Book picks similar to
The Legend of Zelda (Legends of Localization, #1) by Clyde Mandelin
non-fiction
nonfiction
gaming
games
Penn & Teller's How to Play in Traffic
Penn Jillette - 1997
It's a laugh-out-loud read, sure to delight armchair-traveling tricksters -- and offer real tricksters step-by-step instructions for staying out of court.
The Race For A New Game Machine: Creating the Chips Inside the XBox and the Playstation 3
David Shippy - 2009
This is the inside story of the race to create a revolutionary chip to power the next generation consoles from Microsoft and Sony.
Final Fantasy XII - Signature Series Guide
David Cassady - 2006
Detailed area maps. In-depth listing of items and equipment. Expert boss strategies to defeat even the toughest boss. Extensive bestiary. Signature Series guide features bonus foldout and more Platform: PlayStation 2 Genre: Role-Playing GameThis product is available for sale in North America only.
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventure from Chess to Role-Playing Games
Jon Peterson - 2012
From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.
Commodork: Sordid Tales from a BBS Junkie
Rob O'Hara - 2006
As suddenly as they gained popularity, they were made obsolete by the next big thing - a newfangled system called the Internet. Commodork: Sordid Tales from a BBS Junkie takes its readers on an exciting journey through the BBS era. Through the author's personal tales and adventures, readers will discover more about these amazing times and what it was like to grow up online. With tales of copyfests, BBS parties and random acts of online debauchery, those who were there will find themselves reminiscing, while those who weren't will enjoy learning about life ""before the 'net."" You know, back when we used to modem uphill, both ways in the snow.
Studies in Occultism; A Series of Reprints from the Writings of H. P. Blavatsky No. 1: Practical Occultism-Occultism versus the Occult Arts-The Blessings of Publicity
Helena Petrovna Blavatsky - 2006
You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
The Unofficial Guide to Walt Disney World 2008
Bob Sehlinger - 1985
Includes area maps. Original.
Nabokov's Favorite Word Is Mauve: What the Numbers Reveal About the Classics, Bestsellers, and Our Own Writing
Ben Blatt - 2017
There’s a famous piece of writing advice—offered by Ernest Hemingway, Stephen King, and myriad writers in between—not to use -ly adverbs like “quickly” or “fitfully.” It sounds like solid advice, but can we actually test it? If we were to count all the -ly adverbs these authors used in their careers, do they follow their own advice compared to other celebrated authors? What’s more, do great books in general—the classics and the bestsellers—share this trait?In Nabokov’s Favorite Word Is Mauve, statistician and journalist Ben Blatt brings big data to the literary canon, exploring the wealth of fun findings that remain hidden in the works of the world’s greatest writers. He assembles a database of thousands of books and hundreds of millions of words, and starts asking the questions that have intrigued curious word nerds and book lovers for generations: What are our favorite authors’ favorite words? Do men and women write differently? Are bestsellers getting dumber over time? Which bestselling writer uses the most clichés? What makes a great opening sentence? How can we judge a book by its cover? And which writerly advice is worth following or ignoring?
Challenges for Game Designers
Brenda Brathwaite - 2008
Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 -non-digital shorts- to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.
The Sixties
Richard Avedon - 1999
Benjamin Spock, September 1969The connection between all the rhetoric and all the poetry, between the words of a Black Panther and those of a rock star or a pacifist, between the scars of a pop artist and those of a napalm victim, have haunted and informed the structuring of this book, with its own peculiar version of a beginning, a middle, and an end.
Lost Japan
Alex Kerr - 1993
Alex Kerr brings to life the ritualized world of Kabuki, retraces his initiation into Tokyo's boardrooms during the heady Bubble Years, and tells the story of the hidden valley that became his home.But the book is not just a love letter. Haunted throughout by nostalgia for the Japan of old, Kerr's book is part paean to that great country and culture, part epitaph in the face of contemporary Japan's environmental and cultural destruction.Winner of Japan's 1994 Shincho Gakugei Literature Prize.Alex Kerr is an American writer, antiques collector and Japanologist. Lost Japan is his most famous work. He was the first foreigner to be awarded the Shincho Gakugei Literature Prize for the best work of non-fiction published in Japan.
Harry Potter: A History of Magic
British LibraryOwen Davies - 2017
Rowling and the brilliant curators of the British Library. It promises to take readers on a fascinating journey through the subjects studied at Hogwarts School of Witchcraft and Wizardry – from Alchemy and Potions classes through to Herbology and Care of Magical Creatures.Each chapter showcases a treasure trove of artefacts from the British Library and other collections around the world, beside exclusive manuscripts, sketches and illustrations from the Harry Potter archive. There's also a specially commissioned essay for each subject area by an expert, writer or cultural commentator, inspired by the contents of the exhibition – absorbing, insightful and unexpected contributions from Steve Backshall, the Reverend Richard Coles, Owen Davies, Julia Eccleshare, Roger Highfield, Steve Kloves, Lucy Mangan, Anna Pavord and Tim Peake, who offer a personal perspective on their magical theme.Readers will be able to pore over ancient spell books, amazing illuminated scrolls that reveal the secret of the Elixir of Life, vials of dragon's blood, mandrake roots, painted centaurs and a genuine witch's broomstick, in a book that shows J.K. Rowling's magical inventions alongside their cultural and historical forebears.This is the ultimate gift for Harry Potter fans, curious minds, big imaginations, bibliophiles and readers around the world who missed out on the chance to see the exhibition in person.
The Concealed Handgun Manual
Chris Bird - 1997
Advice for selecting and buying a handgun, discussions of the importance of self-protection, and methods of concealing weapons accompany a discussion of the mental attitude required in case of an armed encounter, and advice on how to avoid violent encounters entirely. Including the new concealed carry laws recently passed in Kansas and Nebraska, this updated edition provides a new context for the need to safely carry a weapon since the aftermath of Hurricane Katrina and the breakdown of adequate law enforcement that ensued. In addition to providing an updated list of handguns suitable for concealed carry, this practical guide also includes more information about the psychological ramifications of using deadly force against another human being.
If These Walls Could Talk: Chicago Blackhawks: Stories from the Chicago Blackhawks' Ice, Locker Room, and Press Box
Mark Lazerus - 2017
In If These Walls Could Talk: Chicago Blackhawks, Mark Lazerus chronicles the team's rise from the dark ages of the 2000s to the golden age of the 2010s through never-before-told stories from inside the dressing room, aboard the team plane, at the players' homes, and — especially in the case of the rowdy 2009-2010 team that started it all — in countless Chicago bars. If These Walls Could Talk: Chicago Blackhawks will bring readers closer to their favorite players than ever before. It's a book Hawks fans won't want to be without.
The Storytelling Animal: How Stories Make Us Human
Jonathan Gottschall - 2012
We spin fantasies. We devour novels, films, and plays. Even sporting events and criminal trials unfold as narratives. Yet the world of story has long remained an undiscovered and unmapped country. It’s easy to say that humans are “wired” for story, but why?In this delightful and original book, Jonathan Gottschall offers the first unified theory of storytelling. He argues that stories help us navigate life’s complex social problems—just as flight simulators prepare pilots for difficult situations. Storytelling has evolved, like other behaviors, to ensure our survival.Drawing on the latest research in neuroscience, psychology, and evolutionary biology, Gottschall tells us what it means to be a storytelling animal. Did you know that the more absorbed you are in a story, the more it changes your behavior? That all children act out the same kinds of stories, whether they grow up in a slum or a suburb? That people who read more fiction are more empathetic?Of course, our story instinct has a darker side. It makes us vulnerable to conspiracy theories, advertisements, and narratives about ourselves that are more “truthy” than true. National myths can also be terribly dangerous: Hitler’s ambitions were partly fueled by a story.But as Gottschall shows in this remarkable book, stories can also change the world for the better. Most successful stories are moral—they teach us how to live, whether explicitly or implicitly, and bind us together around common values. We know we are master shapers of story. The Storytelling Animal finally reveals how stories shape us.