Book picks similar to
Trail of the Gold Spike (Justice, Inc. RPG) (Call of Cthulhu RPG) by Aaron Allston
adventure
audio_wanted
audiobooks
gaming
Rage of a Demon King/Shadow of a Dark Queen/Rise of a Merchant Prince
Raymond E. Feist
Thieves' House: Tales of Fafhrd and the Gray Mouser
Fritz Leiber - 2001
This collection contains ten stories in the "Fafhrd and the Gray Mouser" series, seven originally collected in Swords Against Death, two originally collected in Swords in the Mist, plus "Bazaar of the Bizarre", as follows, with dates of original publication:Thieves' House * Unknown, February 1943The Bleak Shore * Unknown, November 1940The Howling Tower * Unknown, June 1941The Sunken Land * Unknown, February 1942The Seven Black Priests * Other Worlds, May 1953Claws from the Night ["Dark Vengeance"] * Suspense, November 1951The Price of Pain-Ease * ss Swords Against Death, Ace, 1970Bazaar of the Bizarre * Fantastic, August 1963The Cloud of Hate * Fantastic, May 1963Lean Times in Lankhmar * Fantastic, November 1959
Fresh Blood
Jessica Hicks - 2019
Felix used to be a traveling salesman, drifting through the galaxy and hawking his wares. Used to be, that is, until a freak accident in an out of the way system. One rough landing later and Felix finds himself stranded on a wild, alien planet-- front and center in a deadly role he never auditioned for to entertain a secret audience. The upside? A fellow passenger made it to the escape pod with Felix. With this reptilian stranger at his side, he’s not totally alone. The downside? They don’t share a language. Worse, there’s not one scrap of survival know-how between them, and an ominous clawing is coming from outside the escape pod. As if the struggle to avoid becoming lunch and finding some of their own wasn’t enough, an autonomous implant from an unknown source seeks to integrate them into the system.
Callis and Toll: The Silver Shard
Nick Horth - 2018
For as long as the treacherous Ortam Vermyre lives, civilisation is no longer safe within the Realm of Beasts. Witch Hunter Hanniver Toll must brave the deadly seas and jungles of the Taloncoast to stop Vermyre before he can reach the legendary lost city of Xoantica. For within this forgotten ruin lies an artefact of darkest sorcery that possesses the power to reshape reality itself. The Silver Shard. Can Toll and his companion, a former Freeguild soldier known as Armand Callis, capture their nemesis in time? Or will Vermyre evade the Order of Azyr’s justice and tear the Mortal Realms asunder?
The Tale
Joseph Conrad - 1917
Set onboard a ship during an unnamed war, the title story is a harrowing account of guilt and responsibility, showing Conrad at his most accomplished as a master of psychological penetration. Accompanying this is another study of the brutal turns of fortune visited on the unwary by war: 'The Warrior's Soul' takes place during Napoleon's invasion of Russia, and traces the interweaving relationship between a beautiful woman and the two men who love her. 'Prince Roman', meanwhile, is one of Conrad's earliest stories, and the only piece in his entire oeuvre that touches on his homeland, Poland. The collection concludes with 'The Black Mate', a witty and light-hearted illustration of life aboard ship." "Spanning Joseph Conrad's entire literary career, these four stories touch on some of his major interests - war, imperialism, life at sea - showing him at his most intimate and ambitious."
White Plume Mountain
Lawrence Schick - 1979
WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...
Spaceships and Spellcasters
Glynn Stewart - 2018
A mage cop on his first assignment learns the world isn't as black and white as hopedA jump mage and a starship with matching needs turn out to be a magnet for troubleDigging in 1940s New York City awakens a monster--and brings in the elite of the FaeThe protected heir of an interstellar dictatorship is called to a battle no one expected him to fightAn explosive collection of four novellas from science fiction and fantasy author Glynn Stewart, spanning his ONSET, Starship's Mage, Changeling Blood and Exile universes, including two brand new urban fantasy novellas. Includes:ONSET: Murder by MagicStarship's Mage: Episode 1Fae, Flames and FedorasAshen Stars
The Complete Book of Gnomes & Halflings
Douglas Niles - 1993
Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!