Steampunk: The Art of Victorian Futurism


Jay Strongman - 2011
    Featured artists: Tom Banwell, Wayne Martin Belger, Greg Brotherton, Frank Buchwald, Chris Conte, Doktor A., Eric Freitas, Dr. Grordbort, Stéphane Halleux, Mike Libby, Pierre Matter, Kevin Mowrer, Kazuhiko Nakamura, James Ng, Sam Van Olffen, Nozomu Shibata, Haru Suekichi, Brian Poor, and Daniel Proulx.

Life is Strange: Welcome to Arcadia Bay/Welcome to Blackwell Academy


Matt Forbeck - 2018
    This detailed book is a student guide to Blackwell Academy and Arcadia Bay. Overlaid onto the pages is graffiti: notes, doodles, sketches and photographs from the Blackwell students themselves, including contributions from the beloved protagonists Max and Chloe. Life Is Strange 2 is an upcoming episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix. It will be the third entry of the Life Is Strange series and the second developed by Dontnod since the original. The five-episode series will begin in September 2018. Author BiographyMatt Forbeck has been a full-time creator of award-winning games and fiction since 1989. He has sixteen novels published to date, including the award-nominated Guild Wars: Ghosts of Ascalon and the critically acclaimed Amortals and Vegas Knights. His latest work includes the Magic: The Gathering comic book and the historical horror novel Carpathia. - Life Is Strange By Matt Forbeck (Hardback)

The Horus Heresy Vol. II: Visions of Darkness


Alan Merrett - 2005
    II: Visions of Darkness" is the second book in the series. It continues the story of the "Horus Heresy," the dark time in human history when the Imperium was rent by the internal war, as the forces of Chaos strove to turn brother against brother. This book is full of color images from Sabertooth's fantastic collectable card game, depicting famous characters, places and warriors from the dim history of the Imperium. Also included are many of John Blanche's amazing concept sketches that did so much to inspire the other artists in their own work.The text accompanying all the art is written by Allan Merrett, who has been instrumental in creating the background that forms the basis of the Horus Heresy and the Warhammer 40,000 universe. This book is a wonderful showcase for the talented artists who work for Sabertooth, Game Workshop and the Black Library.

World of Warcraft: Exploring Azeroth: The Eastern Kingdoms


Christie Golden - 2020
    Now players can get an in-depth look at the items they have collected…and the fearsome powers they hold.From the shining towers of Silvermoon to the sulfurous Blackrock Mountain to the white stone castles of Stormwind, the Eastern Kingdoms are vast and full of wonder. Every corner of the majestic isle contains countless stories, treasures, and more than a few secrets that some would prefer stay buried. Follow Spymaster Mathias Shaw and Captain Flynn Fairwind on an expedition across the Eastern Kingdoms for king and country as they chronicle its history and catalog the weapons, armor, and powers untold that are scattered across this sprawling dominion. Penned by New York Times bestselling author and Blizzard Entertainment writer Christie Golden, Exploring Azeroth: The Eastern Kingdoms is your first step on a truly remarkable journey across the beloved lands of Azeroth

The Man From Taured


Bryan W. Alaspa - 2015
    He carries a passport, driver’s license, papers, all of it looking legit. There’s just one thing that causes the customs agent to raise the alarm – the passport and license are from a country that does not, and has never, existed. That's the famous urban legend you may have heard before. It was just the start of the story... Then he vanishes. Noble Randle, working for Homeland Security, is called in to investigate. The solution, he figures, has to be something simple. What he does not know is that his life is about to change, that he has a very unique ability, and that the fate of this universe and thousands of others rests in his hands. The walls between dimensions and parallel universes are breaking down. Behind it is an evil as old as time itself. An evil that wants to devour every other universe and gain total control over everyone and everything. The Man from Taured is a story that ranges from horror, to action, mystery and suspense. An epic tale that wonders: is there more to this world than we know? Are there other universes, other dimensions, right nearby? Perhaps as close as a breath away. From suspense, horror and mystery writer Bryan W. Alaspa comes a tale that crosses generations, and dimensions. A story that will challenge your perception of reality itself, and keep you up late at night, afraid to answer the knock at the door. Who is THE MAN FROM TAURED?

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Encyclopedia of Things That Never Were: Creatures, Places, and People


Michael F. Page - 1985
    Here--culled from mythology, literature, and folk tales--is the mystical realm that has populated humanity's imagination for centuries. Over 400 entries, engagingly written and organized by type of entity, make this a complete source of information and a visual feast. Among the entries are: from "The Cosmos," Quetzalcoatl and Scorpio; from "The Ground and Underground," centaurs, elves, and unicorns; from "Wonderland," Atlantis and El Dorado; from "Magic, Science, and Invention," flying carpets and the Trojan horse; from "Water, Sky, and Air," Pegasus and Moby-Dick; and from "The Night," a host of shuddersome creatures from vampires to the golem. This is a wild and wondrous gift for any visionary.

Her Royal Runner


Joey Anderle - 2016
    He is selected to act as her bodyguard during a political crisis in her land. Which isn't part of our Earth. Although tasked with keeping her out of trouble for forty-eight hours, Booker is finding Her Royal Princess Auralee to be a little more adventurous than he had expected. Join Runner Sterling Booker Wells as he attempts to keep the Elven Princess out of harm's way.

Bionicle Encyclopedia


Greg Farshtey - 2005
    New and Updated!An encyclopedic look at the entire Bionicle story line, featuring new and updated entries. Want to know more about the Piraka? They're all here. And what about Nidhiki or Makuta? The Toa? The Toa Inika? The city of Metru Nui? And the watery world of Mahri Nui? It's all here: everything you ever wanted to know - and some things you may never have asked. The answers to your questions are inside this book.A must-have for fans of all ages whether they are new to the property or think they know it all.

Marvel Universe


Peter Sanderson - 1986
    Comics insider Peter Sanderson recounts Marvel's main story lines and delves into the lives of major characters, showing how different writers shaped their fates. The illustrations include scenes from ground-breaking stories, showcasing the best work of important Marvel artists.

The Art of Star Wars: Episode II—Attack of the Clones


Mark Cotta Vaz - 2002
    From lush words to intricate landscapes, from lavish costumes to amazing creatures, the Star Wars design artists have pioneered the technological revolution, while never surrendering the dazzling sense of wonder. Filled with stunning examples of beautiful, never-before-seen movie artwork, The Art of Star Wars: Episode II Attack of the Clones takes us through an takes us through an incredible gallery of astonishing images. As an added bonus, this volume features the exclusive illustrated screenplay, as well as:• More than 500 extraordinary illustrations—including sketches, costume designs, set pieces, models, and brilliant full-color paintings• An in-depth look at the amazing new creatures introduced in Episode II• Fascinating behind-the-scenes accounts and anecdotes related by the artists themselves• Magnificent visuals of exotic new planets, exciting new spacecraft, and dramatic new characters such as Jango Fett, Count Dooku, and Jedi Luminara Unduli• Thrilling movie poster art art created especially for Star Wars: Episode II Attack of the ClonesExperience the Lucasfilm magic with visuals more striking than ever before, and become one of the first to witness the worlds and the wizardry of Star Wars: Episode II Attack of the Clones.From the Hardcover edition.

Firefly: The Official Companion Volume One


Joss Whedon - 2006
    Set 500 years in the future, Firefly centres around Mal Reynolds, captain of the ship-for-hire Serenity and its eclectic crew of galactic misfits. When he takes on two passengers, a young doctor and his mysterious, telepathic sister, he gets much more than he bargained for. This official companion is just what the show¹s fervent fans, the 'Browncoats', have been waiting for, with unseen photos, scripts, behind the scenes secrets, and exclusive input from the cast and crew, including of course creator Joss Whedon.

Halo Encyclopedia: The Definitive Guide to the Halo Universe


Tobias S. Buckell - 2009
    Learn about the origins of the game, its place in gaming history, the mechanics behind it, and--of course--EVERYTHING about weapons, villains, heroes, vehicles, locations, and more.

Last Descendants


Matthew J. Kirby - 2016
    Monroe, the IT guy at school, might finally bring Owen the means to clear his father's name by letting him use an Animus—a device that lets users explore the genetic memories buried within their own DNA. The experience brings Owen more than he bargained for. During a simulation, Owen uncovers the existence of an ancient and powerful relic long considered legend—the Trident of Eden. Now two secret organizations will stop at nothing to take possession of this artifact—the Brotherhood of Assassins and the Templar Order. It soon becomes clear to Owen that the only way to save himself is to find the Trident first.Under the guidance of Monroe, Owen and a group of other teenagers go into a memory they all share within their DNA: the 1863 Draft Riots in New York City. Owen and his companions will find themselves tested on the gritty streets of New York, and their experiences in the past will have far-reaching consequences in the present.

Steampunk: An Illustrated History of Fantastical Fiction, Fanciful Film and Other Victorian Visions


Brian J. Robb - 2012
    Enter a world of Victorian technology, where steam power meets space travel. From Jules Verne and H. G. Wells to Alan Moore, Hayao Miyazaki, and Philip Pullman, the genre has captured imaginations around the globe. Here’s the first grand, illustrated history of the counterculture movement in a book fittingly stylish in its design, package, and artwork. From the fastest dirigible and steam-powered ray guns to fashionistas Lady Gaga and Alexander McQueen, the whole story of the gaslight romance is here.