The Art of Plants vs. Zombies


Philip R. Simon - 2014
    Zombies from the zombies' point of view! The Art of Plants vs. Zombies is part zombie memoir, part celebration of zombie triumphs, and part anti-plant screed, as well as a treasure trove of rare concept art, sketches, and more covering Plants vs. Zombies, Plants vs. Zombies 2, Plants vs. Zombies Adventures, and Plants vs. Zombies Garden Warfare. It's a must-have for any fan and an insider's view of zombies with some Wall-nutty surprises and never-before-seen awesome art. Even Crazy Dave wants a copy - if only to learn more about his fun-dead foes!

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Mass Effect Omnibus, Volume 2


Mac Walters - 2017
    Collects Mass Effect: Foundation #1-#13, "Blasto: Eternity is Forever," and "He Who Laughs Best" from Free Comic Book Day 2013!

Bioshock and Philosophy: Irrational Game, Rational Book


Luke Cuddy - 2015
    BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine's depiction of Ayn Rand's philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

House of Dead Trees


Joseph Duncan
    For 130 years it has hosted tragedy, madness, perversion and murder, and now the Ghost Scouts team is spending the night.The Ghost Scouts are no strangers to bizarre phenomena: glowing mists, mysterious voices and things that go bump in the night...But Forester House is no ordinary haunting..."House of Dead Trees is a dark and violent book... moves at a steady pace while never becoming predictable or directionless... original and truly terrifying."Released December 13, 2011. 100,000 words. Published by Cobra E-books.

The Witcher: Of Flesh and Flame #1


Aleksandra Motyka - 2018
    Upon arriving to investigate however, Geralt is surprised by another friend from the past and he soon finds himself transported to regions beyond his original expectations. A new series featuring fan-favorite characters, including Geralt and Dandelion! The first issue of a new miniseries, the perfect jumping-on point!

Mega Man Megamix, Volume 1


Hitoshi Ariga - 2010
    Wily and the evil the Robot Masters, plus appearances from Dr. Light, Roll, Proto Man, Rush, and many more Mega Man favorites! Also included in each volume are character profiles, sketches, and creator interviews.

World of Warcrafta Official Strategy Guide


Michael Lummis - 2004
    It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.

Pokémon: Giratina the Sky Warrior!


Makoto Hijioka - 2009
    But one day Shaymin is accidentally drawn into a battle between the Legendary Pokémon Giratina and Dialga. Whisked away far from home, Shaymin is found by Ash, Dawn and Brock, who soon discover that this new Pokémon is full of surprises! Of course Team Rocket wants to get their hands on Shaymin, and so does a mysterious man named Zero. Even Giratina is in hot pursuit of this little Pokémon—and just what do Giratina and Shaymin have to do with the dimension known as the Reverse World?

Halo: Escalation Volume 3


Duffy Boudreau - 2015
    

A Brief History of Video Games


Richard Stanton - 2015
    Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming’s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.

Pokemon Essential Handbook (Pokémon Deluxe Essential Handbook)[Pokemon Handbook]


Pokemon
    It's everything you ever wanted to know about every Pokemon -- all in one place! This revised and updated edition of the 2012 bestseller has stats and facts on over 700 Pokemon. The book includes 64 new pages focusing on the new Kalos characters that just debuted in the Pokemon X & Y videogames, plus inside info on the new Mega Evolved Pokemon. This book is an absolute must-have for Pokemon fans. It's sure to be a bestseller with kids of all ages.

The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

The Essential Woodworker: Skills, Tools and Methods


Robert Wearing - 1988
    With all the answers to your fundamental woodworking questions, this is an indispensable guide to basic skills and techniques, and how to apply them.

Game Development Essentials: An Introduction


Jeannie Novak - 2004
    This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.