation. Access the guide anytime, anywhere - at home, on the train, in the subway. Use your down time to prepare for an exam. Always have the guide available for a quick reference. Indispensable resource for technical and life science students. The full version is absolutely FREE. FREE updates. Table of Contents Conversion of units: Length: Definition | Conversion Area: Definition | 2-D Formulae | 3-D Formulae | Conversion Volume: Definition | Formulae | Conversion Angle: Definition | Conversion Mass: Definition | Conversion Time: Definition | Conversion Speed: Definition | Conversion Acceleration: Definition | Conversion Force: Definition | Conversion Pressure or mechanical stress: Definition | Conversion Energy, work, or heat: Definition | Conversion Power: Definition | Conversion Angular momentum: Definition | Conversion Electricity: Current | Charge | Resistance | Voltage | Formulae | Conversion Viscosity: Definition | Conversion Information entropy: Definition | Conversion Temperature: Definition | Conversion Approximate conversion of units History: Systems of measurement | History of measurement Metric system (SI): Definition | SI writing style | Powers of 10 prefixes Other Systems: English system | Imperial unit | United States customary units | Comparison of the Imperial and U.S. customary systems