Changer


Matt Gemmell - 2016
    DESTINY CAN BE CHANGED.Jutland, Denmark: a billionaire industrialist seizes control of a top-secret project that the European Defence Agency calls Destiny, manipulating it for his own ends.Edinburgh, Scotland: physicist Neil Aldridge’s life is saved by an elite EU special forces team, codenamed KESTREL, drawing him into a race against time to prevent a disaster that will claim millions of lives.As the chase leads to London, Amsterdam and beyond, Aldridge and his allies must battle a ruthless adversary: a trained killer with an unnatural ability, who seeks to hasten the cataclysm.With time running out, Aldridge discovers that he and his enemy share an astonishing secret, which may be the key to salvation — or cause death on an unprecedented scale…

Rage


Matthew Costello - 2011
    Buried deep below the ground in life-sustaining Arks, these chosen few are tasked with one vital mission—to restore civilization to a devastated planet hundreds of years after the impact.When Lieutenant Nick Raine emerges from his Ark, he finds a future indistinguishable from nightmare. Humankind has not been entirely destroyed on the surface world, and a primitive new society has emerged in which life is nasty, brutish, and short. Mutants and bandits prey upon the weak, and a mysterious military group known as the Authority preys upon everyone. Worst of all, a would-be tyrant seeks to impose his will upon the shattered planet. Armed with nothing more than his combat training and survival instincts, Raine must rise to meet the challenges of the wasteland.

Jesse's Starship


Saxon Andrew - 2013
    Jesse Rollins’ family disappeared in the desert during a family camping trip. Jesse was ten years old when the event took place and they were never seen again. Jesse turned sixteen and ran away from the orphanage the state put him in after the disappearance and returned to the place they disappeared. He decided that if it happened once; it could happen again. He had no idea he would cause the world to be thrown into a world war with the Military Leaders in the United States, China, and Russia planning to overthrow the governments of the planet's three most powerful nations. He also had no idea he was right. Excerpt from; Jesse’s Starship Suddenly a bright spotlight lit up the night and the two aliens were frozen for an instant. They heard a voice said over a loud speaker, “You will stay where you are and raise your arms above your head.” The Apache swooped down the rise toward the two Neman with its machine guns targeted on them. One of them raised his arm and pointed it at the fast approaching helicopter. The Apache exploded and pieces rained down into the depression. The other Neman fired a beam at Gresam’s dead body as the first pressed his wrist unit extending the force field around their ship to cover them. They sprinted toward the open port as two Raptors came roaring in. The pilots were circling and saw the Apache’s destruction; the lead pilot contacted his commander, “The Apache has been hit and destroyed. We’re arming missiles and going in.” Two of the four Raptors roared in and locked their sights on the place in the depression where the two beings had disappeared. They toggled two hellfire missiles and fired them as they topped the rise. One of the Neman yelled, “Remove the hostiles!” Two bright white beams shot out of the ship’s hull and hit the two Raptors exploding them in midair as they passed overhead. The second pair of Raptors roared in a moment behind the first two and launched their missiles just before they were hit by white beams and destroyed. The wreckage of the four Raptors was scattered for a mile as the debris rained down on the desert at high speed. The wreckage that hit the force field surrounding the spaceship was vaporized. This review is from: Dahlia's Deception (The Annihilation Series) (Kindle Edition) I have all of Saxons books at least I hope so; adventure of the highest level await all who venture into his books. I have everyone in my family hooked on the series from The young teens to the old timer that's me at 73 thanks For the ride keep it up PLEASE. Visit us at on face book at www.facebook.com/SaxonAndrewsUniverse or our website at www.annihilationseries.com. You may contact us directly at saxonandrew@msn.com

Star Wars: Force and Destiny Roleplaying Game Core Rulebook


Max Brooke - 2015
    Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe.The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign.The Force and Destiny Core Rulebook features:An introduction to roleplaying in the Star Wars universeClear and concise rules for skill checks, combat, and using the ForceSix careers, eight species, and eighteen specializations for Force-sensitive charactersDetailed background information on galactic geography, politics, and the Jedi and Sith ordersDescriptions and data for numerous starships, vehicles, weapons and other gearA catalogue of NPC adversaries to thwart players during your campaignA complete introductory adventure, Lessons from the PastHelpful advice for GMs about running games of Force and Destiny

GURPS Illuminati: The World is Stranger Than You Think


Nigel Findley - 1995
    -- Ties in with current Hollywood hits...aliens and conspiracy -- Illustrated by award-winning cartoonist and satirist Alexis Gilliland.

Jayne's Intelligence Review: The Royal Manticoran Navy


David Weber - 2006
    Included are the uniforms, traditions, honors, histories and ship data of the navy, most of which in rich color. Service uniforms, battle armor, personal weapons, unit organization and tactics are all explained in detail.

Warhammer Fantasy Roleplay 4th Edition Rulebook


Dominic McDowallTS Luikart - 2018
    You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Greyhawk Adventures


James M. Ward - 1988
    Learn about Greyhawk's deities, heroes, monsters, arcane items, magical spells, and much, much more. A book for lovers of Greyhawk and players of all fantasy role-playing games.

Survival Quest


Vasily Mahanenko - 2012
    Millions of them come to Barliona, looking forward to the things they can't get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: You can assault fellow players, level up, become a mythical hero, a wizard, or a legendary thief. The only rule that attempted to regulate the game demanded that no player be allowed to feel actual pain. But there's an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren't in it for the dragons' gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.

First Life (The River Saga Book One)


Nathan Hystad - 2022
    Extraterrestrial alliances. Unpredictable enemies.Colton Beck has six months to live. He works for the Angor near Los Angeles, aware that any day could be his last.The Angor arrived 20 years ago, resolved to help mankind survive, but not everyone believes their motives are honorable.When the Angor offer humanity a colony world, Colton is determined to see another planet before his final breath. He’s been diagnosed with Xeno, a rare disorder that surfaced with the Angor’s arrival, but he won’t let this stop him.With the help of his old friend Indie Hart, now the single most powerful human on Earth, he joins the Expedition to Dicore. They access the River, an alien technology that allows nearly instantaneous travel between worlds, and their universe is quickly expanded. What they find on Dicore is far from idyllic, and Colton struggles to navigate their new existence while coping with his impending death.First Life is a gripping science fiction adventure tale from the best-selling author of The Event, Lost Contact, and Final Days.

Spinward Fringe Broadcast 10.5: Carnie's Tale


Randolph Lalonde - 2017
    The material was recorded while he was on Iora, a technically advanced world as the holocaust virus struck it. She is to review all materials and create a report that includes insights into the young pilot's personality, strategic information about Iora and any other details that could help Haven Fleet. Before long, Alice becomes personally invested in the plight of her subject, and makes discoveries that could change her forever. Meanwhile, a permanent government is taking hold in Haven Shore, and the Fleet is undergoing one last shakeup that could break the Apex class apart. All the while Alice is left to wonder where her father and his ship, the Revenge have gone while they wait for the rest of their active fleet to return from the Iron Head Nebula. The Spinward Fringe saga continues in Carnie's Tale, the connective tissue between Spinward Fringe Broadcast 10: Freeground and Spinward Fringe Broadcast 11: Revenge, telling Alice's story between those books from a more personal perspective. Version 2.

The Ninth


Benjamin Schramm - 2014
    In the fallout of the devastation, a boy is found in the wreckage of a fortress from the Great War. The strongest of the Weavers, ones who can sense emotions in others, is dispatched to monitor the child. As the boy matures it becomes evident there is a dangerous power within him. Relocated to an academy on the edge of the Commonwealth, Brent is put to the test to determine if he is the greatest threat humanity has ever encountered. As his every move is observed and scrutinized he’ll have to face the exams of instructors, attempts on his life, and the wrath of the young Weavers.

Interstellar Wars - Pike Chronicles Box Set Books 1-5: Sol Shall Rise, Book 1 - Prevail, Book 2 - Ronin, Book 3 - Ghost Fleet, Book 4 - Interstellar War, Book 5


G.P. Hudson - 2018
    1,000+ pages of military science fiction action adventure. Book 1: Sol Shall Rise The Sol System was conquered and humans lived as slaves for 500 long years. Now, after years of brutal warfare, humanity has been liberated. Liberation, however, comes at a cost, and the Sol System has become nothing more than a puppet state for a vast galactic empire. For Jon Pike, a war hero who has lost everything, there is no substitute for freedom. He blames the aliens for humanity’s troubles, especially the one living inside him. But when he is sent on a top secret mission into unexplored regions of the galaxy he discovers that humanity’s troubles are just getting started. Can he find freedom for himself and humanity? Book 2: Prevail A battle weary Captain fighting for redemption. An impossible search for a scattered crew. Marines pushed beyond their limits. A heinous alien race bent on annihilation. When all is lost, a brave few dare to hope, and continue to fight for freedom. Do they struggle in vain? Or will they prevail? Book 3: Ronin A tenuous alliance. A brazen power play. A looming alien threat. A planet's future held in the balance. In a galaxy where danger waits at every turn, will former enemies be doomed by their past? Or can they fight together in the name of freedom? Book 4: Ghost Fleet A planet surrounded. A homeland in peril. A fleet outgunned. A prophecy to fulfill. With half the galaxy on the brink, can a fledgling alliance offer hope? Or is it doomed to perish in the pyres of war? Book 5: Interstellar War A homeland in ashes. A merciless ancient enemy. A vicious new foe. A galaxy convulsing with war. With humanity on the brink of annihilation, only one option remains, Interstellar War. Can Jon Pike achieve victory, and revenge, for himself and humanity? Find out in Interstellar War, Book 5 of The Pike Chronicles. As a matter of principle, all my books are DRM free. The Pike Chronicles is an epic space opera adventure with space fleet and space marine battles, galactic empires, and alien invasions. For fans of John Ringo, David Weber, Jon Scalzi, David Drake, Joe Haldeman, Vaughn Heppner, B.V. Lasrson, Jay Allan, M.R. Forbes, Ken Lozito, Isaac Hooke, Nick Webb, Richard Fox, Marko Kloos, Evan Currie, Robert A. Heinlen, Isaac Asimov, Orson Scott Card, and Ryk Brown.

The E. E. 'Doc' Smith Omnibus


E.E. "Doc" Smith - 2007
    Then the enemies are forced to become allies when everyone becomes lost in an unfamiliar region of the galaxy and must fight their way back through primative planets and against alien fleets. As always with Smith, romance and action are equally mixed. The Seaton is forced back into action to stop a menace that threatens every civilized planet in the galaxy, but to do it he must create the greatest starship ever conceived. Finally read Triplanetary, the story that helped launch the Lensmen series. A brainy man and heroic woman fight against ruthless space pirates for life and love.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.