Book picks similar to
Battletech: A Game of Armored Combat 2nd Edition by FASA Corporation
sci-fi
gaming
battletech
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Wings of Pegasus
Jay Allan - 2019
A grim, haunted expanse of space, vast lightyears filled with dead, empty worlds. A dark place, the graveyard of an empire…and a frontier where vast riches can be had by those with the courage—and the luck—to survive. But trade in old tech is not for the timid. Prospectors face rival crews, ancient imperial security systems, and the ever-present shadow of the Union’s dread spy agency, Sector Nine, as they plunge forth in search of artifacts worth vast fortunes. Andi Lafarge and the crew of Pegasus are among the elite of the strange brotherhood that ventures forth, seeking the remnants of humanity’s lost past. She and her people will face the deadliest challenges, fight constant battles, and plunge forth into the darkest corners of the lost region of space. Pegasus has a new mission, one far more important than even Andi had her crew realize, a search for ancient technology that could determine the outcome of the next Confederation-Union war. To get it, they must travel to a vast ocean world…and they must find what they seek before Sector Nine does. They will fight, suffer, endure. But they will never fail. Not while Andi Lafarge still draws breath. The Andromeda Chronicles Andromeda Rising Wings of Pegasus Into to Badlands (Coming) Blood on the Stars Book 1 - Duel in the Dark Book 2 - Call to Arms Book 3 - Ruins of Empire Book 4 - Echoes of Glory Book 5 - Cauldron of Fire Book 6 - Dauntless Book 7 - The White Fleet Book 8 - Black Dawn Book 9 - Invasion Book 10 - Nightfall Book 11 - The Grand Alliance Book 12 - The Colossus Book 13 – The Others Book 14 – The Last Stand (Coming)
Star Wars: Imperial Sourcebook
Greg Gorden - 1989
Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.
Master Walk
Sharon Lee - 2003
He faces pirates, politics, police, and plots. All he has to do is survive. . .In Master Walk, award-winning science fiction authors Sharon Lee and Steve Miller bring a new YA universe to life. Introducing The Advocacy, a rough-and-tumble civilization that has a mix of sentient races and a lot to learn."Sharon Lee and Steve Miller are so good, it's scary." -- S. L. Viehl, author of the StarDoc series"Nobody else in the field combines space opera and comedy of manners with the same deftness and brio as these two." -- Debra Doyle, co-author of the Mageworlds novels". . .classic space adventure. . .is full of action. . . The world building is outstanding. . ." -- Booklist
The Forbidden Tower / Two to Conquer / Hawkmistress! / Darkover Landfall
Marion Zimmer Bradley
Imperial Munitorum Manual
Graham McNeill - 2007
In the style of a military weapons catalogue, this text features over 60 entries on weapons, kit and equipment utilised by the Imperial Guard, as well as details about the organisation that provides it, the Departmento Munitorum.
The Belt: Complete Trilogy
Gerald M. Kilby - 2018
The ship contains an experimental quantum device, lost while en route to a research colony on Europa. On Earth, powerful corporate forces are moving to resume unrestricted, inter-AI communications, their objective being to gain complete dominion over the colonized solar system. But the outer worlds are mobilizing to prevent them from achieving their objective, a fight back which is being led by Solomon, a sentient quantum intelligence (QI), also on Europa. However, once word of the crew’s discovery gets out, they soon realize that ownership of this technology could fundamentally change the balance of power within the solar system, and they now find themselves at the very nexus of a system-wide conflict. Their fight for survival plays out across the solar system, from the mining outposts of the asteroid belt to the moons of Jupiter and Saturn, and from the great Martian city of Jezero to the irradiated wastelands on Earth. This is an epic tale of humanity’s struggle for survival and meaning in a time when artificial intelligence has finally out-paced our own ability to control it. About The Belt: The story is set a century or so into the future where humanity has colonized most of the inner solar system. The asteroid belt (The Belt) is now a hive of mining activity and ships ply the trade routes to Earth and Mars. The technology depicted, for the most part, is what I consider to be technically plausible, although I do stretch it a little with quantum entanglement. That said, you won’t need a calculator or a slide-rule to enjoy the story.
DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe
Steve Kenson - 2010
This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.
Argonauts: Books 1 - 3
Isaac Hooke - 2018
Over a thousand pages of heart-pounding sci-fi action. One great price. With over a hundred thousand books sold and borrowed, the Argonauts series has been one of the best-selling sagas published on Amazon over the past year. For fans of military science fiction and space opera alike, this bundle contains the first three novels: Bug Hunt, You Are Prey, and Alien Empress. In this compelling set, Rade Galaal and his elite team of mercenaries enter the fray to deal with an alien infestation, infiltrate a stone-age civilization, and defend an extraterrestrial homeworld. Download this unique bundle today, because there's never been a better time to hunt some bugs.
GURPS Cyperpunk: High-Tech Low-Life Roleplaying
Lloyd Blankenship - 1990
-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets (It doesn't)-- Nominated for the Origins Award for Best Roleplaying Supplement.
The Synchronicity War Omnibus
Dietmar Arthur Wehr - 2016
The individual books in this series have accumulated a total of over 1,800 5-star reviews. Heroic and not so heroic men and women plus their loyal Artificially Intelligent allies fight and die to prevent humanity's extermination at the hands of a shockingly xenophobic alien race. But is there something more going on here than just an irrational alien race lashing out without provocation? One man's uncontrollable, precognitive visions lead him to believe that humans and the xenophobic aliens are just pawns in a much larger conflict and the real stakes are nothing less than the future of all life in the galaxy. If he can use his visions to keep humanity alive long enough, he may be able to figure out the mystery before it's too late. This Omnibus edition also includes sample chapters of the Synchronicity War universe stand-alone novel The Retro War. You can read Part 1 of the Sync War series for free to try it out before buying this ebook. All 4 parts are also available as audiobooks from Audible.com. Genre categories: Space fleet, galactic empire, space opera, alien invasion, first contact,time travel
GURPS Space
Jon F. Zeigler - 2006
Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.
The Puppet Masters/Waldo & Magic/Double Star/The Door into Summer (Classic Science Fiction)
Robert A. Heinlein - 1993
GIFT BOX SET OF 4 BOOKS TITLED: THE PUPPET MASTERS - ISBN 0345330145, WALDO&MAGIC - ISBN 0345330153, DOUBLE STAR - ISBN 0345330137 AND THE DOOR INTO SUMMER - ISBN 0345330129
GURPS Ultra-Tech
David L. Pulver - 2007
It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs.
Coda
Jonathan P. Brazee - 2017
Anyone is welcome to read it, of course, but it is primarily intended for those who’ve read either or both of the United Federation Marine Corps and/or the United Federation Marines’ Lysander Twins series. Unlike the other books in both series, there is no combat action in the story. Regardless, I hope it is a fitting conclusion before the UFMC universe continues a century in the future from where these two series left off.