Paint Watercolors That Dance with Light


Elizabeth Kincaid - 2004
    Inside you will learn how to:Create paintings brimming with color using transparent layering techniquesInnovate with masking materials to create crisp edges and eye-catching light effectsUse tone and contrast to bring your paintings to lifePacked with practical information for using color and light, Paint Watercolors that Dance with Light will transform your art.

Guitarmaking: Tradition and Technology


William Cumpiano - 1987
    Over 450 photographs, drawings, and diagrams reveal in exquisite detail the hows, whys, and how-to's of the traditional craft of guitarmaking, all accompanied by fascinating historical and technical notes. A comprehensive bibliography; a list of tools, materials, and supply sources; and a full index complete this uniquely authoritative reference -- and essential acquisition -- for guitar and craft enthusiasts, woodworkers, and students of instrument making everywhere.

Frozen: Music from the Motion Picture Soundtrack


Hal Leonard Corporation - 2014
    Frozen has been called one of Disney's greatest musicals of all time high praise indeed! In fact, it's the first soundtrack in over a decade to top the Billboard Album Charts for over a month. This souvenir songbook features 11 songs as penned by songwriters Robert Lopez and Kristen Anderson-Lopez, plus color artwork from the film. Songs include: For the First Time in Forever * Frozen Heart * In Summer * Let It Go * Love Is an Open Door * Reindeer(s) Are Better Than People * and more. Includes color artwork from the film!

Five Minute Mum: Give Me Five: Five minute, easy, fun games for busy people to do with little kids


Daisy Upton - 2020
    She loves them - but they drive her mad. So, to try and keep her sanity she started to come up with quick, easy games using stuff from around the house. And @FiveMinuteMum was born. In her first book, she has collected 150+ games that take 5 minutes to set up & 5 minutes to tidy up.From pasta posting to alphabet knock down, it's a recipe book for guilt free parenting! And as Daisy was a teaching assistant, your little ones will be learning while they play! What could be better?GIVE ME FIVE is the perfect companion for anyone who wants five minutes peace. "I love Five Minute Mum. She's managed to come up with a huge array of activities for kids that are fun and educational yet don't require an Art degree or Diploma in Patience to execute." Sarah Turner, aka Unmumsy Mum

The Art of the Mass Effect Universe


Casey Hudson - 2012
    Featuring concept art and commentary by BioWare on the games' characters, locations, vehicles, weapons, and more, "The Art of the Mass Effect Universe" is the most complete companion available to gaming's most compelling series.

The 10 Rules Of Rock And Roll


Robert Forster - 2009
    My list goes: The Velvet Underground, The Byrds, The Beach Boys, The Doors, and then I stall on the fifth. Creedence? The Band - although they're mostly Canadian. Simon and Garfunkel? Jefferson Airplane? The Lovin' Spoonful? But I plump for The Monkees."-Robert Forster In The 10 Rules of Rock and Roll, Robert Forster takes readers on an exhilarating trip through the past and present of popular music - from Bob Dylan, AC/DC and Nana Mouskouri through to Cat Power, Franz Ferdinand and ... Delta Goodrem. To accompany Forster's acclaimed writing for The Monthly, there are some stunning new pieces - 'The 10 Rules' and 'The 10 Bands I Wish I'd Been In' and an appreciation of Guy Clark - as well as a reflection on The Velvet Underground, a short story about Normie Rowe and a moving tribute to fellow Go-Between Grant McLennan. Funny and illuminating, The 10 Rules of Rock and Roll shows a great critic at work.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Looking in: Robert Frank's the Americans


Sarah Greenough - 2009
    Drawing on newly examined archival sources, it provides a fascinating in-depth examination of the making of the photographs and the book's construction, using vintage contact sheets, work prints and letters that literally chart Frank's journey around the country on a Guggenheim grant in 1955-56. Curator and editor Sarah Greenough and her colleagues also explore the roots of The Americans in Frank's earlier books, which are abundantly illustrated here, and in books by photographers Walker Evans, Bill Brandt and others. The 83 original photographs from The Americans are presented in sequence in as near vintage prints as possible. The catalogue concludes with an examination of Frank's later reinterpretations and deconstructions of The Americans, bringing full circle the history of this resounding entry in the annals of photography. This volume is a reprint of the 2009 edition.

Star Wars Storyboards: The Original Trilogy


J.W. Rinzler - 2014
    From the opening chase above Tatooine in A New Hope to the Battle of Endor in Jedi, this book presents the visual inspiration behind now-iconic moments. Readers can finally see a full set of storyboards by legendary artist Joe Johnston, as well as early boards for Episode IV by Alex Tavoularis and for Episode V by Ivor Beddoes, rarely seen Episode VI boards by Roy Carnon, and Ralph McQuarrie’s never-before-seen storyboards for Episode V.

Backwoods Genius


Julia Scully - 2012
    After his death, the contents of his studio, including thousands of glass negatives, were sold off for five dollars. For years the fragile negatives sat forgotten and deteriorating in cardboard boxes in an open carport. How did it happen, then, that the most implausible of events took place? That Disfarmer’s haunting portraits were retrieved from oblivion, that today they sell for upwards of $12,000 each at posh New York art galleries; his photographs proclaimed works of art by prestigious critics and journals and exhibited around the world? The story of Disfarmer’s rise to fame is a colorful, improbable, and ultimately fascinating one that involves an unlikely assortment of individuals. Would any of this have happened if a young New York photographer hadn't been so in love with a pretty model that he was willing to give up his career for her; if a preacher’s son from Arkansas hadn't spent 30 years in the Army Corps of Engineers mapping the U.S. from an airplane; if a magazine editor hadn't felt a strange and powerful connection to the work? The cast of characters includes these, plus a restless and wealthy young Chicago aristocrat and even a grandson of FDR. It’s a compelling story which reveals how these diverse people were part of a chain of events whose far-reaching consequences none of them could have foreseen, least of all the strange and reclusive genius of Heber Springs. Until now, the whole story has not been told.

Ultimate Star Wars


Tricia Barr - 2015
    The book also highlights key events from the saga and provides fascinating insights into the making of the Star Wars movies.

Rob Neyer's Big Book of Baseball Blunders: A Complete Guide to the Worst Decisions and Stupidest Moments in Baseball History


Rob Neyer - 2006
     BLUNDER: BILLY BUCKNER'S MANAGER LEFT HIM IN THE GAME. Baseball bloopers are fun; they're funny, even. A pitcher slips on the mound and his pitch sails over the backstop. An infielder camps under a pop-up...and the ball lands ten feet away. An outfielder tosses a souvenir to a fan...but that was just the second out, and runners are circling the bases (and laughing). Without these moments, the highlight reels wouldn't be nearly as entertaining. Baseball blunders, however, can be tragic, and they will leave diehard fans asking why...why...why? Rob Neyer's Big Book of Baseball Blunders does its best to answer all those whys, exploring the worst decisions and stupidest moments of managers, general managers, owners, and even commissioners. As he did in his Big Book of Baseball Lineups, Rob Neyer provides readers with a fascinating examination of baseball's rich history, this time through the lens of the game's sometimes hilarious, often depressing, and always perplexing blunders. · Which ill-fated move cost the Chicago White Sox a great hitter and the 1919 World Series? · What was Babe Ruth thinking when he became the first (and still the only) player to end a World Series by getting caught trying to steal? · Did playing one-armed Pete Gray in 1945 cost the Browns a pennant? · How did winning a coin toss lead to the Dodgers losing the National League pennant on Bobby Thomson's "Shot Heard 'round the World"? · How damaging was the Frank Robinson-for-Milt Pappas deal, really? · Which of Red Sox manager Don Zimmer's mistakes in 1978 was the worst? · Which Yankees trade was even worse than swapping Jay Buhner for Ken Phelps? · What non-move cost Buck Showalter a job and gave Joe Torre the opportunity of a lifetime? · Game 7, 2003 ALCS: Pedro winds up to throw his 123rd pitch...what were you thinking? These are just a few of the legendary (and not-so-legendary) blunders that Neyer analyzes, always with an eye on what happened, why it happened, and how it changed the fickle course of history. And in separate chapters, Neyer also reviews some of the game's worst trades and draft picks and closely examines all the teams that fell just short of first place. Another in the series of Neyer's Big Books of baseball history, Baseball Blunders should win a place in every devoted fan's library.

The Art of Rogue One: A Star Wars Story


Josh Kushins - 2016
    A thrilling endeavour for the Star Wars franchise, Rogue One is the first instalment in the Star Wars Story series, a collection of stand-alone tales set in the same beloved universe fans have called home for decades. The plot follows an unlikely band of rebel fighters, led by the intrepid Jyn Erso (Felicity Jones), who must unite to resist the evil machinations of the evil Galactic Empire. Their mission is a desperate one: prove the existence of the Empire’s new super weapon and steal the plans for this Death Star before it can be used to obliterate all who stand in the Empire’s way. Directed by Gareth Edwards – from a script by Gary White and Chris Weitz – the film also stars Diego Luna, Forest Whitaker, Mads Mikkelsen, Alan Tudyk, Riz Ahmed, Ben Mendelsohn, Jiang Wen, and Donnie Yen.The Art of Rogue One: A Star Wars Story is an invaluable visual chronicle of the Lucasfilm art department’s development of the fantastical sets, otherworldly machinery, and unforgettable characters found in this first Star Wars Story. This book will take you from the earliest gathering of artists and production designers through production, with unprecedented access to the filmmakers’ creative process.Bursting with exclusive interviews and imagery, fans can revel in hundreds of stunning works of art, including production paintings, concept art and sketches, storyboards, and matte paintings. This rich visual journey is sure to delight Star Wars fans and cineastes for decades to come. The Art of Rogue One: A Star Wars Story will stand as a definitive guide to the art behind the newest tale in the Star Wars franchise.

Elder Scrolls V: Skyrim Special Edition - Official Strategy Guide


David Hodgson - 2016
    To coincide with the launch of The Elder Scrolls V: Skyrim Special Edition, Prima Games has re-released the celebrated The Elder Scrolls V: Skyrim Special Edition Collector's Guide for fans and new players alike.Premium Hardcover Book: A must-have for any fan!Dragonborn Bookmark: Keep your place in this massive guide with a deluxe bookmark featuring gripping artwork.More Than 1,100 Pages: Complete, accurate, and Bethesda-approved content.Large Two-Sided Map Poster: All important locations labeled.More Than 350 Quests: All quests revealed with best outcomes highlighted.More Than 500 Enemies and 2,000 Items Detailed: Exhaustive Bestiary and Inventory chapters detail critical data.Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide with access to an interactive world map.

Diablo Bestiary - The Book of Adria


Robert Brooks - 2018