Dread: A game of horror and hope


Epidiah Ravachol - 2005
    This book contains all that is needed for two or more play, except for paper, pencil, and a block-stacking puzzle like Jenga.Winner of the 2006 Gold ENnie for Innovation.

Abide


Skye Malone - 2014
    Her brothers are missing. Her father is gone. The adventurous party girl is fighting just to keep her family from falling apart, all while avoiding Egan, the guy who committed the one crime she can’t possibly forgive. But when she receives a message that changes everything, Ina suddenly finds herself embroiled in a conspiracy more horrifying than she could have imagined. One that strikes at the heart of her kingdom, and one that could destroy her family once and for all.An Awakened Fate Novella that follows Return, Book Three of the Awakened Fate series. Abide is a 25,000 word / 70 page novella.The Awakened Fate Series#1 - Awaken#2 - Descend #3 - Return#3.5 - Abide: An Awakened Fate Novella#4 - Arise#5 - Become

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

Flight from the Dark


Joe Dever - 1984
    In a devastating attack the Darklords have destroyed the monastery where you were learning the skills of the Kai Lords. You are the sole survivor. You swear revenge. But first you must reach Holmgard to warn the King of the gathering evil. The servants of darkness relentlessly hunt you across your country and every turn of the page presents a new challenge. Choose your skills and your weapons carefully - for they can help you succeed in the most fantastic and terrifying journey of your life. The LONE WOLF adventures are a unique interactive fantasy series - each episode can be played separately or you can combine them all to create a fantastic role-playing epic.

Planes of Chaos


Wolfgang Baur - 1994
    Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard.Inside this tome, you'll find the following:The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes;The Travelogue, a 48-page player's guide to these planes, profusely illustrated with full color maps and illustrations;Chaos Adventures, a 32-page adventure book containing 3 adventure outlines for each plane—that's 15 adventures in all!Monstrous Supplement, a 32-page booklet detailing 15 new monsters, including new tanar'ri, the inhabitants of Yggdrasil, and the ever-changing creatures of Limbo; andFive fully detailed maps of the realms of Chaos.

Defender of Gallowind


J Donald - 2019
    In the industrial wasteland of future America, Solomon Herrick spends his day wandering the streets and getting into trouble. Staying one step ahead of the local PD, his life is mostly spent immersed in history or aimless exploring -- until Shyft comes along. Whether that's a good thing or not is still up in the air... Shyft 2.0, an immersive open-world RPG, just entered beta, and though Solomon Herrick wasn't on the list, his friends knew a guy who could get them in. A chase and a gunfight later and Sol is deposited into the world with nothing but a few rags on his back and a nearby stick to defend himself. With his friends gone, no knowledge of the game world and zero guidance available, Solomon will have to rely on his ability to learn fast if he wants to not only figure out how to play the game, but figure out how to get out - if he even can. Shyft is a new Gamelit / LitRPG series created by Mike Kraus and Justin Bell, writing under the M Kraus and J Donald pen names. Defenders of Gallowind is the first in a 3-book crunchy LitRPG series in the world, though two more shorts (available for free through signing up for the Shyft newsletter at www.shyft.gg) exist and a range of soft and crunchy stories are already planned for this vast, varied and complex universe.

White Plume Mountain


Lawrence Schick - 1979
    WHITE PLUME MOUNTAIN is from the Special ("S") series; like others in this series, it is meant to stand on its own and is a complete ADVANCED DUNGEONS & DRAGONS adventure. The recommended number of players is four to ten, with levels ranging from fifth to tenth.Introduction:White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons & devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, & discovered the system of old lava-tubes that riddle the cone & the underlying strata.With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, & he could think of a few ways to make it worse. So, taking with him his fanatically loyal company of renegade gnomes, he disappeared below white Plume Mountain & vanished from the knowledge of men...

Dragonsoul


Justin DePaoli - 2018
    Tapping into mysterious powers she can't explain or understand, she stays one step ahead of the cursed beasts, but she's quickly losing her grip on sanity.Seeking answers from a bloodwitch of ill-repute, Valeria learns the horrifying secret behind the dragon egg and what its existence means for humanity. Perhaps worse, she discovers who she truly is. Or rather, what she is.With humanity facing the grim threat of extinction, its future lies in Valeria's hands. But harnessing her power may have devastating consequences.

Towns and Towers: A New Land


Shawn Kass - 2016
    He soon finds out how unique the model is when after downloading his newest game he is transported into the system and expected to play through the role of his character without access to the real world, or any of the informationally packed strategy guides he is used to using. Handicapped by his own impatience to start playing, Sam is left to figure out the new world which he has fallen into. He has no weapons, no armor, no save points, and no way home. The only thing he has going in his favor is his experience, and his willingness to game more.

Loom Saga: The Complete Series


Elise Kova - 2018
    Using magic in tandem with ruthlessness and unscrupulous morals, there's no job she won't take... So long as it defies her Dragon oppressors.When Arianna runs into a wounded Dragon during her latest heist, she sees the opportunity to make a little extra cash. But before she can cut out his heart, the Dragon makes her an offer she can't refuse: A wish of her greatest desire, if she embarks on the perilous journey to bring him to the Alchemists Guild.With the Dragon and her assistant in tow, the three are now on the run from the Dragon King's blood-thirsty riders. They'll traverse dangerous cities, break into the highest security prison in the world, face off against underground monsters, and battle across the skies. Arianna will let nothing stop her from reaching her goal.In fact, the only thing that could strike fear into Arianna's cold heart... is the truth of her own identity. She's not supposed to exist. And if anyone finds out what she really is, it'll change the world. Find out why readers around the globe can't put the Loom Saga down. Save big today with this special bundle deal, nearly 50% off compared to buying the individual books!  "A beautiful merger of fantasy and steampunk fiction"- Cynthia, Goodreads Reviewer ★★★★★"I absolutely love the Loom Saga. It’s teally hard to find unique concepts these days, and yet Kova has managed to come up with a totally unique system of magic that is dark and gritty and beautiful."- Cynthia, Amazon Reviewer ★★★★★"...much beloved by fans of the Mistborn series (Sanderson), A Darker Shade of Magic (Schwab), and Six of Crows (Bardugo). If you like incredible world building, small ladies with enormous guns and brutal action sequences (with plenty of heart eating)"- Kari, Goodreads Reviewer  ★★★★★"This series is absolutely amazing from start to finish! If you liked the Throne of Glass or Six of Crows series, then this series will be right down your alley. It’s packed full of action, adventure, and a romance that will bring you to your knees all set in a fantastic steampunk world."- Nhite, Amazon Reviewer ★★★★★“I HIGHLY recommend this and can see it easily placed on anyone's bookshelf, right next to the likes of Brandon Sanderson or R.A. Salvatore.”- Emi, Amazon Reviewer  ★★★★★ What are you waiting for? Scroll up and click buy now to step into the dark and dangerous fantasy world of Loom!

Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P


Dale Henson - 1995
    

Clanbook: Ravnos


Robert Hatch - 1997
    From Bel Air to Bombay, from Shanghai to Sarajevo, these nomadic vampires wander where their citybound Kindred fear to tread. Now learn of the Ravnos' secret arts, and the centuries of hate that can lie behind a jester's smile. Clanbook: Ravnos includes: * The history of the clan, from Mohenjo Daro to Birkenau. * Information on Ravnos around the world, and the bitter schism between Gypsy and giorgio. * New Merits, Flaws and Chimerstry powers.

The Erciyes Fragments


C.S. Friedman - 1999
    There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!

Stronghold Builder's Guidebook


Matt Forbeck - 2002
    This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."

Challenges of a Scribe: A LitRPG Duology: Book Two


Michael Deyhim - 2021
    On their travels, Edward works to overcome the challenge of reintegrating with his siblings and parents. They try to work together in search of a brighter future, all feel the strain of losing their home and livelihood. Edward is not the same boy as when he left home and must balance his hard-fought independence with his role as brother and son.Despite optimism for the future and escaping the destruction of Azalon, a dark threat looms over the family’s hope of rebuilding. Edward’s skills continue to progress, but will it be enough to protect the family’s fragile beginnings? Overcoming his own fears and personal demons is the biggest challenge Edward must face as he chooses a future with his family, or one of an adventurer.