Java SE 6: The Complete Reference


Herbert Schildt - 2006
    He includes information on Java Platform Standard Edition 6 (Java SE 6) and offers complete coverage of the Java language, its syntax, keywords, and fundamental programming principles.

Graph Theory With Applications To Engineering And Computer Science


Narsingh Deo - 2004
    GRAPH THEORY WITH APPLICATIONS TO ENGINEERING AND COMPUTER SCIENCE-PHI-DEO, NARSINGH-1979-EDN-1

Introduction To Chemical Engineering


J.T. Banchero W.L. Badger
    

Copying and Pasting from Stack Overflow


Vinit Nayak - 2016
    Mastering this art will not only make you the most desired developer in the market, but it will transform the craziest deadline into "Consider it done, Sir".

Engineering Thermodynamics: A Computer Approach (Si Units Version) (Revised)


R.K. Rajput - 2009
    Pure Substances, The First And Second Laws, Gases, Psychrometrics, The Vapor, Gas And Refrigeration Cycles, Heat Transfer, Compressible Flow, Chemical Reactions, Fuels, And More Are Presented In Detail And Enhanced With Practical Applications. This Version Presents The Material Using SI Units And Has Ample Material On SI Conversion, Steam Tables, And A Mollier Diagram. A CD-ROM, Included With The Print Version Of The Text, Includes A Fully Functional Version Of Quickfield (Widely Used In Industry), As Well As Numerous Demonstrations And Simulations With MATLAB, And Other Third Party Software.

Ubuntu Linux Toolbox: 1000+ Commands for Ubuntu and Debian Power Users


Christopher Negus - 2007
    Try out more than 1,000 commands to find and get software, monitor system health and security, and access network resources. Then, apply the skills you learn from this book to use and administer desktops and servers running Ubuntu, Debian, and KNOPPIX or any other Linux distribution.

Unity in Action


Joseph Hocking - 2015
    You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.About the BookThis book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

Getting Started with MATLAB 7: A Quick Introduction for Scientists and Engineers


Rudra Pratap - 2005
    Its broad appeal lies in its interactive environment with hundreds of built-in functions for technical computation, graphics, and animation. In addition, it provides easy extensibility with its own high-level programming language. Enhanced by fun and appealing illustrations, Getting Started with MATLAB 7: A Quick Introduction for Scientists and Engineers employs a casual, accessible writing style that shows users how to enjoy using MATLAB.

The Little Go Book


Karl Seguin - 2014
    It's aimed at developers who might not be quite comfortable with the idea of pointers and static typing.http://openmymind.net/The-Little-Go-B...

Embedded Android: Porting, Extending, and Customizing


Karim Yaghmour - 2011
    You'll also receive updates when significant changes are made, as well as the final ebook version. Embedded Android is for Developers wanting to create embedded systems based on Android and for those wanting to port Android to new hardware, or creating a custom development environment. Hackers and moders will also find this an indispensible guide to how Android works.

TCP/IP Protocol Suite


Behrouz A. Forouzan - 1999
    TCP/IP Protocol Suite teaches students and professionals, with no prior knowledge of TCP/IP, everything they need to know about the subject. This comprehensive book uses hundreds of figures to make technical concepts easy to grasp, as well as many examples, which help tie the material to the real-world. The second edition of TCP/IP Protocol Suite has been fully updated to include all of the recent technology changes in the field. Many new chapters have been added such as one on Mobile IP, Multimedia and Internet, Network Security, and IP over ATM. Additionally, out-of-date material has been overhauled to reflect recent changes in technology.

Programmable Logic Controllers


Frank D. Petruzella - 1989
    It's not intended to replace manufacturer's or user's manuals, but rather complements and expands on the information contained in these materials. All topics are covered in small segments. Students systematically carry out a wide range of generic programming exercises and assignments. All of the information about PLCs has been updated.

Fluid Mechanics with Engineering Applications


E. John Finnemore - 1985
    This book is for civil engineers that teach fluid mechanics both within their discipline and as a service course to mechanical engineering students. As with all previous editions this 10th edition is extraordinarily accurate, and its coverage of open channel flow and transport is superior. There is a broader coverage of all topics in this edition of Fluid Mechanics with Engineering Applications. Furthermore, this edition has numerous computer-related problems that can be solved in Matlab and Mathcad.

The 8088 and 8086 Microprocessors: Programming, Interfacing, Software, Hardware, and Applications


Walter A. Triebel - 1991
    This volume offers thorough, balanced, and practical coverage of both software and hardware topics. Develops basic concepts using the 8088 and 8086 microprocessors, but the 32-bit version of the 80x86 family is also discussed. Examines how to assemble, run, and debug programs, and how to build, test, and troubleshoot interface circuits. Provides detailed coverage of floating-point processing and the single instruction multiple data (DIMD) processing capability of the advanced Pentium processor. Includes added material on number systems, logic functions and operations, conversion between number systems, and addition/subtraction of binary numbers. Includes new advanced material such as floating Point Architecture and Instructions, Multimedia (MMX) Architecture and Instructions, and the hardware and hardware architecture of the Pentium 3 and Pentium 4 processors. Covers the Intel architecture microprocessor families: 8088, 8086, 80286, 80386, 80486, and the latest Pentium(R) processors. Illustrates commands of the DEBUG program and how to assemble, disassemble, load, save, execute, and debug programs on the IBM PC. Introduces the contents of the 8088's instruction set. Explores practical implementation techniques, covering the use of latches, transceivers, buffers, and programmable logic devices in the memory and I/O interfaces of the microcomputer system. A valuable handbook for self-study in learning microprocessors, for electrical engineers, electronic technicians, and all computer programmers.

Digital Integrated Circuits


Jan M. Rabaey - 1995
    Digital Integrated Circuits maintains a consistent, logical flow of subject matter throughout. KEY TOPICS: Addresses today's most significant and compelling industry topics, including: the impact of interconnect, design for low power, issues in timing and clocking, design methodologies, and the tremendous effect of design automation on the digital design perspective. MARKET: For readers interested in digital circuit design.