The Illustrated Star Wars Universe


Kevin J. Anderson - 1995
    Anderson, the New York Times bestselling Star Wars author, present the ultimate voyage: a vivid and close-up look at the exotic worlds and remarkable inhabitants of the Star Wars universe.The breathtaking artwork of McQuarrie and Anderson's delightful text are your guide to eight different Star Wars locales.  Here, detailed as never before, are the worlds of Tatooine, the stark desert home planet of Luke Skywalker; Coruscant, the glorious center of the Empire; Dagobah, the swampy world of Yoda; Bespin, site of the famed floating metropolis of Cloud City; Endor, the forest moon sheltering the Ewoks; Hoth, the frozen wasteland and site of a secret Rebel base; Yavin 4, the jungle moon, nearly destroyed by the first Death Star; and Alderaan, Princess Leia's homeworld, cruelly annihilated by the same Death Star.  Each world is lavishly illustrated and described by a qualified expert, including scientists, scouts, soldiers, poets, and even Imperial agents.  The Illustrated Star Wars Universe is an epic achievement, a visionary treat no Star Wars fan will want to miss--and a true collector's item you'll enjoy for years to come.(r), TM & (c) 1995 Lucasfilm Ltd.All rights reserved.  Used under authorization.

The Art of Pixar


Amid Amidi - 2011
    From classics such as Toy Story and A Bug's Life to recent masterpieces such as Up, Toy Story 3, and Cars 2, this comprehensive collection offers a behind-the-scenes tour of every Pixar film to date. Featuring a foreword by Chief Creative Officer John Lasseter, the complete color scripts for every film published in full for the first time as well as stunning visual development art, The Art of Pixar is a treasure trove of rare artwork and an essential addition to the library of animation fans and Pixar enthusiasts.

The Art of Captain America: The First Avenger


Matthew K. Manning - 2011
    Directed by Joe Johnston (Jurassic Park 3) and starring Chris Evans (Fantastic Four), Hugo Weaving (The Matrix, Lord of the Rings) and Academy Award Winner Tommy Lee Jones (The Fugitive), CAPTAIN AMERICA: THE FIRST AVENGER promises to be one of 2011's biggest blockbusters, continuing the story set up in IRON MAN, IRON MAN 2, THE INCREDIBLE HULK and THOR, and leading into summer 2012's THE AVENGERS.

The Art of the Book of Life


Jorge Gutiérrez - 2014
    They tether two friends, Manolo and Joaquin, into vying for the heart of the beautiful and fiercely independent Maria, with comical and sometimes dangerous consequences. This volume is an inspirational behind-the-scenes look at the making of the animated feature film The Book of Life, from visionary producer Guillermo del Toro (Pan's Labyrinth) and director Jorge R. Gutierrez (El Tigre: The Adventures of Manny Rivera).

The Art and Making of ParaNorman


Jed Alger - 2012
    For ParaNorman, LAIKA's team of artists and animators built and brought to life a miniature town, a horde of zombies, and a quirky cast of characters to tell a tale of a boy with spooky talents who must save his hometown from a centuries-old curse. Featuring the amazing and detailed artwork that went into the film's creation—from character sketches and concept art to puppets, textiles, set dressing, and 3-D printed facial models—The Art and Making of ParaNorman goes behind the scenes to explore the exacting, exciting steps that are achieved frame by frame in this newest LAIKA masterpiece.

Masters of Dragonlance Art


Margaret Weis - 2002
    This book features artwork from "Dragonlance" novels, games, calendars, and other materials created over the past ten years. With pieces from artists such as Brom, Matt Stawicki, Mark Zug, Todd Lockwood, Larry Elmore, and more, this collection features some of the best fantasy art published over the last decade.

Super Graphic: A Visual Guide to the Comic Book Universe


Tim Leong - 2013
    This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.

Fantasy Art Now: The Very Best in Contemporary Fantasy Art Illustration


Martin McKenna - 2007
    Whether you are a fantasy artist looking for ideas and inspiration, or a fan of the genre interested in following the work of the finest, freshest, and most exciting talents in the world of fantasy art today, Fantasy Art Now gives you all you need in one lush full-color volume.Inside you'll find:An inspirational showcase of images from leading fantasy artists and rising starsMany pieces of never-before-presented fantasy artArtwork from the latest cutting-edge fantasy media, including graphic novels, book coves, card games, role-playing games, and moreThe art of talents such as Clint Langley, Benita Winckler, Uwe Jarkling, Melanie Delon, Patrick Reilly, Soa Lee, Cyril Van Der Haegen, Anne Stokes, Francis Tsai, Robert Change, and many moreEach artist's inspirations, techniques, and the stories behind their work

The Art of Rise of the Guardians


Ramin Zahed - 2012
    Based on the children's book series by William Joyce, Rise of the Guardians is both an exciting adventure and a poignant exploration of the hopes and dreams of youth.Rise of the Guardians is one of DreamWorks Animation’s most ambitious films to date. Its mythic premise allowed the artists at the studio to let their imaginations loose, producing a truly unique take on the imaginary figures of childhood, the worlds they inhabit, and the innocence and joy they represent.With more than 400 pieces of meticulously reproduced art, including storyboards, character designs, visual development art, and effects concepts, The Art of Rise of the Guardians is an insider's tour of DreamWorks Animation's dynamic development process. Included is exclusive commentary from the director, producers, production designer, and crew that paints a fascinating picture of the way these filmmakers collaborated to create a stunning CG movie.

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques


Evan Skolnick - 2014
    With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.

Halo: Reach Signature Series Guide (Official Strategy Guides (Bradygames))


Doug Walsh - 2010
    Find detailed maps pinpointing key locations of each area in Forge World, giving you a closer look into the life of the Noble 6 super soldiers.Exclusive maps found only in the official guide show you the locations of enemy engagements, weapon caches for the campaign and more.Existing weapons from the Halo series have been fully updated and there are brand new weapons to help you fulfill combat roles. This Halo Reach Signature Series Guide is a collectible for all Halo fans.Official artwork enhances every page, designed for beauty and easy-of-use. Can you prevent the fall of Reach?Book: Paperback: Premium Edition | 8.50 x 10.86in | 352 pages | ISBN 9780744012323 | 03 Sep 2010 | BRADY GAMES SIGNATURE SERIES S | 13 - AND UP yearsGuide Book

The Lord of the Rings: The Making of the Movie Trilogy


Brian Sibley - 2002
    Hailed by critics worldwide, part one of the movie trilogy was a box-office smash, one of the most successful films of the decade. Peter Jackson's "fierce, imaginative movie takes high-flying risks and inspires with its power and scale," wrote Newsweek. "In every way this is moviemaking on a grand scale," wrote the San Francisco Chronicle, while Time proclaimed the "grandeur, moral heft and emotional depth" of the film, which received thirteen Academy Award(R) nominations. Including more than 300 photographs from all three films, most unique to this book, and exclusive interviews with all the cast and crew, Brian Sibley's fascinating book takes every fan inside the process of adapting J.R.R. Tolkien's masterwork for the screen. For the first time in history, three major movies were made at the same time, a triumphant and monumental undertaking that took the world by storm. Here can be found details about the hundreds of dedicated artists, craftspeople and cast and crew members who labored for years -- adding authenticity at every stage -- to bring one of the greatest stories ever told to an eager film audience. Sibley takes us inside the process of filmmaking to show us how the magic is made -- from the director, writers and actors to wardrobe, makeup, miniatures, music and digital special effects, it's all here."It was tiring, physically and mentally, but never dull. Three movies, one big story, and so much variety: one day shooting scenes of intimate heart-wrenching drama, the next, vast battle scenes involving hundreds of extras. Every day brought an opportunity to create something new on this enormous canvas that is The Lord of the Rings." -- Peter Jackson

Dark Souls II Collector's Edition Strategy Guide


Future Press - 2014
    BUT NOT UNAIDED.Dark Souls is back and it's darker and more difficult than ever. This time death is certain. Every minute. The Dark Souls II Collector's Edition Guide is here to light a path through the darkness and to help free players from their wicked curse.From the same team that created the critically acclaimed Dark Souls guide comes the most anticipated strategy guide for the most unforgiving game of the year.Area Guide Walkthrough - detailed maps to guide you in exploring every inch of the game s huge world. Learn shortcuts that will not only save time but also reduce deaths by PvP invasion. Discover the most powerful weapons and useful treasures.Multiplayer Guide - Co-operation and survival or invasion and destruction all of the essential techniques are discussed. For new players, basic survival tactics are explained. For advanced players, the hidden technical details are revealed to keep them on the cutting edge.Enemy Analysis - To succeed, you must know your enemy. Elemental weaknesses, damage type weaknesses, lethal attacks, tactics for melee and ranged fighters, tactics for defeating foes using the terrain, story significance, item drops all will be revealed.Weapons & Equipment - Weapons, Armor and Magic are all covered in exhaustive detail. Full stats, locations, upgrade paths and usage strategies are provided so you can easily compare all of the options when choosing which equipment to use and how to upgrade your gear.Item Data - Complete item lists reveal every last consumable, accessory, upgrading material and offensive item. Quickly discover where to find each one, how to make the most of them, and how to defend yourself when they are used against you!Lore Index - A unique guide to help players unravel this dark, mysterious world of Dark Souls for themselves. The Lore Index guides players to find the clues they need to illuminate the truth, revealing as much as required while spoiling as little as possible. "

Final Fantasy XV: The Complete Official Guide Collector's Edition


Piggyback - 2016
    The dedicated Walkthrough charts your critical path through the main narrative. It also provides regular prompts and tips directing players to side quests and other optional features within the game world of Eos, allowing for a fully streamlined experience. All-encompassing Bestiary and Inventory chapters feature extensive lists and tables covering all enemies, all weapons, all accessories, all items and all shops. Every secret, every unlockable, every New Game Plus bonus, every Trophy and every Achievement revealed and explained in a dedicated Extras chapter. All game systems decoded: statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features. A handy map poster covering the entire game world. The 10th consecutive Piggyback guide to a major Final Fantasy game. From the same team that brought you the highly acclaimed guides to Final Fantasy XIII, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Quality control: carefully designed to avoid unnecessary story spoilers.

The Art of Brom


Brom - 2013
    Brom has collected together the very best of his art spanning his 30 year career. Many pieces have never before been published. Brom has written an insightful autobiography sharing his artistic journey from his earliest childhood drawings, his frustrations with commercial art, challenges breaking into the industry, to his years working in games and film, and insights into his latest personal works. Brom's art is a harmony of extremes: dark and beautiful, haunting and inspiring, majestic and raw. The Art of Brom is equally diverse. Here are images made iconic through his illustrated novels and his work in film and games. Many of the book's images, including those previously published, have been rescanned from the original artwork, and color-corrected by the artist himself, ensuring meticulous reproduction quality. Furthermore, this collection is designed by Brom allowing him the opportunity to arrange his art in a personal manner, with large full-color images and details to show his brush work.