Painting for the Absolute and Utter Beginner


Claire Watson Garcia - 2009
    The chapters follow a progressive sequence that teaches basic skills through practical, accessible exercises–how to handle a brush, achieve the right paint consistency, mix color, and create dimension–building a solid foundation that readers can rely on as painting projects grow more challenging. A special feature is the artwork and commentary of real students, which helps beginners set realistic goals and shows them how other artists at the same level of experience have worked through inevitable setbacks to achieve success.

Myth Adventures Two


Robert Lynn Asprin - 1986
    Skeeve and Aahz return in the hilarious (and visually fantastic) Myth Adventures Two—the conclusion to the graphic novel adaptation of Robert Asprin's Another Fine Myth.

Rude Astronauts


Allen M. Steele - 1993
    In Steele’s universe, the stars are cold, space is big, and it’s the normal people who make things interesting.

Folly: The Consequences of Indiscretion


Hans Rickheit - 2012
    He has been a basement- dweller, gallery troll, and a purveyor of forbidden notions. Originally distributed into the world as Xeroxed pamphlets, these “underground comix” reflect the true nature of its nomenclature: Here are the archeological findings of the subterranean ruins of the psyche. Finally, these scattered elements have been compiled into a compact, lushly illustrated bedside reader. Give your cerebellum a tug and become a spelunker of the subconscious as we trespassamong the scorched archaic wastelands of the offspring of apes and fools. Here we find the profane, beautiful progeny of prurient ideals. Immerse yourself in the nocturnal meanderings of unnamed protagonists. Ponder the uncomfortable sexuality of the twins, Cochlea Eustachia. Recoil at the doings of a dwarfish malefactor in Hail Jeffrey, or simply stare at the pretty pictures. Suffice to say that readers of The Squirrel Machine will not be disappointed.The author instructs you not misuse this tome. Poke it gently with a long stick, if you must. Careful, it might ruin the carpet. Placate it with a belly-rub or sweet pastry before it attacks the children. Don’t worry, your tongue won’t stick. If it fits, don’t shove it in too quickly. Keep it as your own cherished object; a shameful, guarded secret. The filter for reality’s blinding glare. Detritus of the Under-Brain. The Unspeakable Thing You Always Knew.FOLLY: The Consequences Of Indiscretion. By one of the most inscrutable and discomforting cartoonists alive.

The Magic Bottle: A Blab! Storybook


Camille Rose Garcia - 2006
    Nature has all but disappeared in her world, but no one notices because of the antidepressants they're on. Lulu (who never takes her medicine) feels an increasing sense of dread and despair, until her fate changes one cold day when she finds a magic bottle containing a map. Drawn by pirates long ago, this map shows the way to the lost world of the Peppermint Islands, sunk to the bottom of the sea 400 years ago in the great battle between the pirates and the capitalists. Suddenly, Lulu has the chance to save the last remaining wild animals on earth, but she'll have to battle the Peppermint Man and the Great Trading Company in order to defeat the capitalist machine out to ruin the natural world. With the help of her new octopus friend, Mr. Blue, they start their journey to save the Peppermint Islands from annihilation.This is the latest Blab! storybook, a series of graphic novels showcasing artists from Monte Beauchamp's annual BLAB! anthology, presented in a faux-children's book format, though aimed squarely at adults and young adults.

The DC Comics Encyclopedia


Scott Beatty - 2004
    It includes brand-new artwork of some of DC's most famous characters, as well as recalling famous storylines and battles.

Arthur Spiderwick's Field Guide to the Fantastical World Around You


Tony DiTerlizzi - 2004
    Written by three siblings, the letter told of their great-great-uncle Arthur Spiderwick and an unfinished tome filled with eyewitness accounts of creatures otherwise thought to be the stuff of legend. In the #1 New York Times bestselling serial the Spiderwick Chronicles, readers were enthralled by the account of the those siblings, Jared, Simon, and Mallory Grace, as they battled dwarves, goblins, elves, and a diabolical ogre in their efforts to hold on to their uncle Spiderwick,s life work. Now, through the combined efforts of the Grace children and authors Tony DiTerlizzi and Holly Black, Simon & Schuster is thrilled to present that work to you! Beginning with a thoughtful and informative introduction, progressing through six exhaustive sections featuring thirty-one faerie species, and culminating with an addendum that includes observations supplied by Jared Grace, this long-awaited compendium to the worldwide Spiderwick phenomenon delivers enough information to satisfy even the most demanding faerie enthusiast. Not only will readers learn the habits and habitats of the fourteen fantastical creatures featured in the New York Times, USA Today, and Publishers Weekly bestselling chapter books, but they will be delighted and astonished by an additional seventeen creatures. Also included are dozens of snippets from Arthur Spiderwick,s personal journal as well as cameos from a few series favorites. With so much to offer, this book is destined to be pored over for generations to come!

Paris Versus New York: A Tally of Two Cities


Vahram Muratyan - 2011
    Now Muratyan presents his unique observations in this delightful book, featuring visually striking graphics paired with witty, thought-provoking taglines that celebrate the special details of each city. Paris versus New York is a heartfelt gift to denizens of both cities and to those who dream of big-city romance.

The Shape of Ideas: An Illustrated Exploration of Creativity


Grant Snider - 2017
    Whether you are a professional artist or designer, a student pursuing a creative career, a person of faith, someone who likes walks on the beach, or a dreamer who sits on the front porch contemplating life, this collection of one- and two-page comics will provide insight into the joys and frustrations of creativity, inspiration, and process—no matter your age or creative background.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

Art Before Breakfast: A Zillion Ways to be More Creative No Matter How Busy You Are


Danny Gregory - 2015
    For aspiring artists who want to draw and paint but just can't seem to find time in the day, Gregory offers 5– to 10–minute exercises for every skill level that fit into any schedule—whether on a plane, in a meeting, or at the breakfast table—along with practical instruction on techniques and materials, plus strategies for making work that's exciting, unintimidating, and fulfilling. Filled with Gregory's encouraging words and motivating illustrations, Art Before Breakfast teaches readers how to develop a creative habit and lead a richer life through making art.

The Watercolor Flower Artist's Bible: An Essential Reference for the Practicing Artist


Claire Waite Brown - 2007
    The stylish design of this book, along with the interior photographs, illustrations and diagrams, make the learning process simple and fun for beginning painters and provides useful tips for more advanced artists.This book is divided into three sections. In the first section, you will find practical advice on choosing the necessary tools and equiopment as well as hints on mixing colors€”one of the trickier skills to master until you have learned some of the basic properties of color. Next, the techniques used in watercolor painting are explained in detail, from the most basic like laying washes and reserving highlights to some of the more unusual and exciting methods like wax-resist or spattering paint. Tutorials and more than 100 step-by-step sequences demonstrate how to paint a wide range of subjects, including landscapes, buildings, people and still life. Over 180,000 copies sold worldwide.

You're All Just Jealous of My Jetpack


Tom Gauld - 2013
    Sikoryak, Michael Kupperman, and Kate Beaton.”—NPR, Best Books of 2013A new collection from the Guardian and New York Times Magazine cartoonistThe New York Times Magazine cartoonist Tom Gauld follows up his widely praised graphic novel Goliath with You’re All Just Jealous of My Jetpack, a collection of cartoons made for The Guardian. Over the past eight years, Gauld has produced a weekly cartoon for the Saturday Review section of Britain’s best-regarded newspaper. Only a handful of comics from this huge and hilarious body of work have ever been printed in North America—and these have been available exclusively within the pages of the prestigious Believer magazine.      You’re All Just Jealous of My Jetpack distills perfectly Gauld’s dark humor, impeccable timing, and distinctive style. Arrests by the fiction police and imaginary towns designed by Tom Waits intermingle hilariously with piercing observations about human behavior and whimsical imaginings of the future. Again and again, Gauld reaffirms his position as a first-rank cartoonist, creating work infused with a deep understanding of both literary and cartoon history.

Good Faeries/Bad Faeries


Brian Froud - 1998
    That was before they burst upon my life as vibrant, luminous beings, permeating my art and my everyday existence, causing glorious havoc..." In the long-awaited sequel to the international bestseller "Faeries", artist Brian Froud rescues pixies, gnomes, and other faeries from the isolation of the nursery and the distance of history, bringing them into the present day with vitality and imagination. In this richly imagined new book, Brian reveals the secrets he has learned from the faeries-- what their noses and shoes look like, what mischief and what gentle assistance they can give, what their souls and their dreams are like.As it turns out, faeries aren't all sweetness and light. In addition to such good faeries as Dream Weavers and Faery Godmothers, Brian introduces us to a host of less well behaved creatures-- traditional bad faeries like Morgana le Fay, but also the Soul Shrinker and the Gloominous Doom. The faery kingdom, we find, is as subject to good and evil as the human realm. Brilliantly documenting both the dark and the light, "Good Faeries/Bad Faeries" presents a world of enchantment and magic that deeply compels the imagination.

How to Draw: Easy Techniques and Step-by-Step Drawings for Kids


Aaria Baid - 2019
    Every artist starts with the basics and here is a step-by-step guide to them all. With this how to draw for kids book, every kid can be creative and capture whatever catches their eye.In How to Draw, kids ages 9-12 will try their hand at everything from magical creatures and cartoons to realistic landscapes, portraits, and so much more. Covering basic techniques as they go, this book will prepare and inspire young artists to create their very own masterpieces. It’s easier than you think.How to draw for kids includes: Age-appropriate basics—Kids will learn how to shade dark and light, use perspective, create 3D shapes effects, and more. Easy-to-follow steps—Get start-to-finish instruction for every exercise. Cool pictures—Unicorns, faces of friends and neighbors, buildings, plants and trees—the possibilities are as endless as your child’s creativity. Every kid has the potential to be creative—this how to draw for kids workbook nurtures their confidence step-by-step.