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Mystery Codex by C.J. CarellaDan Smith
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Fiendish Codex II: Tyrants of the Nine Hells
Robin D. Laws - 2006
"Fiendish Codex II: Tyrants of the Nine Hells" is a supplement designed to be the definitive resource for information about devils and the Nine Hells of the D&D world. Like its predecessor "Fiendish Codex I: Hordes of the Abyss," this game material is completely compatible with the D&D core rulebooks and is intended for both D&D players and Dungeon Masters. AUTHOR INFORMATIONRobin Laws is a freelance writer who has designed dozens of roleplaying game products, including most recently "Dungeon Master's Guide II." Robert J. Schwalb is a freelance developer and editor who primarily works on game products for Green Ronin Publishing.
Clanbook: Malkavian Revised
Ethan Skemp - 2000
From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?The Method of MadnessAs part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.
Changeling: The Lost
Ethan SkempTravis Stout - 2007
Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost• A rulebook for playing the changelings, those humans changed by durance in Faerie to something more than human• A vivid imagining of the fae beings and places that hide unseen in the World of Darkness• Provides new player types and antagonists for crossover chronicles as well as chronicles focusing on changelings aloneChangeling: The Lost is the fifth game in the World of Darkness.
Conjuring A Coroner Box Set: Books 1 - 3
S.C. Stokes - 2019
It’s the one rendezvous you’d rather be late for. Fortunately, Kasey is never on time.
A Medical Examiner for the city of New York, Kasey has a rare gift: prescience. Born a witch, she considered her gift nothing more than an affliction that forced her to see terrible visions of those she touched. But her new job changed all that.Embracing her curse, Kasey uses her visions to solve murders in the city that never sleeps. But when the bodies on the slab start to look disturbingly more and more like Kasey, she’s left in a precarious situation: find out what these people have in common…or be the next to turn up dead.
This Box Set contains:
- Dying to Meet You - ASIN - B078HC2VTV-Life is for the Living - ASIN - B07B62N8TV-When Death Knocks - ASIN - B07CQ571L2If you love action-packed Urban Fantasy adventures, you don’t want to miss this killer read. Scroll up and in one-click you'll be getting lost in this new world.
Agent of the Imperium: A Story of the Traveller Universe
Marc W. Miller - 2015
In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.
Longinus The Vampire
Alan Kinross - 2013
Love, lust and revenge never die - they smoulder and explode with all the fury of the abyss. Present-day Scotland and New York...Lord Branislav Cervenka rules the New York vampire coven and criminal underworld with an iron fist. He is building a vampire army and plans to conquer all other covens in the United States.His hunters torture and destroy a female vampire in the Highlands of Scotland and steal a strange, ancient tome. Then all hell breaks loose: a mysterious vampire warrior is killing his vassals and disrupting his criminal activities; a horrific vampire plague is spreading throughout the city; New York is descending into anarchy, and the National Guard is on the streets.Who is this vampire and what does he want?The identity and full horror of their ancient adversary is revealed as the coven's historian translates the hideous book.As his depraved kingdom is ripped apart in a sea of fire and blood, Cervenka commands his malignant horde to find and kill his enemy. But it is too late for both the hunters and their elusive prey. Something else is coming: something powerful and terrifying.And She will destroy them all.There is no redemption for the damned.------------------------------------Longinus the Vampire is a dark, anarchic, exciting, bloodthirsty and disturbing HORROR novel.It contains scenes of violence, depravity and retribution that will keep humans awake at night.The evil that humans do is carried with them into the afterlife and reborn with a vengeance. No one is safe and nothing is sacred.The hideous tome is scribed in the tongue of the Britons.Gird your loins, mortal, and enter of your own free will.You may never return...
Dragon Age RPG Set 1
Chris Pramas - 2010
Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age
Delta Green: Strange Authorities
John Scott Tynes - 2012
But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.
Fae: Generations
Tom Keller - 2017
They're also the children of powerful Fae. A Fae warrior, a Werewolf, and a Wizard, they're the EAB's newest Demon Hunter Unit. On the surface, their mission is simple. Hunt Demons and creatures that threaten the humans. But not every Demon or Vampire is a threat, and they'll have to weave their way through the hidden society that most humans never see.When a simple burglary leads them to a powerful Witch and a Duke of Hell, they realize they're on to something big. A long-lost Grimoire might be the catalyst that starts the Apocalypse, and unfortunately, it's already in her hands.As lead agent, Jay will have to follow the trail and stop the Witch that has the Grimoire before she can complete the spell. Along the way, he'll have to pull his new team together and learn a few things about himself he never knew. No one ever said it would be easy, but Jay's got a few tricks up his sleeve of his own, and a team that's unstoppable by his side. Fae: Generations is the first book in the new Heirs of the Vegas Fae Series.
Rise of The Demon Lords (Aegis of Merlin Book 9)
James E Wisher - 2021
The Boy in the Woods: Spookshow 9
Tim McGregor - 2018
Meanwhile, Detective Mockler comes across a boy who is being lured out into the woods at night by a mysterious visitor. Concerned for his safety, he begins to suspect that the boy is being haunted. John Gantry, dabbler of the dark arts, settles into a strange domestic arrangement with the mysterious Cordelia Du Mar. He's about to learn how difficult relationships can be, especially when one's paramour is trapped somewhere between life and death.