Two-Dimensional Man


Paul Sahre - 2017
    Sahre explores his mostly vain attempts to escape his "suburban Addams Family" upbringing and the death of his elephant-trainer brother. He also wrestles with the cosmic implications involved in operating a scanner, explains the disappearance of ice machines, analyzes a disastrous meeting with Steely Dan, and laments the typos, sunsets, and poor color choices that have shaped his work and point of view. Two-Dimensional Man portrays the designer's life as one of constant questioning, inventing, failing, dreaming, and ultimately making.

The Steampunk Bible


Jeff VanderMeerJake von Slatt - 2011
    The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.Praise for The Steampunk Bible:"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”—PopMatters.com

Heaven Is Here: An Incredible Story of Hope, Triumph, and Everyday Joy


Stephanie Nielson - 2012
    She quickly attracted a loyal following that was captivated by the upbeat mother happily raising her young children, madly in love with her husband, Christian (Mr. Nielson to her readers), and filled with gratitude for her blessed life.However, everything changed in an instant on a sunny day in August 2008, when Stephanie and Christian were in a horrific plane crash. Christian was burned over 40 percent of his body, and Stephanie was on the brink of death, with burns over 80 percent of her body. She would remain in a coma for four months.In the aftermath of this harrowing tragedy, Stephanie maintained a stunning sense of humor, optimism, and resilience. She has since shared this strength of spirit with others through her blog, in magazine features, and on The Oprah Winfrey Show. Now, in this moving memoir, Stephanie tells the full, extraordinary story of her unlikely recovery and the incredible love behind it—from a riveting account of the crash to all that followed in its wake. With vivid detail, Stephanie recounts her emotional and physical journey, from her first painful days after awakening from the coma to the first time she saw her face in the mirror, the first kiss she shared with Christian after the accident, and the first time she talked to her children after their long separation. She also reflects back on life before the accident, to her happy childhood as one of nine siblings, her close-knit community and strong Mormon faith, and her fairy-tale love story, all of which became her foundation of strength as she rebuilt her life.What emerges from the wreckage of a tragic accident is a unique perspective on joy, beauty, and overcoming adversity that is as gripping as it is inspirational. Heaven Is Here is a poignant reminder of how faith and family, love and community can bolster us, sustain us, and quite literally, in some cases, save us.

Elliott Erwitt: Snaps


Murray Sayle - 2001
    A member of the prestigious Magnum agency since 1954, he has photographed all over the world and his images have been the subject of many books and exhibitions.Containing over 500 pictures, over half of which have never been published before, Elliott Erwitt Snaps is a unique and comprehensive survey of his work. From famous images such as Nikita Khrushchev and Richard Nixon arguing in Moscow in 1959 and Marilyn Monroe with the cast of the movie The Misfits, to his many more personal images of places, things, people and animals, Erwitt's unmistakable, often witty, style gives us a snapshot of the famous and the ordinary, the strange and the mundane over a period of more than half a century, through the lens of one of the period's finest image-makers.The book is arranged in nine chapters, each with a one-word title: Look, Move, Play, Read, Rest, Touch, Tell, Point, Stand. For Erwitt, whose photography is a study and celebration of life, these are the basic actions of life - the things people do. The photographs are not intended to illustrate the words, but the words act as a means of grouping and organizing, making broad connections and also playing with pun and ambiguity, in keeping with the visual games Erwitt plays.

Rackham's Fairy Tale Illustrations


Arthur Rackham - 1979
    Combining a sensitive use of line and subdued watercolors, he skillfully depicted forests of startling trees with claw-like roots, wholesome fairy maidens, monsters, and demons, and backgrounds filled with obscure figures. His inspired illustrations for the fairy tales of the Brothers Grimm (1900) brought him his first great success, with a long and distinguished career to follow.This collection of 55 full-color plates, reproduced from rare early editions, contains a rich selection of Rackham's best fairy tale images: a giant terrorizing the inhabitants of an isolated village in English Fairy Tales, a wicked witch greeting two lost children on her doorstep in Hansel and Gretel, a young maiden beset by snarling wolves in Irish Fairy Tales, and many more, including illustrations from Snowdrop and Other Tales, Little Brother and Little Sister, and The Allies' Fairy Book.

Forever In My Heart: The Story Of My Battle Against Cancer


Jade Goody - 2009
    Bubbly, fun, and full of infectious laughter, Jade quickly captured the hearts of a nation. This volume--which covers Jade's amazing rags-to-riches story--was initially banned after allegations of racism in the "Celebrity Big Brother" house, but is now back in print. Jade reveals all about her life, from her troubled childhood to how she found fame and fortune. Packed with incredible highs and tearful lows, Jade tells the story of her successes, failures, and her life with beloved sons Bobby and Freddy.

Planet Joe


Joe Cole - 1997
    Tour journal documenting the final Black Flag tour and first Rollins Band tour.

Kahlo


Gerry Souter - 2005
    At six years of age, she suffered a bout of polio, and she was just 18 when a terrible bus accident changed her life forever, leaving her handicapped and burdened with constant physical pain. But her explosive character, raw determination, and hard work helped to shape her artistic talent. Kahlo managed to forge a place for herself in the macho society of Mexico, despite the double handicap of her crushed body and her sex. Frida Kahlo’s work plays an important part in the artistic heritage of Mexico, her native country, with both its novelty and its multi-cultural values. The story and the paintings that Frida created provide a rare and courageous account of a woman on a voyage of constant self-discovery. This book offers a valuable overview of her work in a convenient format, making it the perfect gift.

The Creative Habit: Learn It and Use It for Life


Twyla Tharp - 2003
    It is the product of preparation and effort, and it's within reach of everyone who wants to achieve it. All it takes is the willingness to make creativity a habit, an integral part of your life: In order to be creative, you have to know how to prepare to be creative. In The Creative Habit, Tharp takes the lessons she has learned in her remarkable thirty-five-year career and shares them with you, whatever creative impulses you follow -- whether you are a painter, composer, writer, director, choreographer, or, for that matter, a businessperson working on a deal, a chef developing a new dish, a mother wanting her child to see the world anew. When Tharp is at a creative dead end, she relies on a lifetime of exercises to help her get out of the rut, and The Creative Habit contains more than thirty of them to ease the fears of anyone facing a blank beginning and to open the mind to new possibilities. Tharp's exercises are practical and immediately doable -- for the novice or expert. In "Where's Your Pencil?" she reminds us to observe the world -- and get it down on paper. In "Coins and Chaos," she provides the simplest of mental games to restore order and peace. In "Do a Verb," she turns your mind and body into coworkers. In "Build a Bridge to the Next Day," she shows how to clean your cluttered mind overnight. To Tharp, sustained creativity begins with rituals, self-knowledge, harnessing your memories, and organizing your materials (so no insight is ever lost). Along the way she leads you by the hand through the painful first steps of scratching for ideas, finding the spine of your work, and getting out of ruts into productive grooves. In her creative realm, optimism rules. An empty room, a bare desk, a blank canvas can be energizing, not demoralizing. And in this inventive, encouraging book, Twyla Tharp shows us how to take a deep breath and begin!

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Sold


Zana Muhsen - 1991
    When her father told her she was to spend a holiday with relatives in North Yemen, she jumped at the chance. Aged 15 and 13 respectively, Zana and her sister discovered that they had been literally sold into marriage, and that on their arrival they were virtually prisoners. They had to adapt to a completely alien way of life, with no running water, dung-plastered walls, frequent beatings, and the ordeal of childbirth on bare floors with only old women in attendance. After eight years of misery and humiliation Zana succeeded in escaping, but her sister is still there, and it seems likely that she will now never leave the country where she has spent more than half her life. This is an updated edition of Zana's account of her experiences.

We Were Witches


Ariel Gore - 2017
    Disgusted by an overabundance of phallocratic narratives and Freytag’s pyramid, she turns to a subcultural canon of resistance and failure. Wryly riffing on feminist literary tropes, it documents the survival of a demonized single mother figuring things out.

The New York Regional Mormon Singles Halloween Dance


Elna Baker - 2009
    Every year, Elna Baker attends the New York Regional Mormon Singles Halloween Dance. This year, her Queen Bee costume (which involves a funnel stinger stuck to her butt) isn't attracting the attention she'd anticipated. So once again, Elna finds herself alone, standing at the punch bowl, stocking up on Oreos, a virgin in a room full of thirty-year-old virgins doing the Funky Chicken. But loneliness is nothing compared to what Elna feels when she loses eighty pounds, finds herself suddenly beautiful...and in love with an atheist.

Pretty In Pink: The Golden Age of Teenage Movies


Jonathan Bernstein - 1997
    The Brat Pack and their contemporaries have grown up, but celluloid has them flickering forever, angst-ridden, haunted, guileless, cocky, stripped to their briefs, and all dressed up pretty in pink. 25 photos, 8-page color insert.

Arthur Rackham: A Life with Illustration


James Hamilton - 1990
    Rackham's illustrations for such works as Alice in Wonderland, A Midsummer Night's Dream, Peter Pan in Kensington Gardens, and Rip Van Winkle have attained the classic status of the writings themselves—and indeed, in some cases, they have become synonymous with them. His works were also included in numerous exhibitions in his lifetime, including one at the Louvre in Paris in 1914. Rackham himself, however, has previously remained a shadowy figure. As well as featuring exquisite illustrations and sketches, extracts from Rackham's correspondence and insightful commentary shed new light on this much-collected illustrator.