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Song Maps: A New System to Write Your Best Lyrics


Simon Hawkins - 2016
     Does any of the following sound familiar? - You worry that the lyrics you write just don't deliver their full potential but can't figure out why, even though technically they tick all the right boxes. - You have great ideas but your finished lyrics somehow fall short of the emotional impact you wanted and, as a result, your songs get passed over. - You have a busy schedule with limited time to write and have wasted too many hours chasing un-writable lyric ideas. - You wonder how some professional songwriters always seem to get a particular dynamic in their lyrics, consistently writing songs better than 90% of what you hear on the radio. - You are perhaps nervous about going into a pro co-writing session because you fear your ideas aren't worth bringing into the writing room. - You know you have so many great titles waiting to be written but haven't found a way of systematically developing them into well-crafted lyrics. - After writing an amazing hooky Chorus and a great supporting first Verse, you hit the dreaded wall that is “second verse curse”. In Song Maps – A New System to Write Your Best Lyrics, I deliver simple, logical, well-defined solutions to these issues and more: I give you seven well-developed professional templates for you to bring your lyrics to life. I also provide you with a tried and tested process for writing lyrics using Song Maps. And I'll reveal the songwriter’s secret weapon. Much of this book contains new material. This is because, while I enjoyed building a firm foundation of knowledge about the craft from the songwriting programs at Berklee Music School and other sources, I discovered Song Maps afterwards, from my experience as a professional songwriter, writing either on my own or in the writing rooms of Nashville. Having been signed as a staff songwriter at Universal Music Publishing in Nashville, being nominated and winning awards for my songs including Grammys, Doves and hymn-writing awards, and after spending many years studying thousands of techniques and developing them in my own songwriting and in the writing room, I've had the privilege of teaching the material in this book to hundreds of songwriters and seeing a step change in their writing. I have been blessed to watch them find their authentic voice in writing ideas to their full potential, helping them achieve their dream to move from writing flat 2D lyrics to fabulous High Definition full-color 3D lyrics. As you assimilate Song Maps into your writing workflow, your songwriting will shift away from tentative, self-conscious, inhibited writing to strong, bold, intentional and vulnerable writing that does full justice to your original ideas, ultimately allowing you to make the impact you deserve as a songwriter. If you implement the simple, easy-to-understand concepts in this book, I promise you your songs will be better crafted than 90% of the songs you hear on the radio. It will also transform your effectiveness as a co-writer. Importantly, no matter where your songs end up, you will be confident you have written a brilliant lyric and you have served your co-writers well. Let this book help you transform your lyric writing by using Song Maps in your songwriting workflow and take your song ideas to their ultimate potential by writing your best, truly golden, spectacular songs.

Classical Painting Atelier: A Contemporary Guide to Traditional Studio Practice


Juliette Aristides - 2007
    Ateliers, popular in the nineteenth century, teach emerging artists by pairing them with a master artist over a period of years. The educational process begins as students copy masterworks, then gradually progress to painting as their skills develop. The many artists at every level who learned from Classical Drawing Atelier have been clamoring for more of this sophisticated approach to teaching and learning. In Classical Painting Atelier, Aristides, a leader in the atelier movement, takes students step-by-step through the finest works of Old Masters and today’s most respected realist artists to reveal the principles of creating full-color realist still lifes, portraits, and figure paintings. Rich in tradition, yet practical for today’s artists, Classical Painting Atelier is ideal for serious art students seeking a timeless visual education.

How to Draw Anything


Mark Linley - 1985
    Let Mark Linley inspire you to pick up your pencil and create a magical masterpiece. His positive approach secures quick, accurate results and ever-growing confidence.

My So-Called Freelance Life: How to Survive and Thrive as a Creative Professional for Hire


Michelle Goodman - 2008
    Michelle Goodman, author of The Anti 9-to-5 Guide and self-proclaimed former “wage slave,” offers tips, advice, how-to’s, and everything else a woman needs to pursue a freelance career.Confused as to whether you should tell your clients that the odd gurgling sound during a conference call is emanating from the infant sleeping on your shoulder? Goodman answers all of the unusual questions that may arise for women exploring the freelance world. Far more than your normal business guidebook, My So-Called Freelance Life blends candid, humorous anecdotes from a wide variety of freelancers with Goodman’s own personal experiences as a creative worker for hire.Whether you’re a freelance first-timer or a seasoned creative professional, copyediting queen or web guru, My So-Called Freelance Life is an invaluable resource for anyone interested in freelancing.

How to Think Like a Great Graphic Designer


Debbie Millman - 2007
    How do they think, how do they connect to others, what special skills do they have? In honest and revealing interviews, nineteen designers, including Stefan Sagmeister, Michael Beirut, David Carson, and Milton Glaser, share their approaches, processes, opinions, and thoughts about their work with noted brand designer Debbie Millman. The internet radio talk host of Design Matters, Millman persuades the greatest graphic designers of our time to speak frankly and openly about their work. How to Think Like a Great GraphicDesigners offers a rare opportunity to observe and understand the giants of the industry. Designers interviewed include: —Milton Glaser —Stefan Sagmeister —David Carson —Paula Scher —Abbott Miler —Lucille Tenazas —Paul Sahre —Emily Oberman and Bonnie Siegler —Chip Kidd —James Victore —Carin Goldberg —Michael Bierut —Seymour Chwast —Jessica Helfand and William Drenttel —Steff Geissbuhler —John MaedaAllworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

How to Make Books: Fold, Cut & Stitch Your Way to a One-of-a-Kind Book


Esther K. Smith - 2007
    Whether you’re a writer, a scrapbooker, a political activist, or a postcard collector, let book artist Esther K. Smith be your guide as you discover your inner bookbinder. Using foolproof illustrations and step-by-step instructions, Smith reveals her time-tested techniques in a fun, easy-to-understand way.

Io Online


Dave Willmarth - 2017
    It’s the largest VRMMORPG on the planet, and the source of income that supports families around the globe. While completing a rare “First Kill” dungeon in hopes of epic loot, they discover that demons, who have not been seen in the realm for ages, have once again invaded Io. Given the chance to test a new experimental immersion system, the friends must give up their high level characters and begin again at level one. As they work through the noob zone quests, they discover that the new immersion system allows them to play in ways that hadn’t been possible before. Casting is faster. Movement more fluid. Even magic itself behaves differently. They quickly run afoul of a party of player killers, and become the targets of an entire PK guild bent on spawn camping them until they leave the game. War has been declared. The fight expands into populated areas, where innocent citizens are murdered, and player accounts are terminated. The guild works to help citizens rebuild what has been destroyed, but are repeatedly forced to stop and defend against enemy attacks. After the gods of Io and a powerful being of darkness get involved, Alexander and his friends learn the hard way that their in-game actions have consequences, both in the game, and in the real world. **This is a LITRPG novel. Which means that in addition to monster fights, dungeon runs, crafting adventures, and battles of swords and magic, there are game elements involved. If you’ve not played MMORPG’s or even tabletop RPG’s, or you don’t know what those terms mean, this book may not be for you. For the uninitiated, there is a sort of cheat-sheet narrative in the back of the book. Warning: This book contains adult language.

Creative Pep Talk: Inspiration from 50 Artists


Andy J. Miller - 2017
    An inspiring tool and beautiful art book in one, Creative Pep Talk offers illustrated words of wisdom from 50 of today's leading creative professionals. With full-color, typographic prints and explanatory statements from a host of creative luminaries—including Aaron James Draplin, Oliver Jeffers, Lisa Congdon, Mike Perry, and many others—this volume encourages artists to stay excited, experiment boldly, and conquer fear. "Create curiosity," "Learn to say no," and "If you can't be good, be different" are just a few of the motivational maxims in this visually rich collection that's perfect for students, designers, artists, and creatives at any stage in their careers.

Creative Time and Space: Making Room for Making Art


Ricë Freeman-Zachery - 2009
    Whether you're looking to clear more space in your head for creative thinking, or to make the most of the time you do manage to sneak into your studio, the help you need is all right here.Discover ways to keep the creative part of your brain engaged even during activities such as shopping or doing "business work" on the computer.Learn how to budget your time by spending less of it surfing the internet and more time sketching out your next creative project.Pull yourself out of a creative rut with ideas from reorganizing your studio to remembering that mistakes can be fun to forcing yourself to try a new color palette.Obtain an insider look into the studios of several successful artists and get a glimpse of where they get to go to work every day and the rituals they use to get the juices flowing.Try out jump-starting exercises for your brain and unleash an entirely new creative direction.Creative Time and Space is just the friendly push you need to work more of what you love (making art) into your life and to love whatever space you create it in.

Paper Made!: 101 Exceptional Projects to Make Out of Everyday Paper


Kayte Terry - 2012
    Even better, this is not about how to use costly, artsy paper, but how to turn stuff around the house—magazines and shopping bags, candy wrappers and paint sample cards, wrapping paper, old maps, and paper towel tubes—into stunning jewelry, gifts, home decor, party favors, and much more. Chances are you’ve seen the author’s cutting-edge work in the windows of Anthropologie, where she is the chain’s merchandising manager. An inveterate crafter who creates projects and styles photo shoots for magazines like Parents and Vogue Knitting, Kayte Terry takes the most versatile of materials and the most basic of crafts (remember snipping valentines out of construction paper?), and creates something completely trans- formative. Turn a sheaf of any white or graph paper into an amazing Scrap Happy Globe Lantern for the dining room. Fashion colored tissue paper into Songbird Votives, leftover raffle tickets into a Prizewinning Bowl, that out-dated pile of holiday catalogs into a picture frame. There’s a necklace made of playing cards, a gum wrapper bracelet, and barrettes made by quilling—a paper technique that goes back to the Renaissance. Every project is photographed in full color, and includes step-by-step illustrations and instructions. Truly a book that shows how to think outside the (cardboard) box.

Urgent 2nd Class: Creating Curious Collage, Dubious Documents, and Other Art from Ephemera


Nick Bantock - 2004
    Now Nick Bantock gives a short course in visual creativity in Urgent 2nd Class. A tour through the techniques and materials which constitute his signature style, Bantock shares with readers numerous ways ways of using old paper ephemera -- maps, letters, postcards, ledgers, scraps, photos, and many more items -- to create their own idiosyncratic art. Written for people of all artistic skill levels, the materials mentioned are all easily found and inexpensive, and the processes are simple enough to do at home (and with access to the most advanced machinery used in the book, a photocopier). An inspirational guide to the simple artistic techniques which can alchemically transform ephemera into remarkable works, Urgent 2nd Class is the handbook for a new generation of visual poets.

Zenspirations


Joanne Fink - 2011
    The many decorative boarders, frames, shapes, and alphabet will appeal to a spectrum of tastes and styles. Use Joanne's techniques to create details, depth and beauty reminiscent of classical architecture, medieval block printing and manuscript calligraphy. Her passion for beautiful patterns is contaigious. Joanne makes it easy to turn simple lines into attractive designs while her doodled shapes inspire readers to embellish more and just have fun with the process.

The End of Print: The Graphic Design of David Carson


Lewis Blackwell - 1995
    His tortured typography prompted a vocal camp of critics to accuse him of being flippant and of destroying the communicative basis of design. But now the techniques of David Carson (and those of his countless imitators) dominate advertising, design, the Web, and even motion pictures. With 35,000 copies of the original sold, this revised edition of The End of Print includes a striking new cover and first chapter that puts Carson's work in context. The rest is vintage Carson—cutting edge and explosive. The End of Print tracks his career from skateboard and surf magazines, to the landmark Beach Culture magazine and his groundbreaking grid-breaking work for Ray Gun, and finally to handling major corporate identity accounts. The End of Print marks a turning point in design that ushered in the look of today.

Fewer, Better Things: The Importance of Objects Today


Glenn Adamson - 2018
    He laments that many children and adults are losing touch with the material objects that have nurtured human development for thousands of years. The objects are still here, but we seem to care less and know less about them. In his presentations to groups, he often asks an audience member what he or she knows about the chair the person is sitting in. Few people know much more than whether it's made of wood, plastic, or metal. If we know little about how things are made, it's hard to remain connected to the world around us.Fewer, Better Things explores the history of craft in its many forms, explaining how raw materials, tools, design, and technique come together to produce beauty and utility in handmade or manufactured items. Whether describing the implements used in a traditional Japanese tea ceremony, the use of woodworking tools, or the use of new fabrication technologies, Adamson writes expertly and lovingly about the aesthetics of objects, and the care and attention that goes into producing them. Reading this wise and elegant book is a truly transformative experience.

The Bag Making Bible: The Complete Creative Guide to Sewing Your Own Bags


Lisa Lam - 2010
    The ultimate practical guide to sewing fabulous bags from expert Lisa Lam Detailed photographs illustrate every technique in this unique book, from choosing fabric to inserting fastenings.Expert tips, trade secrets and inspirational advice result in professional and beautiful results.A capsule wardrobe of eight exclusive designs features easy-to-follow instructions and full-size patterns.Whether you're getting started, improving your technique, or want to design your own, this is the book you'll grab for every bag you make.