Book picks similar to
The Bitmap Brothers Universe by Duncan Harris
videogames
computers
video-gamds
computer-history
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
An Honest Look at a Mysterious Journey
John Stumbo - 2011
You've stumped us all."They didn't see it coming.They would never be the same.You'll find their story...AuthenticPowerfulHumorousMovingInsightfulRivetingYou may even find it intersecting with your own story.John and Joanna Stumbo have been married twenty-eight years--some great, some not so great. They have three grown children--all great. Joanna grew up in Ohio and Florida and a few other places; John in Minnesota and Montana. They have spent their adult lives figuring out what it means to be pastor and wife in churches from Pennsylvania to Oregon. John has a lifetime love for most anything outdoors and athletic. Joanna loves family and home. John never planned on spending seventy-seven days in the hospital. Joanna never had aspirations of being a caregiver. Neither of them ever planned on writing a book such as this. They are both the better for the journey they've been on, confusing though it be.
The Arthurian Tarot
John Matthews - 2003
This classic deck is now reprinted with enhanced cards and a booklet specially written for this new edition. The Arthurian Tarot Deck depicts characters and themes from the famous Celto-Arthurian legends, along with the four Hallows of the Quest for spiritual wholeness. * New edition of a classic deck. * Stunning artwork by Miranda Gray, a leading MBS artist. * Caitlín and John Matthews are Arthurian-legend and tarot experts.
If Clouds Were Sheep: A tale of sheep farming in the Cotswolds
Sue Andrews - 2019
She is a horse-mad girl strongly attracted to the idea of farming, Aubrey is the son of a farm manager without land or money. But with limited knowledge, much enthusiasm and the challenge of raising their young family, anything can happen. This is the true story of a shepherding life; where icy nights are spent searching for lost sheep, the lambing sheds are filled with the first cries of newborns, and idyllic summers are spent in the show ring. Amusing, poignant and beautifully detailed, this is a book about how dreams can grow from small beginnings into breeding prize-winning Texel sheep in the Cotswolds. Sue and Aubrey Andrews are internationally renowned breeders of pedigree Texels. Perfect for fans of The Yorkshire Shepherdess and The Shepherd's Life.
Designing Games
Tynan Sylvester - 2013
You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.Create game mechanics to trigger a range of emotions and provide a variety of playExplore several options for combining narrative with interactivityBuild interactions that let multiplayer gamers get into each other’s headsMotivate players through rewards that align with the rest of the gameEstablish a metaphor vocabulary to help players learn which design aspects are game mechanicsPlan, test, and analyze your design through iteration rather than deciding everything up frontLearn how your game’s market positioning will affect your design
Gamish: A Graphic History of Gaming
Edward Ross - 2020
For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The ScotsmanA thrilling illustrated journey through the history of video games and what they really mean to usPac-Man. Mario. Minecraft. Doom.Ever since he first booted up his brother's dusty old Atari, comic artist Edward Ross has been hooked on video games. Years later, he began to wonder: what makes games so special? Why do we play? And how do games shape the world we live in?This lovingly illustrated book takes us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems. Exploring the people and politics behind one of the world's most exciting art-forms, Gamish is a love letter to something that has always been more than just a game.
The Girl in building C
Mary Krugerud - 2018
She entered Ah-gwah-ching State Sanatorium at Walker, Minnesota, for what she thought would be a short stay. In January, her tuberculosis spread, and she nearly died. Her recovery required many months of bed rest and medical care.Marilyn loved to write, and the story of her three-year residency at the sanatorium is preserved in hundreds of letters that she mailed back home to her parents, who could visit her only occasionally and whom she missed terribly. The letters functioned as a diary in which Marilyn articulately and candidly recorded her reactions to roommates, medical treatments, Native American nurses, and boredom. She also offers readers the singular perspective of a bed-bound teenager, gossiping about boys, requesting pretty new pajamas, and enjoying Friday evening popcorn parties with other patients.Selections from this cache of letters are woven into an informative narrative that explores the practices and culture of a midcentury tuberculosis sanatorium and fills in long-forgotten details gleaned from recent conversations with Marilyn, who "graduated" from the sanatorium and went on to lead a full, productive life.
Fun Inc.: Why games are the 21st Century's most serious business
Tom Chatfield - 2010
Fun Inc. dispels these misconceptions, revealing that 40 per cent of all video game players are women, that most of the bestselling console games of all time involve no real-world violence at all, and how World of Warcraft's online community of over 12 million players is changing our understanding of what it means to be sociable in the modern world.But understanding games means a lot more than simply challenging stereotypes. Find out why the South Korean government will invest $200 billion into its video games industry over the next 4 years and how games are used to train the US Military, to model global pandemics and to campaign against human rights abuses in Africa.Game worlds are creating a new science of mass engagement that is starting to transform our understanding of economics, business and communications. Whether you like video games or loathe them, Fun Inc. will show you that you cannot ignore them.
Cold Water Crossing: An Account Of The Murders At The Isles Of Shoals
David Faxon - 2009
They were the only inhabitants of the small island.That night, the men of the family were unexpectedly detained in Portsmouth awaiting a shipment of bait. At the dock, their casual conversation was overheard, a killer saw an opportunity, and did the unthinkable. He rowed ten miles out to sea on a freezing night and committed murders that have become legend in New England crime annals. One woman survived the brutal assault and narrowly escaped his clutches as she hid among rocks. This is the frightening story of what happened the night of March 5, 1873 on a lonely coastal island and what followed in the days and months after.
How the Internet Happened: From Netscape to the iPhone
Brian McCullough - 2018
In How the Internet Happened, he chronicles the whole fascinating story for the first time, beginning in a dusty Illinois basement in 1993, when a group of college kids set off a once-in-an-epoch revolution with what would become the first “dotcom.”Depicting the lives of now-famous innovators like Netscape’s Marc Andreessen and Facebook’s Mark Zuckerberg, McCullough also reveals surprising quirks and unknown tales as he tracks both the technology and the culture around the internet’s rise. Cinematic in detail and unprecedented in scope, the result both enlightens and informs as it draws back the curtain on the new rhythm of disruption and innovation the internet fostered, and helps to redefine an era that changed every part of our lives.
A Short Life of Kierkegaard
Walter Lowrie - 1942
'In his 'Short Life', Dr Lowrie gives a clear & moving account of the history of Kierkegaard's development & his writings; of the phases & periods of his work; & of the happenings which...helped shape the nature & course of that work.'--Baltimore Evening Sun
Endgame: The Hidden Agenda 21
Vernon Coleman - 2021
A credible framework for the chaos in our society today. Shows clearly that the virus, the lock downs, isolation, fear-mongering, destruction of small businesses, the unchecked crime wave, the medical tyranny, mandates and systematic overthrow of our freedoms by politicians is not an accident. This has been in the planning this for decades. Planned psychological manipulation and power grabs to destroy the middle class by depopulating society and taking away private property. The mandates and power grabs that are reducing our freedom of movement and participation in society are not accidental. Everyone needs to read this book and wake up to reality. Even the censuring of those who have opposing views has been in the plan. Colman masterfully presents a clear and credible picture of the dangers ahead.
Caligula: A Life From Beginning to End
Hourly History - 2017
Caligula was one of the first rulers of the Roman Empire, and yet numbers among the most famous. His family history is mired in political scandals, tragedy, and murderous plots to forward the agendas of shadowy cabals that sought to oppose the nation in its early infancy. The full story of his life begins long before his birth, and his legacy continues long after his sensational murder at the hands of those closest to him. Inside you will read about... ✓ The Rise of the Roman Empire ✓ The Julio-Claudian Dynasty ✓ Caligula’s Rise to Power ✓ An Emperor Driven Mad ✓ An Emperor Becomes a God ✓ The Assassination of the Emperor And much more! A true product of his time, Caligula’s rich and colorful story is sure to draw you in until the very end.
History of the Jews: A Captivating Guide to Jewish History, Starting from the Ancient Israelites through Roman Rule to World War 2
Captivating History - 2021
Real Conversations, No.1 (Henry Rollins Jello Biafra Lawrence Ferlinghetti Billy Childish) (Real Conversations (Re/Search))
Henry Rollins - 2001
Vale: Four leading figures in social movements discuss the state of Western culture and what led to its demise, with firsthand accounts of their own experiences, including subjects that concern every creative artist and thinker: The Internet and social change; why every one must paint( ); mind control, marketing, branding and consumerism; corporate chain stores and the problem of Amazon; punk rock history; the rise of Do-It-Yourself (D-I-Y) culture production; fame and its downside; sex and relationships.