Age of Rebellion Roleplaying Game Core Rulebook


Jay Little - 2014
    Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!

A Rain of Fire (The Great War Book 1)


Ralph Kern - 2020
     The dark forces of the Neo Hegemony strike, sweeping across the worlds of the Arcadian sector and crushing all in their path. One system stands against the onslaught, the Kingdom of New Avalon. But the men and women of their expeditionary forces are trapped behind enemy lines on a besieged planet. Losing those troops will lose the war. Their only hope? A last-ditch rescue mission led by Captain Hal Cutter and his battleship, Achilles. Beset on all sides by lethal enemy warships, he must lead a rag-tag fleet of naval and civilian vessels across Hegemony-held space to save the beleaguered Kingdom soldiers. In the skies and orbit, Lieutenant Jason ‘Rick’ Richards and the untested pilots of Viper squadron clash in a furious battle for supremacy against elite enemy fighters. And on the ground, Private Patrick ‘Wink’ Goble and his platoon must hold the line against a ruthless commander and her overwhelming force of battle-tested mechs until salvation arrives. All will play their part in this desperate struggle for survival against impossible odds. The Great War has begun… Read the epic new military science fiction series from Ralph Kern, the best-selling author of the Locus series.

The Imperial Infantryman's Uplifting Primer: The Damocies Gulf Edition


Matt Ralphs - 2003
    This revised edition contains additional sections on fighting in space and combating the alien tau.

The Star Wars Roleplaying Game


Bill Smith - 1992
    Struggle against the awesome might of the evil galactic Empire, fly faster-than-light starships, trade blaster shots with stormtroopers, fight lightsaber duels against dark Jedi warriors, and tap the mystical powers of the Force. Explore a galaxy of a billion suns, a universe of dire peril, where Rebels fight desperately against Imperial oppression. In the Star Wars roleplaying game you'll face overwhelming odds and impossible challenges — but if you meet them bravely, you will triumph, for the Force is with you always!You've seen the movies. Now live the adventure!The Star Wars roleplaying game features:° Simple rules that keep the action fast, capturing the spirit and excitement of the Star Wars universe.• A solitaire scenario that gets you into the game immediately.• An action-packed starter adventure that pits the players against the fearsome Pirates of Prexiar.• A detailed history of the Star Wars universe to help you design your own chapters of this epic saga.• Newly revised and indexed from Star Wars: The Roleplaying Game, Second Edition.

The Grand History of the Realms


Brian R. James - 2007
    Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.

Call of Cthulhu: Horror Roleplaying


Sandy Petersen - 2005
    CALL OF CTHULHU uses Chaosium's Basic Roleplaying System, easy to learn and quick to play. This bestseller has won dozens of game-industry awards and is a member of the Academy of Adventure Game Design Hall of Fame. In 2001 CALL OF CTHULHU celebrated its 20th anniversary. In 2003 CALL OF CTHULHU was voted the #1 Gothic/Horror RPG of all time by the Gaming Report.com community. CALL OF CTHULHU is well-supported by an ever-growing line of high quality game supplements. This is the softcover 6th edition of this classic horror game, completely compatible with all of previous editions and supplements for CALL OF CTHULHU. This is a complete roleplaying game in one volume. All you need to play is this book, some dice, imagination, and your friends.

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

Gallantry in Action (Halberd #1)


John Spearman - 2020
    Spearman. A sci-fi military novel set in space, the book follows Captain Jonah Halberd, newly assigned commander of the spaceship HMS Cumberland, an advanced cruiser in the Royal Navy of the Commonwealth, currently under the reign of King Edward XII. There is an ongoing war between the Commonwealth and the Rodinan Federation. After rescuing Lady Julia Hawthorne, the fiancee of First Space Lord Chesterfield, Jonah and his crew set off for yet another dangerous assignment. But an ensuing battle with the Rodinan armada causes heavy casualties, and Jonah finds himself captured by the enemy. A daring rescue led by Lieutenant Commander Fred MacMurray results in Jonah receiving a hero's welcome back home. Now, he must unite the Coalition for war.

World of Warcraft Dungeon Companion


Brady Games - 2006
    Every Dungeon: Low-level instances and the toughest raid dungeons are all covered in this monstrous compendium. Light is shed on everything from Ragefire Chasm to Ahn' Qiraj.Outdoor World Boss Encounters: Learn exactly what you need to take down Azuregos, Lord Kazzak, and the Dragons of Nightmare.Much more: Monster Information, Quest Guidance, Rewards, and Secret Rooms.Platform: PC CD-ROM Genre: MMORPG   This product is available for sale worldwide.

Halo: Cryptum (Forerunner Saga, #1)


Greg Bear - 2011
    100,000 years ago, the galaxy was populated by a great variety of beings. But one species--eons beyond all others in both technology and knowledge--achieved dominance. They ruled in peace but met opposition with quick and brutal effectiveness. They were the Forerunners, the keepers of the Mantle, the next stage of life in the Universe's Living Time. And then they vanished. This is their story. Bornstellar Makes Eternal Lasting is a young rebellious Forerunner. He is a Manipular, untried, yet to become part of the adult Forerunner society, where vast knowledge and duty waits. He comes from a family of Builders, the Forerunners' highest and most politically powerful rate. It is the Builders who create the grand technology that facilitates Forerunner dominance over the known universe. It is the Builders who believe they must shoulder the greatest burden of the Mantle, as shepherds and guardians of all life. Bornstellar is marked to become a great Builder just like his father. But this Manipular has other plans. He is obsessed with lost treasures of the past. His reckless passion to seek out the marvelous artifacts left behind by the Precursors, long-vanished superbeings of unknowable power and intent, forces his father's hand. Bornstellar is sent to live among the Miners, where he must come to terms with where his duty truly lies. But powerful forces are at play. Forerunner society is at a major crux. Past threats are once again proving relentless. Dire solutions, machines and strategies never before contemplated, are being called up, and fissures in Forerunner power are leading to chaos. On a Lifeworker's experimental planet, Bornstellar's rebellious course crosses the paths of two humans, and the long lifeline of a great military leader, thus forever changing Bornstellar's destiny ...and the fate of the entire galaxy.

A Song of Ice and Fire Roleplaying


Robert J. Schwalb - 2008
    In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.

Last Flight of the Acheron


Rick Partlow - 2017
     She joined the Commonwealth Space Fleet to please her mother, a high-ranking military officer; he joined as an escape from the crushing poverty and crime of the Trans-Angeles Public Housing Blocks, and the unlikely friends envisioned boring, peacetime careers as shuttle pilots. The Tahni Imperium had other ideas… Caught in the desperate fury of the Battle for Mars, the two young pilots wind up the last defense against an alien armada, but their war is just beginning. Recruited to fly the Fleet’s newest weapon in this new war, they take the fight deep into the heart of the Imperium and battle not just against the enemy but against incompetent leadership and ineffectual tactics. Can the unconventional strategies of a pair of hotshot young pilots change the course of the war? And when the time comes that a choice has to be made between duty to command and loyalty to a friend, which of the two will be willing to make one last flight alone…

Halo Mythos: A Guide to the Story of Halo


343 Industries - 2016
    The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too.For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.

Volo's Guide to the North: Forgotten Realms Advanced Dungeons and Dragons Accessory


Ed Greenwood - 1993
    

The Prince Awakens: Book 1 in the Prince of Britannia Saga


Fred Hughes - 2021
    That was always going to be complicated since he was a Prince of the Realm. Complicated turned into almost impossible when the Empress is attacked. What is a simple lieutenant supposed to do with his mother in a coma, a seemingly invincible enemy on the offensive, a darkness from the past stirring and his paranoid older brother trying to assassinate him. The lieutenant remembers his oath and with a former spy, a handful of Marines, his uncle and most importantly, his father, decides to defend the Empire from all enemies whether foreign or domestic.