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Continuum Mechanics by A.J.M. Spencer


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The Design of Everyday Things


Donald A. Norman - 1988
    It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed.B & W photographs and illustrations throughout.

Mathematics for Class XII(CBSE)


R.D. Sharma
    

Physics, Volume 1


Robert Resnick - 1966
    The Fourth Edition of volumes 1 and 2 is concerned with mechanics and E&M/Optics. New features include: expanded coverage of classic physics topics, substantial increases in the number of in-text examples which reinforce text exposition, the latest pedagogical and technical advances in the field, numerical analysis, computer-generated graphics, computer projects and much more.

Intermediate Accounting


J. David Spiceland - 1998
    This edition is thoroughly revised, now including more application and analysis problems.

Organic Chemistry II as a Second Language


David R. Klein - 2005
    It explores the critical concepts while also examining why they are relevant. The core content is presented within the framework of predicting products, proposing mechanisms, and solving synthesis problems. Readers will fine-tune the key skills involved in solving those types of problems with the help of interactive, step-by-step instructions and problems.

Passover Haggadah


Elie Wiesel - 1993
    Read each year at the Seder table, the Haggadah recounts the miraculous tale of the liberation of the Children of Israel from slavery in Egypt, with a celebration of prayer, ritual, and song. Wiesel and Podwal guide you through the Haggadah and share their understanding and faith in a special illustrated edition that will be treasured for years to come. Accompanying the traditional Haggadah text (which appears here in an accessible new translation) are Elie Wiesel's poetic interpretations, reminiscences, and instructive retellings of ancient legends. The Nobel laureate interweaves past and present as the symbolism of the Seder is explored. Wiesel's commentaries may be read aloud in their entirety or selected passages may be read each year to illuminate the timeless message of this beloved book of redemption. This volume is enhanced by more than fifty original drawings by Mark Podwal, the artist whom Cynthia Ozick has called a "genius of metaphor through line." Podwal's work not only complements the traditional Haggadah text, as well as Wiesel's poetic voice, but also serves as commentary unto itself. The drawings, with their fresh juxtapositions of insight and revelation, are an innovative contribution to the long tradition of Haggadah illustration.

Code Complete


Steve McConnell - 1993
    Now this classic book has been fully updated and revised with leading-edge practices--and hundreds of new code samples--illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking--and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor--or evolve--code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

Head First Design Patterns


Eric Freeman - 2004
     At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

Introduction to Robotics: Mechanics and Control


John J. Craig - 1985
    This edition features new material on Controls, Computer-Aided Design and Manufacturing, and Off-Line Programming Systems.

Partial Differential Equations


Lawrence C. Evans - 1998
    

Rizal: Life, Works And Ideals


Francisco M. Zulueta
    

The Mathematical Universe: An Alphabetical Journey Through the Great Proofs, Problems, and Personalities


William Dunham - 1994
    . .he believes these ideas to be accessible to the audience he wantsto reach, and he writes so that they are. -- NatureIf you want to encourage anyone's interest in math, get them TheMathematical Universe. * New Scientist

More Programming Pearls: Confessions of a Coder


Jon L. Bentley - 1988
    These techniques deal with real programs and they are realistically illustrated, using the C and Awk languages. Bentley also provides the reader with some tricks of the programmer's trade, like a collection of rules of thumb and hints for finding simple solutions to hard problems.These essays also originally appeared in the author's column in Communication of the ACM, and have been substantially revised, incorporating new sections, problems, and reader comments.

Introduction to Statistical Quality Control


Douglas C. Montgomery - 1985
    It provides comprehensive coverage of the subject from basic principles to state-of-art concepts and applications. The objective is to give the reader a sound understanding of the principles and the basis for applying them in a variety of both product and nonproduct situations. While statistical techniques are emphasized throughout, the book has a strong engineering and management orientation. Guidelines are given throughout the book for selecting the proper type of statistical technique to use in a wide variety of product and nonproduct situations. By presenting theory, and supporting the theory with clear and relevant examples, Montgomery helps the reader to understand the big picture of important concepts. Updated to reflect contemporary practice and provide more information on management aspects of quality improvement.

Digital Signal Processing


C. Ramesh Babu Durai - 2006